GLSL: fix sample_index, sample_mask and bitcasts
In GLSL, gl_SampleID and gl_SampleMask[In] require the GL_OES_sample_variables extension, so output: "#extension GL_OES_sample_variables : require" in the header if those builtins is used. Note that extensions must be inserted before the default precision declaration, but helpers must be inserted after it, so we set a flag and emit extensions, then the precision declaration, then helpers. Further fixes: - use gl_SampleMaskIn for input builtins, gl_SampleMask for output, necessitating the addition of a storage class to GLSLBuiltinToString() - fix the handling of gl_SampleMaskIn: it's array<i32> in GLSL, not array<u32> as in SPIR-V - centralize conversions for GLSL builtins used as input variables in FromGLSLBuiltin() - implement bitcasts on assignment to GLSL builtin output variables, centralized in ToGLSLBuiltin() - update the extension handling in the GLSL writer to check for both sample_index and sample_mask. - call UnwrapRef() in GLSL's EmitBitcast(). In the test case, we were not recognizing the argument as a uint, yielding float() instead of uintBitsToFloat(). Bug: tint:1408, tint:1412, tint:1414 Change-Id: Ie01541eb6e7cdf4e21347341f988bff916346797 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/78920 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
This commit is contained in:
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009d129103
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a924ffe70c
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@ -184,24 +184,23 @@ struct CanonicalizeEntryPointIO::State {
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// corresponding gl_ builtin name
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auto* builtin = ast::GetAttribute<ast::BuiltinAttribute>(attributes);
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if (cfg.shader_style == ShaderStyle::kGlsl && builtin) {
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name = GLSLBuiltinToString(builtin->builtin, func_ast->PipelineStage());
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name = GLSLBuiltinToString(builtin->builtin, func_ast->PipelineStage(),
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ast::StorageClass::kInput);
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}
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auto symbol = ctx.dst->Symbols().New(name);
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// Create the global variable and use its value for the shader input.
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const ast::Expression* value = ctx.dst->Expr(symbol);
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if (HasSampleMask(attributes)) {
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if (builtin) {
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if (cfg.shader_style == ShaderStyle::kGlsl) {
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value = FromGLSLBuiltin(builtin->builtin, value, ast_type);
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} else if (builtin->builtin == ast::Builtin::kSampleMask) {
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// Vulkan requires the type of a SampleMask builtin to be an array.
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// Declare it as array<u32, 1> and then load the first element.
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ast_type = ctx.dst->ty.array(ast_type, 1);
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value = ctx.dst->IndexAccessor(value, 0);
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}
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// In GLSL, if the type doesn't match the type of the builtin,
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// insert a bitcast
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if (cfg.shader_style == ShaderStyle::kGlsl && builtin &&
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GLSLBuiltinNeedsBitcast(builtin->builtin)) {
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value = ctx.dst->Bitcast(CreateASTTypeFor(ctx, type), value);
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}
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ctx.dst->Global(symbol, ast_type, ast::StorageClass::kInput,
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std::move(attributes));
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@ -251,9 +250,12 @@ struct CanonicalizeEntryPointIO::State {
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// In GLSL, if it's a builtin, override the name with the
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// corresponding gl_ builtin name
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auto* builtin = ast::GetAttribute<ast::BuiltinAttribute>(attributes);
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if (cfg.shader_style == ShaderStyle::kGlsl && builtin) {
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name = GLSLBuiltinToString(builtin->builtin, func_ast->PipelineStage());
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if (cfg.shader_style == ShaderStyle::kGlsl) {
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if (auto* b = ast::GetAttribute<ast::BuiltinAttribute>(attributes)) {
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name = GLSLBuiltinToString(b->builtin, func_ast->PipelineStage(),
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ast::StorageClass::kOutput);
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value = ToGLSLBuiltin(b->builtin, value, type);
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}
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}
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OutputValue output;
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@ -626,9 +628,11 @@ struct CanonicalizeEntryPointIO::State {
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/// Retrieve the gl_ string corresponding to a builtin.
