Replace Type::(Is|As)AccessControl with Castable

Change-Id: I833c92be270236fefd1e77a7a145dede757e93e9
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/34262
Reviewed-by: dan sinclair <dsinclair@chromium.org>
This commit is contained in:
Ben Clayton 2020-11-30 23:30:58 +00:00
parent 69aabb51a9
commit a8d87788da
26 changed files with 248 additions and 246 deletions

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@ -23,17 +23,13 @@ namespace type {
AccessControlType::AccessControlType(AccessControl access, Type* subtype)
: access_(access), subtype_(subtype) {
assert(subtype_);
assert(!subtype_->IsAccessControl());
assert(!subtype_->Is<AccessControlType>());
}
AccessControlType::AccessControlType(AccessControlType&&) = default;
AccessControlType::~AccessControlType() = default;
bool AccessControlType::IsAccessControl() const {
return true;
}
std::string AccessControlType::type_name() const {
std::string name = "__access_control_";
switch (access_) {

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@ -35,9 +35,6 @@ class AccessControlType : public Castable<AccessControlType, Type> {
AccessControlType(AccessControlType&&);
~AccessControlType() override;
/// @returns true if the type is an access control type
bool IsAccessControl() const override;
/// @returns true if the access control is read only
bool IsReadOnly() const { return access_ == AccessControl::kReadOnly; }
/// @returns true if the access control is write only

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@ -47,7 +47,7 @@ TEST_F(AccessControlTypeTest, Is) {
I32Type i32;
AccessControlType at{AccessControl::kReadOnly, &i32};
EXPECT_TRUE(at.IsAccessControl());
EXPECT_TRUE(at.Is<AccessControlType>());
EXPECT_FALSE(at.IsAlias());
EXPECT_FALSE(at.IsArray());
EXPECT_FALSE(at.IsBool());

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@ -48,19 +48,20 @@ TEST_F(AliasTypeTest, Is) {
I32Type i32;
AliasType at{"a", &i32};
EXPECT_FALSE(at.IsAccessControl());
EXPECT_TRUE(at.IsAlias());
EXPECT_FALSE(at.IsArray());
EXPECT_FALSE(at.IsBool());
EXPECT_FALSE(at.IsF32());
EXPECT_FALSE(at.IsI32());
EXPECT_FALSE(at.IsMatrix());
EXPECT_FALSE(at.IsPointer());
EXPECT_FALSE(at.IsSampler());
EXPECT_FALSE(at.IsStruct());
EXPECT_FALSE(at.IsTexture());
EXPECT_FALSE(at.IsU32());
EXPECT_FALSE(at.IsVector());
Type* ty = &at;
EXPECT_FALSE(ty->Is<AccessControlType>());
EXPECT_TRUE(ty->IsAlias());
EXPECT_FALSE(ty->IsArray());
EXPECT_FALSE(ty->IsBool());
EXPECT_FALSE(ty->IsF32());
EXPECT_FALSE(ty->IsI32());
EXPECT_FALSE(ty->IsMatrix());
EXPECT_FALSE(ty->IsPointer());
EXPECT_FALSE(ty->IsSampler());
EXPECT_FALSE(ty->IsStruct());
EXPECT_FALSE(ty->IsTexture());
EXPECT_FALSE(ty->IsU32());
EXPECT_FALSE(ty->IsVector());
}
TEST_F(AliasTypeTest, TypeName) {

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@ -19,6 +19,7 @@
#include "src/ast/stride_decoration.h"
#include "src/ast/test_helper.h"
#include "src/ast/type/access_control_type.h"
#include "src/ast/type/i32_type.h"
#include "src/ast/type/u32_type.h"
@ -51,19 +52,20 @@ TEST_F(ArrayTypeTest, Is) {
I32Type i32;
ArrayType arr{&i32, 3};
EXPECT_FALSE(arr.IsAccessControl());
EXPECT_FALSE(arr.IsAlias());
EXPECT_TRUE(arr.IsArray());
EXPECT_FALSE(arr.IsBool());
EXPECT_FALSE(arr.IsF32());
EXPECT_FALSE(arr.IsI32());
EXPECT_FALSE(arr.IsMatrix());
EXPECT_FALSE(arr.IsPointer());
EXPECT_FALSE(arr.IsSampler());
EXPECT_FALSE(arr.IsStruct());
EXPECT_FALSE(arr.IsTexture());
EXPECT_FALSE(arr.IsU32());
EXPECT_FALSE(arr.IsVector());
Type* ty = &arr;
EXPECT_FALSE(ty->Is<AccessControlType>());
EXPECT_FALSE(ty->IsAlias());
EXPECT_TRUE(ty->IsArray());
EXPECT_FALSE(ty->IsBool());
EXPECT_FALSE(ty->IsF32());
EXPECT_FALSE(ty->IsI32());
EXPECT_FALSE(ty->IsMatrix());
EXPECT_FALSE(ty->IsPointer());
EXPECT_FALSE(ty->IsSampler());
EXPECT_FALSE(ty->IsStruct());
EXPECT_FALSE(ty->IsTexture());
EXPECT_FALSE(ty->IsU32());
EXPECT_FALSE(ty->IsVector());
}
TEST_F(ArrayTypeTest, TypeName) {

