Replace TextureType::(Is|As)Sampled with Castable
Change-Id: Id997f118a8ce9f4f7c42bed306368d3f204b6607 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/34279 Reviewed-by: dan sinclair <dsinclair@chromium.org>
This commit is contained in:
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1a23756294
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b062bbdce8
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@ -19,6 +19,7 @@
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#include "src/ast/decorated_variable.h"
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#include "src/ast/stage_decoration.h"
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#include "src/ast/type/multisampled_texture_type.h"
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#include "src/ast/type/sampled_texture_type.h"
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#include "src/ast/type/texture_type.h"
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#include "src/ast/workgroup_decoration.h"
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@ -318,7 +319,7 @@ Function::ReferencedSampledTextureVariablesImpl(bool multisampled) const {
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if ((multisampled &&
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!unwrapped_type->Is<ast::type::MultisampledTextureType>()) ||
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(!multisampled &&
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!unwrapped_type->As<ast::type::TextureType>()->IsSampled())) {
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!unwrapped_type->Is<ast::type::SampledTextureType>())) {
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continue;
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}
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@ -23,6 +23,7 @@
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#include "src/ast/type/i32_type.h"
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#include "src/ast/type/matrix_type.h"
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#include "src/ast/type/pointer_type.h"
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#include "src/ast/type/sampled_texture_type.h"
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#include "src/ast/type/storage_texture_type.h"
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#include "src/ast/type/struct_type.h"
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#include "src/ast/type/u32_type.h"
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@ -57,7 +58,7 @@ TEST_F(DepthTextureTypeTest, IsTextureType) {
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DepthTextureType d(TextureDimension::kCube);
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TextureType* ty = &d;
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EXPECT_TRUE(ty->Is<DepthTextureType>());
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EXPECT_FALSE(ty->IsSampled());
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EXPECT_FALSE(ty->Is<SampledTextureType>());
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EXPECT_FALSE(ty->Is<StorageTextureType>());
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}
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@ -23,6 +23,7 @@
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#include "src/ast/type/i32_type.h"
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#include "src/ast/type/matrix_type.h"
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#include "src/ast/type/pointer_type.h"
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#include "src/ast/type/sampled_texture_type.h"
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#include "src/ast/type/storage_texture_type.h"
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#include "src/ast/type/struct_type.h"
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#include "src/ast/type/u32_type.h"
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@ -60,7 +61,7 @@ TEST_F(MultisampledTextureTypeTest, IsTextureType) {
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TextureType* ty = &s;
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EXPECT_FALSE(ty->Is<DepthTextureType>());
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EXPECT_TRUE(ty->Is<MultisampledTextureType>());
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EXPECT_FALSE(ty->IsSampled());
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EXPECT_FALSE(ty->Is<SampledTextureType>());
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EXPECT_FALSE(ty->Is<StorageTextureType>());
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}
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@ -30,10 +30,6 @@ SampledTextureType::SampledTextureType(SampledTextureType&&) = default;
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SampledTextureType::~SampledTextureType() = default;
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bool SampledTextureType::IsSampled() const {
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return true;
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}
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std::string SampledTextureType::type_name() const {
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std::ostringstream out;
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out << "__sampled_texture_" << dim() << type_->type_name();
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@ -34,9 +34,6 @@ class SampledTextureType : public Castable<SampledTextureType, TextureType> {
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SampledTextureType(SampledTextureType&&);
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~SampledTextureType() override;
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/// @returns true if the type is a sampled texture type
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bool IsSampled() const override;
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/// @returns the subtype of the sampled texture
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Type* type() const { return type_; }
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@ -59,7 +59,7 @@ TEST_F(SampledTextureTypeTest, IsTextureType) {
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SampledTextureType s(TextureDimension::kCube, &f32);
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TextureType* ty = &s;
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EXPECT_FALSE(ty->Is<DepthTextureType>());
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EXPECT_TRUE(ty->IsSampled());
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EXPECT_TRUE(ty->Is<SampledTextureType>());
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EXPECT_FALSE(ty->Is<StorageTextureType>());
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}
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@ -26,6 +26,7 @@
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#include "src/ast/type/i32_type.h"
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#include "src/ast/type/matrix_type.h"
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#include "src/ast/type/pointer_type.h"
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#include "src/ast/type/sampled_texture_type.h"
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#include "src/ast/type/struct_type.h"
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#include "src/ast/type/u32_type.h"
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#include "src/ast/type/vector_type.h"
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@ -62,7 +63,7 @@ TEST_F(StorageTextureTypeTest, IsTextureType) {
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ImageFormat::kRgba32Float);
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TextureType* ty = &s;
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EXPECT_FALSE(ty->Is<DepthTextureType>());
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EXPECT_FALSE(ty->IsSampled());
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EXPECT_FALSE(ty->Is<SampledTextureType>());
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EXPECT_TRUE(ty->Is<StorageTextureType>());
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}
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@ -59,20 +59,6 @@ TextureType::TextureType(TextureType&&) = default;
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TextureType::~TextureType() = default;
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bool TextureType::IsSampled() const {
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return false;
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}
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const SampledTextureType* TextureType::AsSampled() const {
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assert(IsSampled());
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return static_cast<const SampledTextureType*>(this);
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}
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SampledTextureType* TextureType::AsSampled() {
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assert(IsSampled());
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return static_cast<SampledTextureType*>(this);
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}
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} // namespace type
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} // namespace ast
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} // namespace tint
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@ -24,8 +24,6 @@ namespace tint {
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namespace ast {
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namespace type {
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class SampledTextureType;
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/// The dimensionality of the texture
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enum class TextureDimension {
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/// Invalid texture
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@ -60,15 +58,6 @@ class TextureType : public Castable<TextureType, Type> {
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/// @returns the texture dimension
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TextureDimension dim() const { return dim_; }
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/// @returns true if this is a sampled texture
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virtual bool IsSampled() const;
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/// @returns the texture as a sampled texture
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const SampledTextureType* AsSampled() const;
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/// @returns the texture as a sampled texture
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SampledTextureType* AsSampled();
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private:
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TextureDimension dim_ = TextureDimension::k1d;
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};
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@ -386,7 +386,9 @@ std::vector<ResourceBinding> Inspector::GetSampledTextureResourceBindingsImpl(
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->type()
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->UnwrapIfNeeded();
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} else {
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base_type = texture_type->AsSampled()->type()->UnwrapIfNeeded();
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base_type = texture_type->As<ast::type::SampledTextureType>()
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->type()
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->UnwrapIfNeeded();
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}
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if (base_type->Is<ast::type::ArrayType>()) {
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@ -80,11 +80,9 @@ TEST_F(ParserImplTest, TextureSamplerTypes_SampledTexture_F32_Old) {
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EXPECT_FALSE(t.errored);
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ASSERT_NE(t.value, nullptr);
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ASSERT_TRUE(t->Is<ast::type::TextureType>());
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ASSERT_TRUE(t->As<ast::type::TextureType>()->IsSampled());
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ASSERT_TRUE(t->As<ast::type::TextureType>()
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->AsSampled()
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->type()
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->Is<ast::type::F32Type>());
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ASSERT_TRUE(t->Is<ast::type::SampledTextureType>());
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ASSERT_TRUE(
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t->As<ast::type::SampledTextureType>()->type()->Is<ast::type::F32Type>());
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EXPECT_EQ(t->As<ast::type::TextureType>()->dim(),
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ast::type::TextureDimension::k1d);
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}
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@ -97,11 +95,9 @@ TEST_F(ParserImplTest, TextureSamplerTypes_SampledTexture_I32_Old) {
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EXPECT_FALSE(t.errored);
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ASSERT_NE(t.value, nullptr);
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ASSERT_TRUE(t->Is<ast::type::TextureType>());
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ASSERT_TRUE(t->As<ast::type::TextureType>()->IsSampled());
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ASSERT_TRUE(t->As<ast::type::TextureType>()
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->AsSampled()
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->type()
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->Is<ast::type::I32Type>());
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ASSERT_TRUE(t->Is<ast::type::SampledTextureType>());
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ASSERT_TRUE(
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t->As<ast::type::SampledTextureType>()->type()->Is<ast::type::I32Type>());
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EXPECT_EQ(t->As<ast::type::TextureType>()->dim(),
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ast::type::TextureDimension::k2d);
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}
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@ -114,11 +110,9 @@ TEST_F(ParserImplTest, TextureSamplerTypes_SampledTexture_U32_Old) {
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EXPECT_FALSE(t.errored);
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ASSERT_NE(t.value, nullptr);
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ASSERT_TRUE(t->Is<ast::type::TextureType>());
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ASSERT_TRUE(t->As<ast::type::TextureType>()->IsSampled());
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ASSERT_TRUE(t->As<ast::type::TextureType>()
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->AsSampled()
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->type()
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->Is<ast::type::U32Type>());
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ASSERT_TRUE(t->Is<ast::type::SampledTextureType>());
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ASSERT_TRUE(
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t->As<ast::type::SampledTextureType>()->type()->Is<ast::type::U32Type>());
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EXPECT_EQ(t->As<ast::type::TextureType>()->dim(),
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ast::type::TextureDimension::k3d);
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}
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@ -172,11 +166,9 @@ TEST_F(ParserImplTest, TextureSamplerTypes_SampledTexture_F32) {
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EXPECT_FALSE(t.errored);
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ASSERT_NE(t.value, nullptr);
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ASSERT_TRUE(t->Is<ast::type::TextureType>());
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ASSERT_TRUE(t->As<ast::type::TextureType>()->IsSampled());
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ASSERT_TRUE(t->As<ast::type::TextureType>()
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->AsSampled()
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->type()
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->Is<ast::type::F32Type>());
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ASSERT_TRUE(t->Is<ast::type::SampledTextureType>());
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ASSERT_TRUE(
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t->As<ast::type::SampledTextureType>()->type()->Is<ast::type::F32Type>());
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EXPECT_EQ(t->As<ast::type::TextureType>()->dim(),
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ast::type::TextureDimension::k1d);
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}
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@ -189,11 +181,9 @@ TEST_F(ParserImplTest, TextureSamplerTypes_SampledTexture_I32) {
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EXPECT_FALSE(t.errored);
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ASSERT_NE(t.value, nullptr);
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ASSERT_TRUE(t->Is<ast::type::TextureType>());
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ASSERT_TRUE(t->As<ast::type::TextureType>()->IsSampled());
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ASSERT_TRUE(t->As<ast::type::TextureType>()
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->AsSampled()
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->type()
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->Is<ast::type::I32Type>());
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ASSERT_TRUE(t->Is<ast::type::SampledTextureType>());
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ASSERT_TRUE(
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t->As<ast::type::SampledTextureType>()->type()->Is<ast::type::I32Type>());
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EXPECT_EQ(t->As<ast::type::TextureType>()->dim(),
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ast::type::TextureDimension::k2d);
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}
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@ -206,11 +196,9 @@ TEST_F(ParserImplTest, TextureSamplerTypes_SampledTexture_U32) {
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EXPECT_FALSE(t.errored);
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ASSERT_NE(t.value, nullptr);
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ASSERT_TRUE(t->Is<ast::type::TextureType>());
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ASSERT_TRUE(t->As<ast::type::TextureType>()->IsSampled());
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ASSERT_TRUE(t->As<ast::type::TextureType>()
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->AsSampled()
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->type()
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->Is<ast::type::U32Type>());
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ASSERT_TRUE(t->Is<ast::type::SampledTextureType>());
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ASSERT_TRUE(
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t->As<ast::type::SampledTextureType>()->type()->Is<ast::type::U32Type>());
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EXPECT_EQ(t->As<ast::type::TextureType>()->dim(),
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ast::type::TextureDimension::k3d);
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}
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@ -765,11 +765,9 @@ TEST_F(ParserImplTest, TypeDecl_Texture_Old) {
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ASSERT_NE(t.value, nullptr) << p->error();
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EXPECT_EQ(t.value, type);
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ASSERT_TRUE(t->Is<ast::type::TextureType>());
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ASSERT_TRUE(t->As<ast::type::TextureType>()->IsSampled());
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ASSERT_TRUE(t->As<ast::type::TextureType>()
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->AsSampled()
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->type()
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->Is<ast::type::F32Type>());
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ASSERT_TRUE(t->Is<ast::type::SampledTextureType>());
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ASSERT_TRUE(
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t->As<ast::type::SampledTextureType>()->type()->Is<ast::type::F32Type>());
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}
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TEST_F(ParserImplTest, TypeDecl_Texture) {
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ASSERT_NE(t.value, nullptr);
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EXPECT_EQ(t.value, type);
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ASSERT_TRUE(t->Is<ast::type::TextureType>());
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ASSERT_TRUE(t->As<ast::type::TextureType>()->IsSampled());
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ASSERT_TRUE(t->As<ast::type::TextureType>()
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->AsSampled()
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->type()
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->Is<ast::type::F32Type>());
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ASSERT_TRUE(t->Is<ast::type::SampledTextureType>());
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ASSERT_TRUE(
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t->As<ast::type::SampledTextureType>()->type()->Is<ast::type::F32Type>());
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}
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} // namespace
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@ -672,7 +672,7 @@ bool TypeDeterminer::DetermineIntrinsic(ast::IdentifierExpression* ident,
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}
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if (!texture->Is<ast::type::StorageTextureType>() &&
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!(texture->IsSampled() ||
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!(texture->Is<ast::type::SampledTextureType>() ||
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texture->Is<ast::type::MultisampledTextureType>())) {
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set_error(expr->source(), "invalid texture for " + ident->name());
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return false;
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@ -681,8 +681,8 @@ bool TypeDeterminer::DetermineIntrinsic(ast::IdentifierExpression* ident,
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ast::type::Type* type = nullptr;
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if (texture->Is<ast::type::StorageTextureType>()) {
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type = texture->As<ast::type::StorageTextureType>()->type();
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} else if (texture->IsSampled()) {
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type = texture->AsSampled()->type();
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} else if (texture->Is<ast::type::SampledTextureType>()) {
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type = texture->As<ast::type::SampledTextureType>()->type();
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} else if (texture->Is<ast::type::MultisampledTextureType>()) {
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type = texture->As<ast::type::MultisampledTextureType>()->type();
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} else {
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@ -1900,8 +1900,8 @@ bool GeneratorImpl::EmitType(ast::type::Type* type, const std::string& name) {
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return false;
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}
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out_ << ", access::sample";
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} else if (tex->IsSampled()) {
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if (!EmitType(tex->AsSampled()->type(), "")) {
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} else if (tex->Is<ast::type::SampledTextureType>()) {
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if (!EmitType(tex->As<ast::type::SampledTextureType>()->type(), "")) {
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return false;
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}
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out_ << ", access::sample";
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@ -2501,7 +2501,7 @@ bool Builder::GenerateTextureType(ast::type::TextureType* texture,
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if (dim == ast::type::TextureDimension::k1dArray ||
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dim == ast::type::TextureDimension::k1d) {
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dim_literal = SpvDim1D;
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if (texture->IsSampled()) {
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if (texture->Is<ast::type::SampledTextureType>()) {
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push_capability(SpvCapabilitySampled1D);
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} else {
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assert(texture->Is<ast::type::StorageTextureType>());
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@ -2528,12 +2528,14 @@ bool Builder::GenerateTextureType(ast::type::TextureType* texture,
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uint32_t sampled_literal = 2u;
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if (texture->Is<ast::type::MultisampledTextureType>() ||
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texture->IsSampled() || texture->Is<ast::type::DepthTextureType>()) {
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texture->Is<ast::type::SampledTextureType>() ||
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texture->Is<ast::type::DepthTextureType>()) {
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sampled_literal = 1u;
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}
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if (dim == ast::type::TextureDimension::kCubeArray) {
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if (texture->IsSampled() || texture->Is<ast::type::DepthTextureType>()) {
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if (texture->Is<ast::type::SampledTextureType>() ||
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texture->Is<ast::type::DepthTextureType>()) {
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push_capability(SpvCapabilitySampledCubeArray);
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}
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}
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@ -2542,8 +2544,9 @@ bool Builder::GenerateTextureType(ast::type::TextureType* texture,
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if (texture->Is<ast::type::DepthTextureType>()) {
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ast::type::F32Type f32;
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type_id = GenerateTypeIfNeeded(&f32);
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} else if (texture->IsSampled()) {
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type_id = GenerateTypeIfNeeded(texture->AsSampled()->type());
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} else if (texture->Is<ast::type::SampledTextureType>()) {
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type_id = GenerateTypeIfNeeded(
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texture->As<ast::type::SampledTextureType>()->type());
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} else if (texture->Is<ast::type::MultisampledTextureType>()) {
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type_id = GenerateTypeIfNeeded(
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texture->As<ast::type::MultisampledTextureType>()->type());
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@ -472,7 +472,7 @@ bool GeneratorImpl::EmitType(ast::type::Type* type) {
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out_ << "texture_";
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if (texture->Is<ast::type::DepthTextureType>()) {
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out_ << "depth_";
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} else if (texture->IsSampled()) {
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} else if (texture->Is<ast::type::SampledTextureType>()) {
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/* nothing to emit */
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} else if (texture->Is<ast::type::MultisampledTextureType>()) {
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out_ << "multisampled_";
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@ -520,8 +520,8 @@ bool GeneratorImpl::EmitType(ast::type::Type* type) {
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return false;
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}
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if (texture->IsSampled()) {
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auto* sampled = texture->AsSampled();
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if (texture->Is<ast::type::SampledTextureType>()) {
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auto* sampled = texture->As<ast::type::SampledTextureType>();
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out_ << "<";
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if (!EmitType(sampled->type())) {
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