Separate WireClient.cpp into multiple files.

This patch copies methods and classes from WireClient.cpp and
distributes them over multiple files. Headers and forward declarations
are added as necessary, but no logical changes are made.

Bug: dawn:88
Change-Id: I9d0fcaeb67e789c3ad0597eaa3839adefc3ac5f9
Reviewed-on: https://dawn-review.googlesource.com/c/3980
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This commit is contained in:
Austin Eng
2019-01-16 02:18:06 +00:00
committed by Commit Bot service account
parent c7f416c0c9
commit acd8b7d937
21 changed files with 1201 additions and 751 deletions

View File

@@ -0,0 +1,60 @@
// Copyright 2019 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNWIRE_CLIENT_OBJECTBASE_H_
#define DAWNWIRE_CLIENT_OBJECTBASE_H_
#include <dawn/dawn.h>
namespace dawn_wire { namespace client {
class Device;
struct BuilderCallbackData {
bool Call(dawnBuilderErrorStatus status, const char* message) {
if (canCall && callback != nullptr) {
canCall = true;
callback(status, message, userdata1, userdata2);
return true;
}
return false;
}
// For help with development, prints all builder errors by default.
dawnBuilderErrorCallback callback = nullptr;
dawnCallbackUserdata userdata1 = 0;
dawnCallbackUserdata userdata2 = 0;
bool canCall = true;
};
// All non-Device objects of the client side have:
// - A pointer to the device to get where to serialize commands
// - The external reference count
// - An ID that is used to refer to this object when talking with the server side
struct ObjectBase {
ObjectBase(Device* device, uint32_t refcount, uint32_t id)
: device(device), refcount(refcount), id(id) {
}
Device* device;
uint32_t refcount;
uint32_t id;
BuilderCallbackData builderCallback;
};
}} // namespace dawn_wire::client
#endif // DAWNWIRE_CLIENT_OBJECTBASE_H_