Improve validation errors in CommandValidation
Updates all validation messages in CommandValidation.cpp to give them better contextual information. Bug: dawn:563 Change-Id: I6af5b0a0d99218c09ef564039218b3a7fb6a74db Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65607 Auto-Submit: Brandon Jones <bajones@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Brandon Jones <bajones@chromium.org>
This commit is contained in:
parent
01466b2bb6
commit
a089e8c4f2
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@ -51,6 +51,19 @@ namespace dawn_native {
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return {true};
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}
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absl::FormatConvertResult<absl::FormatConversionCharSet::kString>
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AbslFormatConvert(const Origin3D* value,
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const absl::FormatConversionSpec& spec,
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absl::FormatSink* s) {
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if (value == nullptr) {
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s->Append("[null]");
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return {true};
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}
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s->Append(absl::StrFormat("[Origin3D x:%u, y:%u, z:%u]",
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value->x, value->y, value->z));
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return {true};
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}
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//
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// Objects
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//
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@ -37,6 +37,12 @@ namespace dawn_native {
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const absl::FormatConversionSpec& spec,
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absl::FormatSink* s);
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struct Origin3D;
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absl::FormatConvertResult<absl::FormatConversionCharSet::kString>
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AbslFormatConvert(const Origin3D* value,
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const absl::FormatConversionSpec& spec,
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absl::FormatSink* s);
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//
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// Objects
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//
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@ -31,28 +31,30 @@ namespace dawn_native {
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// Performs validation of the "synchronization scope" rules of WebGPU.
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MaybeError ValidateSyncScopeResourceUsage(const SyncScopeResourceUsage& scope) {
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// Buffers can only be used as single-write or multiple read.
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for (wgpu::BufferUsage usage : scope.bufferUsages) {
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for (size_t i = 0; i < scope.bufferUsages.size(); ++i) {
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const wgpu::BufferUsage usage = scope.bufferUsages[i];
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bool readOnly = IsSubset(usage, kReadOnlyBufferUsages);
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bool singleUse = wgpu::HasZeroOrOneBits(usage);
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if (!readOnly && !singleUse) {
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return DAWN_VALIDATION_ERROR(
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"Buffer used as writable usage and another usage in the same synchronization "
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"scope");
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}
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DAWN_INVALID_IF(!readOnly && !singleUse,
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"%s usage (%s) includes writable usage and another usage in the same "
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"synchronization scope.",
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scope.buffers[i], usage);
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}
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// Check that every single subresource is used as either a single-write usage or a
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// combination of readonly usages.
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for (const TextureSubresourceUsage& textureUsage : scope.textureUsages) {
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for (size_t i = 0; i < scope.textureUsages.size(); ++i) {
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const TextureSubresourceUsage& textureUsage = scope.textureUsages[i];
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MaybeError error = {};
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textureUsage.Iterate([&](const SubresourceRange&, const wgpu::TextureUsage& usage) {
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bool readOnly = IsSubset(usage, kReadOnlyTextureUsages);
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bool singleUse = wgpu::HasZeroOrOneBits(usage);
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if (!readOnly && !singleUse && !error.IsError()) {
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error = DAWN_VALIDATION_ERROR(
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"Texture used as writable usage and another usage in the same "
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"synchronization scope");
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error = DAWN_FORMAT_VALIDATION_ERROR(
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"%s usage (%s) includes writable usage and another usage in the same "
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"synchronization scope.",
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scope.textures[i], usage);
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}
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});
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DAWN_TRY(std::move(error));
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@ -61,13 +63,12 @@ namespace dawn_native {
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}
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MaybeError ValidateTimestampQuery(QuerySetBase* querySet, uint32_t queryIndex) {
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if (querySet->GetQueryType() != wgpu::QueryType::Timestamp) {
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return DAWN_VALIDATION_ERROR("The type of query set must be Timestamp");
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}
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DAWN_INVALID_IF(querySet->GetQueryType() != wgpu::QueryType::Timestamp,
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"The type of %s is not %s.", querySet, wgpu::QueryType::Timestamp);
