Vulkan: Add some simple command pool / buffer management
This commit is contained in:
parent
9018236b38
commit
a8ec80ba57
|
@ -104,7 +104,7 @@ namespace vulkan {
|
|||
|
||||
memcpy(memory + start * sizeof(uint32_t), data, count * sizeof(uint32_t));
|
||||
|
||||
ToBackend(GetDevice())->FakeSubmit();
|
||||
ToBackend(GetDevice())->GetPendingCommandBuffer();
|
||||
}
|
||||
|
||||
void Buffer::MapReadAsyncImpl(uint32_t serial, uint32_t start, uint32_t /*count*/) {
|
||||
|
@ -114,7 +114,7 @@ namespace vulkan {
|
|||
MapReadRequestTracker* tracker = ToBackend(GetDevice())->GetMapReadRequestTracker();
|
||||
tracker->Track(this, serial, memory + start);
|
||||
|
||||
ToBackend(GetDevice())->FakeSubmit();
|
||||
ToBackend(GetDevice())->GetPendingCommandBuffer();
|
||||
}
|
||||
|
||||
void Buffer::UnmapImpl() {
|
||||
|
|
|
@ -112,6 +112,9 @@ namespace vulkan {
|
|||
}
|
||||
|
||||
Device::~Device() {
|
||||
// Immediately forget about all pending commands so we don't try to submit them in Tick
|
||||
FreeCommands(&pendingCommands);
|
||||
|
||||
if (fn.QueueWaitIdle(queue) != VK_SUCCESS) {
|
||||
ASSERT(false);
|
||||
}
|
||||
|
@ -124,6 +127,12 @@ namespace vulkan {
|
|||
completedSerial = nextSerial;
|
||||
Tick();
|
||||
|
||||
ASSERT(commandsInFlight.Empty());
|
||||
for (auto& commands : unusedCommands) {
|
||||
FreeCommands(&commands);
|
||||
}
|
||||
unusedCommands.clear();
|
||||
|
||||
for (VkFence fence : unusedFences) {
|
||||
fn.DestroyFence(vkDevice, fence, nullptr);
|
||||
}
|
||||
|
@ -222,9 +231,14 @@ namespace vulkan {
|
|||
|
||||
void Device::TickImpl() {
|
||||
CheckPassedFences();
|
||||
RecycleCompletedCommands();
|
||||
|
||||
mapReadRequestTracker->Tick(completedSerial);
|
||||
memoryAllocator->Tick(completedSerial);
|
||||
|
||||
if (pendingCommands.pool != VK_NULL_HANDLE) {
|
||||
SubmitPendingCommands();
|
||||
}
|
||||
}
|
||||
|
||||
const VulkanDeviceInfo& Device::GetDeviceInfo() const {
|
||||
|
@ -243,23 +257,41 @@ namespace vulkan {
|
|||
return nextSerial;
|
||||
}
|
||||
|
||||
VkInstance Device::GetInstance() const {
|
||||
return instance;
|
||||
VkCommandBuffer Device::GetPendingCommandBuffer() {
|
||||
if (pendingCommands.pool == VK_NULL_HANDLE) {
|
||||
pendingCommands = GetUnusedCommands();
|
||||
|
||||
VkCommandBufferBeginInfo beginInfo;
|
||||
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
||||
beginInfo.pNext = nullptr;
|
||||
beginInfo.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
|
||||
beginInfo.pInheritanceInfo = nullptr;
|
||||
|
||||
if (fn.BeginCommandBuffer(pendingCommands.commandBuffer, &beginInfo) != VK_SUCCESS) {
|
||||
ASSERT(false);
|
||||
}
|
||||
}
|
||||
|
||||
VkDevice Device::GetVkDevice() const {
|
||||
return vkDevice;
|
||||
return pendingCommands.commandBuffer;
|
||||
}
|
||||
|
||||
void Device::SubmitPendingCommands() {
|
||||
if (pendingCommands.pool == VK_NULL_HANDLE) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (fn.EndCommandBuffer(pendingCommands.commandBuffer) != VK_SUCCESS) {
|
||||
ASSERT(false);
|
||||
}
|
||||
|
||||
void Device::FakeSubmit() {
|
||||
VkSubmitInfo submitInfo;
|
||||
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
||||
submitInfo.pNext = nullptr;
|
||||
submitInfo.waitSemaphoreCount = 0;
|
||||
submitInfo.pWaitSemaphores = nullptr;
|
||||
submitInfo.pWaitDstStageMask = 0;
|
||||
submitInfo.commandBufferCount = 0;
|
||||
submitInfo.pCommandBuffers = 0;
|
||||
submitInfo.commandBufferCount = 1;
|
||||
submitInfo.pCommandBuffers = &pendingCommands.commandBuffer;
|
||||
submitInfo.signalSemaphoreCount = 0;
|
||||
submitInfo.pSignalSemaphores = 0;
|
||||
|
||||
|
@ -268,10 +300,20 @@ namespace vulkan {
|
|||
ASSERT(false);
|
||||
}
|
||||
|
||||
commandsInFlight.Enqueue(pendingCommands, nextSerial);
|
||||
pendingCommands = CommandPoolAndBuffer();
|
||||
fencesInFlight.emplace(fence, nextSerial);
