tint/writer/msl: Move packed_vector hacks to transform
Attempting to paper over all the MSL standard library holes for packed_vector in the MSL writer added complexity to the writer, produced messy output, and didn't actually catch all the cases where casts were needed. Add a new PackedVec3 transform that applies the packed_vector -> vec casts in a smarter, more precise way. Fixed: tint:1534 Change-Id: I73ce7e5a62fbc9cb04e1093133070f5fb8965dce Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/107340 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Dan Sinclair <dsinclair@chromium.org> Commit-Queue: Ben Clayton <bclayton@chromium.org>
This commit is contained in:
parent
59c0982426
commit
a92f4259d5
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@ -517,6 +517,8 @@ libtint_source_set("libtint_core_all_src") {
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"transform/multiplanar_external_texture.h",
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"transform/multiplanar_external_texture.h",
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"transform/num_workgroups_from_uniform.cc",
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"transform/num_workgroups_from_uniform.cc",
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"transform/num_workgroups_from_uniform.h",
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"transform/num_workgroups_from_uniform.h",
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"transform/packed_vec3.cc",
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"transform/packed_vec3.h",
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"transform/pad_structs.cc",
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"transform/pad_structs.cc",
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"transform/pad_structs.h",
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"transform/pad_structs.h",
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"transform/promote_initializers_to_let.cc",
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"transform/promote_initializers_to_let.cc",
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@ -1225,6 +1227,7 @@ if (tint_build_unittests) {
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"transform/module_scope_var_to_entry_point_param_test.cc",
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"transform/module_scope_var_to_entry_point_param_test.cc",
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"transform/multiplanar_external_texture_test.cc",
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"transform/multiplanar_external_texture_test.cc",
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"transform/num_workgroups_from_uniform_test.cc",
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"transform/num_workgroups_from_uniform_test.cc",
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"transform/packed_vec3_test.cc",
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"transform/pad_structs_test.cc",
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"transform/pad_structs_test.cc",
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"transform/promote_initializers_to_let_test.cc",
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"transform/promote_initializers_to_let_test.cc",
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"transform/promote_side_effects_to_decl_test.cc",
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"transform/promote_side_effects_to_decl_test.cc",
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@ -430,6 +430,8 @@ set(TINT_LIB_SRCS
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transform/multiplanar_external_texture.h
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transform/multiplanar_external_texture.h
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transform/num_workgroups_from_uniform.cc
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transform/num_workgroups_from_uniform.cc
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transform/num_workgroups_from_uniform.h
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transform/num_workgroups_from_uniform.h
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transform/packed_vec3.cc
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transform/packed_vec3.h
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transform/pad_structs.cc
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transform/pad_structs.cc
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transform/pad_structs.h
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transform/pad_structs.h
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transform/promote_initializers_to_let.cc
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transform/promote_initializers_to_let.cc
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@ -1141,6 +1143,7 @@ if(TINT_BUILD_TESTS)
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transform/module_scope_var_to_entry_point_param_test.cc
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transform/module_scope_var_to_entry_point_param_test.cc
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transform/multiplanar_external_texture_test.cc
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transform/multiplanar_external_texture_test.cc
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transform/num_workgroups_from_uniform_test.cc
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transform/num_workgroups_from_uniform_test.cc
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transform/packed_vec3_test.cc
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transform/pad_structs_test.cc
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transform/pad_structs_test.cc
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transform/promote_initializers_to_let_test.cc
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transform/promote_initializers_to_let_test.cc
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transform/promote_side_effects_to_decl_test.cc
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transform/promote_side_effects_to_decl_test.cc
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@ -0,0 +1,194 @@
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// Copyright 2022 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "src/tint/transform/packed_vec3.h"
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#include <algorithm>
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#include <string>
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#include <utility>
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#include "src/tint/program_builder.h"
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#include "src/tint/sem/index_accessor_expression.h"
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#include "src/tint/sem/member_accessor_expression.h"
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#include "src/tint/sem/statement.h"
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#include "src/tint/sem/variable.h"
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#include "src/tint/utils/hashmap.h"
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#include "src/tint/utils/hashset.h"
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TINT_INSTANTIATE_TYPEINFO(tint::transform::PackedVec3);
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TINT_INSTANTIATE_TYPEINFO(tint::transform::PackedVec3::Attribute);
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using namespace tint::number_suffixes; // NOLINT
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namespace tint::transform {
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/// The PIMPL state for the PackedVec3 transform
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struct PackedVec3::State {
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/// Constructor
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/// @param c the CloneContext
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explicit State(CloneContext& c) : ctx(c) {}
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/// Runs the transform
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void Run() {
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// Packed vec3<T> struct members
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utils::Hashset<const sem::StructMember*, 8> members;
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// Find all the packed vector struct members, and apply the @internal(packed_vector)
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// attribute.
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for (auto* decl : ctx.src->AST().GlobalDeclarations()) {
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if (auto* str = sem.Get<sem::Struct>(decl)) {
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if (str->IsHostShareable()) {
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for (auto* member : str->Members()) {
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if (auto* vec = member->Type()->As<sem::Vector>()) {
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if (vec->Width() == 3) {
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members.Add(member);
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// Apply the PackedVec3::Attribute to the member
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auto* member_decl = member->Declaration();
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auto name = ctx.Clone(member_decl->symbol);
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auto* type = ctx.Clone(member_decl->type);
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utils::Vector<const ast::Attribute*, 4> attrs{
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b.ASTNodes().Create<Attribute>(b.ID(), b.AllocateNodeID()),
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};
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for (auto* attr : member_decl->attributes) {
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attrs.Push(ctx.Clone(attr));
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}
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ctx.Replace(member_decl, b.Member(name, type, std::move(attrs)));
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}
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}
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}
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}
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}
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}
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// Walk the nodes, starting with the most deeply nested, finding all the AST expressions
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// that load a whole packed vector (not a scalar / swizzle of the vector).
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utils::Hashset<const sem::Expression*, 16> refs;
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for (auto* node : ctx.src->ASTNodes().Objects()) {
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Switch(
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sem.Get(node), //
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[&](const sem::StructMemberAccess* access) {
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if (members.Contains(access->Member())) {
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// Access to a packed vector member. Seed the expression tracking.
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refs.Add(access);
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}
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},
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[&](const sem::IndexAccessorExpression* access) {
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// Not loading a whole packed vector. Ignore.
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refs.Remove(access->Object());
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},
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[&](const sem::Swizzle* access) {
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// Not loading a whole packed vector. Ignore.
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refs.Remove(access->Object());
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},
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[&](const sem::VariableUser* user) {
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auto* v = user->Variable();
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if (v->Declaration()->Is<ast::Let>() && // if variable is let...
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v->Type()->Is<sem::Pointer>() && // and let is a pointer...
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refs.Contains(v->Initializer())) { // and pointer is to a packed vector...
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refs.Add(user); // then propagate tracking to pointer usage
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}
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},
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[&](const sem::Expression* expr) {
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if (auto* unary = expr->Declaration()->As<ast::UnaryOpExpression>()) {
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if (unary->op == ast::UnaryOp::kAddressOf ||
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unary->op == ast::UnaryOp::kIndirection) {
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// Memory access on the packed vector. Track these.
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auto* inner = sem.Get(unary->expr);
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if (refs.Remove(inner)) {
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refs.Add(expr);
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}
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}
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// Note: non-memory ops (e.g. '-') are ignored, leaving any tracked
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// reference at the inner expression, so we'd cast, then apply the unary op.
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}
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},
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[&](const sem::Statement* e) {
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if (auto* assign = e->Declaration()->As<ast::AssignmentStatement>()) {
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// We don't want to cast packed_vectors if they're being assigned to.
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refs.Remove(sem.Get(assign->lhs));
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}
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});
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}
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// Wrap the load expressions with a cast to the unpacked type.
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utils::Hashmap<const sem::Vector*, Symbol, 3> unpack_fns;
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for (auto* ref : refs) {
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// ref is either a packed vec3 that needs casting, or a pointer to a vec3 which we just
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// leave alone.
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if (auto* vec_ty = ref->Type()->UnwrapRef()->As<sem::Vector>()) {
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auto* expr = ref->Declaration();
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ctx.Replace(expr, [this, vec_ty, expr] { //
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auto* packed = ctx.CloneWithoutTransform(expr);
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return b.Construct(CreateASTTypeFor(ctx, vec_ty), packed);
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});
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}
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}
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ctx.Clone();
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}
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/// @returns true if this transform should be run for the given program
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/// @param program the program to inspect
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static bool ShouldRun(const Program* program) {
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for (auto* decl : program->AST().GlobalDeclarations()) {
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if (auto* str = program->Sem().Get<sem::Struct>(decl)) {
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if (str->IsHostShareable()) {
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for (auto* member : str->Members()) {
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if (auto* vec = member->Type()->As<sem::Vector>()) {
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if (vec->Width() == 3) {
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return true;
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}
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}
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}
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}
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}
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}
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return false;
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}
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private:
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/// The clone context
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CloneContext& ctx;
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/// Alias to the semantic info in ctx.src
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const sem::Info& sem = ctx.src->Sem();
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/// Alias to the symbols in ctx.src
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const SymbolTable& sym = ctx.src->Symbols();
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/// Alias to the ctx.dst program builder
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ProgramBuilder& b = *ctx.dst;
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};
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PackedVec3::Attribute::Attribute(ProgramID pid, ast::NodeID nid) : Base(pid, nid) {}
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PackedVec3::Attribute::~Attribute() = default;
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const PackedVec3::Attribute* PackedVec3::Attribute::Clone(CloneContext* ctx) const {
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return ctx->dst->ASTNodes().Create<Attribute>(ctx->dst->ID(), ctx->dst->AllocateNodeID());
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}
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std::string PackedVec3::Attribute::InternalName() const {
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return "packed_vector";
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}
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PackedVec3::PackedVec3() = default;
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PackedVec3::~PackedVec3() = default;
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bool PackedVec3::ShouldRun(const Program* program, const DataMap&) const {
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return State::ShouldRun(program);
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}
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void PackedVec3::Run(CloneContext& ctx, const DataMap&, DataMap&) const {
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State(ctx).Run();
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}
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} // namespace tint::transform
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@ -0,0 +1,78 @@
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// Copyright 2022 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SRC_TINT_TRANSFORM_PACKED_VEC3_H_
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#define SRC_TINT_TRANSFORM_PACKED_VEC3_H_
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#include <string>
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#include "src/tint/ast/internal_attribute.h"
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#include "src/tint/transform/transform.h"
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namespace tint::transform {
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/// A transform to be used by the MSL backend which will:
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/// * Apply the `@internal('packed_vector')` attribute (PackedVec3::Attribute) to all host-sharable
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/// structure members that have a vec3<T> type.
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/// * Cast all direct (not sub-accessed) loads of these packed vectors to the 'unpacked' vec3<T>
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/// type before usage.
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///
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/// This transform papers over overload holes in the MSL standard library where an MSL
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/// `packed_vector` type cannot be interchangable used as a regular `vec` type.
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class PackedVec3 final : public Castable<PackedVec3, Transform> {
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public:
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/// Attribute is the attribute applied to padded vector structure members.
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class Attribute final : public Castable<Attribute, ast::InternalAttribute> {
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public:
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/// Constructor
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/// @param pid the identifier of the program that owns this node
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/// @param nid the unique node identifier
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Attribute(ProgramID pid, ast::NodeID nid);
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/// Destructor
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~Attribute() override;
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/// @returns "packed_vector".
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std::string InternalName() const override;
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/// Performs a deep clone of this object using the CloneContext `ctx`.
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/// @param ctx the clone context
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/// @return the newly cloned object
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const Attribute* Clone(CloneContext* ctx) const override;
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};
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/// Constructor
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PackedVec3();
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/// Destructor
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~PackedVec3() override;
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/// @param program the program to inspect
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/// @param data optional extra transform-specific input data
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/// @returns true if this transform should be run for the given program
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bool ShouldRun(const Program* program, const DataMap& data = {}) const override;
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private:
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struct State;
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/// Runs the transform using the CloneContext built for transforming a
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/// program. Run() is responsible for calling Clone() on the CloneContext.