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@ -15,6 +15,7 @@
#include "src/ast/type/bool_type.h"
#include "src/ast/test_helper.h"
#include "src/ast/type/access_control_type.h"
namespace tint {
namespace ast {
@ -25,19 +26,20 @@ using BoolTypeTest = TestHelper;
TEST_F(BoolTypeTest, Is) {
BoolType b;
EXPECT_FALSE(b.IsAccessControl());
EXPECT_FALSE(b.IsAlias());
EXPECT_FALSE(b.IsArray());
EXPECT_TRUE(b.IsBool());
EXPECT_FALSE(b.IsF32());
EXPECT_FALSE(b.IsI32());
EXPECT_FALSE(b.IsMatrix());
EXPECT_FALSE(b.IsPointer());
EXPECT_FALSE(b.IsSampler());
EXPECT_FALSE(b.IsStruct());
EXPECT_FALSE(b.IsTexture());
EXPECT_FALSE(b.IsU32());
EXPECT_FALSE(b.IsVector());
Type* ty = &b;
EXPECT_FALSE(ty->Is<AccessControlType>());
EXPECT_FALSE(ty->IsAlias());
EXPECT_FALSE(ty->IsArray());
EXPECT_TRUE(ty->IsBool());
EXPECT_FALSE(ty->IsF32());
EXPECT_FALSE(ty->IsI32());
EXPECT_FALSE(ty->IsMatrix());
EXPECT_FALSE(ty->IsPointer());
EXPECT_FALSE(ty->IsSampler());
EXPECT_FALSE(ty->IsStruct());
EXPECT_FALSE(ty->IsTexture());
EXPECT_FALSE(ty->IsU32());
EXPECT_FALSE(ty->IsVector());
}
TEST_F(BoolTypeTest, TypeName) {

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@ -16,6 +16,8 @@
#include "src/ast/test_helper.h"
#include "src/ast/type/access_control_type.h"
namespace tint {
namespace ast {
namespace type {
@ -25,19 +27,20 @@ using DepthTextureTypeTest = TestHelper;
TEST_F(DepthTextureTypeTest, Is) {
DepthTextureType d(TextureDimension::kCube);
EXPECT_FALSE(d.IsAccessControl());
EXPECT_FALSE(d.IsAlias());
EXPECT_FALSE(d.IsArray());
EXPECT_FALSE(d.IsBool());
EXPECT_FALSE(d.IsF32());
EXPECT_FALSE(d.IsI32());
EXPECT_FALSE(d.IsMatrix());
EXPECT_FALSE(d.IsPointer());
EXPECT_FALSE(d.IsSampler());
EXPECT_FALSE(d.IsStruct());
EXPECT_TRUE(d.IsTexture());
EXPECT_FALSE(d.IsU32());
EXPECT_FALSE(d.IsVector());
Type* ty = &d;
EXPECT_FALSE(ty->Is<AccessControlType>());
EXPECT_FALSE(ty->IsAlias());
EXPECT_FALSE(ty->IsArray());
EXPECT_FALSE(ty->IsBool());
EXPECT_FALSE(ty->IsF32());
EXPECT_FALSE(ty->IsI32());
EXPECT_FALSE(ty->IsMatrix());
EXPECT_FALSE(ty->IsPointer());
EXPECT_FALSE(ty->IsSampler());
EXPECT_FALSE(ty->IsStruct());
EXPECT_TRUE(ty->IsTexture());
EXPECT_FALSE(ty->IsU32());
EXPECT_FALSE(ty->IsVector());
}
TEST_F(DepthTextureTypeTest, IsTextureType) {

