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Split Program into Program and ProgramBuilder
Program is now immutable*, and remains part of the public Tint interface. ProgramBuilder is the mutable builder for Programs, and is not part of the public Tint interface. ast::Builder has been folded into ProgramBuilder. Immutable Programs can be cloned into a mutable ProgramBuilder with Program::CloneAsBuilder(). Mutable ProgramBuilders can be moved into immutable Programs. * - mostly immutable. It still has a move constructor and move assignment operator - required for practical usage - and the semantic information on AST nodes is still mutable. Bug: tint:390 Change-Id: Ia856c50b1880c2f95c91467a9eef5024cbc380c6 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/38240 Reviewed-by: dan sinclair <dsinclair@chromium.org>
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@@ -22,11 +22,13 @@
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#include "src/ast/constructor_expression.h"
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#include "src/ast/float_literal.h"
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#include "src/ast/function.h"
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#include "src/ast/module.h"
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#include "src/ast/null_literal.h"
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#include "src/ast/scalar_constructor_expression.h"
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#include "src/ast/sint_literal.h"
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#include "src/ast/uint_literal.h"
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#include "src/ast/variable.h"
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#include "src/program.h"
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#include "src/type/access_control_type.h"
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#include "src/type/array_type.h"
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#include "src/type/f32_type.h"
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@@ -43,27 +45,27 @@
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namespace tint {
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namespace inspector {
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Inspector::Inspector(const Program* program) : program_(*program) {}
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Inspector::Inspector(const Program* program) : program_(program) {}
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Inspector::~Inspector() = default;
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std::vector<EntryPoint> Inspector::GetEntryPoints() {
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std::vector<EntryPoint> result;
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for (auto* func : program_.AST().Functions()) {
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for (auto* func : program_->AST().Functions()) {
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if (!func->IsEntryPoint()) {
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continue;
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}
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EntryPoint entry_point;
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entry_point.name = program_.Symbols().NameFor(func->symbol());
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entry_point.remapped_name = program_.Symbols().NameFor(func->symbol());
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entry_point.name = program_->Symbols().NameFor(func->symbol());
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entry_point.remapped_name = program_->Symbols().NameFor(func->symbol());
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entry_point.stage = func->pipeline_stage();
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std::tie(entry_point.workgroup_size_x, entry_point.workgroup_size_y,
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entry_point.workgroup_size_z) = func->workgroup_size();
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for (auto* var : func->referenced_module_variables()) {
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auto name = program_.Symbols().NameFor(var->symbol());
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auto name = program_->Symbols().NameFor(var->symbol());
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if (var->HasBuiltinDecoration()) {
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continue;
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}
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@@ -106,7 +108,7 @@ std::string Inspector::GetRemappedNameForEntryPoint(
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std::map<uint32_t, Scalar> Inspector::GetConstantIDs() {
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std::map<uint32_t, Scalar> result;
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for (auto* var : program_.AST().GlobalVariables()) {
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for (auto* var : program_->AST().GlobalVariables()) {
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if (!var->HasConstantIdDecoration()) {
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continue;
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}
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@@ -283,7 +285,7 @@ std::vector<ResourceBinding> Inspector::GetMultisampledTextureResourceBindings(
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}
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ast::Function* Inspector::FindEntryPointByName(const std::string& name) {
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auto* func = program_.AST().Functions().Find(program_.Symbols().Get(name));
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auto* func = program_->AST().Functions().Find(program_->Symbols().Get(name));
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if (!func) {
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error_ += name + " was not found!";
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return nullptr;
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