mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-12-21 18:59:21 +00:00
GLSL: fix sample_index, sample_mask and bitcasts
In GLSL, gl_SampleID and gl_SampleMask[In] require the GL_OES_sample_variables extension, so output: "#extension GL_OES_sample_variables : require" in the header if those builtins is used. Note that extensions must be inserted before the default precision declaration, but helpers must be inserted after it, so we set a flag and emit extensions, then the precision declaration, then helpers. Further fixes: - use gl_SampleMaskIn for input builtins, gl_SampleMask for output, necessitating the addition of a storage class to GLSLBuiltinToString() - fix the handling of gl_SampleMaskIn: it's array<i32> in GLSL, not array<u32> as in SPIR-V - centralize conversions for GLSL builtins used as input variables in FromGLSLBuiltin() - implement bitcasts on assignment to GLSL builtin output variables, centralized in ToGLSLBuiltin() - update the extension handling in the GLSL writer to check for both sample_index and sample_mask. - call UnwrapRef() in GLSL's EmitBitcast(). In the test case, we were not recognizing the argument as a uint, yielding float() instead of uintBitsToFloat(). Bug: tint:1408, tint:1412, tint:1414 Change-Id: Ie01541eb6e7cdf4e21347341f988bff916346797 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78920 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
This commit is contained in:
committed by
Tint LUCI CQ
parent
009d129103
commit
a924ffe70c
@@ -1,6 +1,5 @@
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SKIP: FAILED
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#version 310 es
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#extension GL_OES_sample_variables : require
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precision mediump float;
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layout(location = 0) in float a_1;
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@@ -20,16 +19,9 @@ FragIn tint_symbol(FragIn tint_symbol_1, float b) {
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}
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void main() {
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FragIn tint_symbol_3 = FragIn(a_1, uint(gl_SampleMask[0]));
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FragIn tint_symbol_3 = FragIn(a_1, uint(gl_SampleMaskIn[0]));
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FragIn inner_result = tint_symbol(tint_symbol_3, b_1);
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a_2 = inner_result.a;
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gl_SampleMask_1[0] = inner_result.mask;
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gl_SampleMask[0] = int(inner_result.mask);
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return;
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}
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Error parsing GLSL shader:
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ERROR: 0:21: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
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ERROR: 0:21: '' : compilation terminated
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ERROR: 2 compilation errors. No code generated.
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@@ -1,6 +1,5 @@
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SKIP: FAILED
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#version 310 es
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#extension GL_OES_sample_variables : require
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precision mediump float;
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void tint_symbol(vec4 position, bool front_facing, uint sample_index, uint sample_mask) {
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@@ -11,13 +10,6 @@ void tint_symbol(vec4 position, bool front_facing, uint sample_index, uint sampl
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}
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void main() {
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tint_symbol(gl_FragCoord, gl_FrontFacing, uint(gl_SampleID), uint(gl_SampleMask[0]));
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tint_symbol(gl_FragCoord, gl_FrontFacing, uint(gl_SampleID), uint(gl_SampleMaskIn[0]));
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return;
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}
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Error parsing GLSL shader:
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ERROR: 0:12: 'gl_SampleID' : required extension not requested: GL_OES_sample_variables
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ERROR: 0:12: '' : compilation terminated
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ERROR: 2 compilation errors. No code generated.
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@@ -1,6 +1,5 @@
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SKIP: FAILED
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#version 310 es
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#extension GL_OES_sample_variables : require
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precision mediump float;
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struct FragmentInputs {
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@@ -18,14 +17,7 @@ void tint_symbol(FragmentInputs inputs) {
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}
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void main() {
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FragmentInputs tint_symbol_1 = FragmentInputs(gl_FragCoord, gl_FrontFacing, uint(gl_SampleID), uint(gl_SampleMask[0]));
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FragmentInputs tint_symbol_1 = FragmentInputs(gl_FragCoord, gl_FrontFacing, uint(gl_SampleID), uint(gl_SampleMaskIn[0]));
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tint_symbol(tint_symbol_1);
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return;
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}
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Error parsing GLSL shader:
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ERROR: 0:19: 'gl_SampleID' : required extension not requested: GL_OES_sample_variables
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ERROR: 0:19: '' : compilation terminated
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ERROR: 2 compilation errors. No code generated.