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/// @param ctx the CloneContext primed with the input program and
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/// ProgramBuilder
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/// @param inputs optional extra transform-specific input data
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/// @param outputs optional extra transform-specific output data
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void Run(CloneContext& ctx, const DataMap& inputs, DataMap& outputs) const override;
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};
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} // namespace tint::transform
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#endif // SRC_TINT_TRANSFORM_PACKED_VEC3_H_
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@ -0,0 +1,662 @@
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// Copyright 2022 The Tint Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
|
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|
// You may obtain a copy of the License at
|
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|
//
|
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|
// http://www.apache.org/licenses/LICENSE-2.0
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|
//
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// Unless required by applicable law or agreed to in writing, software
|
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|
// distributed under the License is distributed on an "AS IS" BASIS,
|
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|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
// See the License for the specific language governing permissions and
|
||||||
|
// limitations under the License.
|
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|
|
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#include "src/tint/transform/packed_vec3.h"
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#include <string>
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#include <utility>
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#include <vector>
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#include "src/tint/transform/test_helper.h"
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#include "src/tint/utils/string.h"
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namespace tint::transform {
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namespace {
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using PackedVec3Test = TransformTest;
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TEST_F(PackedVec3Test, ShouldRun_EmptyModule) {
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auto* src = R"()";
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EXPECT_FALSE(ShouldRun<PackedVec3>(src));
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}
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|
|
||||||
|
TEST_F(PackedVec3Test, ShouldRun_NonHostSharableStruct) {
|
||||||
|
auto* src = R"(
|
||||||
|
struct S {
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
var v : S; // function address-space - not host sharable
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
EXPECT_FALSE(ShouldRun<PackedVec3>(src));
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_F(PackedVec3Test, ShouldRun_Vec4Vec2) {
|
||||||
|
auto* src = R"(
|
||||||
|
struct S {
|
||||||
|
v4 : vec4<f32>,
|
||||||
|
v2 : vec2<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<uniform> P : S; // Host sharable
|
||||||
|
)";
|
||||||
|
|
||||||
|
EXPECT_FALSE(ShouldRun<PackedVec3>(src));
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_F(PackedVec3Test, ShouldRun_HostSharableStruct) {
|
||||||
|
auto* src = R"(
|
||||||
|
struct S {
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<uniform> P : S; // Host sharable
|
||||||
|
)";
|
||||||
|
|
||||||
|
EXPECT_TRUE(ShouldRun<PackedVec3>(src));
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_F(PackedVec3Test, UniformAddressSpace) {
|
||||||
|
auto* src = R"(
|
||||||
|
struct S {
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<uniform> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
let x = P.v;
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
auto* expect = R"(
|
||||||
|
struct S {
|
||||||
|
@internal(packed_vector)
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<uniform> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
let x = vec3<f32>(P.v);
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
DataMap data;
|
||||||
|
auto got = Run<PackedVec3>(src, data);
|
||||||
|
|
||||||
|
EXPECT_EQ(expect, str(got));
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_F(PackedVec3Test, StorageAddressSpace) {
|
||||||
|
auto* src = R"(
|
||||||
|
struct S {
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<storage> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
let x = P.v;
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
auto* expect = R"(
|
||||||
|
struct S {
|
||||||
|
@internal(packed_vector)
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<storage> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
let x = vec3<f32>(P.v);
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
DataMap data;
|
||||||
|
auto got = Run<PackedVec3>(src, data);
|
||||||
|
|
||||||
|
EXPECT_EQ(expect, str(got));
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_F(PackedVec3Test, ExistingMemberAttributes) {
|
||||||
|
auto* src = R"(
|
||||||
|
struct S {
|
||||||
|
@align(32) @size(64) v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<storage> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
let x = P.v;
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
auto* expect = R"(
|
||||||
|
struct S {
|
||||||
|
@internal(packed_vector) @align(32) @size(64)
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<storage> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
let x = vec3<f32>(P.v);
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
DataMap data;
|
||||||
|
auto got = Run<PackedVec3>(src, data);
|
||||||
|
|
||||||
|
EXPECT_EQ(expect, str(got));
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_F(PackedVec3Test, MultipleVectors) {
|
||||||
|
auto* src = R"(
|
||||||
|
struct S {
|
||||||
|
v2_a : vec2<f32>,
|
||||||
|
v3_a : vec3<f32>,
|
||||||
|
v4_a : vec4<f32>,
|
||||||
|
v2_b : vec2<f32>,
|
||||||
|
v3_b : vec3<f32>,
|
||||||
|
v4_b : vec4<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<storage> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
let v2_a = P.v2_a;
|
||||||
|
let v3_a = P.v3_a;
|
||||||
|
let v4_a = P.v4_a;
|
||||||
|
let v2_b = P.v2_b;
|
||||||
|
let v3_b = P.v3_b;
|
||||||
|
let v4_b = P.v4_b;
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
auto* expect = R"(
|
||||||
|
struct S {
|
||||||
|
v2_a : vec2<f32>,
|
||||||
|
@internal(packed_vector)
|
||||||
|
v3_a : vec3<f32>,
|
||||||
|
v4_a : vec4<f32>,
|
||||||
|
v2_b : vec2<f32>,
|
||||||
|
@internal(packed_vector)
|
||||||
|
v3_b : vec3<f32>,
|
||||||
|
v4_b : vec4<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<storage> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
let v2_a = P.v2_a;
|
||||||
|
let v3_a = vec3<f32>(P.v3_a);
|
||||||
|
let v4_a = P.v4_a;
|
||||||
|
let v2_b = P.v2_b;
|
||||||
|
let v3_b = vec3<f32>(P.v3_b);
|
||||||
|
let v4_b = P.v4_b;
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
DataMap data;
|
||||||
|
auto got = Run<PackedVec3>(src, data);
|
||||||
|
|
||||||
|
EXPECT_EQ(expect, str(got));
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_F(PackedVec3Test, MixedAddressSpace) {
|
||||||
|
auto* src = R"(
|
||||||
|
struct S {
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<storage> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
var f : S;
|
||||||
|
let x = f.v;
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
auto* expect = R"(
|
||||||
|
struct S {
|
||||||
|
@internal(packed_vector)
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<storage> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
var f : S;
|
||||||
|
let x = vec3<f32>(f.v);
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
DataMap data;
|
||||||
|
auto got = Run<PackedVec3>(src, data);
|
||||||
|
|
||||||
|
EXPECT_EQ(expect, str(got));
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_F(PackedVec3Test, ReadMemberAccessChain) {
|
||||||
|
auto* src = R"(
|
||||||
|
struct S {
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<storage> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
let x = P.v.yz.x;
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
auto* expect = R"(
|
||||||
|
struct S {
|
||||||
|
@internal(packed_vector)
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<storage> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
let x = P.v.yz.x;
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
DataMap data;
|
||||||
|
auto got = Run<PackedVec3>(src, data);
|
||||||
|
|
||||||
|
EXPECT_EQ(expect, str(got));
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_F(PackedVec3Test, ReadVector) {
|
||||||
|
auto* src = R"(
|
||||||
|
struct S {
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<storage> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
let x = P.v;
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
auto* expect = R"(
|
||||||
|
struct S {
|
||||||
|
@internal(packed_vector)
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<storage> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
let x = vec3<f32>(P.v);
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
DataMap data;
|
||||||
|
auto got = Run<PackedVec3>(src, data);
|
||||||
|
|
||||||
|
EXPECT_EQ(expect, str(got));
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_F(PackedVec3Test, ReadIndexAccessor) {
|
||||||
|
auto* src = R"(
|
||||||
|
struct S {
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<storage> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
let x = P.v[1];
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
auto* expect = R"(
|
||||||
|
struct S {
|
||||||
|
@internal(packed_vector)
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<storage> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
let x = P.v[1];
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
DataMap data;
|
||||||
|
auto got = Run<PackedVec3>(src, data);
|
||||||
|
|
||||||
|
EXPECT_EQ(expect, str(got));
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_F(PackedVec3Test, ReadViaStructPtrDirect) {
|
||||||
|
auto* src = R"(
|
||||||
|
struct S {
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<storage> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
let x = (*(&(*(&P)))).v;
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
auto* expect = R"(
|
||||||
|
struct S {
|
||||||
|
@internal(packed_vector)
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<storage> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
let x = vec3<f32>((*(&(*(&(P))))).v);
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
DataMap data;
|
||||||
|
auto got = Run<PackedVec3>(src, data);
|
||||||
|
|
||||||
|
EXPECT_EQ(expect, str(got));
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_F(PackedVec3Test, ReadViaVectorPtrDirect) {
|
||||||
|
auto* src = R"(
|
||||||
|
struct S {
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<storage> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
let x = *(&(*(&(P.v))));
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
auto* expect = R"(
|
||||||
|
struct S {
|
||||||
|
@internal(packed_vector)
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<storage> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
let x = vec3<f32>(*(&(*(&(P.v)))));
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
DataMap data;
|
||||||
|
auto got = Run<PackedVec3>(src, data);
|
||||||
|
|
||||||
|
EXPECT_EQ(expect, str(got));
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_F(PackedVec3Test, ReadViaStructPtrViaLet) {
|
||||||
|
auto* src = R"(
|
||||||
|
struct S {
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<storage> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
let p0 = &P;
|
||||||
|
let p1 = &(*(p0));
|
||||||
|
let a = (*p1).v;
|
||||||
|
let p2 = &(*(p1));
|
||||||
|
let b = (*p2).v;
|
||||||
|
let c = (*p2).v;
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
auto* expect = R"(
|
||||||
|
struct S {
|
||||||
|
@internal(packed_vector)
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<storage> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
let p0 = &(P);
|
||||||
|
let p1 = &(*(p0));
|
||||||
|
let a = vec3<f32>((*(p1)).v);
|
||||||
|
let p2 = &(*(p1));
|
||||||
|
let b = vec3<f32>((*(p2)).v);
|
||||||
|
let c = vec3<f32>((*(p2)).v);
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
DataMap data;
|
||||||
|
auto got = Run<PackedVec3>(src, data);
|
||||||
|
|
||||||
|
EXPECT_EQ(expect, str(got));
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_F(PackedVec3Test, ReadViaVectorPtrViaLet) {
|
||||||
|
auto* src = R"(
|
||||||
|
struct S {
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<storage> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
let p0 = &(P.v);
|
||||||
|
let p1 = &(*(p0));
|
||||||
|
let a = *p1;
|
||||||
|
let p2 = &(*(p1));
|
||||||
|
let b = *p2;
|
||||||
|
let c = *p2;
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
auto* expect = R"(
|
||||||
|
struct S {
|
||||||
|