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/// @param builtin the builtin
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/// @param stage the current pipeline stage
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/// @param storage_class the storage class (input or output)
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/// @returns the gl_ string corresponding to that builtin
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const char* GLSLBuiltinToString(ast::Builtin builtin,
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ast::PipelineStage stage) {
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ast::PipelineStage stage,
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ast::StorageClass storage_class) {
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switch (builtin) {
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case ast::Builtin::kPosition:
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switch (stage) {
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@ -660,26 +664,67 @@ struct CanonicalizeEntryPointIO::State {
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case ast::Builtin::kSampleIndex:
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return "gl_SampleID";
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case ast::Builtin::kSampleMask:
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if (storage_class == ast::StorageClass::kInput) {
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return "gl_SampleMaskIn";
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} else {
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return "gl_SampleMask";
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}
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default:
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return "";
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}
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}
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/// Check if the GLSL version if a builtin doesn't match the WGSL type
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/// @param builtin the WGSL builtin to check
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/// @returns true if the GLSL builtin needs to be cast to the WGSL type
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bool GLSLBuiltinNeedsBitcast(ast::Builtin builtin) {
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/// Convert a given GLSL builtin value to the corresponding WGSL value.
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/// @param builtin the builtin variable
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/// @param value the value to convert
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/// @param ast_type (inout) the incoming WGSL and outgoing GLSL types
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/// @returns an expression representing the GLSL builtin converted to what
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/// WGSL expects
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const ast::Expression* FromGLSLBuiltin(ast::Builtin builtin,
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const ast::Expression* value,
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const ast::Type*& ast_type) {
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switch (builtin) {
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case ast::Builtin::kVertexIndex:
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case ast::Builtin::kInstanceIndex:
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case ast::Builtin::kSampleIndex:
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// GLSL uses i32 for these, so bitcast to u32.
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value = ctx.dst->Bitcast(ast_type, value);
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ast_type = ctx.dst->ty.i32();
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break;
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case ast::Builtin::kSampleMask:
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// gl_SampleMask is an array of i32. Retrieve the first element and
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// bitcast it to u32.
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value = ctx.dst->IndexAccessor(value, 0);
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value = ctx.dst->Bitcast(ast_type, value);
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ast_type = ctx.dst->ty.array(ctx.dst->ty.i32(), 1);
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break;
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default:
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break;
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}
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return value;
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}
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/// Convert a given WGSL value to the type expected when assigning to a
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/// GLSL builtin.
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/// @param builtin the builtin variable
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/// @param value the value to convert
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/// @param type (out) the type to which the value was converted
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/// @returns the converted value which can be assigned to the GLSL builtin
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const ast::Expression* ToGLSLBuiltin(ast::Builtin builtin,
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const ast::Expression* value,
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const sem::Type*& type) {
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switch (builtin) {
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case ast::Builtin::kVertexIndex:
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case ast::Builtin::kInstanceIndex:
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case ast::Builtin::kSampleIndex:
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case ast::Builtin::kSampleMask:
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// In GLSL, these are i32, not u32.
