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tint/writer/msl: Move packed_vector hacks to transform
Attempting to paper over all the MSL standard library holes for packed_vector in the MSL writer added complexity to the writer, produced messy output, and didn't actually catch all the cases where casts were needed. Add a new PackedVec3 transform that applies the packed_vector -> vec casts in a smarter, more precise way. Fixed: tint:1534 Change-Id: I73ce7e5a62fbc9cb04e1093133070f5fb8965dce Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/107340 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Commit-Queue: Ben Clayton <bclayton@chromium.org>
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Dawn LUCI CQ
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@@ -4,7 +4,7 @@ using namespace metal;
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kernel void f() {
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int a = 4;
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int3 b = int3(0, 2, 0);
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int3 const r = (a % as_type<int3>((as_type<uint3>(int3(b)) + as_type<uint3>(int3(b)))));
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int3 const r = (a % as_type<int3>((as_type<uint3>(b) + as_type<uint3>(b))));
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return;
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}
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@@ -4,7 +4,7 @@ using namespace metal;
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kernel void f() {
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int3 a = int3(1, 2, 3);
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int3 b = int3(0, 5, 0);
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int3 const r = (a % as_type<int3>((as_type<uint3>(int3(b)) + as_type<uint3>(int3(b)))));
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int3 const r = (a % as_type<int3>((as_type<uint3>(b) + as_type<uint3>(b))));
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return;
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}
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