@internal(packed_vector)
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<storage> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
let p0 = &(P.v);
|
||||||
|
let p1 = &(*(p0));
|
||||||
|
let a = vec3<f32>(*(p1));
|
||||||
|
let p2 = &(*(p1));
|
||||||
|
let b = vec3<f32>(*(p2));
|
||||||
|
let c = vec3<f32>(*(p2));
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
DataMap data;
|
||||||
|
auto got = Run<PackedVec3>(src, data);
|
||||||
|
|
||||||
|
EXPECT_EQ(expect, str(got));
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_F(PackedVec3Test, ReadUnaryOp) {
|
||||||
|
auto* src = R"(
|
||||||
|
struct S {
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<storage> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
let x = -P.v;
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
auto* expect = R"(
|
||||||
|
struct S {
|
||||||
|
@internal(packed_vector)
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<storage> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
let x = -(vec3<f32>(P.v));
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
DataMap data;
|
||||||
|
auto got = Run<PackedVec3>(src, data);
|
||||||
|
|
||||||
|
EXPECT_EQ(expect, str(got));
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_F(PackedVec3Test, ReadBinaryOp) {
|
||||||
|
auto* src = R"(
|
||||||
|
struct S {
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<storage> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
let x = P.v + P.v;
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
auto* expect = R"(
|
||||||
|
struct S {
|
||||||
|
@internal(packed_vector)
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<storage> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
let x = (vec3<f32>(P.v) + vec3<f32>(P.v));
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
DataMap data;
|
||||||
|
auto got = Run<PackedVec3>(src, data);
|
||||||
|
|
||||||
|
EXPECT_EQ(expect, str(got));
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_F(PackedVec3Test, WriteVector) {
|
||||||
|
auto* src = R"(
|
||||||
|
struct S {
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<storage, read_write> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
P.v = vec3(1.23);
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
auto* expect = R"(
|
||||||
|
struct S {
|
||||||
|
@internal(packed_vector)
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<storage, read_write> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
P.v = vec3(1.23);
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
DataMap data;
|
||||||
|
auto got = Run<PackedVec3>(src, data);
|
||||||
|
|
||||||
|
EXPECT_EQ(expect, str(got));
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_F(PackedVec3Test, WriteMemberAccess) {
|
||||||
|
auto* src = R"(
|
||||||
|
struct S {
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<storage, read_write> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
P.v.y = 1.23;
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
auto* expect = R"(
|
||||||
|
struct S {
|
||||||
|
@internal(packed_vector)
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<storage, read_write> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
P.v.y = 1.23;
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
DataMap data;
|
||||||
|
auto got = Run<PackedVec3>(src, data);
|
||||||
|
|
||||||
|
EXPECT_EQ(expect, str(got));
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_F(PackedVec3Test, WriteIndexAccessor) {
|
||||||
|
auto* src = R"(
|
||||||
|
struct S {
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<storage, read_write> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
P.v[1] = 1.23;
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
auto* expect = R"(
|
||||||
|
struct S {
|
||||||
|
@internal(packed_vector)
|
||||||
|
v : vec3<f32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<storage, read_write> P : S;
|
||||||
|
|
||||||
|
fn f() {
|
||||||
|
P.v[1] = 1.23;
|
||||||
|
}
|
||||||
|
)";
|
||||||
|
|
||||||
|
DataMap data;
|
||||||
|
auto got = Run<PackedVec3>(src, data);
|
||||||
|
|
||||||
|
EXPECT_EQ(expect, str(got));
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace
|
||||||
|
} // namespace tint::transform
|
|
@ -66,6 +66,7 @@
|
||||||
#include "src/tint/transform/expand_compound_assignment.h"
|
#include "src/tint/transform/expand_compound_assignment.h"
|
||||||
#include "src/tint/transform/manager.h"
|
#include "src/tint/transform/manager.h"
|
||||||
#include "src/tint/transform/module_scope_var_to_entry_point_param.h"
|
#include "src/tint/transform/module_scope_var_to_entry_point_param.h"
|
||||||
|
#include "src/tint/transform/packed_vec3.h"
|
||||||
#include "src/tint/transform/promote_initializers_to_let.h"
|
#include "src/tint/transform/promote_initializers_to_let.h"
|
||||||
#include "src/tint/transform/promote_side_effects_to_decl.h"
|
#include "src/tint/transform/promote_side_effects_to_decl.h"
|
||||||
#include "src/tint/transform/remove_phonies.h"
|
#include "src/tint/transform/remove_phonies.h"
|
||||||
|
@ -154,32 +155,6 @@ class ScopedBitCast {
|
||||||
std::ostream& s;
|
std::ostream& s;
|
||||||
};
|
};
|
||||||
|
|
||||||
class ScopedCast {
|
|
||||||
public:
|
|
||||||
ScopedCast(GeneratorImpl* generator,
|
|
||||||
std::ostream& stream,
|
|
||||||
const sem::Type* curr_type,
|
|
||||||
const sem::Type* target_type)
|
|
||||||
: s(stream) {
|
|
||||||
auto* target_vec_type = target_type->As<sem::Vector>();
|
|
||||||
|
|
||||||
// If we need to promote from scalar to vector, cast the scalar to the
|
|
||||||
// vector element type.
|
|
||||||
if (curr_type->is_scalar() && target_vec_type) {
|
|
||||||
target_type = target_vec_type->type();
|
|
||||||
}
|
|
||||||
|
|
||||||
// Cast
|
|
||||||
generator->EmitType(s, target_type, "");
|
|
||||||
s << "(";
|
|
||||||
}
|
|
||||||
|
|
||||||
~ScopedCast() { s << ")"; }
|
|
||||||
|
|
||||||
private:
|
|
||||||
std::ostream& s;
|
|
||||||
};
|
|
||||||
|
|
||||||
} // namespace
|
} // namespace
|
||||||
|
|
||||||
SanitizedResult::SanitizedResult() = default;
|
SanitizedResult::SanitizedResult() = default;
|
||||||
|
@ -259,6 +234,7 @@ SanitizedResult Sanitize(const Program* in, const Options& options) {
|
||||||
// it assumes that the form of the array length argument is &var.array.
|
// it assumes that the form of the array length argument is &var.array.
|
||||||
manager.Add<transform::ArrayLengthFromUniform>();
|
manager.Add<transform::ArrayLengthFromUniform>();
|
||||||
manager.Add<transform::ModuleScopeVarToEntryPointParam>();
|
manager.Add<transform::ModuleScopeVarToEntryPointParam>();
|
||||||
|
manager.Add<transform::PackedVec3>();
|
||||||
data.Add<transform::ArrayLengthFromUniform::Config>(std::move(array_length_from_uniform_cfg));
|
data.Add<transform::ArrayLengthFromUniform::Config>(std::move(array_length_from_uniform_cfg));
|
||||||
data.Add<transform::CanonicalizeEntryPointIO::Config>(std::move(entry_point_io_cfg));
|
data.Add<transform::CanonicalizeEntryPointIO::Config>(std::move(entry_point_io_cfg));
|
||||||
auto out = manager.Run(in, data);
|
auto out = manager.Run(in, data);
|
||||||
|
@ -554,38 +530,18 @@ bool GeneratorImpl::EmitBinary(std::ostream& out, const ast::BinaryExpression* e
|
||||||
ScopedParen sp(out);
|
ScopedParen sp(out);
|
||||||
{
|
{
|
||||||
ScopedBitCast lhs_uint_cast(this, out, lhs_type, unsigned_type_of(target_type));
|
ScopedBitCast lhs_uint_cast(this, out, lhs_type, unsigned_type_of(target_type));
|
||||||
|
|
||||||
// In case the type is packed, cast to our own type in order to remove the packing.
|
|
||||||
// Otherwise, this just casts to itself.
|
|
||||||
if (lhs_type->is_signed_integer_vector()) {
|
|
||||||
ScopedCast lhs_self_cast(this, out, lhs_type, lhs_type);
|
|
||||||
if (!EmitExpression(out, expr->lhs)) {
|
if (!EmitExpression(out, expr->lhs)) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
} else {
|
|
||||||
if (!EmitExpression(out, expr->lhs)) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
if (!emit_op()) {
|
if (!emit_op()) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
{
|
{
|
||||||
ScopedBitCast rhs_uint_cast(this, out, rhs_type, unsigned_type_of(target_type));
|
ScopedBitCast rhs_uint_cast(this, out, rhs_type, unsigned_type_of(target_type));
|
||||||
|
|
||||||
// In case the type is packed, cast to our own type in order to remove the packing.
|
|
||||||
// Otherwise, this just casts to itself.
|
|
||||||
if (rhs_type->is_signed_integer_vector()) {
|
|
||||||
ScopedCast rhs_self_cast(this, out, rhs_type, rhs_type);
|
|
||||||
if (!EmitExpression(out, expr->rhs)) {
|
if (!EmitExpression(out, expr->rhs)) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
} else {
|
|
||||||
if (!EmitExpression(out, expr->rhs)) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -601,19 +557,9 @@ bool GeneratorImpl::EmitBinary(std::ostream& out, const ast::BinaryExpression* e
|
||||||
ScopedParen sp(out);
|
ScopedParen sp(out);
|
||||||
{
|
{
|
||||||
ScopedBitCast lhs_uint_cast(this, out, lhs_type, unsigned_type_of(lhs_type));
|
ScopedBitCast lhs_uint_cast(this, out, lhs_type, unsigned_type_of(lhs_type));
|
||||||
|
|
||||||
// In case the type is packed, cast to our own type in order to remove the packing.
|
|
||||||
// Otherwise, this just casts to itself.
|
|
||||||
if (lhs_type->is_signed_integer_vector()) {
|
|
||||||
ScopedCast lhs_self_cast(this, out, lhs_type, lhs_type);
|
|
||||||
if (!EmitExpression(out, expr->lhs)) {
|
if (!EmitExpression(out, expr->lhs)) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
} else {
|
|
||||||
if (!EmitExpression(out, expr->lhs)) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
if (!emit_op()) {
|
if (!emit_op()) {
|
||||||
return false;
|
return false;
|
||||||
|
@ -2780,41 +2726,6 @@ bool GeneratorImpl::EmitAddressSpace(std::ostream& out, ast::AddressSpace sc) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool GeneratorImpl::EmitPackedType(std::ostream& out,
|
|
||||||
const sem::Type* type,
|
|
||||||
const std::string& name) {
|
|
||||||
auto* vec = type->As<sem::Vector>();
|
|
||||||
if (vec && vec->Width() == 3) {
|
|
||||||
out << "packed_";
|
|
||||||
if (!EmitType(out, vec, "")) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (vec->is_float_vector() && !matrix_packed_vector_overloads_) {
|
|
||||||
// Overload operators for matrix-vector arithmetic where the vector
|
|
||||||
// operand is packed, as these overloads to not exist in the metal
|
|
||||||
// namespace.
|
|
||||||
TextBuffer b;
|
|
||||||
TINT_DEFER(helpers_.Append(b));
|
|
||||||
line(&b) << R"(template<typename T, int N, int M>
|
|
||||||
inline vec<T, M> operator*(matrix<T, N, M> lhs, packed_vec<T, N> rhs) {
|
|
||||||
return lhs * vec<T, N>(rhs);
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, N> operator*(packed_vec<T, M> lhs, matrix<T, N, M> rhs) {
|
|
||||||
return vec<T, M>(lhs) * rhs;
|
|
||||||
}
|
|
||||||
)";
|
|
||||||
matrix_packed_vector_overloads_ = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
return EmitType(out, type, name);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool GeneratorImpl::EmitStructType(TextBuffer* b, const sem::Struct* str) {
|
bool GeneratorImpl::EmitStructType(TextBuffer* b, const sem::Struct* str) {
|
||||||
line(b) << "struct " << StructName(str) << " {";
|
line(b) << "struct " << StructName(str) << " {";
|
||||||
|
|
||||||
|
@ -2861,15 +2772,16 @@ bool GeneratorImpl::EmitStructType(TextBuffer* b, const sem::Struct* str) {
|
||||||
}
|
}
|
||||||
|
|
||||||
add_byte_offset_comment(out, msl_offset);
|
add_byte_offset_comment(out, msl_offset);
|
||||||
|
|
||||||
if (!EmitPackedType(out, mem->Type(), mem_name)) {
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
} else {
|
|
||||||
|
if (auto* decl = mem->Declaration()) {
|
||||||
|
if (ast::HasAttribute<transform::PackedVec3::Attribute>(decl->attributes)) {
|
||||||
|
out << "packed_";
|
||||||
|
}
|
||||||
|
}
|
||||||
if (!EmitType(out, mem->Type(), mem_name)) {
|
if (!EmitType(out, mem->Type(), mem_name)) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
auto* ty = mem->Type();
|
auto* ty = mem->Type();
|
||||||
|
|
||||||
|
@ -2934,6 +2846,7 @@ bool GeneratorImpl::EmitStructType(TextBuffer* b, const sem::Struct* str) {
|
||||||
[&](const ast::StructMemberOffsetAttribute*) { return true; },
|
[&](const ast::StructMemberOffsetAttribute*) { return true; },
|
||||||
[&](const ast::StructMemberAlignAttribute*) { return true; },
|
[&](const ast::StructMemberAlignAttribute*) { return true; },
|
||||||
[&](const ast::StructMemberSizeAttribute*) { return true; },
|
[&](const ast::StructMemberSizeAttribute*) { return true; },
|
||||||
|
[&](const transform::PackedVec3::Attribute*) { return true; },
|
||||||
[&](Default) {
|
[&](Default) {
|
||||||
TINT_ICE(Writer, diagnostics_)
|
TINT_ICE(Writer, diagnostics_)
|
||||||
<< "unhandled struct member attribute: " << attr->Name();
|
<< "unhandled struct member attribute: " << attr->Name();
|
||||||
|
|
|
@ -328,14 +328,6 @@ class GeneratorImpl : public TextGenerator {
|
||||||
/// @param sc the address space to generate
|
/// @param sc the address space to generate
|
||||||
/// @returns true if the address space is emitted
|
/// @returns true if the address space is emitted
|
||||||
bool EmitAddressSpace(std::ostream& out, ast::AddressSpace sc);
|
bool EmitAddressSpace(std::ostream& out, ast::AddressSpace sc);
|
||||||
/// Handles generating an MSL-packed storage type.