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if (queryIndex >= querySet->GetQueryCount()) {
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return DAWN_VALIDATION_ERROR("Query index exceeds the number of queries in query set");
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}
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DAWN_INVALID_IF(queryIndex >= querySet->GetQueryCount(),
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"Query index (%u) exceeds the number of queries (%u) in %s.", queryIndex,
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querySet->GetQueryCount(), querySet);
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return {};
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}
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@ -78,21 +79,19 @@ namespace dawn_native {
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uint64_t size) {
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DAWN_TRY(device->ValidateObject(buffer));
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if (bufferOffset % 4 != 0) {
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return DAWN_VALIDATION_ERROR("WriteBuffer bufferOffset must be a multiple of 4");
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}
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if (size % 4 != 0) {
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return DAWN_VALIDATION_ERROR("WriteBuffer size must be a multiple of 4");
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}
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DAWN_INVALID_IF(bufferOffset % 4 != 0, "BufferOffset (%u) is not a multiple of 4.",
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bufferOffset);
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DAWN_INVALID_IF(size % 4 != 0, "Size (%u) is not a multiple of 4.", size);
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uint64_t bufferSize = buffer->GetSize();
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if (bufferOffset > bufferSize || size > (bufferSize - bufferOffset)) {
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return DAWN_VALIDATION_ERROR("WriteBuffer out of range");
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}
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DAWN_INVALID_IF(bufferOffset > bufferSize || size > (bufferSize - bufferOffset),
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"Write range (bufferOffset: %u, size: %u) does not fit in %s size (%u).",
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bufferOffset, size, buffer, bufferSize);
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if (!(buffer->GetUsage() & wgpu::BufferUsage::CopyDst)) {
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return DAWN_VALIDATION_ERROR("Buffer needs the CopyDst usage bit");
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}
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DAWN_INVALID_IF(!(buffer->GetUsage() & wgpu::BufferUsage::CopyDst),
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"%s usage (%s) does not include %s.", buffer, buffer->GetUsage(),
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wgpu::BufferUsage::CopyDst);
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return {};
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}
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@ -143,9 +142,11 @@ namespace dawn_native {
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ASSERT(copySize.depthOrArrayLayers <= 1 || (bytesPerRow != wgpu::kCopyStrideUndefined &&
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rowsPerImage != wgpu::kCopyStrideUndefined));
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uint64_t bytesPerImage = Safe32x32(bytesPerRow, rowsPerImage);
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if (bytesPerImage > std::numeric_limits<uint64_t>::max() / copySize.depthOrArrayLayers) {
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return DAWN_VALIDATION_ERROR("requiredBytesInCopy is too large.");
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}
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DAWN_INVALID_IF(
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bytesPerImage > std::numeric_limits<uint64_t>::max() / copySize.depthOrArrayLayers,
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"The number of bytes per image (%u) exceeds the maximum (%u) when copying %u images.",
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bytesPerImage, std::numeric_limits<uint64_t>::max() / copySize.depthOrArrayLayers,
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copySize.depthOrArrayLayers);
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uint64_t requiredBytesInCopy = bytesPerImage * (copySize.depthOrArrayLayers - 1);
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if (heightInBlocks > 0) {
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@ -161,9 +162,9 @@ namespace dawn_native {
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uint64_t size) {
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uint64_t bufferSize = buffer->GetSize();
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bool fitsInBuffer = offset <= bufferSize && (size <= (bufferSize - offset));
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if (!fitsInBuffer) {
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return DAWN_VALIDATION_ERROR("Copy would overflow the buffer");
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}
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DAWN_INVALID_IF(!fitsInBuffer,
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"Copy range (offset: %u, size: %u) does not fit in %s size (%u).", offset,
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size, buffer.Get(), bufferSize);
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return {};
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}
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@ -198,15 +199,18 @@ namespace dawn_native {
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ASSERT(copyExtent.height % blockInfo.height == 0);
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uint32_t heightInBlocks = copyExtent.height / blockInfo.height;
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if (copyExtent.depthOrArrayLayers > 1 &&
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(layout.bytesPerRow == wgpu::kCopyStrideUndefined ||
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layout.rowsPerImage == wgpu::kCopyStrideUndefined)) {
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return DAWN_VALIDATION_ERROR(
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"If copy depth > 1, bytesPerRow and rowsPerImage must be specified.");
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}
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if (heightInBlocks > 1 && layout.bytesPerRow == wgpu::kCopyStrideUndefined) {
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return DAWN_VALIDATION_ERROR("If heightInBlocks > 1, bytesPerRow must be specified.");
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}
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// TODO(dawn:563): Right now kCopyStrideUndefined will be formatted as a large value in the
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// validation message. Investigate ways to make it print as a more readable symbol.