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@@ -1,6 +1,5 @@
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SKIP: FAILED
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#version 310 es
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#extension GL_OES_sample_variables : require
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precision mediump float;
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layout(location = 0) flat in int loc0_1;
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@@ -30,14 +29,7 @@ void tint_symbol(FragmentInputs0 inputs0, bool front_facing, uint loc1, uint sam
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void main() {
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FragmentInputs0 tint_symbol_1 = FragmentInputs0(gl_FragCoord, loc0_1);
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FragmentInputs1 tint_symbol_2 = FragmentInputs1(loc3_1, uint(gl_SampleMask[0]));
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FragmentInputs1 tint_symbol_2 = FragmentInputs1(loc3_1, uint(gl_SampleMaskIn[0]));
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tint_symbol(tint_symbol_1, gl_FrontFacing, loc1_1, uint(gl_SampleID), tint_symbol_2, loc2_1);
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return;
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}
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Error parsing GLSL shader:
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ERROR: 0:31: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
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ERROR: 0:31: '' : compilation terminated
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ERROR: 2 compilation errors. No code generated.
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@@ -1,5 +1,3 @@
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SKIP: FAILED
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#version 310 es
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precision mediump float;
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@@ -13,6 +11,7 @@ void main() {
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return;
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}
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#version 310 es
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#extension GL_OES_sample_variables : require
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precision mediump float;
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uint main2() {
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@@ -21,13 +20,6 @@ uint main2() {
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void main() {
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uint inner_result = main2();
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gl_SampleMask[0] = inner_result;
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gl_SampleMask[0] = int(inner_result);
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return;
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}
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Error parsing GLSL shader:
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ERROR: 0:10: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
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ERROR: 0:10: '' : compilation terminated
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ERROR: 2 compilation errors. No code generated.
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@@ -1,6 +1,5 @@
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SKIP: FAILED
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#version 310 es
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#extension GL_OES_sample_variables : require
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precision mediump float;
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struct FragmentOutputs {
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@@ -16,13 +15,6 @@ FragmentOutputs tint_symbol() {
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void main() {
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FragmentOutputs inner_result = tint_symbol();
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gl_FragDepth = inner_result.frag_depth;
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gl_SampleMask[0] = inner_result.sample_mask;
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gl_SampleMask[0] = int(inner_result.sample_mask);
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return;
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}
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Error parsing GLSL shader:
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ERROR: 0:17: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
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ERROR: 0:17: '' : compilation terminated
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ERROR: 2 compilation errors. No code generated.
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@@ -1,6 +1,5 @@
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SKIP: FAILED
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#version 310 es
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#extension GL_OES_sample_variables : require
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precision mediump float;
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layout(location = 0) out int loc0_1;
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@@ -27,14 +26,7 @@ void main() {
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gl_FragDepth = inner_result.frag_depth;
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loc1_1 = inner_result.loc1;
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loc2_1 = inner_result.loc2;
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gl_SampleMask[0] = inner_result.sample_mask;
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gl_SampleMask[0] = int(inner_result.sample_mask);
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loc3_1 = inner_result.loc3;
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return;
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}
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Error parsing GLSL shader:
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ERROR: 0:28: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
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ERROR: 0:28: '' : compilation terminated
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ERROR: 2 compilation errors. No code generated.
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@@ -1,26 +0,0 @@
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SKIP: FAILED
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#version 310 es
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precision mediump float;
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int x_1[1] = int[1](0);
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void main_1() {
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return;
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}
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void tint_symbol(uint x_1_param) {
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x_1[0] = int(x_1_param);
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main_1();
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}
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void main() {
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tint_symbol(uint(gl_SampleMask[0]));
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return;
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}
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Error parsing GLSL shader:
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ERROR: 0:15: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
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ERROR: 0:15: '' : compilation terminated
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ERROR: 2 compilation errors. No code generated.
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@@ -1,26 +0,0 @@
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SKIP: FAILED
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#version 310 es
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precision mediump float;
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uint x_1[1] = uint[1](0u);
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void main_1() {
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return;
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}
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void tint_symbol(uint x_1_param) {
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x_1[0] = x_1_param;
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main_1();
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}
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void main() {
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tint_symbol(uint(gl_SampleMask[0]));
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return;
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}
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Error parsing GLSL shader:
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ERROR: 0:15: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
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ERROR: 0:15: '' : compilation terminated
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ERROR: 2 compilation errors. No code generated.
