Remove Bit from TextureUsageBit and BufferUsageBit

This is to match the naming convention of WebGPU's WebIDL and webgpu.h

BUG=dawn:22

Change-Id: Ia91c5a018403e6a72eb0311b5f1a072d102282a2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10461
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This commit is contained in:
Corentin Wallez
2019-08-27 08:21:39 +00:00
committed by Commit Bot service account
parent e25a3aede0
commit 9e9e29f7a6
110 changed files with 762 additions and 780 deletions

View File

@@ -62,7 +62,8 @@ void initBuffers() {
20, 21, 22,
20, 22, 23
};
indexBuffer = utils::CreateBufferFromData(device, indexData, sizeof(indexData), dawn::BufferUsageBit::Index);
indexBuffer =
utils::CreateBufferFromData(device, indexData, sizeof(indexData), dawn::BufferUsage::Index);
static const float vertexData[6 * 4 * 6] = {
-1.0, -1.0, 1.0, 1.0, 0.0, 0.0,
@@ -95,7 +96,8 @@ void initBuffers() {
-1.0, 1.0, 1.0, 1.0, 1.0, 1.0,
-1.0, 1.0, -1.0, 1.0, 1.0, 1.0
};
vertexBuffer = utils::CreateBufferFromData(device, vertexData, sizeof(vertexData), dawn::BufferUsageBit::Vertex);
vertexBuffer = utils::CreateBufferFromData(device, vertexData, sizeof(vertexData),
dawn::BufferUsage::Vertex);
static const float planeData[6 * 4] = {
-2.0, -1.0, -2.0, 0.5, 0.5, 0.5,
@@ -103,7 +105,8 @@ void initBuffers() {
2.0, -1.0, 2.0, 0.5, 0.5, 0.5,
-2.0, -1.0, 2.0, 0.5, 0.5, 0.5,
};
planeBuffer = utils::CreateBufferFromData(device, planeData, sizeof(planeData), dawn::BufferUsageBit::Vertex);
planeBuffer = utils::CreateBufferFromData(device, planeData, sizeof(planeData),
dawn::BufferUsage::Vertex);
}
struct CameraData {
@@ -116,8 +119,8 @@ void init() {
queue = device.CreateQueue();
swapchain = GetSwapChain(device);
swapchain.Configure(GetPreferredSwapChainTextureFormat(),
dawn::TextureUsageBit::OutputAttachment, 640, 480);
swapchain.Configure(GetPreferredSwapChainTextureFormat(), dawn::TextureUsage::OutputAttachment,
640, 480);
initBuffers();
@@ -176,14 +179,16 @@ void init() {
dawn::BufferDescriptor cameraBufDesc;
cameraBufDesc.size = sizeof(CameraData);
cameraBufDesc.usage = dawn::BufferUsageBit::CopyDst | dawn::BufferUsageBit::Uniform;
cameraBufDesc.usage = dawn::BufferUsage::CopyDst | dawn::BufferUsage::Uniform;
cameraBuffer = device.CreateBuffer(&cameraBufDesc);
glm::mat4 transform(1.0);
transformBuffer[0] = utils::CreateBufferFromData(device, &transform, sizeof(glm::mat4), dawn::BufferUsageBit::Uniform);
transformBuffer[0] = utils::CreateBufferFromData(device, &transform, sizeof(glm::mat4),
dawn::BufferUsage::Uniform);
transform = glm::translate(transform, glm::vec3(0.f, -2.f, 0.f));
transformBuffer[1] = utils::CreateBufferFromData(device, &transform, sizeof(glm::mat4), dawn::BufferUsageBit::Uniform);
transformBuffer[1] = utils::CreateBufferFromData(device, &transform, sizeof(glm::mat4),
dawn::BufferUsage::Uniform);
bindGroup[0] = utils::MakeBindGroup(device, bgl, {
{0, cameraBuffer, 0, sizeof(CameraData)},