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return true;
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type = ctx.dst->create<sem::I32>();
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value = ctx.dst->Bitcast(CreateASTTypeFor(ctx, type), value);
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break;
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default:
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return false;
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break;
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}
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return value;
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}
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};
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@ -2321,6 +2321,80 @@ fn main() {
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EXPECT_EQ(expect, str(got));
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}
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TEST_F(CanonicalizeEntryPointIOTest, GLSLSampleMaskBuiltins) {
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auto* src = R"(
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@stage(fragment)
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fn fragment_main(@builtin(sample_index) sample_index : u32,
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@builtin(sample_mask) mask_in : u32
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) -> @builtin(sample_mask) u32 {
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return mask_in;
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}
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)";
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auto* expect = R"(
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@builtin(sample_index) @internal(disable_validation__ignore_storage_class) var<in> gl_SampleID : i32;
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@builtin(sample_mask) @internal(disable_validation__ignore_storage_class) var<in> gl_SampleMaskIn : array<i32, 1>;
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@builtin(sample_mask) @internal(disable_validation__ignore_storage_class) var<out> gl_SampleMask : array<i32, 1>;
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fn fragment_main(sample_index : u32, mask_in : u32) -> u32 {
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return mask_in;
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}
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@stage(fragment)
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fn main() {
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let inner_result = fragment_main(bitcast<u32>(gl_SampleID), bitcast<u32>(gl_SampleMaskIn[0]));
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gl_SampleMask[0] = bitcast<i32>(inner_result);
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}
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)";
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DataMap data;
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data.Add<CanonicalizeEntryPointIO::Config>(
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CanonicalizeEntryPointIO::ShaderStyle::kGlsl);
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auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data);
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EXPECT_EQ(expect, str(got));
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}
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TEST_F(CanonicalizeEntryPointIOTest, GLSLVertexInstanceIndexBuiltins) {
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auto* src = R"(
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@stage(vertex)
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fn vertex_main(@builtin(vertex_index) vertexID : u32,
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@builtin(instance_index) instanceID : u32
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) -> @builtin(position) vec4<f32> {
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return vec4<f32>(f32(vertexID) + f32(instanceID));
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}
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)";
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auto* expect = R"(
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@builtin(vertex_index) @internal(disable_validation__ignore_storage_class) var<in> gl_VertexID : i32;
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@builtin(instance_index) @internal(disable_validation__ignore_storage_class) var<in> gl_InstanceID : i32;
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@builtin(position) @internal(disable_validation__ignore_storage_class) var<out> gl_Position : vec4<f32>;
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fn vertex_main(vertexID : u32, instanceID : u32) -> vec4<f32> {
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return vec4<f32>((f32(vertexID) + f32(instanceID)));
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}
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@stage(vertex)
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fn main() {
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let inner_result = vertex_main(bitcast<u32>(gl_VertexID), bitcast<u32>(gl_InstanceID));
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gl_Position = inner_result;
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gl_Position.y = -(gl_Position.y);
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gl_Position.z = ((2.0 * gl_Position.z) - gl_Position.w);
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}
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)";
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DataMap data;
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data.Add<CanonicalizeEntryPointIO::Config>(
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CanonicalizeEntryPointIO::ShaderStyle::kGlsl);
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auto got = Run<Unshadow, CanonicalizeEntryPointIO>(src, data);
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EXPECT_EQ(expect, str(got));
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}
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} // namespace
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} // namespace transform
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} // namespace tint
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@ -63,6 +63,16 @@ bool IsRelational(tint::ast::BinaryOp op) {
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op == tint::ast::BinaryOp::kGreaterThanEqual;
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}
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bool RequiresOESSampleVariables(tint::ast::Builtin builtin) {
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switch (builtin) {
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case tint::ast::Builtin::kSampleIndex:
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case tint::ast::Builtin::kSampleMask:
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return true;
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default:
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return false;
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}
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}
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} // namespace
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namespace tint {
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@ -125,7 +135,6 @@ GeneratorImpl::~GeneratorImpl() = default;
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bool GeneratorImpl::Generate() {
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line() << "#version 310 es";
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line() << "precision mediump float;";
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auto helpers_insertion_point = current_buffer_->lines.size();
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@ -171,9 +180,26 @@ bool GeneratorImpl::Generate() {
