tint: Fix include layering violation

Headers exposing functionality from the core Tint library should be
included via include/tint/tint.h.

This fixes the google3 build.

Change-Id: I82a9d0105b3b44fb4c4c89b59e9282290dd49c61
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/93120
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: James Price <jrprice@google.com>
This commit is contained in:
James Price 2022-06-08 15:04:12 +00:00 committed by Dawn LUCI CQ
parent d428187d35
commit a4666888a4
2 changed files with 1 additions and 1 deletions

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@ -33,6 +33,7 @@
#include "src/tint/transform/robustness.h"
#include "src/tint/transform/single_entry_point.h"
#include "src/tint/transform/vertex_pulling.h"
#include "src/tint/writer/flatten_bindings.h"
#include "src/tint/writer/writer.h"
#if TINT_BUILD_SPV_READER

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@ -34,7 +34,6 @@
#include "src/tint/utils/io/command.h"
#include "src/tint/utils/string.h"
#include "src/tint/val/val.h"
#include "src/tint/writer/flatten_bindings.h"
#include "tint/tint.h"
namespace {