Update IndexFormatTests to use WGSL

Bug: dawn:572
Change-Id: I7d4647cd90416f07596e86dda71e43db43fffff4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33766
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
This commit is contained in:
Austin Eng 2020-11-26 15:34:16 +00:00 committed by Commit Bot service account
parent fe22ba525d
commit a3e7e69dd7

View File

@ -32,21 +32,18 @@ class IndexFormatTest : public DawnTest {
wgpu::RenderPipeline MakeTestPipeline(wgpu::IndexFormat format, wgpu::RenderPipeline MakeTestPipeline(wgpu::IndexFormat format,
wgpu::PrimitiveTopology primitiveTopology = wgpu::PrimitiveTopology::TriangleStrip) { wgpu::PrimitiveTopology primitiveTopology = wgpu::PrimitiveTopology::TriangleStrip) {
wgpu::ShaderModule vsModule = wgpu::ShaderModule vsModule = utils::CreateShaderModuleFromWGSL(device, R"(
utils::CreateShaderModule(device, utils::SingleShaderStage::Vertex, R"( [[location(0)]] var<in> pos : vec4<f32>;
#version 450 [[builtin(position)]] var<out> Position : vec4<f32>;
layout(location = 0) in vec4 pos; [[stage(vertex)]] fn main() -> void {
void main() { Position = pos;
gl_Position = pos; })");
})");
wgpu::ShaderModule fsModule = wgpu::ShaderModule fsModule = utils::CreateShaderModuleFromWGSL(device, R"(
utils::CreateShaderModule(device, utils::SingleShaderStage::Fragment, R"( [[location(0)]] var<out> fragColor : vec4<f32>;
#version 450 [[stage(fragment)]] fn main() -> void {
layout(location = 0) out vec4 fragColor; fragColor = vec4<f32>(0.0, 1.0, 0.0, 1.0);
void main() { })");
fragColor = vec4(0.0, 1.0, 0.0, 1.0);
})");
utils::ComboRenderPipelineDescriptor descriptor(device); utils::ComboRenderPipelineDescriptor descriptor(device);
descriptor.vertexStage.module = vsModule; descriptor.vertexStage.module = vsModule;