|
|
||||||
/// If the type does not have a packed form, the standard non-packed form is
|
|
||||||
/// emitted.
|
|
||||||
/// @param out the output of the type stream
|
|
||||||
/// @param type the type to generate
|
|
||||||
/// @param name the name of the variable, only used for array emission
|
|
||||||
/// @returns true if the type is emitted
|
|
||||||
bool EmitPackedType(std::ostream& out, const sem::Type* type, const std::string& name);
|
|
||||||
/// Handles generating a struct declaration
|
/// Handles generating a struct declaration
|
||||||
/// @param buffer the text buffer that the type declaration will be written to
|
/// @param buffer the text buffer that the type declaration will be written to
|
||||||
/// @param str the struct to generate
|
/// @param str the struct to generate
|
||||||
|
@ -431,8 +423,8 @@ class GeneratorImpl : public TextGenerator {
|
||||||
/// Non-empty only if an invariant attribute has been generated.
|
/// Non-empty only if an invariant attribute has been generated.
|
||||||
std::string invariant_define_name_;
|
std::string invariant_define_name_;
|
||||||
|
|
||||||
/// True if matrix-packed_vector operator overloads have been generated.
|
/// The generated name for the packed vec3 type.
|
||||||
bool matrix_packed_vector_overloads_ = false;
|
std::string packed_vec3_ty_;
|
||||||
|
|
||||||
/// Unique name of the tint_array<T, N> template.
|
/// Unique name of the tint_array<T, N> template.
|
||||||
/// Non-empty only if the template has been generated.
|
/// Non-empty only if the template has been generated.
|
||||||
|
|
|
@ -128,18 +128,14 @@ TEST_P(MslBinaryTest_SignedOverflowDefinedBehaviour_Chained, Emit) {
|
||||||
}
|
}
|
||||||
using Op = ast::BinaryOp;
|
using Op = ast::BinaryOp;
|
||||||
constexpr BinaryData signed_overflow_defined_behaviour_chained_cases[] = {
|
constexpr BinaryData signed_overflow_defined_behaviour_chained_cases[] = {
|
||||||
{"as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(a) << b))) << "
|
{R"(as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(a) << b))) << b)))",
|
||||||
"b))",
|
|
||||||
Op::kShiftLeft},
|
Op::kShiftLeft},
|
||||||
{"((a >> b) >> b)", Op::kShiftRight},
|
{R"(((a >> b) >> b))", Op::kShiftRight},
|
||||||
{"as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(a) + "
|
{R"(as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(a) + as_type<uint>(b)))) + as_type<uint>(b))))",
|
||||||
"as_type<uint>(b)))) + as_type<uint>(b)))",
|
|
||||||
Op::kAdd},
|
Op::kAdd},
|
||||||
{"as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(a) - "
|
{R"(as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(a) - as_type<uint>(b)))) - as_type<uint>(b))))",
|
||||||
"as_type<uint>(b)))) - as_type<uint>(b)))",
|
|
||||||
Op::kSubtract},
|
Op::kSubtract},
|
||||||
{"as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(a) * "
|
{R"(as_type<int>((as_type<uint>(as_type<int>((as_type<uint>(a) * as_type<uint>(b)))) * as_type<uint>(b))))",
|
||||||
"as_type<uint>(b)))) * as_type<uint>(b)))",
|
|
||||||
Op::kMultiply}};
|
Op::kMultiply}};
|
||||||
INSTANTIATE_TEST_SUITE_P(MslGeneratorImplTest,
|
INSTANTIATE_TEST_SUITE_P(MslGeneratorImplTest,
|
||||||
MslBinaryTest_SignedOverflowDefinedBehaviour_Chained,
|
MslBinaryTest_SignedOverflowDefinedBehaviour_Chained,
|
||||||
|
|
|
@ -60,7 +60,7 @@ void FormatMSLField(std::stringstream& out,
|
||||||
// Size and alignments taken from the MSL spec:
|
// Size and alignments taken from the MSL spec:
|
||||||
// https://developer.apple.com/metal/Metal-Shading-Language-Specification.pdf
|
// https://developer.apple.com/metal/Metal-Shading-Language-Specification.pdf
|
||||||
DECLARE_TYPE(float2, 8, 8);
|
DECLARE_TYPE(float2, 8, 8);
|
||||||
DECLARE_TYPE(packed_float3, 12, 4);
|
DECLARE_TYPE(float3, 12, 4);
|
||||||
DECLARE_TYPE(float4, 16, 16);
|
DECLARE_TYPE(float4, 16, 16);
|
||||||
DECLARE_TYPE(float2x2, 16, 8);
|
DECLARE_TYPE(float2x2, 16, 8);
|
||||||
DECLARE_TYPE(float2x3, 32, 16);
|
DECLARE_TYPE(float2x3, 32, 16);
|
||||||
|
@ -301,7 +301,7 @@ TEST_F(MslGeneratorImplTest, EmitType_Struct_Layout_NonComposites) {
|
||||||
FIELD(0x0100, float2, 0, c) \
|
FIELD(0x0100, float2, 0, c) \
|
||||||
FIELD(0x0108, uint, 0, d) \
|
FIELD(0x0108, uint, 0, d) \
|
||||||
FIELD(0x010c, int8_t, 4, tint_pad_2) \
|
FIELD(0x010c, int8_t, 4, tint_pad_2) \
|
||||||
FIELD(0x0110, packed_float3, 0, e) \
|
FIELD(0x0110, float3, 0, e) \
|
||||||
FIELD(0x011c, uint, 0, f) \
|
FIELD(0x011c, uint, 0, f) \
|
||||||
FIELD(0x0120, float4, 0, g) \
|
FIELD(0x0120, float4, 0, g) \
|
||||||
FIELD(0x0130, uint, 0, h) \
|
FIELD(0x0130, uint, 0, h) \
|
||||||
|
@ -641,7 +641,7 @@ TEST_F(MslGeneratorImplTest, AttemptTintPadSymbolCollision) {
|
||||||
/* 0x0100 */ float2 tint_pad_33;
|
/* 0x0100 */ float2 tint_pad_33;
|
||||||
/* 0x0108 */ uint tint_pad_1;
|
/* 0x0108 */ uint tint_pad_1;
|
||||||
/* 0x010c */ tint_array<int8_t, 4> tint_pad_12;
|
/* 0x010c */ tint_array<int8_t, 4> tint_pad_12;
|
||||||
/* 0x0110 */ packed_float3 tint_pad_3;
|
/* 0x0110 */ float3 tint_pad_3;
|
||||||
/* 0x011c */ uint tint_pad_7;
|
/* 0x011c */ uint tint_pad_7;
|
||||||
/* 0x0120 */ float4 tint_pad_25;
|
/* 0x0120 */ float4 tint_pad_25;
|
||||||
/* 0x0130 */ uint tint_pad_5;
|
/* 0x0130 */ uint tint_pad_5;
|
||||||
|
|
|
@ -2,16 +2,6 @@
|
||||||
|
|
||||||
using namespace metal;
|
using namespace metal;
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, M> operator*(matrix<T, N, M> lhs, packed_vec<T, N> rhs) {
|
|
||||||
return lhs * vec<T, N>(rhs);
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, N> operator*(packed_vec<T, M> lhs, matrix<T, N, M> rhs) {
|
|
||||||
return vec<T, M>(lhs) * rhs;
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, size_t N>
|
template<typename T, size_t N>
|
||||||
struct tint_array {
|
struct tint_array {
|
||||||
const constant T& operator[](size_t i) const constant { return elements[i]; }
|
const constant T& operator[](size_t i) const constant { return elements[i]; }
|
||||||
|
@ -42,11 +32,11 @@ struct S {
|
||||||
};
|
};
|
||||||
|
|
||||||
void tint_symbol_inner(uint idx, const device S* const tint_symbol_1) {
|
void tint_symbol_inner(uint idx, const device S* const tint_symbol_1) {
|
||||||
int3 const a = (*(tint_symbol_1)).arr[idx].a;
|
int3 const a = int3((*(tint_symbol_1)).arr[idx].a);
|
||||||
int const b = (*(tint_symbol_1)).arr[idx].b;
|
int const b = (*(tint_symbol_1)).arr[idx].b;
|
||||||
uint3 const c = (*(tint_symbol_1)).arr[idx].c;
|
uint3 const c = uint3((*(tint_symbol_1)).arr[idx].c);
|
||||||
uint const d = (*(tint_symbol_1)).arr[idx].d;
|
uint const d = (*(tint_symbol_1)).arr[idx].d;
|
||||||
float3 const e = (*(tint_symbol_1)).arr[idx].e;
|
float3 const e = float3((*(tint_symbol_1)).arr[idx].e);
|
||||||
float const f = (*(tint_symbol_1)).arr[idx].f;
|
float const f = (*(tint_symbol_1)).arr[idx].f;
|
||||||
float2x3 const g = (*(tint_symbol_1)).arr[idx].g;
|
float2x3 const g = (*(tint_symbol_1)).arr[idx].g;
|
||||||
float3x2 const h = (*(tint_symbol_1)).arr[idx].h;
|
float3x2 const h = (*(tint_symbol_1)).arr[idx].h;
|
||||||
|
|
|
@ -2,16 +2,6 @@
|
||||||
|
|
||||||
using namespace metal;
|
using namespace metal;
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, M> operator*(matrix<T, N, M> lhs, packed_vec<T, N> rhs) {
|
|
||||||
return lhs * vec<T, N>(rhs);
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, N> operator*(packed_vec<T, M> lhs, matrix<T, N, M> rhs) {
|
|
||||||
return vec<T, M>(lhs) * rhs;
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, size_t N>
|
template<typename T, size_t N>
|
||||||
struct tint_array {
|
struct tint_array {
|
||||||
const constant T& operator[](size_t i) const constant { return elements[i]; }
|
const constant T& operator[](size_t i) const constant { return elements[i]; }
|
||||||
|
|
|
@ -2,16 +2,6 @@
|
||||||
|
|
||||||
using namespace metal;
|
using namespace metal;
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, M> operator*(matrix<T, N, M> lhs, packed_vec<T, N> rhs) {
|
|
||||||
return lhs * vec<T, N>(rhs);
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, N> operator*(packed_vec<T, M> lhs, matrix<T, N, M> rhs) {
|
|
||||||
return vec<T, M>(lhs) * rhs;
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, size_t N>
|
template<typename T, size_t N>
|
||||||
struct tint_array {
|
struct tint_array {
|
||||||
const constant T& operator[](size_t i) const constant { return elements[i]; }
|
const constant T& operator[](size_t i) const constant { return elements[i]; }
|
||||||
|
@ -43,11 +33,11 @@ struct S {
|
||||||
};
|
};
|
||||||
|
|
||||||
kernel void tint_symbol(const device S* tint_symbol_1 [[buffer(0)]]) {
|
kernel void tint_symbol(const device S* tint_symbol_1 [[buffer(0)]]) {
|
||||||
int3 const a = (*(tint_symbol_1)).a;
|
int3 const a = int3((*(tint_symbol_1)).a);
|
||||||
int const b = (*(tint_symbol_1)).b;
|
int const b = (*(tint_symbol_1)).b;
|
||||||
uint3 const c = (*(tint_symbol_1)).c;
|
uint3 const c = uint3((*(tint_symbol_1)).c);
|
||||||
uint const d = (*(tint_symbol_1)).d;
|
uint const d = (*(tint_symbol_1)).d;
|
||||||
float3 const e = (*(tint_symbol_1)).e;