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@ -15,6 +15,7 @@
#include "src/ast/type/f32_type.h"
#include "src/ast/test_helper.h"
#include "src/ast/type/access_control_type.h"
namespace tint {
namespace ast {
@ -25,19 +26,20 @@ using F32TypeTest = TestHelper;
TEST_F(F32TypeTest, Is) {
F32Type f;
EXPECT_FALSE(f.IsAccessControl());
EXPECT_FALSE(f.IsAlias());
EXPECT_FALSE(f.IsArray());
EXPECT_FALSE(f.IsBool());
EXPECT_TRUE(f.IsF32());
EXPECT_FALSE(f.IsI32());
EXPECT_FALSE(f.IsMatrix());
EXPECT_FALSE(f.IsPointer());
EXPECT_FALSE(f.IsSampler());
EXPECT_FALSE(f.IsStruct());
EXPECT_FALSE(f.IsTexture());
EXPECT_FALSE(f.IsU32());
EXPECT_FALSE(f.IsVector());
Type* ty = &f;
EXPECT_FALSE(ty->Is<AccessControlType>());
EXPECT_FALSE(ty->IsAlias());
EXPECT_FALSE(ty->IsArray());
EXPECT_FALSE(ty->IsBool());
EXPECT_TRUE(ty->IsF32());
EXPECT_FALSE(ty->IsI32());
EXPECT_FALSE(ty->IsMatrix());
EXPECT_FALSE(ty->IsPointer());
EXPECT_FALSE(ty->IsSampler());
EXPECT_FALSE(ty->IsStruct());
EXPECT_FALSE(ty->IsTexture());
EXPECT_FALSE(ty->IsU32());
EXPECT_FALSE(ty->IsVector());
}
TEST_F(F32TypeTest, TypeName) {

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@ -15,6 +15,7 @@
#include "src/ast/type/i32_type.h"
#include "src/ast/test_helper.h"
#include "src/ast/type/access_control_type.h"
namespace tint {
namespace ast {
@ -25,19 +26,20 @@ using I32TypeTest = TestHelper;
TEST_F(I32TypeTest, Is) {
I32Type i;
EXPECT_FALSE(i.IsAccessControl());
EXPECT_FALSE(i.IsAlias());
EXPECT_FALSE(i.IsArray());
EXPECT_FALSE(i.IsBool());
EXPECT_FALSE(i.IsF32());
EXPECT_TRUE(i.IsI32());
EXPECT_FALSE(i.IsMatrix());
EXPECT_FALSE(i.IsPointer());
EXPECT_FALSE(i.IsSampler());
EXPECT_FALSE(i.IsStruct());
EXPECT_FALSE(i.IsTexture());
EXPECT_FALSE(i.IsU32());
EXPECT_FALSE(i.IsVector());
Type* ty = &i;
EXPECT_FALSE(ty->Is<AccessControlType>());
EXPECT_FALSE(ty->IsAlias());
EXPECT_FALSE(ty->IsArray());
EXPECT_FALSE(ty->IsBool());
EXPECT_FALSE(ty->IsF32());
EXPECT_TRUE(ty->IsI32());
EXPECT_FALSE(ty->IsMatrix());
EXPECT_FALSE(ty->IsPointer());
EXPECT_FALSE(ty->IsSampler());
EXPECT_FALSE(ty->IsStruct());
EXPECT_FALSE(ty->IsTexture());
EXPECT_FALSE(ty->IsU32());
EXPECT_FALSE(ty->IsVector());
}
TEST_F(I32TypeTest, TypeName) {

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@ -15,6 +15,7 @@
#include "src/ast/type/matrix_type.h"
#include "src/ast/test_helper.h"
#include "src/ast/type/access_control_type.h"
#include "src/ast/type/i32_type.h"
namespace tint {
@ -35,19 +36,20 @@ TEST_F(MatrixTypeTest, Creation) {
TEST_F(MatrixTypeTest, Is) {
I32Type i32;
MatrixType m{&i32, 2, 3};
EXPECT_FALSE(m.IsAccessControl());
EXPECT_FALSE(m.IsAlias());
EXPECT_FALSE(m.IsArray());
EXPECT_FALSE(m.IsBool());
EXPECT_FALSE(m.IsF32());
EXPECT_FALSE(m.IsI32());
EXPECT_TRUE(m.IsMatrix());
EXPECT_FALSE(m.IsPointer());
EXPECT_FALSE(m.IsSampler());
EXPECT_FALSE(m.IsStruct());
EXPECT_FALSE(m.IsTexture());
EXPECT_FALSE(m.IsU32());
EXPECT_FALSE(m.IsVector());
Type* ty = &m;
EXPECT_FALSE(ty->Is<AccessControlType>());
EXPECT_FALSE(ty->IsAlias());
EXPECT_FALSE(ty->IsArray());
EXPECT_FALSE(ty->IsBool());
EXPECT_FALSE(ty->IsF32());
EXPECT_FALSE(ty->IsI32());
EXPECT_TRUE(ty->IsMatrix());
EXPECT_FALSE(ty->IsPointer());
EXPECT_FALSE(ty->IsSampler());
EXPECT_FALSE(ty->IsStruct());
EXPECT_FALSE(ty->IsTexture());
EXPECT_FALSE(ty->IsU32());
EXPECT_FALSE(ty->IsVector());
}
TEST_F(MatrixTypeTest, TypeName) {