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@@ -1,32 +0,0 @@
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SKIP: FAILED
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#version 310 es
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precision mediump float;
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int x_1[1] = int[1](0);
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void main_1() {
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return;
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}
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struct main_out {
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uint x_1_1;
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};
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main_out tint_symbol() {
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main_1();
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main_out tint_symbol_1 = main_out(uint(x_1[0]));
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return tint_symbol_1;
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}
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void main() {
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main_out inner_result = tint_symbol();
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gl_SampleMask[0] = inner_result.x_1_1;
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return;
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}
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Error parsing GLSL shader:
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ERROR: 0:21: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
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ERROR: 0:21: '' : compilation terminated
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ERROR: 2 compilation errors. No code generated.
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@@ -1,32 +0,0 @@
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SKIP: FAILED
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#version 310 es
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precision mediump float;
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uint x_1[1] = uint[1](0u);
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void main_1() {
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return;
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}
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struct main_out {
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uint x_1_1;
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};
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main_out tint_symbol() {
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main_1();
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main_out tint_symbol_1 = main_out(x_1[0]);
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return tint_symbol_1;
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}
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void main() {
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main_out inner_result = tint_symbol();
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gl_SampleMask[0] = inner_result.x_1_1;
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return;
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}
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Error parsing GLSL shader:
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ERROR: 0:21: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
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ERROR: 0:21: '' : compilation terminated
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ERROR: 2 compilation errors. No code generated.
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@@ -1,27 +0,0 @@
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SKIP: FAILED
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#version 310 es
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precision mediump float;
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int x_1 = 0;
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void main_1() {
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int x_2 = x_1;
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return;
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}
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void tint_symbol(uint x_1_param) {
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x_1 = int(x_1_param);
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main_1();
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}
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void main() {
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tint_symbol(uint(gl_SampleID));
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return;
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}
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Error parsing GLSL shader:
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ERROR: 0:16: 'gl_SampleID' : required extension not requested: GL_OES_sample_variables
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ERROR: 0:16: '' : compilation terminated
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ERROR: 2 compilation errors. No code generated.
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@@ -1,27 +0,0 @@
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SKIP: FAILED
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#version 310 es
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precision mediump float;
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int x_1 = 0;
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void main_1() {
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int x_2 = x_1;
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return;
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}
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void tint_symbol(uint x_1_param) {
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x_1 = int(x_1_param);
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main_1();
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}
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void main() {
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tint_symbol(uint(gl_SampleID));
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return;
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}
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Error parsing GLSL shader:
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ERROR: 0:16: 'gl_SampleID' : required extension not requested: GL_OES_sample_variables
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ERROR: 0:16: '' : compilation terminated
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ERROR: 2 compilation errors. No code generated.
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@@ -1,27 +0,0 @@
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SKIP: FAILED
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#version 310 es
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precision mediump float;
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int x_1 = 0;
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void main_1() {
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int x_2 = x_1;
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return;
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}
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void tint_symbol(uint x_1_param) {
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x_1 = int(x_1_param);
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main_1();
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}
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void main() {
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tint_symbol(uint(gl_SampleID));
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return;
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}
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Error parsing GLSL shader:
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ERROR: 0:16: 'gl_SampleID' : required extension not requested: GL_OES_sample_variables
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ERROR: 0:16: '' : compilation terminated
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ERROR: 2 compilation errors. No code generated.
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@@ -1,27 +0,0 @@
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SKIP: FAILED
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#version 310 es
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precision mediump float;
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uint x_1 = 0u;
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void main_1() {
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uint x_2 = x_1;
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return;
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}
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void tint_symbol(uint x_1_param) {
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x_1 = x_1_param;
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main_1();
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}
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void main() {
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tint_symbol(uint(gl_SampleID));
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return;
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}
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Error parsing GLSL shader:
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ERROR: 0:16: 'gl_SampleID' : required extension not requested: GL_OES_sample_variables
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ERROR: 0:16: '' : compilation terminated
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ERROR: 2 compilation errors. No code generated.
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@@ -1,27 +0,0 @@
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SKIP: FAILED
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#version 310 es
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precision mediump float;
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uint x_1 = 0u;
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void main_1() {
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uint x_2 = x_1;
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return;
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}
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void tint_symbol(uint x_1_param) {
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x_1 = x_1_param;
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main_1();
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}
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void main() {
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tint_symbol(uint(gl_SampleID));
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return;
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}
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Error parsing GLSL shader:
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ERROR: 0:16: 'gl_SampleID' : required extension not requested: GL_OES_sample_variables
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ERROR: 0:16: '' : compilation terminated
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ERROR: 2 compilation errors. No code generated.