|
||||
nextSerial++;
|
||||
}
|
||||
|
||||
VkInstance Device::GetInstance() const {
|
||||
return instance;
|
||||
}
|
||||
|
||||
VkDevice Device::GetVkDevice() const {
|
||||
return vkDevice;
|
||||
}
|
||||
|
||||
bool Device::CreateInstance(VulkanGlobalKnobs* usedKnobs) {
|
||||
std::vector<const char*> layersToRequest;
|
||||
std::vector<const char*> extensionsToRequest;
|
||||
|
@ -456,6 +498,59 @@ namespace vulkan {
|
|||
}
|
||||
}
|
||||
|
||||
Device::CommandPoolAndBuffer Device::GetUnusedCommands() {
|
||||
if (!unusedCommands.empty()) {
|
||||
CommandPoolAndBuffer commands = unusedCommands.back();
|
||||
unusedCommands.pop_back();
|
||||
return commands;
|
||||
}
|
||||
|
||||
CommandPoolAndBuffer commands;
|
||||
|
||||
VkCommandPoolCreateInfo createInfo;
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
||||
createInfo.pNext = nullptr;
|
||||
createInfo.flags = VK_COMMAND_POOL_CREATE_TRANSIENT_BIT;
|
||||
createInfo.queueFamilyIndex = queueFamily;
|
||||
|
||||
if (fn.CreateCommandPool(vkDevice, &createInfo, nullptr, &commands.pool) != VK_SUCCESS) {
|
||||
ASSERT(false);
|
||||
}
|
||||
|
||||
VkCommandBufferAllocateInfo allocateInfo;
|
||||
allocateInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
||||
allocateInfo.pNext = nullptr;
|
||||
allocateInfo.commandPool = commands.pool;
|
||||
allocateInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
||||
allocateInfo.commandBufferCount = 1;
|
||||
|
||||
if (fn.AllocateCommandBuffers(vkDevice, &allocateInfo, &commands.commandBuffer) != VK_SUCCESS) {
|
||||
ASSERT(false);
|
||||
}
|
||||
|
||||
return commands;
|
||||
}
|
||||
|
||||
void Device::RecycleCompletedCommands() {
|
||||
for (auto& commands : commandsInFlight.IterateUpTo(completedSerial)) {
|
||||
if (fn.ResetCommandPool(vkDevice, commands.pool, 0) != VK_SUCCESS) {
|
||||
ASSERT(false);
|
||||
}
|
||||
unusedCommands.push_back(commands);
|
||||
}
|
||||
commandsInFlight.ClearUpTo(completedSerial);
|
||||
}
|
||||
|
||||
void Device::FreeCommands(CommandPoolAndBuffer* commands) {
|
||||
if (commands->pool != VK_NULL_HANDLE) {
|
||||
fn.DestroyCommandPool(vkDevice, commands->pool, nullptr);
|
||||
commands->pool = VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
// Command buffers are implicitly destroyed when the command pool is.
|
||||
commands->commandBuffer = VK_NULL_HANDLE;
|
||||
}
|
||||
|
||||
// Queue
|
||||
|
||||
Queue::Queue(QueueBuilder* builder)
|
||||
|
|
|
@ -39,6 +39,7 @@
|
|||
#include "backend/ToBackend.h"
|
||||
#include "common/DynamicLib.h"
|
||||
#include "common/Serial.h"
|
||||
#include "common/SerialQueue.h"
|
||||
|
||||
#include <queue>
|
||||
|
||||
|
@ -127,8 +128,12 @@ namespace vulkan {
|
|||
const VulkanDeviceInfo& GetDeviceInfo() const;
|
||||
MapReadRequestTracker* GetMapReadRequestTracker() const;
|
||||
MemoryAllocator* GetMemoryAllocator() const;
|
||||
|
||||
Serial GetSerial() const;
|
||||
|
||||
VkCommandBuffer GetPendingCommandBuffer();
|
||||
void SubmitPendingCommands();
|
||||
|
||||
// Contains all the Vulkan entry points, vkDoFoo is called via device->fn.DoFoo.
|
||||
const VulkanFunctions fn;
|
||||
|
||||
|
@ -182,6 +187,19 @@ namespace vulkan {
|
|||
std::vector<VkFence> unusedFences;
|
||||
Serial nextSerial = 1;
|
||||
Serial completedSerial = 0;
|
||||
|
||||
struct CommandPoolAndBuffer {
|
||||
VkCommandPool pool = VK_NULL_HANDLE;
|
||||
VkCommandBuffer commandBuffer = VK_NULL_HANDLE;
|
||||
};
|
||||
|
||||
CommandPoolAndBuffer GetUnusedCommands();
|
||||
void RecycleCompletedCommands();
|
||||
void FreeCommands(CommandPoolAndBuffer* commands);
|
||||
|
||||
SerialQueue<CommandPoolAndBuffer> commandsInFlight;
|
||||
std::vector<CommandPoolAndBuffer> unusedCommands;
|
||||
CommandPoolAndBuffer pendingCommands;
|
||||
};
|
||||
|
||||
class Queue : public QueueBase {
|
||||
|
|
Loading…
Reference in New Issue