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}
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}
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TextBuffer extensions;
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if (requires_oes_sample_variables) {
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extensions.Append("#extension GL_OES_sample_variables : require");
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}
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auto indent = current_buffer_->current_indent;
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if (!extensions.lines.empty()) {
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current_buffer_->Insert(extensions, helpers_insertion_point, indent);
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helpers_insertion_point += extensions.lines.size();
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}
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current_buffer_->Insert("precision mediump float;", helpers_insertion_point++,
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indent);
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if (!helpers_.lines.empty()) {
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current_buffer_->Insert("", helpers_insertion_point++, 0);
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current_buffer_->Insert(helpers_, helpers_insertion_point++, 0);
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current_buffer_->Insert("", helpers_insertion_point++, indent);
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current_buffer_->Insert(helpers_, helpers_insertion_point, indent);
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helpers_insertion_point += helpers_.lines.size();
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}
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return true;
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@ -197,8 +223,8 @@ bool GeneratorImpl::EmitIndexAccessor(
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bool GeneratorImpl::EmitBitcast(std::ostream& out,
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const ast::BitcastExpression* expr) {
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auto* src_type = TypeOf(expr->expr);
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auto* dst_type = TypeOf(expr);
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auto* src_type = TypeOf(expr->expr)->UnwrapRef();
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auto* dst_type = TypeOf(expr)->UnwrapRef();
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if (!dst_type->is_integer_scalar_or_vector() &&
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!dst_type->is_float_scalar_or_vector()) {
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@ -1807,8 +1833,12 @@ bool GeneratorImpl::EmitWorkgroupVariable(const sem::Variable* var) {
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bool GeneratorImpl::EmitIOVariable(const sem::Variable* var) {
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auto* decl = var->Declaration();
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if (auto* b = ast::GetAttribute<ast::BuiltinAttribute>(decl->attributes)) {
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// Use of gl_SampleID requires the GL_OES_sample_variables extension
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if (RequiresOESSampleVariables(b->builtin)) {
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requires_oes_sample_variables = true;
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}
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// Do not emit builtin (gl_) variables.
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if (ast::HasAttribute<ast::BuiltinAttribute>(decl->attributes)) {
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return true;
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}
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@ -471,6 +471,7 @@ class GeneratorImpl : public TextGenerator {
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std::unordered_map<const sem::Struct*, std::string> structure_builders_;
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std::unordered_map<const sem::Vector*, std::string> dynamic_vector_write_;
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std::unordered_map<const sem::Vector*, std::string> int_dot_funcs_;
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bool requires_oes_sample_variables = false;
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};
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} // namespace glsl
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@ -1,6 +1,5 @@
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SKIP: FAILED
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#version 310 es
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#extension GL_OES_sample_variables : require
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precision mediump float;
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layout(location = 0) in float a_1;
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@ -20,16 +19,9 @@ FragIn tint_symbol(FragIn tint_symbol_1, float b) {
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}
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void main() {
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FragIn tint_symbol_3 = FragIn(a_1, uint(gl_SampleMask[0]));
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FragIn tint_symbol_3 = FragIn(a_1, uint(gl_SampleMaskIn[0]));
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FragIn inner_result = tint_symbol(tint_symbol_3, b_1);
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a_2 = inner_result.a;
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gl_SampleMask_1[0] = inner_result.mask;
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gl_SampleMask[0] = int(inner_result.mask);
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return;
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}
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Error parsing GLSL shader:
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ERROR: 0:21: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
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ERROR: 0:21: '' : compilation terminated
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ERROR: 2 compilation errors. No code generated.
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@ -1,6 +1,5 @@
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SKIP: FAILED
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#version 310 es
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#extension GL_OES_sample_variables : require
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precision mediump float;
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void tint_symbol(vec4 position, bool front_facing, uint sample_index, uint sample_mask) {
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@ -11,13 +10,6 @@ void tint_symbol(vec4 position, bool front_facing, uint sample_index, uint sampl
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}
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void main() {
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tint_symbol(gl_FragCoord, gl_FrontFacing, uint(gl_SampleID), uint(gl_SampleMask[0]));
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tint_symbol(gl_FragCoord, gl_FrontFacing, uint(gl_SampleID), uint(gl_SampleMaskIn[0]));
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return;
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}
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Error parsing GLSL shader:
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ERROR: 0:12: 'gl_SampleID' : required extension not requested: GL_OES_sample_variables
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ERROR: 0:12: '' : compilation terminated
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ERROR: 2 compilation errors. No code generated.