|
float3 const e = float3((*(tint_symbol_1)).e);
|
||||||
float const f = (*(tint_symbol_1)).f;
|
float const f = (*(tint_symbol_1)).f;
|
||||||
float2x3 const g = (*(tint_symbol_1)).g;
|
float2x3 const g = (*(tint_symbol_1)).g;
|
||||||
float3x2 const h = (*(tint_symbol_1)).h;
|
float3x2 const h = (*(tint_symbol_1)).h;
|
||||||
|
|
|
@ -2,16 +2,6 @@
|
||||||
|
|
||||||
using namespace metal;
|
using namespace metal;
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, M> operator*(matrix<T, N, M> lhs, packed_vec<T, N> rhs) {
|
|
||||||
return lhs * vec<T, N>(rhs);
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, N> operator*(packed_vec<T, M> lhs, matrix<T, N, M> rhs) {
|
|
||||||
return vec<T, M>(lhs) * rhs;
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, size_t N>
|
template<typename T, size_t N>
|
||||||
struct tint_array {
|
struct tint_array {
|
||||||
const constant T& operator[](size_t i) const constant { return elements[i]; }
|
const constant T& operator[](size_t i) const constant { return elements[i]; }
|
||||||
|
|
|
@ -2,16 +2,6 @@
|
||||||
|
|
||||||
using namespace metal;
|
using namespace metal;
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, M> operator*(matrix<T, N, M> lhs, packed_vec<T, N> rhs) {
|
|
||||||
return lhs * vec<T, N>(rhs);
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, N> operator*(packed_vec<T, M> lhs, matrix<T, N, M> rhs) {
|
|
||||||
return vec<T, M>(lhs) * rhs;
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, size_t N>
|
template<typename T, size_t N>
|
||||||
struct tint_array {
|
struct tint_array {
|
||||||
const constant T& operator[](size_t i) const constant { return elements[i]; }
|
const constant T& operator[](size_t i) const constant { return elements[i]; }
|
||||||
|
@ -44,11 +34,11 @@ struct S {
|
||||||
};
|
};
|
||||||
|
|
||||||
void tint_symbol_inner(uint idx, const constant S* const tint_symbol_1) {
|
void tint_symbol_inner(uint idx, const constant S* const tint_symbol_1) {
|
||||||
int3 const a = (*(tint_symbol_1)).arr[idx].a;
|
int3 const a = int3((*(tint_symbol_1)).arr[idx].a);
|
||||||
int const b = (*(tint_symbol_1)).arr[idx].b;
|
int const b = (*(tint_symbol_1)).arr[idx].b;
|
||||||
uint3 const c = (*(tint_symbol_1)).arr[idx].c;
|
uint3 const c = uint3((*(tint_symbol_1)).arr[idx].c);
|
||||||
uint const d = (*(tint_symbol_1)).arr[idx].d;
|
uint const d = (*(tint_symbol_1)).arr[idx].d;
|
||||||
float3 const e = (*(tint_symbol_1)).arr[idx].e;
|
float3 const e = float3((*(tint_symbol_1)).arr[idx].e);
|
||||||
float const f = (*(tint_symbol_1)).arr[idx].f;
|
float const f = (*(tint_symbol_1)).arr[idx].f;
|
||||||
int2 const g = (*(tint_symbol_1)).arr[idx].g;
|
int2 const g = (*(tint_symbol_1)).arr[idx].g;
|
||||||
int2 const h = (*(tint_symbol_1)).arr[idx].h;
|
int2 const h = (*(tint_symbol_1)).arr[idx].h;
|
||||||
|
|
|
@ -14,16 +14,6 @@ struct tint_array {
|
||||||
T elements[N];
|
T elements[N];
|
||||||
};
|
};
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, M> operator*(matrix<T, N, M> lhs, packed_vec<T, N> rhs) {
|
|
||||||
return lhs * vec<T, N>(rhs);
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, N> operator*(packed_vec<T, M> lhs, matrix<T, N, M> rhs) {
|
|
||||||
return vec<T, M>(lhs) * rhs;
|
|
||||||
}
|
|
||||||
|
|
||||||
struct Inner {
|
struct Inner {
|
||||||
/* 0x0000 */ int x;
|
/* 0x0000 */ int x;
|
||||||
/* 0x0004 */ tint_array<int8_t, 12> tint_pad;
|
/* 0x0004 */ tint_array<int8_t, 12> tint_pad;
|
||||||
|
@ -46,11 +36,11 @@ struct S {
|
||||||
};
|
};
|
||||||
|
|
||||||
kernel void tint_symbol(const constant S* tint_symbol_1 [[buffer(0)]]) {
|
kernel void tint_symbol(const constant S* tint_symbol_1 [[buffer(0)]]) {
|
||||||
int3 const a = (*(tint_symbol_1)).a;
|
int3 const a = int3((*(tint_symbol_1)).a);
|
||||||
int const b = (*(tint_symbol_1)).b;
|
int const b = (*(tint_symbol_1)).b;
|
||||||
uint3 const c = (*(tint_symbol_1)).c;
|
uint3 const c = uint3((*(tint_symbol_1)).c);
|
||||||
uint const d = (*(tint_symbol_1)).d;
|
uint const d = (*(tint_symbol_1)).d;
|
||||||
float3 const e = (*(tint_symbol_1)).e;
|
float3 const e = float3((*(tint_symbol_1)).e);
|
||||||
float const f = (*(tint_symbol_1)).f;
|
float const f = (*(tint_symbol_1)).f;
|
||||||
int2 const g = (*(tint_symbol_1)).g;
|
int2 const g = (*(tint_symbol_1)).g;
|
||||||
int2 const h = (*(tint_symbol_1)).h;
|
int2 const h = (*(tint_symbol_1)).h;
|
||||||
|
|
|
@ -2,16 +2,6 @@
|
||||||
|
|
||||||
using namespace metal;
|
using namespace metal;
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, M> operator*(matrix<T, N, M> lhs, packed_vec<T, N> rhs) {
|
|
||||||
return lhs * vec<T, N>(rhs);
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, N> operator*(packed_vec<T, M> lhs, matrix<T, N, M> rhs) {
|
|
||||||
return vec<T, M>(lhs) * rhs;
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, size_t N>
|
template<typename T, size_t N>
|
||||||
struct tint_array {
|
struct tint_array {
|
||||||
const constant T& operator[](size_t i) const constant { return elements[i]; }
|
const constant T& operator[](size_t i) const constant { return elements[i]; }
|
||||||
|
|
|
@ -14,16 +14,6 @@ struct tint_array {
|
||||||
T elements[N];
|
T elements[N];
|
||||||
};
|
};
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, M> operator*(matrix<T, N, M> lhs, packed_vec<T, N> rhs) {
|
|
||||||
return lhs * vec<T, N>(rhs);
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, N> operator*(packed_vec<T, M> lhs, matrix<T, N, M> rhs) {
|
|
||||||
return vec<T, M>(lhs) * rhs;
|
|
||||||
}
|
|
||||||
|
|
||||||
struct Simulation {
|
struct Simulation {
|
||||||
/* 0x0000 */ uint i;
|
/* 0x0000 */ uint i;
|
||||||
};
|
};
|
||||||
|
|
|
@ -2,16 +2,6 @@
|
||||||
|
|
||||||
using namespace metal;
|
using namespace metal;
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, M> operator*(matrix<T, N, M> lhs, packed_vec<T, N> rhs) {
|
|
||||||
return lhs * vec<T, N>(rhs);
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, N> operator*(packed_vec<T, M> lhs, matrix<T, N, M> rhs) {
|
|
||||||
return vec<T, M>(lhs) * rhs;
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, size_t N>
|
template<typename T, size_t N>
|
||||||
struct tint_array {
|
struct tint_array {
|
||||||
const constant T& operator[](size_t i) const constant { return elements[i]; }
|
const constant T& operator[](size_t i) const constant { return elements[i]; }
|
||||||
|
|
|
@ -1,17 +1,6 @@
|
||||||
#include <metal_stdlib>
|
#include <metal_stdlib>
|
||||||
|
|
||||||
using namespace metal;
|
using namespace metal;
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, M> operator*(matrix<T, N, M> lhs, packed_vec<T, N> rhs) {
|
|
||||||
return lhs * vec<T, N>(rhs);
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, N> operator*(packed_vec<T, M> lhs, matrix<T, N, M> rhs) {
|
|
||||||
return vec<T, M>(lhs) * rhs;
|
|
||||||
}
|
|
||||||
|
|
||||||
struct Scene {
|
struct Scene {
|
||||||
/* 0x0000 */ float4 vEyePosition;
|
/* 0x0000 */ float4 vEyePosition;
|
||||||
};
|
};
|
||||||
|
@ -77,12 +66,12 @@ void main_1(thread float* const tint_symbol_7, thread bool* const tint_symbol_8,
|
||||||
shadow = 1.0f;
|
shadow = 1.0f;
|
||||||
refractionColor = float4(0.0f, 0.0f, 0.0f, 1.0f);
|
refractionColor = float4(0.0f, 0.0f, 0.0f, 1.0f);
|
||||||
reflectionColor = float4(0.0f, 0.0f, 0.0f, 1.0f);
|
reflectionColor = float4(0.0f, 0.0f, 0.0f, 1.0f);
|
||||||
float3 const x_94 = (*(tint_symbol_11)).vEmissiveColor;
|
float3 const x_94 = float3((*(tint_symbol_11)).vEmissiveColor);
|
||||||
emissiveColor = x_94;
|
emissiveColor = x_94;
|
||||||
float3 const x_96 = diffuseBase;
|
float3 const x_96 = diffuseBase;
|
||||||
float3 const x_97 = diffuseColor;
|
float3 const x_97 = diffuseColor;
|
||||||
float3 const x_99 = emissiveColor;
|
float3 const x_99 = emissiveColor;
|
||||||
float3 const x_103 = (*(tint_symbol_11)).vAmbientColor;
|
float3 const x_103 = float3((*(tint_symbol_11)).vAmbientColor);
|
||||||
float4 const x_108 = baseColor;
|
float4 const x_108 = baseColor;
|
||||||
finalDiffuse = (clamp((((x_96 * x_97) + x_99) + x_103), float3(0.0f), float3(1.0f)) * float3(x_108[0], x_108[1], x_108[2]));
|
finalDiffuse = (clamp((((x_96 * x_97) + x_99) + x_103), float3(0.0f), float3(1.0f)) * float3(x_108[0], x_108[1], x_108[2]));
|
||||||
finalSpecular = float3(0.0f);
|
finalSpecular = float3(0.0f);
|
||||||
|
|
|
@ -2,16 +2,6 @@
|
||||||
|
|
||||||
using namespace metal;
|
using namespace metal;
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, M> operator*(matrix<T, N, M> lhs, packed_vec<T, N> rhs) {
|
|
||||||
return lhs * vec<T, N>(rhs);
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, N> operator*(packed_vec<T, M> lhs, matrix<T, N, M> rhs) {
|
|
||||||
return vec<T, M>(lhs) * rhs;
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, size_t N>
|
template<typename T, size_t N>
|
||||||
struct tint_array {
|
struct tint_array {
|
||||||
const constant T& operator[](size_t i) const constant { return elements[i]; }
|
const constant T& operator[](size_t i) const constant { return elements[i]; }
|
||||||
|
