Remove Bit from TextureUsageBit and BufferUsageBit

This is to match the naming convention of WebGPU's WebIDL and webgpu.h

BUG=dawn:22

Change-Id: Ia91c5a018403e6a72eb0311b5f1a072d102282a2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10461
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This commit is contained in:
Corentin Wallez
2019-08-27 08:21:39 +00:00
committed by Commit Bot service account
parent e25a3aede0
commit 9e9e29f7a6
110 changed files with 762 additions and 780 deletions

View File

@@ -41,7 +41,7 @@ typedef struct {
/// Configure/reconfigure the swap chain.
DawnSwapChainError (*Configure)(void* userData,
DawnTextureFormat format,
DawnTextureUsageBit allowedUsage,
DawnTextureUsage allowedUsage,
uint32_t width,
uint32_t height);
@@ -55,7 +55,7 @@ typedef struct {
void* userData;
/// For use by the D3D12 and Vulkan backends: how the swapchain will use the texture.
DawnTextureUsageBit textureUsage;
DawnTextureUsage textureUsage;
} DawnSwapChainImplementation;
#if defined(DAWN_ENABLE_BACKEND_D3D12) && defined(__cplusplus)