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@ -15,6 +15,7 @@
#include "src/ast/type/multisampled_texture_type.h"
#include "src/ast/test_helper.h"
#include "src/ast/type/access_control_type.h"
#include "src/ast/type/f32_type.h"
namespace tint {
@ -27,19 +28,20 @@ using MultisampledTextureTypeTest = TestHelper;
TEST_F(MultisampledTextureTypeTest, Is) {
F32Type f32;
MultisampledTextureType s(TextureDimension::kCube, &f32);
EXPECT_FALSE(s.IsAccessControl());
EXPECT_FALSE(s.IsAlias());
EXPECT_FALSE(s.IsArray());
EXPECT_FALSE(s.IsBool());
EXPECT_FALSE(s.IsF32());
EXPECT_FALSE(s.IsI32());
EXPECT_FALSE(s.IsMatrix());
EXPECT_FALSE(s.IsPointer());
EXPECT_FALSE(s.IsSampler());
EXPECT_FALSE(s.IsStruct());
EXPECT_TRUE(s.IsTexture());
EXPECT_FALSE(s.IsU32());
EXPECT_FALSE(s.IsVector());
Type* ty = &s;
EXPECT_FALSE(ty->Is<AccessControlType>());
EXPECT_FALSE(ty->IsAlias());
EXPECT_FALSE(ty->IsArray());
EXPECT_FALSE(ty->IsBool());
EXPECT_FALSE(ty->IsF32());
EXPECT_FALSE(ty->IsI32());
EXPECT_FALSE(ty->IsMatrix());
EXPECT_FALSE(ty->IsPointer());
EXPECT_FALSE(ty->IsSampler());
EXPECT_FALSE(ty->IsStruct());
EXPECT_TRUE(ty->IsTexture());
EXPECT_FALSE(ty->IsU32());
EXPECT_FALSE(ty->IsVector());
}
TEST_F(MultisampledTextureTypeTest, IsTextureType) {

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@ -15,6 +15,7 @@
#include "src/ast/type/pointer_type.h"
#include "src/ast/test_helper.h"
#include "src/ast/type/access_control_type.h"
#include "src/ast/type/i32_type.h"
namespace tint {
@ -34,19 +35,20 @@ TEST_F(PointerTypeTest, Creation) {
TEST_F(PointerTypeTest, Is) {
I32Type i32;
PointerType p{&i32, StorageClass::kFunction};
EXPECT_FALSE(p.IsAccessControl());
EXPECT_FALSE(p.IsAlias());
EXPECT_FALSE(p.IsArray());
EXPECT_FALSE(p.IsBool());
EXPECT_FALSE(p.IsF32());
EXPECT_FALSE(p.IsI32());
EXPECT_FALSE(p.IsMatrix());
EXPECT_TRUE(p.IsPointer());
EXPECT_FALSE(p.IsSampler());
EXPECT_FALSE(p.IsStruct());
EXPECT_FALSE(p.IsTexture());
EXPECT_FALSE(p.IsU32());
EXPECT_FALSE(p.IsVector());
Type* ty = &p;
EXPECT_FALSE(ty->Is<AccessControlType>());
EXPECT_FALSE(ty->IsAlias());
EXPECT_FALSE(ty->IsArray());
EXPECT_FALSE(ty->IsBool());
EXPECT_FALSE(ty->IsF32());
EXPECT_FALSE(ty->IsI32());
EXPECT_FALSE(ty->IsMatrix());
EXPECT_TRUE(ty->IsPointer());
EXPECT_FALSE(ty->IsSampler());
EXPECT_FALSE(ty->IsStruct());
EXPECT_FALSE(ty->IsTexture());
EXPECT_FALSE(ty->IsU32());
EXPECT_FALSE(ty->IsVector());
}
TEST_F(PointerTypeTest, TypeName) {