@ -88,7 +78,7 @@ void tint_symbol_inner(uint3 GlobalInvocationID, const constant Config* const ti
|
||||||
for(int x_1 = 0; (x_1 < TILE_COUNT_X); x_1 = as_type<int>((as_type<uint>(x_1) + as_type<uint>(1)))) {
|
for(int x_1 = 0; (x_1 < TILE_COUNT_X); x_1 = as_type<int>((as_type<uint>(x_1) + as_type<uint>(1)))) {
|
||||||
int2 tilePixel0Idx = int2(as_type<int>((as_type<uint>(x_1) * as_type<uint>(TILE_SIZE))), as_type<int>((as_type<uint>(y_1) * as_type<uint>(TILE_SIZE))));
|
int2 tilePixel0Idx = int2(as_type<int>((as_type<uint>(x_1) * as_type<uint>(TILE_SIZE))), as_type<int>((as_type<uint>(y_1) * as_type<uint>(TILE_SIZE))));
|
||||||
float2 floorCoord = (((2.0f * float2(tilePixel0Idx)) / float4((*(tint_symbol_3)).fullScreenSize).xy) - float2(1.0f));
|
float2 floorCoord = (((2.0f * float2(tilePixel0Idx)) / float4((*(tint_symbol_3)).fullScreenSize).xy) - float2(1.0f));
|
||||||
float2 ceilCoord = (((2.0f * float2(as_type<int2>((as_type<uint2>(int2(tilePixel0Idx)) + as_type<uint2>(int2(int2(TILE_SIZE))))))) / float4((*(tint_symbol_3)).fullScreenSize).xy) - float2(1.0f));
|
float2 ceilCoord = (((2.0f * float2(as_type<int2>((as_type<uint2>(tilePixel0Idx) + as_type<uint2>(int2(TILE_SIZE)))))) / float4((*(tint_symbol_3)).fullScreenSize).xy) - float2(1.0f));
|
||||||
float2 viewFloorCoord = float2((((-(viewNear) * floorCoord[0]) - (M[2][0] * viewNear)) / M[0][0]), (((-(viewNear) * floorCoord[1]) - (M[2][1] * viewNear)) / M[1][1]));
|
float2 viewFloorCoord = float2((((-(viewNear) * floorCoord[0]) - (M[2][0] * viewNear)) / M[0][0]), (((-(viewNear) * floorCoord[1]) - (M[2][1] * viewNear)) / M[1][1]));
|
||||||
float2 viewCeilCoord = float2((((-(viewNear) * ceilCoord[0]) - (M[2][0] * viewNear)) / M[0][0]), (((-(viewNear) * ceilCoord[1]) - (M[2][1] * viewNear)) / M[1][1]));
|
float2 viewCeilCoord = float2((((-(viewNear) * ceilCoord[0]) - (M[2][0] * viewNear)) / M[0][0]), (((-(viewNear) * ceilCoord[1]) - (M[2][1] * viewNear)) / M[1][1]));
|
||||||
frustumPlanes[0] = float4(1.0f, 0.0f, (-(viewFloorCoord[0]) / viewNear), 0.0f);
|
frustumPlanes[0] = float4(1.0f, 0.0f, (-(viewFloorCoord[0]) / viewNear), 0.0f);
|
||||||
|
|
|
@ -45,13 +45,13 @@ bool test_int_S1_c0_b(const constant UniformBuffer* const tint_symbol_5) {
|
||||||
ok = x_41;
|
ok = x_41;
|
||||||
int4 const x_44 = int4(x_27, x_27, x_27, x_27);
|
int4 const x_44 = int4(x_27, x_27, x_27, x_27);
|
||||||
val = x_44;
|
val = x_44;
|
||||||
int4 const x_47 = as_type<int4>((as_type<uint4>(int4(x_44)) + as_type<uint4>(int4(int4(1)))));
|
int4 const x_47 = as_type<int4>((as_type<uint4>(x_44) + as_type<uint4>(int4(1))));
|
||||||
val = x_47;
|
val = x_47;
|
||||||
int4 const x_48 = as_type<int4>((as_type<uint4>(int4(x_47)) - as_type<uint4>(int4(int4(1)))));
|
int4 const x_48 = as_type<int4>((as_type<uint4>(x_47) - as_type<uint4>(int4(1))));
|
||||||
val = x_48;
|
val = x_48;
|
||||||
int4 const x_49 = as_type<int4>((as_type<uint4>(int4(x_48)) + as_type<uint4>(int4(int4(1)))));
|
int4 const x_49 = as_type<int4>((as_type<uint4>(x_48) + as_type<uint4>(int4(1))));
|
||||||
val = x_49;
|
val = x_49;
|
||||||
int4 const x_50 = as_type<int4>((as_type<uint4>(int4(x_49)) - as_type<uint4>(int4(int4(1)))));
|
int4 const x_50 = as_type<int4>((as_type<uint4>(x_49) - as_type<uint4>(int4(1))));
|
||||||
val = x_50;
|
val = x_50;
|
||||||
x_55 = false;
|
x_55 = false;
|
||||||
if (x_41) {
|
if (x_41) {
|
||||||
|
@ -59,11 +59,11 @@ bool test_int_S1_c0_b(const constant UniformBuffer* const tint_symbol_5) {
|
||||||
x_55 = x_54;
|
x_55 = x_54;
|
||||||
}
|
}
|
||||||
ok = x_55;
|
ok = x_55;
|
||||||
int4 const x_58 = as_type<int4>((as_type<uint4>(int4(x_50)) * as_type<uint4>(int4(int4(2)))));
|
int4 const x_58 = as_type<int4>((as_type<uint4>(x_50) * as_type<uint4>(int4(2))));
|
||||||
val = x_58;
|
val = x_58;
|
||||||
int4 const x_59 = (x_58 / int4(2));
|
int4 const x_59 = (x_58 / int4(2));
|
||||||
val = x_59;
|
val = x_59;
|
||||||
int4 const x_60 = as_type<int4>((as_type<uint4>(int4(x_59)) * as_type<uint4>(int4(int4(2)))));
|
int4 const x_60 = as_type<int4>((as_type<uint4>(x_59) * as_type<uint4>(int4(2))));
|
||||||
val = x_60;
|
val = x_60;
|
||||||
int4 const x_61 = (x_60 / int4(2));
|
int4 const x_61 = (x_60 / int4(2));
|
||||||
val = x_61;
|
val = x_61;
|
||||||
|
|
|
@ -0,0 +1,17 @@
|
||||||
|
|
||||||
|
struct g {
|
||||||
|
a : vec3<u32>,
|
||||||
|
}
|
||||||
|
|
||||||
|
struct h {
|
||||||
|
a : u32,
|
||||||
|
}
|
||||||
|
|
||||||
|
@group(0) @binding(0) var<uniform> i : g;
|
||||||
|
|
||||||
|
@group(0) @binding(1) var<storage, read_write> j : h;
|
||||||
|
|
||||||
|
@compute @workgroup_size(1) fn main() {
|
||||||
|
let l = dot(i.a, i.a);
|
||||||
|
j.a = i.a.x;
|
||||||
|
}
|
|
@ -0,0 +1,35 @@
|
||||||
|
#include <metal_stdlib>
|
||||||
|
|
||||||
|
using namespace metal;
|
||||||
|
|
||||||
|
template<typename T, size_t N>
|
||||||
|
struct tint_array {
|
||||||
|
const constant T& operator[](size_t i) const constant { return elements[i]; }
|
||||||
|
device T& operator[](size_t i) device { return elements[i]; }
|
||||||
|
const device T& operator[](size_t i) const device { return elements[i]; }
|
||||||
|
thread T& operator[](size_t i) thread { return elements[i]; }
|
||||||
|
const thread T& operator[](size_t i) const thread { return elements[i]; }
|
||||||
|
threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
|
||||||
|
const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
|
||||||
|
T elements[N];
|
||||||
|
};
|
||||||
|
|
||||||
|
template<typename T>
|
||||||
|
T tint_dot3(vec<T,3> a, vec<T,3> b) {
|
||||||
|
return a[0]*b[0] + a[1]*b[1] + a[2]*b[2];
|
||||||
|
}
|
||||||
|
struct g {
|
||||||
|
/* 0x0000 */ packed_uint3 a;
|
||||||
|
/* 0x000c */ tint_array<int8_t, 4> tint_pad;
|
||||||
|
};
|
||||||
|
|
||||||
|
struct h {
|
||||||
|
/* 0x0000 */ uint a;
|
||||||
|
};
|
||||||
|
|
||||||
|
kernel void tint_symbol(const constant g* tint_symbol_1 [[buffer(0)]], device h* tint_symbol_2 [[buffer(1)]]) {
|
||||||
|
uint const l = tint_dot3(uint3((*(tint_symbol_1)).a), uint3((*(tint_symbol_1)).a));
|
||||||
|
(*(tint_symbol_2)).a = (*(tint_symbol_1)).a[0];
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
|
@ -20,7 +20,7 @@ struct Input {
|
||||||
};
|
};
|
||||||
|
|
||||||
void tint_symbol_inner(uint3 id, const device Input* const tint_symbol_1) {
|
void tint_symbol_inner(uint3 id, const device Input* const tint_symbol_1) {
|
||||||
int3 const pos = as_type<int3>((as_type<uint3>(int3((*(tint_symbol_1)).position)) - as_type<uint3>(int3(int3(0)))));
|
int3 const pos = as_type<int3>((as_type<uint3>(int3((*(tint_symbol_1)).position)) - as_type<uint3>(int3(0))));
|
||||||
}
|
}
|
||||||
|
|
||||||
kernel void tint_symbol(const device Input* tint_symbol_2 [[buffer(0)]], uint3 id [[thread_position_in_grid]]) {
|
kernel void tint_symbol(const device Input* tint_symbol_2 [[buffer(0)]], uint3 id [[thread_position_in_grid]]) {
|
||||||
|
|
|
@ -14,16 +14,6 @@ struct tint_array {
|
||||||
T elements[N];
|
T elements[N];
|
||||||
};
|
};
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, M> operator*(matrix<T, N, M> lhs, packed_vec<T, N> rhs) {
|
|
||||||
return lhs * vec<T, N>(rhs);
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, N> operator*(packed_vec<T, M> lhs, matrix<T, N, M> rhs) {
|
|
||||||
return vec<T, M>(lhs) * rhs;
|
|
||||||
}
|
|
||||||
|
|
||||||
struct LeftOver {
|
struct LeftOver {
|
||||||
/* 0x0000 */ float time;
|
/* 0x0000 */ float time;
|
||||||
/* 0x0004 */ uint padding;
|
/* 0x0004 */ uint padding;
|
||||||
|
@ -193,7 +183,7 @@ void main_1(thread float2* const tint_symbol_8, const constant LeftOver* const t
|
||||||
i = as_type<int>((as_type<uint>(x_304) + as_type<uint>(1)));
|
i = as_type<int>((as_type<uint>(x_304) + as_type<uint>(1)));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
float3 const x_310 = (*(tint_symbol_9)).colorMul;
|
float3 const x_310 = float3((*(tint_symbol_9)).colorMul);
|
||||||
float4 const x_311 = color;
|
float4 const x_311 = color;
|
||||||
float3 const x_313 = (float3(x_311[0], x_311[1], x_311[2]) * x_310);
|
float3 const x_313 = (float3(x_311[0], x_311[1], x_311[2]) * x_310);
|
||||||
float4 const x_314 = color;
|
float4 const x_314 = color;
|
||||||
|
|
|
@ -14,16 +14,6 @@ struct tint_array {
|
||||||
T elements[N];
|
T elements[N];
|
||||||
};
|
};
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, M> operator*(matrix<T, N, M> lhs, packed_vec<T, N> rhs) {
|
|
||||||
return lhs * vec<T, N>(rhs);
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, N> operator*(packed_vec<T, M> lhs, matrix<T, N, M> rhs) {
|
|
||||||
return vec<T, M>(lhs) * rhs;
|
|
||||||
}
|
|
||||||
|
|
||||||
struct lightingInfo {
|
struct lightingInfo {
|
||||||
float3 diffuse;
|
float3 diffuse;
|
||||||
float3 specular;
|
float3 specular;
|
||||||
|
@ -248,7 +238,7 @@ void main_1(thread float2* const tint_symbol_7, texture2d<float, access::sample>
|
||||||
float4 const x_264 = tempTextureRead;
|
float4 const x_264 = tempTextureRead;
|
||||||
float const x_273 = (*(tint_symbol_10)).textureInfoName;
|
float const x_273 = (*(tint_symbol_10)).textureInfoName;
|
||||||
rgb = (float3(x_264[0], x_264[1], x_264[2]) * x_273);
|
