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Update naming for vertex state
- VertexInputDescriptor -> VertexStateDescriptor - VertexBufferDescriptor -> VertexBufferLayoutDescriptor - VertexBufferDescriptor.stride -> .arrayStride - VertexAttributeDescriptor.offset no longer optional gpuweb PR: https://github.com/gpuweb/gpuweb/pull/469 Bug: dawn:22 Change-Id: I5431df4ba22cfbdb1bc81e6709e562cd736892a3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13100 Commit-Queue: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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@@ -57,7 +57,7 @@ TEST_F(RenderPipelineValidationTest, CreationSuccess) {
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utils::ComboRenderPipelineDescriptor descriptor(device);
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descriptor.vertexStage.module = vsModule;
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descriptor.cFragmentStage.module = fsModule;
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descriptor.vertexInput = nullptr;
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descriptor.vertexState = nullptr;
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device.CreateRenderPipeline(&descriptor);
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}
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