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@@ -1,27 +0,0 @@
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SKIP: FAILED
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#version 310 es
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precision mediump float;
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uint x_1 = 0u;
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void main_1() {
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uint x_2 = x_1;
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return;
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}
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void tint_symbol(uint x_1_param) {
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x_1 = x_1_param;
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main_1();
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}
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void main() {
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tint_symbol(uint(gl_SampleID));
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return;
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}
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Error parsing GLSL shader:
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ERROR: 0:16: 'gl_SampleID' : required extension not requested: GL_OES_sample_variables
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ERROR: 0:16: '' : compilation terminated
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ERROR: 2 compilation errors. No code generated.
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@@ -1,27 +0,0 @@
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SKIP: FAILED
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#version 310 es
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precision mediump float;
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int x_1[1] = int[1](0);
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void main_1() {
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int x_4 = x_1[0];
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return;
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}
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void tint_symbol(uint x_1_param) {
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x_1[0] = int(x_1_param);
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main_1();
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}
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void main() {
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tint_symbol(uint(gl_SampleMask[0]));
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return;
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}
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Error parsing GLSL shader:
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ERROR: 0:16: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
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ERROR: 0:16: '' : compilation terminated
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ERROR: 2 compilation errors. No code generated.
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@@ -1,27 +0,0 @@
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SKIP: FAILED
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#version 310 es
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precision mediump float;
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int x_1[1] = int[1](0);
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void main_1() {
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int x_4 = x_1[0];
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return;
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}
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void tint_symbol(uint x_1_param) {
|
||||
x_1[0] = int(x_1_param);
|
||||
main_1();
|
||||
}
|
||||
|
||||
void main() {
|
||||
tint_symbol(uint(gl_SampleMask[0]));
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:16: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:16: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
@@ -1,27 +0,0 @@
|
||||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
int x_1[1] = int[1](0);
|
||||
void main_1() {
|
||||
int x_3 = x_1[0];
|
||||
return;
|
||||
}
|
||||
|
||||
void tint_symbol(uint x_1_param) {
|
||||
x_1[0] = int(x_1_param);
|
||||
main_1();
|
||||
}
|
||||
|
||||
void main() {
|
||||
tint_symbol(uint(gl_SampleMask[0]));
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:16: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:16: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
@@ -1,27 +0,0 @@
|
||||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint x_1[1] = uint[1](0u);
|
||||
void main_1() {
|
||||
uint x_4 = x_1[0];
|
||||
return;
|
||||
}
|
||||
|
||||
void tint_symbol(uint x_1_param) {
|
||||
x_1[0] = x_1_param;
|
||||
main_1();
|
||||
}
|
||||
|
||||
void main() {
|
||||
tint_symbol(uint(gl_SampleMask[0]));
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:16: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:16: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
@@ -1,27 +0,0 @@
|
||||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint x_1[1] = uint[1](0u);
|
||||
void main_1() {
|
||||
uint x_4 = x_1[0];
|
||||
return;
|
||||
}
|
||||
|
||||
void tint_symbol(uint x_1_param) {
|
||||
x_1[0] = x_1_param;
|
||||
main_1();
|
||||
}
|
||||
|
||||
void main() {
|
||||
tint_symbol(uint(gl_SampleMask[0]));
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:16: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:16: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