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@ -15,6 +15,7 @@
#include "src/ast/type/sampled_texture_type.h"
#include "src/ast/test_helper.h"
#include "src/ast/type/access_control_type.h"
#include "src/ast/type/f32_type.h"
namespace tint {
@ -27,19 +28,20 @@ using SampledTextureTypeTest = TestHelper;
TEST_F(SampledTextureTypeTest, Is) {
F32Type f32;
SampledTextureType s(TextureDimension::kCube, &f32);
EXPECT_FALSE(s.IsAccessControl());
EXPECT_FALSE(s.IsAlias());
EXPECT_FALSE(s.IsArray());
EXPECT_FALSE(s.IsBool());
EXPECT_FALSE(s.IsF32());
EXPECT_FALSE(s.IsI32());
EXPECT_FALSE(s.IsMatrix());
EXPECT_FALSE(s.IsPointer());
EXPECT_FALSE(s.IsSampler());
EXPECT_FALSE(s.IsStruct());
EXPECT_TRUE(s.IsTexture());
EXPECT_FALSE(s.IsU32());
EXPECT_FALSE(s.IsVector());
Type* ty = &s;
EXPECT_FALSE(ty->Is<AccessControlType>());
EXPECT_FALSE(ty->IsAlias());
EXPECT_FALSE(ty->IsArray());
EXPECT_FALSE(ty->IsBool());
EXPECT_FALSE(ty->IsF32());
EXPECT_FALSE(ty->IsI32());
EXPECT_FALSE(ty->IsMatrix());
EXPECT_FALSE(ty->IsPointer());
EXPECT_FALSE(ty->IsSampler());
EXPECT_FALSE(ty->IsStruct());
EXPECT_TRUE(ty->IsTexture());
EXPECT_FALSE(ty->IsU32());
EXPECT_FALSE(ty->IsVector());
}
TEST_F(SampledTextureTypeTest, IsTextureType) {

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@ -15,6 +15,7 @@
#include "src/ast/type/sampler_type.h"
#include "src/ast/test_helper.h"
#include "src/ast/type/access_control_type.h"
namespace tint {
namespace ast {
@ -36,19 +37,20 @@ TEST_F(SamplerTypeTest, Creation_ComparisonSampler) {
TEST_F(SamplerTypeTest, Is) {
SamplerType s{SamplerKind::kSampler};
EXPECT_FALSE(s.IsAccessControl());
EXPECT_FALSE(s.IsAlias());
EXPECT_FALSE(s.IsArray());
EXPECT_FALSE(s.IsBool());
EXPECT_FALSE(s.IsF32());
EXPECT_FALSE(s.IsI32());
EXPECT_FALSE(s.IsMatrix());
EXPECT_FALSE(s.IsPointer());
EXPECT_TRUE(s.IsSampler());
EXPECT_FALSE(s.IsStruct());
EXPECT_FALSE(s.IsTexture());
EXPECT_FALSE(s.IsU32());
EXPECT_FALSE(s.IsVector());
Type* ty = &s;
EXPECT_FALSE(ty->Is<AccessControlType>());
EXPECT_FALSE(ty->IsAlias());
EXPECT_FALSE(ty->IsArray());
EXPECT_FALSE(ty->IsBool());
EXPECT_FALSE(ty->IsF32());
EXPECT_FALSE(ty->IsI32());
EXPECT_FALSE(ty->IsMatrix());
EXPECT_FALSE(ty->IsPointer());
EXPECT_TRUE(ty->IsSampler());
EXPECT_FALSE(ty->IsStruct());
EXPECT_FALSE(ty->IsTexture());
EXPECT_FALSE(ty->IsU32());
EXPECT_FALSE(ty->IsVector());
}
TEST_F(SamplerTypeTest, TypeName_Sampler) {

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@ -18,6 +18,7 @@
#include "src/ast/identifier_expression.h"
#include "src/ast/test_helper.h"
#include "src/ast/type/access_control_type.h"
#include "src/type_determiner.h"
namespace tint {
@ -30,19 +31,20 @@ using StorageTextureTypeTest = TestHelper;
TEST_F(StorageTextureTypeTest, Is) {
StorageTextureType s(TextureDimension::k2dArray, AccessControl::kReadOnly,
ImageFormat::kRgba32Float);
EXPECT_FALSE(s.IsAccessControl());
EXPECT_FALSE(s.IsAlias());
EXPECT_FALSE(s.IsArray());
EXPECT_FALSE(s.IsBool());
EXPECT_FALSE(s.IsF32());
EXPECT_FALSE(s.IsI32());
EXPECT_FALSE(s.IsMatrix());
EXPECT_FALSE(s.IsPointer());
EXPECT_FALSE(s.IsSampler());
EXPECT_FALSE(s.IsStruct());
EXPECT_TRUE(s.IsTexture());
EXPECT_FALSE(s.IsU32());
EXPECT_FALSE(s.IsVector());
Type* ty = &s;
EXPECT_FALSE(ty->Is<AccessControlType>());
EXPECT_FALSE(ty->IsAlias());
EXPECT_FALSE(ty->IsArray());
EXPECT_FALSE(ty->IsBool());
EXPECT_FALSE(ty->IsF32());
EXPECT_FALSE(ty->IsI32());
EXPECT_FALSE(ty->IsMatrix());
EXPECT_FALSE(ty->IsPointer());
EXPECT_FALSE(ty->IsSampler());
EXPECT_FALSE(ty->IsStruct());
EXPECT_TRUE(ty->IsTexture());
EXPECT_FALSE(ty->IsU32());
EXPECT_FALSE(ty->IsVector());
}
TEST_F(StorageTextureTypeTest, IsTextureType) {