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@ -1,6 +1,5 @@
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SKIP: FAILED
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#version 310 es
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#extension GL_OES_sample_variables : require
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precision mediump float;
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struct FragmentInputs {
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}
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void main() {
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FragmentInputs tint_symbol_1 = FragmentInputs(gl_FragCoord, gl_FrontFacing, uint(gl_SampleID), uint(gl_SampleMask[0]));
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FragmentInputs tint_symbol_1 = FragmentInputs(gl_FragCoord, gl_FrontFacing, uint(gl_SampleID), uint(gl_SampleMaskIn[0]));
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tint_symbol(tint_symbol_1);
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return;
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}
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Error parsing GLSL shader:
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ERROR: 0:19: 'gl_SampleID' : required extension not requested: GL_OES_sample_variables
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ERROR: 0:19: '' : compilation terminated
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ERROR: 2 compilation errors. No code generated.
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@ -1,6 +1,5 @@
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SKIP: FAILED
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#version 310 es
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#extension GL_OES_sample_variables : require
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precision mediump float;
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layout(location = 0) flat in int loc0_1;
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void main() {
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FragmentInputs0 tint_symbol_1 = FragmentInputs0(gl_FragCoord, loc0_1);
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FragmentInputs1 tint_symbol_2 = FragmentInputs1(loc3_1, uint(gl_SampleMask[0]));
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FragmentInputs1 tint_symbol_2 = FragmentInputs1(loc3_1, uint(gl_SampleMaskIn[0]));
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tint_symbol(tint_symbol_1, gl_FrontFacing, loc1_1, uint(gl_SampleID), tint_symbol_2, loc2_1);
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return;
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}
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Error parsing GLSL shader:
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ERROR: 0:31: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
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ERROR: 0:31: '' : compilation terminated
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ERROR: 2 compilation errors. No code generated.
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@ -1,5 +1,3 @@
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SKIP: FAILED
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#version 310 es
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precision mediump float;
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@ -13,6 +11,7 @@ void main() {
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return;
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}
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#version 310 es
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#extension GL_OES_sample_variables : require
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precision mediump float;
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uint main2() {
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||||
|
@ -21,13 +20,6 @@ uint main2() {
|
|||
|
||||
void main() {
|
||||
uint inner_result = main2();
|
||||
gl_SampleMask[0] = inner_result;
|
||||
gl_SampleMask[0] = int(inner_result);
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:10: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:10: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
#extension GL_OES_sample_variables : require
|
||||
precision mediump float;
|
||||
|
||||
struct FragmentOutputs {
|
||||
|
@ -16,13 +15,6 @@ FragmentOutputs tint_symbol() {
|
|||
void main() {
|
||||
FragmentOutputs inner_result = tint_symbol();
|
||||
gl_FragDepth = inner_result.frag_depth;
|
||||
gl_SampleMask[0] = inner_result.sample_mask;
|
||||
gl_SampleMask[0] = int(inner_result.sample_mask);