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DAWN_INVALID_IF(
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copyExtent.depthOrArrayLayers > 1 &&
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(layout.bytesPerRow == wgpu::kCopyStrideUndefined ||
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layout.rowsPerImage == wgpu::kCopyStrideUndefined),
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"Copy depth (%u) is > 1, but bytesPerRow (%u) or rowsPerImage (%u) are not specified.",
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copyExtent.depthOrArrayLayers, layout.bytesPerRow, layout.rowsPerImage);
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DAWN_INVALID_IF(heightInBlocks > 1 && layout.bytesPerRow == wgpu::kCopyStrideUndefined,
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"HeightInBlocks (%u) is > 1, but bytesPerRow is not specified.",
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heightInBlocks);
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// Validation for other members in layout:
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ASSERT(copyExtent.width % blockInfo.width == 0);
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@ -217,15 +221,15 @@ namespace dawn_native {
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// These != wgpu::kCopyStrideUndefined checks are technically redundant with the > checks,
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// but they should get optimized out.
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if (layout.bytesPerRow != wgpu::kCopyStrideUndefined &&
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bytesInLastRow > layout.bytesPerRow) {
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return DAWN_VALIDATION_ERROR("The byte size of each row must be <= bytesPerRow.");
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}
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if (layout.rowsPerImage != wgpu::kCopyStrideUndefined &&
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heightInBlocks > layout.rowsPerImage) {
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return DAWN_VALIDATION_ERROR(
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"The height of each image, in blocks, must be <= rowsPerImage.");
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}
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DAWN_INVALID_IF(
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layout.bytesPerRow != wgpu::kCopyStrideUndefined && bytesInLastRow > layout.bytesPerRow,
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"The byte size of each row (%u) is > bytesPerRow (%u).", bytesInLastRow,
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layout.bytesPerRow);
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DAWN_INVALID_IF(layout.rowsPerImage != wgpu::kCopyStrideUndefined &&
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heightInBlocks > layout.rowsPerImage,
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"The height of each image in blocks (%u) is > rowsPerImage (%u).",
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heightInBlocks, layout.rowsPerImage);
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// We compute required bytes in copy after validating texel block alignments
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// because the divisibility conditions are necessary for the algorithm to be valid,
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@ -237,10 +241,11 @@ namespace dawn_native {
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bool fitsInData =
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layout.offset <= byteSize && (requiredBytesInCopy <= (byteSize - layout.offset));
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if (!fitsInData) {
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return DAWN_VALIDATION_ERROR(
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"Required size for texture data layout exceeds the linear data size.");
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}
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DAWN_INVALID_IF(
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!fitsInData,
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"Required size for texture data layout (%u) exceeds the linear data size (%u) with "
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"offset (%u).",
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requiredBytesInCopy, byteSize, layout.offset);
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return {};
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}
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@ -249,9 +254,9 @@ namespace dawn_native {
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const ImageCopyBuffer& imageCopyBuffer) {
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DAWN_TRY(device->ValidateObject(imageCopyBuffer.buffer));
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if (imageCopyBuffer.layout.bytesPerRow != wgpu::kCopyStrideUndefined) {
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if (imageCopyBuffer.layout.bytesPerRow % kTextureBytesPerRowAlignment != 0) {
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return DAWN_VALIDATION_ERROR("bytesPerRow must be a multiple of 256");
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}
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DAWN_INVALID_IF(imageCopyBuffer.layout.bytesPerRow % kTextureBytesPerRowAlignment != 0,
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"bytesPerRow (%u) is not a multiple of %u.",
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imageCopyBuffer.layout.bytesPerRow, kTextureBytesPerRowAlignment);
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}
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return {};
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@ -262,25 +267,28 @@ namespace dawn_native {
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const Extent3D& copySize) {
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const TextureBase* texture = textureCopy.texture;
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DAWN_TRY(device->ValidateObject(texture));
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if (textureCopy.mipLevel >= texture->GetNumMipLevels()) {
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return DAWN_VALIDATION_ERROR("mipLevel out of range");
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}
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DAWN_INVALID_IF(textureCopy.mipLevel >= texture->GetNumMipLevels(),
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"MipLevel (%u) is greater than the number of mip levels (%u) in %s.",
