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Make dawn_native public headers and dawn_wsi use webgpu.h
BUG=dawn:22 Change-Id: I112d71323c9305fa0997d251556fe0a41dafed29 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12701 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Austin Eng <enga@chromium.org>
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@@ -27,7 +27,7 @@ namespace dawn_native {
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return GetProcsAutogen();
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}
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std::vector<const char*> GetTogglesUsed(DawnDevice device) {
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std::vector<const char*> GetTogglesUsed(WGPUDevice device) {
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const dawn_native::DeviceBase* deviceBase =
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reinterpret_cast<const dawn_native::DeviceBase*>(device);
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return deviceBase->GetTogglesUsed();
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@@ -65,8 +65,8 @@ namespace dawn_native {
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return mImpl != nullptr;
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}
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DawnDevice Adapter::CreateDevice(const DeviceDescriptor* deviceDescriptor) {
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return reinterpret_cast<DawnDevice>(mImpl->CreateDevice(deviceDescriptor));
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WGPUDevice Adapter::CreateDevice(const DeviceDescriptor* deviceDescriptor) {
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return reinterpret_cast<WGPUDevice>(mImpl->CreateDevice(deviceDescriptor));
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}
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// AdapterDiscoverOptionsBase
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@@ -129,7 +129,7 @@ namespace dawn_native {
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return mImpl->GetPlatform();
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}
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size_t GetLazyClearCountForTesting(DawnDevice device) {
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size_t GetLazyClearCountForTesting(WGPUDevice device) {
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dawn_native::DeviceBase* deviceBase = reinterpret_cast<dawn_native::DeviceBase*>(device);
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return deviceBase->GetLazyClearCountForTesting();
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}
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