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Remove Bit from TextureUsageBit and BufferUsageBit
This is to match the naming convention of WebGPU's WebIDL and webgpu.h BUG=dawn:22 Change-Id: Ia91c5a018403e6a72eb0311b5f1a072d102282a2 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10461 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
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@@ -40,7 +40,7 @@ dawn::Texture Create2DArrayTexture(dawn::Device& device,
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descriptor.sampleCount = sampleCount;
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descriptor.format = kDefaultTextureFormat;
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descriptor.mipLevelCount = mipLevelCount;
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descriptor.usage = dawn::TextureUsageBit::Sampled;
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descriptor.usage = dawn::TextureUsage::Sampled;
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return device.CreateTexture(&descriptor);
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}
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