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:17: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:17: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
#extension GL_OES_sample_variables : require
|
||||
precision mediump float;
|
||||
|
||||
layout(location = 0) out int loc0_1;
|
||||
|
@ -27,14 +26,7 @@ void main() {
|
|||
gl_FragDepth = inner_result.frag_depth;
|
||||
loc1_1 = inner_result.loc1;
|
||||
loc2_1 = inner_result.loc2;
|
||||
gl_SampleMask[0] = inner_result.sample_mask;
|
||||
gl_SampleMask[0] = int(inner_result.sample_mask);
|
||||
loc3_1 = inner_result.loc3;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:28: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:28: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,26 +0,0 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
int x_1[1] = int[1](0);
|
||||
void main_1() {
|
||||
return;
|
||||
}
|
||||
|
||||
void tint_symbol(uint x_1_param) {
|
||||
x_1[0] = int(x_1_param);
|
||||
main_1();
|
||||
}
|
||||
|
||||
void main() {
|
||||
tint_symbol(uint(gl_SampleMask[0]));
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:15: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:15: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
|
@ -1,26 +0,0 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint x_1[1] = uint[1](0u);
|
||||
void main_1() {
|
||||
return;
|
||||
}
|
||||
|
||||
void tint_symbol(uint x_1_param) {
|
||||
x_1[0] = x_1_param;
|
||||
main_1();
|
||||
}
|
||||
|
||||
void main() {
|
||||
tint_symbol(uint(gl_SampleMask[0]));
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:15: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:15: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
|
@ -1,32 +0,0 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
int x_1[1] = int[1](0);
|
||||
void main_1() {
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
uint x_1_1;
|
||||
};
|
||||
|
||||
main_out tint_symbol() {
|
||||
main_1();
|
||||
main_out tint_symbol_1 = main_out(uint(x_1[0]));
|
||||
return tint_symbol_1;
|
||||
}
|
||||
|
||||
void main() {
|
||||
main_out inner_result = tint_symbol();
|
||||
gl_SampleMask[0] = inner_result.x_1_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:21: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:21: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
|
@ -1,32 +0,0 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint x_1[1] = uint[1](0u);
|
||||
void main_1() {
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
uint x_1_1;
|
||||
};
|
||||
|
||||
main_out tint_symbol() {
|
||||
main_1();
|
||||
main_out tint_symbol_1 = main_out(x_1[0]);
|
||||
return tint_symbol_1;
|
||||
}
|
||||
|
||||
void main() {
|
||||
main_out inner_result = tint_symbol();
|
||||
gl_SampleMask[0] = inner_result.x_1_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:21: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:21: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
|
@ -1,27 +0,0 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
int x_1 = 0;
|
||||
void main_1() {
|
||||
int x_2 = x_1;
|
||||
return;
|
||||
}
|
||||
|
||||
void tint_symbol(uint x_1_param) {
|
||||
x_1 = int(x_1_param);
|
||||
main_1();
|
||||
}
|
||||
|
||||
void main() {
|
||||
tint_symbol(uint(gl_SampleID));
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:16: 'gl_SampleID' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:16: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
|
@ -1,27 +0,0 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
int x_1 = 0;
|
||||
void main_1() {
|
||||
int x_2 = x_1;
|
||||
return;
|
||||
}
|
||||
|
||||
void tint_symbol(uint x_1_param) {
|
||||
x_1 = int(x_1_param);
|
||||
main_1();
|
||||
}
|
||||
|
||||
void main() {
|
||||
tint_symbol(uint(gl_SampleID));
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:16: 'gl_SampleID' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:16: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
|
@ -1,27 +0,0 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
int x_1 = 0;
|
||||
void main_1() {
|
||||
int x_2 = x_1;
|
||||
return;
|
||||
}
|
||||
|
||||
void tint_symbol(uint x_1_param) {
|
||||
x_1 = int(x_1_param);
|
||||
main_1();
|
||||
}
|
||||
|
||||
void main() {
|
||||
tint_symbol(uint(gl_SampleID));
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:16: 'gl_SampleID' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:16: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
|
@ -1,27 +0,0 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint x_1 = 0u;
|
||||
void main_1() {
|
||||
uint x_2 = x_1;
|
||||
return;
|
||||
}
|
||||
|
||||
void tint_symbol(uint x_1_param) {
|
||||
x_1 = x_1_param;
|
||||
main_1();
|
||||
}
|
||||
|
||||
void main() {
|
||||
tint_symbol(uint(gl_SampleID));
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:16: 'gl_SampleID' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:16: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
|
@ -1,27 +0,0 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint x_1 = 0u;
|
||||
void main_1() {
|
||||
uint x_2 = x_1;
|
||||
return;
|
||||
}
|
||||
|
||||
void tint_symbol(uint x_1_param) {
|
||||
x_1 = x_1_param;
|
||||
main_1();
|
||||
}
|
||||
|
||||
void main() {
|
||||
tint_symbol(uint(gl_SampleID));
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:16: 'gl_SampleID' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:16: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
|
@ -1,27 +0,0 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint x_1 = 0u;
|
||||
void main_1() {
|
||||
uint x_2 = x_1;
|
||||
return;
|
||||
}
|
||||
|
||||
void tint_symbol(uint x_1_param) {
|
||||
x_1 = x_1_param;
|
||||
main_1();
|
||||
}
|
||||
|
||||
void main() {
|
||||
tint_symbol(uint(gl_SampleID));
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:16: 'gl_SampleID' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:16: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
|
@ -1,27 +0,0 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
int x_1[1] = int[1](0);
|
||||
void main_1() {
|
||||
int x_4 = x_1[0];
|
||||
return;
|
||||
}
|
||||
|
||||
void tint_symbol(uint x_1_param) {
|
||||
x_1[0] = int(x_1_param);
|
||||
main_1();
|
||||
}
|
||||
|
||||
void main() {
|
||||
tint_symbol(uint(gl_SampleMask[0]));
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:16: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:16: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
|
@ -1,27 +0,0 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
int x_1[1] = int[1](0);
|
||||
void main_1() {
|
||||
int x_4 = x_1[0];
|
||||
return;
|
||||
}
|
||||
|
||||
void tint_symbol(uint x_1_param) {
|
||||
x_1[0] = int(x_1_param);
|
||||
main_1();
|
||||
}
|
||||
|
||||
void main() {
|
||||
tint_symbol(uint(gl_SampleMask[0]));
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:16: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:16: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
|
@ -1,27 +0,0 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
int x_1[1] = int[1](0);
|
||||
void main_1() {
|
||||
int x_3 = x_1[0];
|
||||
return;
|
||||
}
|
||||
|
||||
void tint_symbol(uint x_1_param) {
|
||||
x_1[0] = int(x_1_param);
|
||||
main_1();
|
||||
}
|
||||
|
||||
void main() {
|
||||
tint_symbol(uint(gl_SampleMask[0]));
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:16: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:16: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
|
@ -1,27 +0,0 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint x_1[1] = uint[1](0u);
|
||||
void main_1() {
|
||||
uint x_4 = x_1[0];
|
||||
return;
|
||||
}
|
||||
|
||||
void tint_symbol(uint x_1_param) {
|
||||
x_1[0] = x_1_param;
|
||||
main_1();
|
||||
}
|
||||
|
||||
void main() {
|
||||
tint_symbol(uint(gl_SampleMask[0]));
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:16: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:16: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
|
@ -1,27 +0,0 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint x_1[1] = uint[1](0u);
|
||||
void main_1() {
|
||||
uint x_4 = x_1[0];
|
||||
return;
|
||||
}
|
||||
|
||||
void tint_symbol(uint x_1_param) {
|
||||
x_1[0] = x_1_param;
|
||||
main_1();
|
||||
}
|
||||
|
||||
void main() {
|
||||
tint_symbol(uint(gl_SampleMask[0]));
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:16: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:16: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
|
@ -1,27 +0,0 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint x_1[1] = uint[1](0u);
|
||||
void main_1() {
|
||||
uint x_3 = x_1[0];
|
||||
return;
|
||||
}
|
||||
|
||||
void tint_symbol(uint x_1_param) {
|
||||
x_1[0] = x_1_param;
|
||||
main_1();
|
||||
}
|
||||
|
||||
void main() {
|
||||
tint_symbol(uint(gl_SampleMask[0]));
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:16: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:16: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
|
@ -1,27 +0,0 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint x_1[1] = uint[1](0u);
|
||||
void main_1() {
|
||||
uint x_3 = x_1[0];
|
||||
return;
|
||||
}
|
||||
|
||||
void tint_symbol(uint x_1_param) {
|
||||
x_1[0] = x_1_param;
|
||||
main_1();
|
||||
}
|
||||
|
||||
void main() {
|
||||
tint_symbol(uint(gl_SampleMask[0]));