rgb = (float3(x_264[0], x_264[1], x_264[2]) * x_273);
|
||||||
float3 const x_279 = (*(tint_symbol_10)).u_cameraPosition;
|
float3 const x_279 = float3((*(tint_symbol_10)).u_cameraPosition);
|
||||||
float4 const x_282 = *(tint_symbol_11);
|
float4 const x_282 = *(tint_symbol_11);
|
||||||
output5 = normalize((x_279 - float3(x_282[0], x_282[1], x_282[2])));
|
output5 = normalize((x_279 - float3(x_282[0], x_282[1], x_282[2])));
|
||||||
output4 = float4(0.0f);
|
output4 = float4(0.0f);
|
||||||
|
@ -380,7 +370,7 @@ void main_1(thread float2* const tint_symbol_7, texture2d<float, access::sample>
|
||||||
tempTextureRead1 = x_475;
|
tempTextureRead1 = x_475;
|
||||||
float4 const x_477 = tempTextureRead1;
|
float4 const x_477 = tempTextureRead1;
|
||||||
rgb1 = float3(x_477[0], x_477[1], x_477[2]);
|
rgb1 = float3(x_477[0], x_477[1], x_477[2]);
|
||||||
float3 const x_481 = (*(tint_symbol_10)).u_cameraPosition;
|
float3 const x_481 = float3((*(tint_symbol_10)).u_cameraPosition);
|
||||||
float4 const x_482 = *(tint_symbol_11);
|
float4 const x_482 = *(tint_symbol_11);
|
||||||
viewDirectionW_1 = normalize((x_481 - float3(x_482[0], x_482[1], x_482[2])));
|
viewDirectionW_1 = normalize((x_481 - float3(x_482[0], x_482[1], x_482[2])));
|
||||||
shadow = 1.0f;
|
shadow = 1.0f;
|
||||||
|
@ -400,7 +390,7 @@ void main_1(thread float2* const tint_symbol_7, texture2d<float, access::sample>
|
||||||
param_14 = float3(x_510[0], x_510[1], x_510[2]);
|
param_14 = float3(x_510[0], x_510[1], x_510[2]);
|
||||||
float4 const x_514 = (*(tint_symbol_17)).vLightSpecular;
|
float4 const x_514 = (*(tint_symbol_17)).vLightSpecular;
|
||||||
param_15 = float3(x_514[0], x_514[1], x_514[2]);
|
param_15 = float3(x_514[0], x_514[1], x_514[2]);
|
||||||
float3 const x_518 = (*(tint_symbol_17)).vLightGround;
|
float3 const x_518 = float3((*(tint_symbol_17)).vLightGround);
|
||||||
param_16 = x_518;
|
param_16 = x_518;
|
||||||
float const x_520 = glossiness_1;
|
float const x_520 = glossiness_1;
|
||||||
param_17 = x_520;
|
param_17 = x_520;
|
||||||
|
|
|
@ -1,17 +1,6 @@
|
||||||
#include <metal_stdlib>
|
#include <metal_stdlib>
|
||||||
|
|
||||||
using namespace metal;
|
using namespace metal;
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, M> operator*(matrix<T, N, M> lhs, packed_vec<T, N> rhs) {
|
|
||||||
return lhs * vec<T, N>(rhs);
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, N> operator*(packed_vec<T, M> lhs, matrix<T, N, M> rhs) {
|
|
||||||
return vec<T, M>(lhs) * rhs;
|
|
||||||
}
|
|
||||||
|
|
||||||
float3 Bad(uint index, float3 rd) {
|
float3 Bad(uint index, float3 rd) {
|
||||||
float3 normal = float3(0.0f);
|
float3 normal = float3(0.0f);
|
||||||
normal[index] = -(sign(rd[index]));
|
normal[index] = -(sign(rd[index]));
|
||||||
|
@ -24,7 +13,7 @@ struct S {
|
||||||
};
|
};
|
||||||
|
|
||||||
void tint_symbol_inner(uint idx, device S* const tint_symbol_2) {
|
void tint_symbol_inner(uint idx, device S* const tint_symbol_2) {
|
||||||
float3 const tint_symbol_1 = Bad((*(tint_symbol_2)).i, (*(tint_symbol_2)).v);
|
float3 const tint_symbol_1 = Bad((*(tint_symbol_2)).i, float3((*(tint_symbol_2)).v));
|
||||||
(*(tint_symbol_2)).v = tint_symbol_1;
|
(*(tint_symbol_2)).v = tint_symbol_1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -4,7 +4,7 @@ using namespace metal;
|
||||||
kernel void f() {
|
kernel void f() {
|
||||||
int const a = 4;
|
int const a = 4;
|
||||||
int3 const b = int3(1, 2, 3);
|
int3 const b = int3(1, 2, 3);
|
||||||
int3 const r = as_type<int3>((as_type<uint>(a) + as_type<uint3>(int3(b))));
|
int3 const r = as_type<int3>((as_type<uint>(a) + as_type<uint3>(b)));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -4,7 +4,7 @@ using namespace metal;
|
||||||
kernel void f() {
|
kernel void f() {
|
||||||
int3 const a = int3(1, 2, 3);
|
int3 const a = int3(1, 2, 3);
|
||||||
int const b = 4;
|
int const b = 4;
|
||||||
int3 const r = as_type<int3>((as_type<uint3>(int3(a)) + as_type<uint>(b)));
|
int3 const r = as_type<int3>((as_type<uint3>(a) + as_type<uint>(b)));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -4,7 +4,7 @@ using namespace metal;
|
||||||
kernel void f() {
|
kernel void f() {
|
||||||
int3 const a = int3(1, 2, 3);
|
int3 const a = int3(1, 2, 3);
|
||||||
int3 const b = int3(4, 5, 6);
|
int3 const b = int3(4, 5, 6);
|
||||||
int3 const r = as_type<int3>((as_type<uint3>(int3(a)) + as_type<uint3>(int3(b))));
|
int3 const r = as_type<int3>((as_type<uint3>(a) + as_type<uint3>(b)));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -4,7 +4,7 @@ using namespace metal;
|
||||||
kernel void f() {
|
kernel void f() {
|
||||||
int a = 4;
|
int a = 4;
|
||||||
int3 b = int3(0, 2, 0);
|
int3 b = int3(0, 2, 0);
|
||||||
int3 const r = (a / as_type<int3>((as_type<uint3>(int3(b)) + as_type<uint3>(int3(b)))));
|
int3 const r = (a / as_type<int3>((as_type<uint3>(b) + as_type<uint3>(b))));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -4,7 +4,7 @@ using namespace metal;
|
||||||
kernel void f() {
|
kernel void f() {
|
||||||
int3 a = int3(1, 2, 3);
|
int3 a = int3(1, 2, 3);
|
||||||
int3 b = int3(0, 5, 0);
|
int3 b = int3(0, 5, 0);
|
||||||
int3 const r = (a / as_type<int3>((as_type<uint3>(int3(b)) + as_type<uint3>(int3(b)))));
|
int3 const r = (a / as_type<int3>((as_type<uint3>(b) + as_type<uint3>(b))));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -4,7 +4,7 @@ using namespace metal;
|
||||||
kernel void f() {
|
kernel void f() {
|
||||||
int3 const a = int3(1, 2, 3);
|
int3 const a = int3(1, 2, 3);
|
||||||
uint3 const b = uint3(4u, 5u, 6u);
|
uint3 const b = uint3(4u, 5u, 6u);
|
||||||
int3 const r = as_type<int3>((as_type<uint3>(int3(a)) << b));
|
int3 const r = as_type<int3>((as_type<uint3>(a) << b));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -4,7 +4,7 @@ using namespace metal;
|
||||||
kernel void f() {
|
kernel void f() {
|
||||||
int a = 4;
|
int a = 4;
|
||||||
int3 b = int3(0, 2, 0);
|
int3 b = int3(0, 2, 0);
|
||||||
int3 const r = (a % as_type<int3>((as_type<uint3>(int3(b)) + as_type<uint3>(int3(b)))));
|
int3 const r = (a % as_type<int3>((as_type<uint3>(b) + as_type<uint3>(b))));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -4,7 +4,7 @@ using namespace metal;
|
||||||
kernel void f() {
|
kernel void f() {
|
||||||
int3 a = int3(1, 2, 3);
|
int3 a = int3(1, 2, 3);
|
||||||
int3 b = int3(0, 5, 0);
|
int3 b = int3(0, 5, 0);
|
||||||
int3 const r = (a % as_type<int3>((as_type<uint3>(int3(b)) + as_type<uint3>(int3(b)))));
|
int3 const r = (a % as_type<int3>((as_type<uint3>(b) + as_type<uint3>(b))));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -14,16 +14,6 @@ struct tint_array {
|
||||||
T elements[N];
|
T elements[N];
|
||||||
};
|
};
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, M> operator*(matrix<T, N, M> lhs, packed_vec<T, N> rhs) {
|
|
||||||
return lhs * vec<T, N>(rhs);
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, N> operator*(packed_vec<T, M> lhs, matrix<T, N, M> rhs) {
|
|
||||||
return vec<T, M>(lhs) * rhs;
|
|
||||||
}
|
|
||||||
|
|
||||||
struct S {
|
struct S {
|
||||||
/* 0x0000 */ float3x2 tint_symbol;
|
/* 0x0000 */ float3x2 tint_symbol;
|
||||||
/* 0x0018 */ tint_array<int8_t, 8> tint_pad;
|
/* 0x0018 */ tint_array<int8_t, 8> tint_pad;
|
||||||
|
@ -32,7 +22,7 @@ struct S {
|
||||||
};
|
};
|
||||||
|
|
||||||
fragment void tint_symbol_1(const constant S* tint_symbol_2 [[buffer(0)]]) {
|
fragment void tint_symbol_1(const constant S* tint_symbol_2 [[buffer(0)]]) {
|
||||||
float2 const x = ((*(tint_symbol_2)).tint_symbol * (*(tint_symbol_2)).vector);
|
float2 const x = ((*(tint_symbol_2)).tint_symbol * float3((*(tint_symbol_2)).vector));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -2,16 +2,6 @@
|
||||||
|
|
||||||
using namespace metal;
|
using namespace metal;
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, M> operator*(matrix<T, N, M> lhs, packed_vec<T, N> rhs) {
|
|
||||||
return lhs * vec<T, N>(rhs);
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, N> operator*(packed_vec<T, M> lhs, matrix<T, N, M> rhs) {
|
|
||||||
return vec<T, M>(lhs) * rhs;
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, size_t N>
|
template<typename T, size_t N>
|
||||||
struct tint_array {
|
struct tint_array {
|
||||||
const constant T& operator[](size_t i) const constant { return elements[i]; }
|
const constant T& operator[](size_t i) const constant { return elements[i]; }
|
||||||
|
@ -31,7 +21,7 @@ struct S {
|
||||||
};
|
};
|
||||||
|
|
||||||
fragment void tint_symbol_1(const constant S* tint_symbol_2 [[buffer(0)]]) {
|
fragment void tint_symbol_1(const constant S* tint_symbol_2 [[buffer(0)]]) {
|
||||||
float3 const x = ((*(tint_symbol_2)).tint_symbol * (*(tint_symbol_2)).vector);
|
float3 const x = ((*(tint_symbol_2)).tint_symbol * float3((*(tint_symbol_2)).vector));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -4,7 +4,7 @@ using namespace metal;
|
||||||
kernel void f() {
|
kernel void f() {
|
||||||
int const a = 4;
|
int const a = 4;
|
||||||
int3 const b = int3(1, 2, 3);
|
int3 const b = int3(1, 2, 3);
|
||||||
int3 const r = as_type<int3>((as_type<uint>(a) * as_type<uint3>(int3(b))));
