Remove Bit from TextureUsageBit and BufferUsageBit

This is to match the naming convention of WebGPU's WebIDL and webgpu.h

BUG=dawn:22

Change-Id: Ia91c5a018403e6a72eb0311b5f1a072d102282a2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10461
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This commit is contained in:
Corentin Wallez
2019-08-27 08:21:39 +00:00
committed by Commit Bot service account
parent e25a3aede0
commit 9e9e29f7a6
110 changed files with 762 additions and 780 deletions

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@@ -394,7 +394,7 @@ namespace dawn_native { namespace opengl {
// We count the lazy clears for non output attachment textures and depth stencil
// textures in order to match the backdoor lazy clear counts in Vulkan and D3D12.
bool isLazyClear =
((!(usages.textureUsages[i] & dawn::TextureUsageBit::OutputAttachment) &&
((!(usages.textureUsages[i] & dawn::TextureUsage::OutputAttachment) &&
texture->GetFormat().IsColor()) ||
texture->GetFormat().HasDepthOrStencil());
texture->EnsureSubresourceContentInitialized(

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@@ -43,7 +43,7 @@ namespace dawn_native { namespace opengl {
}
DawnSwapChainError NativeSwapChainImpl::Configure(DawnTextureFormat format,
DawnTextureUsageBit usage,
DawnTextureUsage usage,
uint32_t width,
uint32_t height) {
if (format != DAWN_TEXTURE_FORMAT_RGBA8_UNORM) {

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@@ -33,7 +33,7 @@ namespace dawn_native { namespace opengl {
void Init(DawnWSIContextGL* context);
DawnSwapChainError Configure(DawnTextureFormat format,
DawnTextureUsageBit,
DawnTextureUsage,
uint32_t width,
uint32_t height);
DawnSwapChainError GetNextTexture(DawnSwapChainNextTexture* nextTexture);

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@@ -35,7 +35,7 @@ namespace dawn_native { namespace opengl {
DawnSwapChainImplementation impl;
impl = CreateSwapChainImplementation(
new NativeSwapChainImpl(backendDevice, present, presentUserdata));
impl.textureUsage = DAWN_TEXTURE_USAGE_BIT_PRESENT;
impl.textureUsage = DAWN_TEXTURE_USAGE_PRESENT;
return impl;
}

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@@ -66,9 +66,9 @@ namespace dawn_native { namespace opengl {
return handle;
}
bool UsageNeedsTextureView(dawn::TextureUsageBit usage) {
constexpr dawn::TextureUsageBit kUsageNeedingTextureView =
dawn::TextureUsageBit::Storage | dawn::TextureUsageBit::Sampled;
bool UsageNeedsTextureView(dawn::TextureUsage usage) {
constexpr dawn::TextureUsage kUsageNeedingTextureView =
dawn::TextureUsage::Storage | dawn::TextureUsage::Sampled;
return usage & kUsageNeedingTextureView;
}