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Add wgpu::BindingType::MultisampledTexture
And deprecate wgpu::BindGroupLayoutEntry.multisampled. Bug: dawn:527 Change-Id: I00f38eb6b1f82f9d9aedda5da23b1350263a3044 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28562 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
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@@ -48,13 +48,10 @@ namespace dawn_native { namespace opengl {
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case wgpu::BindingType::StorageBuffer:
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case wgpu::BindingType::ReadonlyStorageBuffer:
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case wgpu::BindingType::SampledTexture:
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case wgpu::BindingType::MultisampledTexture:
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case wgpu::BindingType::Sampler:
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case wgpu::BindingType::ComparisonSampler:
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break;
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default:
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UNREACHABLE();
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break;
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}
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}
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