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textureCopy.mipLevel, texture->GetNumMipLevels(), texture);
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DAWN_TRY(ValidateTextureAspect(textureCopy.aspect));
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if (SelectFormatAspects(texture->GetFormat(), textureCopy.aspect) == Aspect::None) {
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return DAWN_VALIDATION_ERROR("Texture does not have selected aspect for texture copy.");
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}
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DAWN_INVALID_IF(
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SelectFormatAspects(texture->GetFormat(), textureCopy.aspect) == Aspect::None,
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"%s format (%s) does not have the selected aspect (%s).", texture,
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texture->GetFormat().format, textureCopy.aspect);
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if (texture->GetSampleCount() > 1 || texture->GetFormat().HasDepthOrStencil()) {
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Extent3D subresourceSize = texture->GetMipLevelPhysicalSize(textureCopy.mipLevel);
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ASSERT(texture->GetDimension() == wgpu::TextureDimension::e2D);
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if (textureCopy.origin.x != 0 || textureCopy.origin.y != 0 ||
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subresourceSize.width != copySize.width ||
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subresourceSize.height != copySize.height) {
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return DAWN_VALIDATION_ERROR(
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"The entire subresource must be copied when using a depth/stencil texture, or "
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"when sample count is greater than 1.");
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}
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DAWN_INVALID_IF(
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textureCopy.origin.x != 0 || textureCopy.origin.y != 0 ||
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subresourceSize.width != copySize.width ||
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subresourceSize.height != copySize.height,
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"Copy origin (%s) and size (%s) does not cover the entire subresource (origin: "
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"[x: 0, y: 0], size: %s) of %s. The entire subresource must be copied when the "
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"format (%s) is a depth/stencil format or the sample count (%u) is > 1.",
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&textureCopy.origin, ©Size, &subresourceSize, texture,
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texture->GetFormat().format, texture->GetSampleCount());
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}
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return {};
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@ -302,37 +310,43 @@ namespace dawn_native {
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}
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// All texture dimensions are in uint32_t so by doing checks in uint64_t we avoid
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// overflows.
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if (static_cast<uint64_t>(textureCopy.origin.x) + static_cast<uint64_t>(copySize.width) >
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static_cast<uint64_t>(mipSize.width) ||
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static_cast<uint64_t>(textureCopy.origin.y) + static_cast<uint64_t>(copySize.height) >
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static_cast<uint64_t>(mipSize.height) ||
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static_cast<uint64_t>(textureCopy.origin.z) +
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static_cast<uint64_t>(copySize.depthOrArrayLayers) >
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static_cast<uint64_t>(mipSize.depthOrArrayLayers)) {
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return DAWN_VALIDATION_ERROR("Touching outside of the texture");
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}
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DAWN_INVALID_IF(
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static_cast<uint64_t>(textureCopy.origin.x) + static_cast<uint64_t>(copySize.width) >
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static_cast<uint64_t>(mipSize.width) ||
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static_cast<uint64_t>(textureCopy.origin.y) +
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static_cast<uint64_t>(copySize.height) >
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static_cast<uint64_t>(mipSize.height) ||
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static_cast<uint64_t>(textureCopy.origin.z) +
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static_cast<uint64_t>(copySize.depthOrArrayLayers) >
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static_cast<uint64_t>(mipSize.depthOrArrayLayers),
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"Texture copy range (origin: %s, copySize: %s) touches outside of %s mip level %u "
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"size (%s).",
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&textureCopy.origin, ©Size, texture, textureCopy.mipLevel, &mipSize);
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// Validation for the texel block alignments:
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const Format& format = textureCopy.texture->GetFormat();
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if (format.isCompressed) {
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const TexelBlockInfo& blockInfo = format.GetAspectInfo(textureCopy.aspect).block;
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if (textureCopy.origin.x % blockInfo.width != 0) {
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return DAWN_VALIDATION_ERROR(
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"Offset.x must be a multiple of compressed texture format block width");
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}
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if (textureCopy.origin.y % blockInfo.height != 0) {
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return DAWN_VALIDATION_ERROR(
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"Offset.y must be a multiple of compressed texture format block height");
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}
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if (copySize.width % blockInfo.width != 0) {
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return DAWN_VALIDATION_ERROR(
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"copySize.width must be a multiple of compressed texture format block width");
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}
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if (copySize.height % blockInfo.height != 0) {
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return DAWN_VALIDATION_ERROR(
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"copySize.height must be a multiple of compressed texture format block height");
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}
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DAWN_INVALID_IF(
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textureCopy.origin.x % blockInfo.width != 0,
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"Texture copy origin.x (%u) is not a multiple of compressed texture format block "
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"width (%u).",
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textureCopy.origin.x, blockInfo.width);
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DAWN_INVALID_IF(
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textureCopy.origin.y % blockInfo.height != 0,
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"Texture copy origin.y (%u) is not a multiple of compressed texture format block "
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"height (%u).",
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textureCopy.origin.y, blockInfo.height);
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DAWN_INVALID_IF(
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copySize.width % blockInfo.width != 0,
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"copySize.width (%u) is not a multiple of compressed texture format block width "
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"(%u).",
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copySize.width, blockInfo.width);
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DAWN_INVALID_IF(
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copySize.height % blockInfo.height != 0,
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"copySize.height (%u) is not a multiple of compressed texture format block "
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"height (%u).",
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copySize.height, blockInfo.height);
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}
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return {};
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@ -343,14 +357,16 @@ namespace dawn_native {
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ResultOrError<Aspect> SingleAspectUsedByImageCopyTexture(const ImageCopyTexture& view) {
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const Format& format = view.texture->GetFormat();
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switch (view.aspect) {
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case wgpu::TextureAspect::All:
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if (HasOneBit(format.aspects)) {
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Aspect single = format.aspects;
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return single;
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}
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return DAWN_VALIDATION_ERROR(
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"A single aspect must be selected for multi-planar formats in "
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"texture <-> linear data copies");
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case wgpu::TextureAspect::All: {
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DAWN_INVALID_IF(
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!HasOneBit(format.aspects),
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"More than a single aspect (%s) is selected for multi-planar format (%s) in "
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"%s <-> linear data copy.",
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view.aspect, format.format, view.texture);
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Aspect single = format.aspects;
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return single;
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}
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case wgpu::TextureAspect::DepthOnly:
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ASSERT(format.aspects & Aspect::Depth);
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return Aspect::Depth;
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@ -367,9 +383,8 @@ namespace dawn_native {
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MaybeError ValidateLinearToDepthStencilCopyRestrictions(const ImageCopyTexture& dst) {
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Aspect aspectUsed;
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DAWN_TRY_ASSIGN(aspectUsed, SingleAspectUsedByImageCopyTexture(dst));
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if (aspectUsed == Aspect::Depth) {
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return DAWN_VALIDATION_ERROR("Cannot copy into the depth aspect of a texture");
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}
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DAWN_INVALID_IF(aspectUsed == Aspect::Depth, "Cannot copy into the depth aspect of %s.",
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dst.texture);
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return {};
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}
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@ -380,31 +395,32 @@ namespace dawn_native {
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const uint32_t srcSamples = src.texture->GetSampleCount();
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const uint32_t dstSamples = dst.texture->GetSampleCount();
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||||
if (srcSamples != dstSamples) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Source and destination textures must have matching sample counts.");
|
||||
}
|
||||
DAWN_INVALID_IF(
|
||||
srcSamples != dstSamples,
|
||||
"Source %s sample count (%u) and destination %s sample count (%u) does not match.",
|
||||
src.texture, srcSamples, dst.texture, dstSamples);
|
||||
|
||||
// Metal cannot select a single aspect for texture-to-texture copies.
|
||||
const Format& format = src.texture->GetFormat();
|
||||
if (SelectFormatAspects(format, src.aspect) != format.aspects) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Source aspect doesn't select all the aspects of the source format.");
|
||||
}
|
||||
if (SelectFormatAspects(format, dst.aspect) != format.aspects) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Destination aspect doesn't select all the aspects of the destination format.");
|
||||
}
|
||||
DAWN_INVALID_IF(
|
||||
SelectFormatAspects(format, src.aspect) != format.aspects,
|
||||
"Source %s aspect (%s) doesn't select all the aspects of the source format (%s).",
|
||||
src.texture, src.aspect, format.format);
|
||||
|
||||
DAWN_INVALID_IF(
|
||||
SelectFormatAspects(format, dst.aspect) != format.aspects,
|
||||
"Destination %s aspect (%s) doesn't select all the aspects of the destination format "
|
||||
"(%s).",
|
||||
dst.texture, dst.aspect, format.format);
|
||||
|
||||
if (src.texture == dst.texture && src.mipLevel == dst.mipLevel) {
|
||||
wgpu::TextureDimension dimension = src.texture->GetDimension();
|
||||
ASSERT(dimension != wgpu::TextureDimension::e1D);
|
||||
if ((dimension == wgpu::TextureDimension::e2D &&
|
||||
DAWN_INVALID_IF(
|
||||
(dimension == wgpu::TextureDimension::e2D &&
|
||||
IsRangeOverlapped(src.origin.z, dst.origin.z, copySize.depthOrArrayLayers)) ||
|
||||
dimension == wgpu::TextureDimension::e3D) {
|
||||
return DAWN_VALIDATION_ERROR(
|
||||
"Cannot copy between overlapping subresources of the same texture.");
|
||||
}
|
||||
dimension == wgpu::TextureDimension::e3D,
|
||||
"Cannot copy between overlapping subresources of %s.", src.texture);
|
||||
}
|
||||
|
||||
return {};
|
||||
|
@ -413,37 +429,36 @@ namespace dawn_native {
|
|||
MaybeError ValidateTextureToTextureCopyRestrictions(const ImageCopyTexture& src,
|
||||
const ImageCopyTexture& dst,
|
||||
const Extent3D& copySize) {
|
||||
if (src.texture->GetFormat().format != dst.texture->GetFormat().format) {
|
||||
// Metal requires texture-to-texture copies be the same format
|
||||
return DAWN_VALIDATION_ERROR("Source and destination texture formats must match.");
|
||||
}
|
||||
// Metal requires texture-to-texture copies be the same format
|
||||
DAWN_INVALID_IF(src.texture->GetFormat().format != dst.texture->GetFormat().format,
|
||||
"Source %s format (%s) and destination %s format (%s) do not match.",
|
||||
src.texture, src.texture->GetFormat().format, dst.texture,
|
||||
dst.texture->GetFormat().format);
|
||||
|
||||
return ValidateTextureToTextureCopyCommonRestrictions(src, dst, copySize);
|
||||
}
|
||||
|
||||
MaybeError ValidateCanUseAs(const TextureBase* texture, wgpu::TextureUsage usage) {
|
||||
ASSERT(wgpu::HasZeroOrOneBits(usage));
|
||||
if (!(texture->GetUsage() & usage)) {
|
||||
return DAWN_VALIDATION_ERROR("texture doesn't have the required usage.");
|
||||
}
|
||||
DAWN_INVALID_IF(!(texture->GetUsage() & usage), "%s usage (%s) doesn't include %s.",
|
||||
texture, texture->GetUsage(), usage);
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
MaybeError ValidateInternalCanUseAs(const TextureBase* texture, wgpu::TextureUsage usage) {
|
||||
ASSERT(wgpu::HasZeroOrOneBits(usage));
|
||||
if (!(texture->GetInternalUsage() & usage)) {
|
||||
return DAWN_VALIDATION_ERROR("texture doesn't have the required usage.");
|
||||
}
|
||||
DAWN_INVALID_IF(!(texture->GetInternalUsage() & usage),
|
||||
"%s internal usage (%s) doesn't include %s.", texture,
|
||||
texture->GetInternalUsage(), usage);
|
||||
|
||||
return {};
|
||||
}
|
||||
|
||||
MaybeError ValidateCanUseAs(const BufferBase* buffer, wgpu::BufferUsage usage) {
|
||||
ASSERT(wgpu::HasZeroOrOneBits(usage));
|
||||
if (!(buffer->GetUsage() & usage)) {
|
||||
return DAWN_VALIDATION_ERROR("buffer doesn't have the required usage.");
|
||||
}
|
||||
DAWN_INVALID_IF(!(buffer->GetUsage() & usage), "%s usage (%s) doesn't include %s.", buffer,
|
||||
buffer->GetUsage(), usage);
|
||||
|
||||
return {};
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue