Remove Bit from TextureUsageBit and BufferUsageBit

This is to match the naming convention of WebGPU's WebIDL and webgpu.h

BUG=dawn:22

Change-Id: Ia91c5a018403e6a72eb0311b5f1a072d102282a2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10461
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This commit is contained in:
Corentin Wallez
2019-08-27 08:21:39 +00:00
committed by Commit Bot service account
parent e25a3aede0
commit 9e9e29f7a6
110 changed files with 762 additions and 780 deletions

View File

@@ -210,8 +210,8 @@ TEST_F(WireArgumentTests, ObjectAsValueArgument) {
DawnBufferDescriptor descriptor;
descriptor.nextInChain = nullptr;
descriptor.size = 8;
descriptor.usage = static_cast<DawnBufferUsageBit>(DAWN_BUFFER_USAGE_BIT_COPY_SRC |
DAWN_BUFFER_USAGE_BIT_COPY_DST);
descriptor.usage =
static_cast<DawnBufferUsage>(DAWN_BUFFER_USAGE_COPY_SRC | DAWN_BUFFER_USAGE_COPY_DST);
DawnBuffer buffer = dawnDeviceCreateBuffer(device, &descriptor);
DawnBuffer apiBuffer = api.GetNewBuffer();