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:16: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:16: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
|
@ -1,33 +0,0 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
int x_1[1] = int[1](0);
|
||||
void main_1() {
|
||||
x_1[0] = 12;
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
uint x_1_1;
|
||||
};
|
||||
|
||||
main_out tint_symbol() {
|
||||
main_1();
|
||||
main_out tint_symbol_1 = main_out(uint(x_1[0]));
|
||||
return tint_symbol_1;
|
||||
}
|
||||
|
||||
void main() {
|
||||
main_out inner_result = tint_symbol();
|
||||
gl_SampleMask[0] = inner_result.x_1_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:22: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:22: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
|
@ -1,33 +0,0 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
int x_1[1] = int[1](0);
|
||||
void main_1() {
|
||||
x_1[0] = 12;
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
uint x_1_1;
|
||||
};
|
||||
|
||||
main_out tint_symbol() {
|
||||
main_1();
|
||||
main_out tint_symbol_1 = main_out(uint(x_1[0]));
|
||||
return tint_symbol_1;
|
||||
}
|
||||
|
||||
void main() {
|
||||
main_out inner_result = tint_symbol();
|
||||
gl_SampleMask[0] = inner_result.x_1_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:22: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:22: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
|
@ -1,33 +0,0 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
int x_1[1] = int[1](0);
|
||||
void main_1() {
|
||||
x_1[0] = 12;
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
uint x_1_1;
|
||||
};
|
||||
|
||||
main_out tint_symbol() {
|
||||
main_1();
|
||||
main_out tint_symbol_1 = main_out(uint(x_1[0]));
|
||||
return tint_symbol_1;
|
||||
}
|
||||
|
||||
void main() {
|
||||
main_out inner_result = tint_symbol();
|
||||
gl_SampleMask[0] = inner_result.x_1_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:22: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:22: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
|
@ -1,33 +0,0 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint x_1[1] = uint[1](0u);
|
||||
void main_1() {
|
||||
x_1[0] = 0u;
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
uint x_1_1;
|
||||
};
|
||||
|
||||
main_out tint_symbol() {
|
||||
main_1();
|
||||
main_out tint_symbol_1 = main_out(x_1[0]);
|
||||
return tint_symbol_1;
|
||||
}
|
||||
|
||||
void main() {
|
||||
main_out inner_result = tint_symbol();
|
||||
gl_SampleMask[0] = inner_result.x_1_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:22: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:22: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
|
@ -1,33 +0,0 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint x_1[1] = uint[1](0u);
|
||||
void main_1() {
|
||||
x_1[0] = 0u;
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
uint x_1_1;
|
||||
};
|
||||
|
||||
main_out tint_symbol() {
|
||||
main_1();
|
||||
main_out tint_symbol_1 = main_out(x_1[0]);
|
||||
return tint_symbol_1;
|
||||
}
|
||||
|
||||
void main() {
|
||||
main_out inner_result = tint_symbol();
|
||||
gl_SampleMask[0] = inner_result.x_1_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:22: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:22: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
|
@ -1,33 +0,0 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint x_1[1] = uint[1](0u);
|
||||
void main_1() {
|
||||
x_1[0] = 0u;
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
uint x_1_1;
|
||||
};
|
||||
|
||||
main_out tint_symbol() {
|
||||
main_1();
|
||||
main_out tint_symbol_1 = main_out(x_1[0]);
|
||||
return tint_symbol_1;
|
||||
}
|
||||
|
||||
void main() {
|
||||
main_out inner_result = tint_symbol();
|
||||
gl_SampleMask[0] = inner_result.x_1_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:22: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:22: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
|
@ -1,33 +0,0 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint x_1[1] = uint[1](0u);
|
||||
void main_1() {
|
||||
x_1[0] = 0u;
|
||||
return;
|
||||
}
|
||||
|
||||
struct main_out {
|
||||
uint x_1_1;
|
||||
};
|
||||
|
||||
main_out tint_symbol() {
|
||||
main_1();
|
||||
main_out tint_symbol_1 = main_out(x_1[0]);
|
||||
return tint_symbol_1;
|
||||
}
|
||||
|
||||
void main() {
|
||||
main_out inner_result = tint_symbol();
|
||||
gl_SampleMask[0] = inner_result.x_1_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:22: 'gl_SampleMask' : required extension not requested: GL_OES_sample_variables
|
||||
ERROR: 0:22: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue