Vulkan: make mappableBuffersForEagerTransition ref buffers
There are some scenarios where buffers can be used in pending commands that are not retained by a command buffer. They must be retained in the set of mappable buffers for eager transition to prevent a use-after-free violation. Fixed: chromium:1421170 Change-Id: I452d80b2513a7726a003d44e2a7850292d798bb1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122580 Auto-Submit: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Loko Kung <lokokung@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Peng Huang <penghuang@chromium.org>
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@ -110,6 +110,8 @@ class RefBase {
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const T operator->() const { return mValue; }
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T operator->() { return mValue; }
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bool operator<(const RefBase<T, Traits>& other) const { return mValue < other.mValue; }
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// Smart pointer methods.
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const T& Get() const { return mValue; }
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T& Get() { return mValue; }
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@ -416,9 +416,8 @@ bool Buffer::EnsureDataInitializedAsDestination(CommandRecordingContext* recordi
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// static
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void Buffer::TransitionMappableBuffersEagerly(const VulkanFunctions& fn,
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CommandRecordingContext* recordingContext,
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std::set<Buffer*> buffers) {
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const std::set<Ref<Buffer>>& buffers) {
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ASSERT(!buffers.empty());
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ASSERT(recordingContext->mappableBuffersForEagerTransition.empty());
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VkPipelineStageFlags srcStages = 0;
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VkPipelineStageFlags dstStages = 0;
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@ -426,7 +425,8 @@ void Buffer::TransitionMappableBuffersEagerly(const VulkanFunctions& fn,
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std::vector<VkBufferMemoryBarrier> barriers;
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barriers.reserve(buffers.size());
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for (Buffer* buffer : buffers) {
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size_t originalBufferCount = buffers.size();
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for (const Ref<Buffer>& buffer : buffers) {
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wgpu::BufferUsage mapUsage = buffer->GetUsage() & kMapUsages;
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ASSERT(mapUsage == wgpu::BufferUsage::MapRead || mapUsage == wgpu::BufferUsage::MapWrite);
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VkBufferMemoryBarrier barrier;
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@ -435,9 +435,9 @@ void Buffer::TransitionMappableBuffersEagerly(const VulkanFunctions& fn,
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&srcStages, &dstStages)) {
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barriers.push_back(barrier);
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}
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// TrackUsageAndGetResourceBarrier() should not modify recordingContext for map usages.
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ASSERT(recordingContext->mappableBuffersForEagerTransition.empty());
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}
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// TrackUsageAndGetResourceBarrier() should not modify recordingContext for map usages.
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ASSERT(buffers.size() == originalBufferCount);
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if (barriers.empty()) {
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return;
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@ -58,7 +58,7 @@ class Buffer final : public BufferBase {
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static void TransitionMappableBuffersEagerly(const VulkanFunctions& fn,
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CommandRecordingContext* recordingContext,
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std::set<Buffer*> buffers);
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const std::set<Ref<Buffer>>& buffers);
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private:
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~Buffer() override;
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@ -50,7 +50,7 @@ struct CommandRecordingContext {
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// Mappable buffers which will be eagerly transitioned to usage MapRead or MapWrite after
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// VkSubmit.
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std::set<Buffer*> mappableBuffersForEagerTransition;
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std::set<Ref<Buffer>> mappableBuffersForEagerTransition;
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// For Device state tracking only.
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VkCommandPool commandPool = VK_NULL_HANDLE;
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@ -310,7 +310,7 @@ MaybeError Device::SubmitPendingCommands() {
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if (!mRecordingContext.mappableBuffersForEagerTransition.empty()) {
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// Transition mappable buffers back to map usages with the submit.
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Buffer::TransitionMappableBuffersEagerly(
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fn, &mRecordingContext, std::move(mRecordingContext.mappableBuffersForEagerTransition));
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fn, &mRecordingContext, mRecordingContext.mappableBuffersForEagerTransition);
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}
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ScopedSignalSemaphore scopedSignalSemaphore(this, VK_NULL_HANDLE);
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@ -534,6 +534,24 @@ TEST_P(BufferMappingTests, MapWrite_ZeroSizedTwice) {
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MapAsyncAndWait(buffer, wgpu::MapMode::Write, 0, wgpu::kWholeMapSize);
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}
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// Regression test for crbug.com/1421170 where dropping a buffer which needs
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// padding bytes initialization resulted in a use-after-free.
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TEST_P(BufferMappingTests, RegressChromium1421170) {
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// Create a mappable buffer of size 7. It will be internally
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// aligned such that the padding bytes need to be zero initialized.
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wgpu::BufferDescriptor descriptor;
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descriptor.size = 7;
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descriptor.usage = wgpu::BufferUsage::MapWrite;
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descriptor.mappedAtCreation = false;
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wgpu::Buffer buffer = device.CreateBuffer(&descriptor);
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// Drop the buffer. The pending commands to zero initialize the
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// padding bytes should stay valid.
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buffer = nullptr;
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// Flush pending commands.
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device.Tick();
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}
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DAWN_INSTANTIATE_TEST(BufferMappingTests,
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D3D12Backend(),
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MetalBackend(),
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