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@ -21,6 +21,7 @@
#include "src/ast/struct_member_decoration.h"
#include "src/ast/struct_member_offset_decoration.h"
#include "src/ast/test_helper.h"
#include "src/ast/type/access_control_type.h"
#include "src/ast/type/array_type.h"
#include "src/ast/type/i32_type.h"
#include "src/ast/type/u32_type.h"
@ -43,19 +44,20 @@ TEST_F(StructTypeTest, Creation) {
TEST_F(StructTypeTest, Is) {
auto* impl = create<Struct>();
StructType s{"S", impl};
EXPECT_FALSE(s.IsAccessControl());
EXPECT_FALSE(s.IsAlias());
EXPECT_FALSE(s.IsArray());
EXPECT_FALSE(s.IsBool());
EXPECT_FALSE(s.IsF32());
EXPECT_FALSE(s.IsI32());
EXPECT_FALSE(s.IsMatrix());
EXPECT_FALSE(s.IsPointer());
EXPECT_FALSE(s.IsSampler());
EXPECT_TRUE(s.IsStruct());
EXPECT_FALSE(s.IsTexture());
EXPECT_FALSE(s.IsU32());
EXPECT_FALSE(s.IsVector());
Type* ty = &s;
EXPECT_FALSE(ty->Is<AccessControlType>());
EXPECT_FALSE(ty->IsAlias());
EXPECT_FALSE(ty->IsArray());
EXPECT_FALSE(ty->IsBool());
EXPECT_FALSE(ty->IsF32());
EXPECT_FALSE(ty->IsI32());
EXPECT_FALSE(ty->IsMatrix());
EXPECT_FALSE(ty->IsPointer());
EXPECT_FALSE(ty->IsSampler());
EXPECT_TRUE(ty->IsStruct());
EXPECT_FALSE(ty->IsTexture());
EXPECT_FALSE(ty->IsU32());
EXPECT_FALSE(ty->IsVector());
}
TEST_F(StructTypeTest, TypeName) {

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@ -37,7 +37,7 @@ namespace type {
Type::Type() = default;
Type:: Type(Type&&) = default;
Type::Type(Type&&) = default;
Type::~Type() = default;
@ -52,9 +52,9 @@ Type* Type::UnwrapIfNeeded() {
auto* where = this;
while (true) {
if (where->IsAlias()) {
where = where->AsAlias()->type();
} else if (where->IsAccessControl()) {
where = where->AsAccessControl()->type();
where = where->AsAlias()->type();
} else if (where->Is<AccessControlType>()) {
where = where->As<AccessControlType>()->type();
} else {
break;
}
@ -66,10 +66,6 @@ Type* Type::UnwrapAll() {
return UnwrapIfNeeded()->UnwrapPtrIfNeeded()->UnwrapIfNeeded();
}
bool Type::IsAccessControl() const {
return false;
}
bool Type::IsAlias() const {
return false;
}
@ -174,11 +170,6 @@ bool Type::is_integer_scalar_or_vector() {
return is_unsigned_scalar_or_vector() || is_signed_scalar_or_vector();
}
const AccessControlType* Type::AsAccessControl() const {
assert(IsAccessControl());
return static_cast<const AccessControlType*>(this);
}
const AliasType* Type::AsAlias() const {
assert(IsAlias());
return static_cast<const AliasType*>(this);
@ -244,11 +235,6 @@ const VoidType* Type::AsVoid() const {
return static_cast<const VoidType*>(this);
}
AccessControlType* Type::AsAccessControl() {
assert(IsAccessControl());
return static_cast<AccessControlType*>(this);
}
AliasType* Type::AsAlias() {
assert(IsAlias());
return static_cast<AliasType*>(this);

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@ -23,7 +23,6 @@ namespace tint {
namespace ast {
namespace type {
class AccessControlType;
class AliasType;
class ArrayType;
class BoolType;
@ -48,8 +47,6 @@ class Type : public Castable<Type> {
Type(Type&&);
~Type() override;
/// @returns true if the type is an access control type
virtual bool IsAccessControl() const;
/// @returns true if the type is an alias type
virtual bool IsAlias() const;
/// @returns true if the type is an array type
@ -131,8 +128,6 @@ class Type : public Castable<Type> {
/// @returns true if this type is an integer scalar or vector
bool is_integer_scalar_or_vector();
/// @returns the type as an access control type
const AccessControlType* AsAccessControl() const;
/// @returns the type as an alias type
const AliasType* AsAlias() const;
/// @returns the type as an array type
@ -160,8 +155,6 @@ class Type : public Castable<Type> {
/// @returns the type as a void type
const VoidType* AsVoid() const;
/// @returns the type as an access control type
AccessControlType* AsAccessControl();
/// @returns the type as an alias type
AliasType* AsAlias();
/// @returns the type as an array type

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@ -15,6 +15,7 @@
#include "src/ast/type/u32_type.h"
#include "src/ast/test_helper.h"
#include "src/ast/type/access_control_type.h"
namespace tint {
namespace ast {
@ -25,19 +26,20 @@ using U32TypeTest = TestHelper;
TEST_F(U32TypeTest, Is) {
U32Type u;
EXPECT_FALSE(u.IsAccessControl());
EXPECT_FALSE(u.IsAlias());
EXPECT_FALSE(u.IsArray());
EXPECT_FALSE(u.IsBool());
EXPECT_FALSE(u.IsF32());
EXPECT_FALSE(u.IsI32());
EXPECT_FALSE(u.IsMatrix());
EXPECT_FALSE(u.IsPointer());
EXPECT_FALSE(u.IsSampler());
EXPECT_FALSE(u.IsStruct());
EXPECT_FALSE(u.IsTexture());
EXPECT_TRUE(u.IsU32());
EXPECT_FALSE(u.IsVector());
Type* ty = &u;
EXPECT_FALSE(ty->Is<AccessControlType>());
EXPECT_FALSE(ty->IsAlias());
EXPECT_FALSE(ty->IsArray());
EXPECT_FALSE(ty->IsBool());
EXPECT_FALSE(ty->IsF32());
EXPECT_FALSE(ty->IsI32());
EXPECT_FALSE(ty->IsMatrix());
EXPECT_FALSE(ty->IsPointer());
EXPECT_FALSE(ty->IsSampler());
EXPECT_FALSE(ty->IsStruct());
EXPECT_FALSE(ty->IsTexture());
EXPECT_TRUE(ty->IsU32());
EXPECT_FALSE(ty->IsVector());
}
TEST_F(U32TypeTest, TypeName) {

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@ -15,6 +15,7 @@
#include "src/ast/type/vector_type.h"
#include "src/ast/test_helper.h"
#include "src/ast/type/access_control_type.h"
#include "src/ast/type/i32_type.h"
namespace tint {
@ -34,19 +35,20 @@ TEST_F(VectorTypeTest, Creation) {
TEST_F(VectorTypeTest, Is) {
I32Type i32;
VectorType v{&i32, 4};
EXPECT_FALSE(v.IsAccessControl());
EXPECT_FALSE(v.IsAlias());
EXPECT_FALSE(v.IsArray());
EXPECT_FALSE(v.IsBool());
EXPECT_FALSE(v.IsF32());
EXPECT_FALSE(v.IsI32());
EXPECT_FALSE(v.IsMatrix());
EXPECT_FALSE(v.IsPointer());
EXPECT_FALSE(v.IsSampler());
EXPECT_FALSE(v.IsStruct());
EXPECT_FALSE(v.IsTexture());
EXPECT_FALSE(v.IsU32());
EXPECT_TRUE(v.IsVector());
Type* ty = &v;
EXPECT_FALSE(ty->Is<AccessControlType>());
EXPECT_FALSE(ty->IsAlias());
EXPECT_FALSE(ty->IsArray());
EXPECT_FALSE(ty->IsBool());
EXPECT_FALSE(ty->IsF32());
EXPECT_FALSE(ty->IsI32());
EXPECT_FALSE(ty->IsMatrix());
EXPECT_FALSE(ty->IsPointer());
EXPECT_FALSE(ty->IsSampler());
EXPECT_FALSE(ty->IsStruct());
EXPECT_FALSE(ty->IsTexture());
EXPECT_FALSE(ty->IsU32());
EXPECT_TRUE(ty->IsVector());
}
TEST_F(VectorTypeTest, TypeName) {

