Make dawn_native public headers and dawn_wsi use webgpu.h

BUG=dawn:22

Change-Id: I112d71323c9305fa0997d251556fe0a41dafed29
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12701
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This commit is contained in:
Corentin Wallez
2019-10-24 23:55:37 +00:00
committed by Commit Bot service account
parent 1fdcb16b69
commit 9f90c8d3ca
34 changed files with 121 additions and 121 deletions

View File

@@ -55,7 +55,7 @@ TEST_F(ExtensionTests, AdapterWithRequiredExtensionDisabled) {
dawn_native::DeviceDescriptor deviceDescriptor;
const char* extensionName = ExtensionEnumToName(notSupportedExtension);
deviceDescriptor.requiredExtensions = std::vector<const char*>(1, extensionName);
DawnDevice deviceWithExtension = adapterWithoutExtension.CreateDevice(&deviceDescriptor);
WGPUDevice deviceWithExtension = adapterWithoutExtension.CreateDevice(&deviceDescriptor);
ASSERT_EQ(nullptr, deviceWithExtension);
}
}