@@ -1,27 +0,0 @@
|
||||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint x_1[1] = uint[1](0u);
|
||||
void main_1() {
|
||||
uint x_3 = x_1[0];
|
||||
return;
|
||||
}
|
||||
|
||||
void tint_symbol(uint x_1_param) {
|
||||
x_1[0] = x_1_param;
|
||||
main_1();
|
||||
}
|
||||
|
||||
void main() {
|
||||
tint_symbol(uint(gl_SampleMask[0]));
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:16: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:16: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
@@ -1,27 +0,0 @@
|
||||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint x_1[1] = uint[1](0u);
|
||||
void main_1() {
|
||||
uint x_3 = x_1[0];
|
||||
return;
|
||||
}
|
||||
|
||||
void tint_symbol(uint x_1_param) {
|
||||
x_1[0] = x_1_param;
|
||||
main_1();
|
||||
}
|
||||
|
||||
void main() {
|
||||
tint_symbol(uint(gl_SampleMask[0]));
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:16: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:16: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
@@ -1,33 +0,0 @@
|
||||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
int x_1[1] = int[1](0);
|
||||
void main_1() {
|
||||
x_1[0] = 12;
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
uint x_1_1;
|
||||
};
|
||||
|
||||
main_out tint_symbol() {
|
||||
main_1();
|
||||
main_out tint_symbol_1 = main_out(uint(x_1[0]));
|
||||
return tint_symbol_1;
|
||||
}
|
||||
|
||||
void main() {
|
||||
main_out inner_result = tint_symbol();
|
||||
gl_SampleMask[0] = inner_result.x_1_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:22: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:22: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
@@ -1,33 +0,0 @@
|
||||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
int x_1[1] = int[1](0);
|
||||
void main_1() {
|
||||
x_1[0] = 12;
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
uint x_1_1;
|
||||
};
|
||||
|
||||
main_out tint_symbol() {
|
||||
main_1();
|
||||
main_out tint_symbol_1 = main_out(uint(x_1[0]));
|
||||
return tint_symbol_1;
|
||||
}
|
||||
|
||||
void main() {
|
||||
main_out inner_result = tint_symbol();
|
||||
gl_SampleMask[0] = inner_result.x_1_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:22: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:22: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
@@ -1,33 +0,0 @@
|
||||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
int x_1[1] = int[1](0);
|
||||
void main_1() {
|
||||
x_1[0] = 12;
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
uint x_1_1;
|
||||
};
|
||||
|
||||
main_out tint_symbol() {
|
||||
main_1();
|
||||
main_out tint_symbol_1 = main_out(uint(x_1[0]));
|
||||
return tint_symbol_1;
|
||||
}
|
||||
|
||||
void main() {
|
||||
main_out inner_result = tint_symbol();
|
||||
gl_SampleMask[0] = inner_result.x_1_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:22: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:22: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
@@ -1,33 +0,0 @@
|
||||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint x_1[1] = uint[1](0u);
|
||||
void main_1() {
|
||||
x_1[0] = 0u;
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
uint x_1_1;
|
||||
};
|
||||
|
||||
main_out tint_symbol() {
|
||||
main_1();
|
||||
main_out tint_symbol_1 = main_out(x_1[0]);
|
||||
return tint_symbol_1;
|
||||
}
|
||||
|
||||
void main() {
|
||||
main_out inner_result = tint_symbol();
|
||||
gl_SampleMask[0] = inner_result.x_1_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:22: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:22: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
@@ -1,33 +0,0 @@
|
||||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint x_1[1] = uint[1](0u);
|
||||
void main_1() {
|
||||
x_1[0] = 0u;
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
uint x_1_1;
|
||||
};
|
||||
|
||||
main_out tint_symbol() {
|
||||
main_1();
|
||||
main_out tint_symbol_1 = main_out(x_1[0]);
|
||||
return tint_symbol_1;
|
||||
}
|
||||
|
||||
void main() {
|
||||
main_out inner_result = tint_symbol();
|
||||
gl_SampleMask[0] = inner_result.x_1_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:22: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:22: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
@@ -1,33 +0,0 @@
|
||||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint x_1[1] = uint[1](0u);
|
||||
void main_1() {
|
||||
x_1[0] = 0u;
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
uint x_1_1;
|
||||
};
|
||||
|
||||
main_out tint_symbol() {
|
||||
main_1();
|
||||
main_out tint_symbol_1 = main_out(x_1[0]);
|
||||
return tint_symbol_1;
|
||||
}
|
||||
|
||||
void main() {
|
||||
main_out inner_result = tint_symbol();
|
||||
gl_SampleMask[0] = inner_result.x_1_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:22: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:22: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
@@ -1,33 +0,0 @@
|
||||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint x_1[1] = uint[1](0u);
|
||||
void main_1() {
|
||||
x_1[0] = 0u;
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
uint x_1_1;
|
||||
};
|
||||
|
||||
main_out tint_symbol() {
|
||||
main_1();
|
||||
main_out tint_symbol_1 = main_out(x_1[0]);
|
||||
return tint_symbol_1;
|
||||
}
|
||||
|
||||
void main() {
|
||||
main_out inner_result = tint_symbol();
|
||||
gl_SampleMask[0] = inner_result.x_1_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:22: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:22: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user