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@ -181,7 +181,7 @@ std::vector<ResourceBinding> Inspector::GetUniformBufferResourceBindings(
ast::Variable* var = nullptr;
ast::Function::BindingInfo binding_info;
std::tie(var, binding_info) = ruv;
if (!var->type()->IsAccessControl()) {
if (!var->type()->Is<ast::type::AccessControlType>()) {
continue;
}
auto* unwrapped_type = var->type()->UnwrapIfNeeded();
@ -303,11 +303,11 @@ std::vector<ResourceBinding> Inspector::GetStorageBufferResourceBindingsImpl(
ast::Variable* var = nullptr;
ast::Function::BindingInfo binding_info;
std::tie(var, binding_info) = rsv;
if (!var->type()->IsAccessControl()) {
if (!var->type()->Is<ast::type::AccessControlType>()) {
continue;
}
auto* ac_type = var->type()->AsAccessControl();
auto* ac_type = var->type()->As<ast::type::AccessControlType>();
if (read_only != ac_type->IsReadOnly()) {
continue;
}

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@ -103,8 +103,8 @@ TEST_F(ParserImplTest, VariableIdentDecl_ParsesWithAccessDeco_Read) {
ASSERT_FALSE(decl.errored);
ASSERT_EQ(decl->name, "my_var");
ASSERT_NE(decl->type, nullptr);
ASSERT_TRUE(decl->type->IsAccessControl());
EXPECT_TRUE(decl->type->AsAccessControl()->IsReadOnly());
ASSERT_TRUE(decl->type->Is<ast::type::AccessControlType>());
EXPECT_TRUE(decl->type->As<ast::type::AccessControlType>()->IsReadOnly());
}
TEST_F(ParserImplTest, VariableIdentDecl_ParsesWithAccessDeco_ReadWrite) {
@ -129,8 +129,8 @@ TEST_F(ParserImplTest, VariableIdentDecl_ParsesWithAccessDeco_ReadWrite) {
ASSERT_FALSE(decl.errored);
ASSERT_EQ(decl->name, "my_var");
ASSERT_NE(decl->type, nullptr);
ASSERT_TRUE(decl->type->IsAccessControl());
EXPECT_TRUE(decl->type->AsAccessControl()->IsReadWrite());
ASSERT_TRUE(decl->type->Is<ast::type::AccessControlType>());
EXPECT_TRUE(decl->type->As<ast::type::AccessControlType>()->IsReadWrite());
}
TEST_F(ParserImplTest, VariableIdentDecl_MultipleAccessDecoFail) {

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@ -1328,11 +1328,11 @@ bool GeneratorImpl::EmitEntryPointData(
}
emitted_globals.insert(var->name());
if (!var->type()->IsAccessControl()) {
if (!var->type()->Is<ast::type::AccessControlType>()) {
error_ = "access control type required for storage buffer";
return false;
}
auto* ac = var->type()->AsAccessControl();
auto* ac = var->type()->As<ast::type::AccessControlType>();
if (ac->IsReadWrite()) {
out << "RW";

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@ -1282,11 +1282,11 @@ bool GeneratorImpl::EmitFunctionInternal(ast::Function* func,
}
first = false;
if (!var->type()->IsAccessControl()) {
if (!var->type()->Is<ast::type::AccessControlType>()) {
error_ = "invalid type for storage buffer, expected access control";
return false;
}
auto* ac = var->type()->AsAccessControl();
auto* ac = var->type()->As<ast::type::AccessControlType>();
if (ac->IsReadOnly()) {
out_ << "const ";
}
@ -1443,11 +1443,11 @@ bool GeneratorImpl::EmitEntryPointFunction(ast::Function* func) {
auto* binding = data.second.binding;
// auto* set = data.second.set;
if (!var->type()->IsAccessControl()) {
if (!var->type()->Is<ast::type::AccessControlType>()) {
error_ = "invalid type for storage buffer, expected access control";
return false;
}
auto* ac = var->type()->AsAccessControl();
auto* ac = var->type()->As<ast::type::AccessControlType>();
if (ac->IsReadOnly()) {
out_ << "const ";
}

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@ -2399,8 +2399,8 @@ uint32_t Builder::GenerateTypeIfNeeded(ast::type::Type* type) {
auto result = result_op();
auto id = result.to_i();
if (type->IsAccessControl()) {
auto* ac = type->AsAccessControl();
if (type->Is<ast::type::AccessControlType>()) {
auto* ac = type->As<ast::type::AccessControlType>();
auto* subtype = ac->type()->UnwrapIfNeeded();
if (!subtype->IsStruct()) {
error_ = "Access control attached to non-struct type.";

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@ -394,8 +394,8 @@ bool GeneratorImpl::EmitImageFormat(const ast::type::ImageFormat fmt) {
}
bool GeneratorImpl::EmitType(ast::type::Type* type) {
if (type->IsAccessControl()) {
auto* ac = type->AsAccessControl();
if (type->Is<ast::type::AccessControlType>()) {
auto* ac = type->As<ast::type::AccessControlType>();
out_ << "[[access(";
if (ac->IsReadOnly()) {