|
int3 const r = as_type<int3>((as_type<uint>(a) * as_type<uint3>(b)));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -2,16 +2,6 @@
|
||||||
|
|
||||||
using namespace metal;
|
using namespace metal;
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, M> operator*(matrix<T, N, M> lhs, packed_vec<T, N> rhs) {
|
|
||||||
return lhs * vec<T, N>(rhs);
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, N> operator*(packed_vec<T, M> lhs, matrix<T, N, M> rhs) {
|
|
||||||
return vec<T, M>(lhs) * rhs;
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, size_t N>
|
template<typename T, size_t N>
|
||||||
struct tint_array {
|
struct tint_array {
|
||||||
const constant T& operator[](size_t i) const constant { return elements[i]; }
|
const constant T& operator[](size_t i) const constant { return elements[i]; }
|
||||||
|
@ -31,7 +21,7 @@ struct S {
|
||||||
};
|
};
|
||||||
|
|
||||||
fragment void tint_symbol_1(const constant S* tint_symbol_2 [[buffer(0)]]) {
|
fragment void tint_symbol_1(const constant S* tint_symbol_2 [[buffer(0)]]) {
|
||||||
float3 const x = ((*(tint_symbol_2)).vector * (*(tint_symbol_2)).tint_symbol);
|
float3 const x = (float3((*(tint_symbol_2)).vector) * (*(tint_symbol_2)).tint_symbol);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -2,16 +2,6 @@
|
||||||
|
|
||||||
using namespace metal;
|
using namespace metal;
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, M> operator*(matrix<T, N, M> lhs, packed_vec<T, N> rhs) {
|
|
||||||
return lhs * vec<T, N>(rhs);
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, N> operator*(packed_vec<T, M> lhs, matrix<T, N, M> rhs) {
|
|
||||||
return vec<T, M>(lhs) * rhs;
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, size_t N>
|
template<typename T, size_t N>
|
||||||
struct tint_array {
|
struct tint_array {
|
||||||
const constant T& operator[](size_t i) const constant { return elements[i]; }
|
const constant T& operator[](size_t i) const constant { return elements[i]; }
|
||||||
|
@ -31,7 +21,7 @@ struct S {
|
||||||
};
|
};
|
||||||
|
|
||||||
fragment void tint_symbol_1(const constant S* tint_symbol_2 [[buffer(0)]]) {
|
fragment void tint_symbol_1(const constant S* tint_symbol_2 [[buffer(0)]]) {
|
||||||
float4 const x = ((*(tint_symbol_2)).vector * (*(tint_symbol_2)).tint_symbol);
|
float4 const x = (float3((*(tint_symbol_2)).vector) * (*(tint_symbol_2)).tint_symbol);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -4,7 +4,7 @@ using namespace metal;
|
||||||
kernel void f() {
|
kernel void f() {
|
||||||
int3 const a = int3(1, 2, 3);
|
int3 const a = int3(1, 2, 3);
|
||||||
int const b = 4;
|
int const b = 4;
|
||||||
int3 const r = as_type<int3>((as_type<uint3>(int3(a)) * as_type<uint>(b)));
|
int3 const r = as_type<int3>((as_type<uint3>(a) * as_type<uint>(b)));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -4,7 +4,7 @@ using namespace metal;
|
||||||
kernel void f() {
|
kernel void f() {
|
||||||
int3 const a = int3(1, 2, 3);
|
int3 const a = int3(1, 2, 3);
|
||||||
int3 const b = int3(4, 5, 6);
|
int3 const b = int3(4, 5, 6);
|
||||||
int3 const r = as_type<int3>((as_type<uint3>(int3(a)) * as_type<uint3>(int3(b))));
|
int3 const r = as_type<int3>((as_type<uint3>(a) * as_type<uint3>(b)));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -4,7 +4,7 @@ using namespace metal;
|
||||||
kernel void f() {
|
kernel void f() {
|
||||||
int const a = 4;
|
int const a = 4;
|
||||||
int3 const b = int3(1, 2, 3);
|
int3 const b = int3(1, 2, 3);
|
||||||
int3 const r = as_type<int3>((as_type<uint>(a) - as_type<uint3>(int3(b))));
|
int3 const r = as_type<int3>((as_type<uint>(a) - as_type<uint3>(b)));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -4,7 +4,7 @@ using namespace metal;
|
||||||
kernel void f() {
|
kernel void f() {
|
||||||
int3 const a = int3(1, 2, 3);
|
int3 const a = int3(1, 2, 3);
|
||||||
int const b = 4;
|
int const b = 4;
|
||||||
int3 const r = as_type<int3>((as_type<uint3>(int3(a)) - as_type<uint>(b)));
|
int3 const r = as_type<int3>((as_type<uint3>(a) - as_type<uint>(b)));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -4,7 +4,7 @@ using namespace metal;
|
||||||
kernel void f() {
|
kernel void f() {
|
||||||
int3 const a = int3(1, 2, 3);
|
int3 const a = int3(1, 2, 3);
|
||||||
int3 const b = int3(4, 5, 6);
|
int3 const b = int3(4, 5, 6);
|
||||||
int3 const r = as_type<int3>((as_type<uint3>(int3(a)) - as_type<uint3>(int3(b))));
|
int3 const r = as_type<int3>((as_type<uint3>(a) - as_type<uint3>(b)));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -2,16 +2,6 @@
|
||||||
|
|
||||||
using namespace metal;
|
using namespace metal;
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, M> operator*(matrix<T, N, M> lhs, packed_vec<T, N> rhs) {
|
|
||||||
return lhs * vec<T, N>(rhs);
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, N> operator*(packed_vec<T, M> lhs, matrix<T, N, M> rhs) {
|
|
||||||
return vec<T, M>(lhs) * rhs;
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, size_t N>
|
template<typename T, size_t N>
|
||||||
struct tint_array {
|
struct tint_array {
|
||||||
const constant T& operator[](size_t i) const constant { return elements[i]; }
|
const constant T& operator[](size_t i) const constant { return elements[i]; }
|
||||||
|
@ -30,7 +20,7 @@ struct S {
|
||||||
};
|
};
|
||||||
|
|
||||||
void f(const constant S* const tint_symbol) {
|
void f(const constant S* const tint_symbol) {
|
||||||
float3 v = (*(tint_symbol)).v;
|
float3 v = float3((*(tint_symbol)).v);
|
||||||
float x = (*(tint_symbol)).v[0];
|
float x = (*(tint_symbol)).v[0];
|
||||||
float y = (*(tint_symbol)).v[1];
|
float y = (*(tint_symbol)).v[1];
|
||||||
float z = (*(tint_symbol)).v[2];
|
float z = (*(tint_symbol)).v[2];
|
||||||
|
|
|
@ -20,7 +20,7 @@ struct S {
|
||||||
};
|
};
|
||||||
|
|
||||||
void f(const constant S* const tint_symbol) {
|
void f(const constant S* const tint_symbol) {
|
||||||
int3 v = (*(tint_symbol)).v;
|
int3 v = int3((*(tint_symbol)).v);
|
||||||
int x = (*(tint_symbol)).v[0];
|
int x = (*(tint_symbol)).v[0];
|
||||||
int y = (*(tint_symbol)).v[1];
|
int y = (*(tint_symbol)).v[1];
|
||||||
int z = (*(tint_symbol)).v[2];
|
int z = (*(tint_symbol)).v[2];
|
||||||
|
|
|
@ -20,7 +20,7 @@ struct S {
|
||||||
};
|
};
|
||||||
|
|
||||||
void f(const constant S* const tint_symbol) {
|
void f(const constant S* const tint_symbol) {
|
||||||
uint3 v = (*(tint_symbol)).v;
|
uint3 v = uint3((*(tint_symbol)).v);
|
||||||
uint x = (*(tint_symbol)).v[0];
|
uint x = (*(tint_symbol)).v[0];
|
||||||
uint y = (*(tint_symbol)).v[1];
|
uint y = (*(tint_symbol)).v[1];
|
||||||
uint z = (*(tint_symbol)).v[2];
|
uint z = (*(tint_symbol)).v[2];
|
||||||
|
|
|
@ -2,16 +2,6 @@
|
||||||
|
|
||||||
using namespace metal;
|
using namespace metal;
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, M> operator*(matrix<T, N, M> lhs, packed_vec<T, N> rhs) {
|
|
||||||
return lhs * vec<T, N>(rhs);
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, int N, int M>
|
|
||||||
inline vec<T, N> operator*(packed_vec<T, M> lhs, matrix<T, N, M> rhs) {
|
|
||||||
return vec<T, M>(lhs) * rhs;
|
|
||||||
}
|
|
||||||
|
|
||||||
template<typename T, size_t N>
|
template<typename T, size_t N>
|
||||||
struct tint_array {
|
struct tint_array {
|
||||||
const constant T& operator[](size_t i) const constant { return elements[i]; }
|
const constant T& operator[](size_t i) const constant { return elements[i]; }
|
||||||
|
|
|
@ -6,6 +6,6 @@ struct S {
|
||||||
};
|
};
|
||||||
|
|
||||||
void foo(device S* const tint_symbol) {
|
void foo(device S* const tint_symbol) {
|
||||||
(*(tint_symbol)).a = as_type<int4>((as_type<uint4>(int4((*(tint_symbol)).a)) - as_type<uint4>(int4(int4(2)))));
|
(*(tint_symbol)).a = as_type<int4>((as_type<uint4>((*(tint_symbol)).a) - as_type<uint4>(int4(2))));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -6,6 +6,6 @@ struct S {
|
||||||
};
|
};
|
||||||
|
|
||||||
void foo(device S* const tint_symbol) {
|
void foo(device S* const tint_symbol) {
|
||||||
(*(tint_symbol)).a = as_type<int4>((as_type<uint4>(int4((*(tint_symbol)).a)) + as_type<uint4>(int4(int4(2)))));
|
(*(tint_symbol)).a = as_type<int4>((as_type<uint4>((*(tint_symbol)).a) + as_type<uint4>(int4(2))));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -6,6 +6,6 @@ struct S {
|
||||||
};
|
};
|
||||||
|
|
||||||
void foo(device S* const tint_symbol) {
|
void foo(device S* const tint_symbol) {
|
||||||
(*(tint_symbol)).a = as_type<int4>((as_type<uint4>(int4((*(tint_symbol)).a)) << uint4(2u)));
|
(*(tint_symbol)).a = as_type<int4>((as_type<uint4>((*(tint_symbol)).a) << uint4(2u)));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -6,6 +6,6 @@ struct S {
|
||||||
};
|
};
|
||||||
|
|
||||||
void foo(device S* const tint_symbol) {
|
void foo(device S* const tint_symbol) {
|
||||||
(*(tint_symbol)).a = as_type<int4>((as_type<uint4>(int4((*(tint_symbol)).a)) * as_type<uint4>(int4(int4(2)))));
|
(*(tint_symbol)).a = as_type<int4>((as_type<uint4>((*(tint_symbol)).a) * as_type<uint4>(int4(2))));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue