Skip testing of SNORM formats where non-readable.
SNORM textures are non-renderable on vanilla ES, which means they're also non-readable. Use the EXT_render_snorm extension where available, otherwise skip the test for now. Bug: dawn:624 dawn:636 dawn:647 dawn:667 Change-Id: Ic50368032d6168060b6b52889b4ba952ce662f02 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40420 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Stephen White <senorblanco@chromium.org>
This commit is contained in:
parent
160edb3eba
commit
b0ca30280a
|
@ -125,6 +125,10 @@ namespace dawn_native {
|
||||||
"Disables the use of indexed draw buffer state which is unsupported on some "
|
"Disables the use of indexed draw buffer state which is unsupported on some "
|
||||||
"platforms.",
|
"platforms.",
|
||||||
"https://crbug.com/dawn/582"}},
|
"https://crbug.com/dawn/582"}},
|
||||||
|
{Toggle::DisableSnormRead,
|
||||||
|
{"disable_snorm_read",
|
||||||
|
"Disables reading from Snorm textures which is unsupported on some platforms.",
|
||||||
|
"https://crbug.com/dawn/667"}},
|
||||||
{Toggle::UseD3D12SmallShaderVisibleHeapForTesting,
|
{Toggle::UseD3D12SmallShaderVisibleHeapForTesting,
|
||||||
{"use_d3d12_small_shader_visible_heap",
|
{"use_d3d12_small_shader_visible_heap",
|
||||||
"Enable use of a small D3D12 shader visible heap, instead of using a large one by "
|
"Enable use of a small D3D12 shader visible heap, instead of using a large one by "
|
||||||
|
|
|
@ -40,6 +40,7 @@ namespace dawn_native {
|
||||||
DisableBaseVertex,
|
DisableBaseVertex,
|
||||||
DisableBaseInstance,
|
DisableBaseInstance,
|
||||||
DisableIndexedDrawBuffers,
|
DisableIndexedDrawBuffers,
|
||||||
|
DisableSnormRead,
|
||||||
UseD3D12SmallShaderVisibleHeapForTesting,
|
UseD3D12SmallShaderVisibleHeapForTesting,
|
||||||
UseDXC,
|
UseDXC,
|
||||||
DisableRobustness,
|
DisableRobustness,
|
||||||
|
|
|
@ -519,6 +519,11 @@ namespace dawn_native { namespace opengl {
|
||||||
gl.DeleteFramebuffers(1, &readFBO);
|
gl.DeleteFramebuffers(1, &readFBO);
|
||||||
gl.DeleteFramebuffers(1, &drawFBO);
|
gl.DeleteFramebuffers(1, &drawFBO);
|
||||||
}
|
}
|
||||||
|
bool TextureFormatIsSnorm(wgpu::TextureFormat format) {
|
||||||
|
return format == wgpu::TextureFormat::RGBA8Snorm ||
|
||||||
|
format == wgpu::TextureFormat::RG8Snorm ||
|
||||||
|
format == wgpu::TextureFormat::R8Snorm;
|
||||||
|
}
|
||||||
} // namespace
|
} // namespace
|
||||||
|
|
||||||
CommandBuffer::CommandBuffer(CommandEncoder* encoder, const CommandBufferDescriptor* descriptor)
|
CommandBuffer::CommandBuffer(CommandEncoder* encoder, const CommandBufferDescriptor* descriptor)
|
||||||
|
@ -752,9 +757,12 @@ namespace dawn_native { namespace opengl {
|
||||||
const GLFormat& format = texture->GetGLFormat();
|
const GLFormat& format = texture->GetGLFormat();
|
||||||
GLenum target = texture->GetGLTarget();
|
GLenum target = texture->GetGLTarget();
|
||||||
|
|
||||||
// TODO(jiawei.shao@intel.com): support texture-to-buffer copy with compressed
|
// TODO(crbug.com/dawn/667): Implement validation in WebGPU/Compat to
|
||||||
|
// avoid this codepath. OpenGL does not support readback from non-renderable
|
||||||
// texture formats.
|
// texture formats.
|
||||||
if (formatInfo.isCompressed) {
|
if (formatInfo.isCompressed ||
|
||||||
|
(TextureFormatIsSnorm(formatInfo.format) &&
|
||||||
|
GetDevice()->IsToggleEnabled(Toggle::DisableSnormRead))) {
|
||||||
UNREACHABLE();
|
UNREACHABLE();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -68,6 +68,9 @@ namespace dawn_native { namespace opengl {
|
||||||
// TODO(crbug.com/dawn/582): Use OES_draw_buffers_indexed where available.
|
// TODO(crbug.com/dawn/582): Use OES_draw_buffers_indexed where available.
|
||||||
bool supportsIndexedDrawBuffers = gl.IsAtLeastGLES(3, 2) || gl.IsAtLeastGL(3, 0);
|
bool supportsIndexedDrawBuffers = gl.IsAtLeastGLES(3, 2) || gl.IsAtLeastGL(3, 0);
|
||||||
|
|
||||||
|
bool supportsSnormRead =
|
||||||
|
gl.IsAtLeastGL(4, 4) || gl.IsGLExtensionSupported("GL_EXT_render_snorm");
|
||||||
|
|
||||||
// TODO(crbug.com/dawn/343): We can support the extension variants, but need to load the EXT
|
// TODO(crbug.com/dawn/343): We can support the extension variants, but need to load the EXT
|
||||||
// procs without the extension suffix.
|
// procs without the extension suffix.
|
||||||
// We'll also need emulation of shader builtins gl_BaseVertex and gl_BaseInstance.
|
// We'll also need emulation of shader builtins gl_BaseVertex and gl_BaseInstance.
|
||||||
|
@ -86,6 +89,7 @@ namespace dawn_native { namespace opengl {
|
||||||
SetToggle(Toggle::DisableBaseVertex, !supportsBaseVertex);
|
SetToggle(Toggle::DisableBaseVertex, !supportsBaseVertex);
|
||||||
SetToggle(Toggle::DisableBaseInstance, !supportsBaseInstance);
|
SetToggle(Toggle::DisableBaseInstance, !supportsBaseInstance);
|
||||||
SetToggle(Toggle::DisableIndexedDrawBuffers, !supportsIndexedDrawBuffers);
|
SetToggle(Toggle::DisableIndexedDrawBuffers, !supportsIndexedDrawBuffers);
|
||||||
|
SetToggle(Toggle::DisableSnormRead, !supportsSnormRead);
|
||||||
SetToggle(Toggle::FlushBeforeClientWaitSync, gl.GetVersion().IsES());
|
SetToggle(Toggle::FlushBeforeClientWaitSync, gl.GetVersion().IsES());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -117,6 +117,10 @@ TEST_P(NonzeroTextureCreationTests, ArrayLayerClears) {
|
||||||
|
|
||||||
// Test that nonrenderable texture formats clear 0x01 because toggle is enabled
|
// Test that nonrenderable texture formats clear 0x01 because toggle is enabled
|
||||||
TEST_P(NonzeroTextureCreationTests, NonrenderableTextureFormat) {
|
TEST_P(NonzeroTextureCreationTests, NonrenderableTextureFormat) {
|
||||||
|
// TODO(crbug.com/dawn/667): Work around the fact that some platforms do not support reading
|
||||||
|
// from Snorm textures.
|
||||||
|
DAWN_SKIP_TEST_IF(HasToggleEnabled("disable_snorm_read"));
|
||||||
|
|
||||||
wgpu::TextureDescriptor descriptor;
|
wgpu::TextureDescriptor descriptor;
|
||||||
descriptor.dimension = wgpu::TextureDimension::e2D;
|
descriptor.dimension = wgpu::TextureDimension::e2D;
|
||||||
descriptor.size.width = kSize;
|
descriptor.size.width = kSize;
|
||||||
|
@ -151,6 +155,10 @@ TEST_P(NonzeroTextureCreationTests, NonrenderableTextureFormat) {
|
||||||
// Test that textures with more than 1 array layers and nonrenderable texture formats clear to 0x01
|
// Test that textures with more than 1 array layers and nonrenderable texture formats clear to 0x01
|
||||||
// because toggle is enabled
|
// because toggle is enabled
|
||||||
TEST_P(NonzeroTextureCreationTests, NonRenderableTextureClearWithMultiArrayLayers) {
|
TEST_P(NonzeroTextureCreationTests, NonRenderableTextureClearWithMultiArrayLayers) {
|
||||||
|
// TODO(crbug.com/dawn/667): Work around the fact that some platforms do not support reading
|
||||||
|
// from Snorm textures.
|
||||||
|
DAWN_SKIP_TEST_IF(HasToggleEnabled("disable_snorm_read"));
|
||||||
|
|
||||||
wgpu::TextureDescriptor descriptor;
|
wgpu::TextureDescriptor descriptor;
|
||||||
descriptor.dimension = wgpu::TextureDimension::e2D;
|
descriptor.dimension = wgpu::TextureDimension::e2D;
|
||||||
descriptor.size.width = kSize;
|
descriptor.size.width = kSize;
|
||||||
|
|
|
@ -770,8 +770,9 @@ TEST_P(StorageTextureTests, ReadonlyStorageTextureInVertexShader) {
|
||||||
|
|
||||||
// Test that read-only storage textures are supported in fragment shader.
|
// Test that read-only storage textures are supported in fragment shader.
|
||||||
TEST_P(StorageTextureTests, ReadonlyStorageTextureInFragmentShader) {
|
TEST_P(StorageTextureTests, ReadonlyStorageTextureInFragmentShader) {
|
||||||
// TODO(crbug.com/dawn/624): this test fails on GLES. Investigate why.
|
// TODO(crbug.com/dawn/672): Investigate why this test fails on Linux
|
||||||
DAWN_SKIP_TEST_IF(IsOpenGLES());
|
// NVidia OpenGLES drivers.
|
||||||
|
DAWN_SKIP_TEST_IF(IsNvidia() && IsLinux() && IsOpenGLES());
|
||||||
|
|
||||||
for (wgpu::TextureFormat format : utils::kAllTextureFormats) {
|
for (wgpu::TextureFormat format : utils::kAllTextureFormats) {
|
||||||
if (!utils::TextureFormatSupportsStorageTexture(format)) {
|
if (!utils::TextureFormatSupportsStorageTexture(format)) {
|
||||||
|
@ -807,20 +808,22 @@ TEST_P(StorageTextureTests, ReadonlyStorageTextureInFragmentShader) {
|
||||||
|
|
||||||
// Test that write-only storage textures are supported in compute shader.
|
// Test that write-only storage textures are supported in compute shader.
|
||||||
TEST_P(StorageTextureTests, WriteonlyStorageTextureInComputeShader) {
|
TEST_P(StorageTextureTests, WriteonlyStorageTextureInComputeShader) {
|
||||||
// TODO(crbug.com/dawn/647): diagnose and fix this OpenGL ES failure.
|
|
||||||
DAWN_SKIP_TEST_IF(IsOpenGLES());
|
|
||||||
|
|
||||||
for (wgpu::TextureFormat format : utils::kAllTextureFormats) {
|
for (wgpu::TextureFormat format : utils::kAllTextureFormats) {
|
||||||
if (!utils::TextureFormatSupportsStorageTexture(format)) {
|
if (!utils::TextureFormatSupportsStorageTexture(format)) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
if (!OpenGLESSupportsStorageTexture(format)) {
|
if (IsOpenGLES() && !OpenGLESSupportsStorageTexture(format)) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO(jiawei.shao@intel.com): investigate why this test fails with RGBA8Snorm on Linux
|
if (format == wgpu::TextureFormat::RGBA8Snorm && HasToggleEnabled("disable_snorm_read")) {
|
||||||
// Intel OpenGL driver.
|
continue;
|
||||||
if (format == wgpu::TextureFormat::RGBA8Snorm && IsIntel() && IsOpenGL() && IsLinux()) {
|
}
|
||||||
|
|
||||||
|
// TODO(crbug.com/dawn/676): investigate why this test fails with RGBA8Snorm on Linux
|
||||||
|
// Intel OpenGL and OpenGLES drivers.
|
||||||
|
if (format == wgpu::TextureFormat::RGBA8Snorm && IsIntel() &&
|
||||||
|
(IsOpenGL() || IsOpenGLES()) && IsLinux()) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -878,8 +881,9 @@ TEST_P(StorageTextureTests, ReadWriteDifferentStorageTextureInOneDispatchInCompu
|
||||||
|
|
||||||
// Test that write-only storage textures are supported in fragment shader.
|
// Test that write-only storage textures are supported in fragment shader.
|
||||||
TEST_P(StorageTextureTests, WriteonlyStorageTextureInFragmentShader) {
|
TEST_P(StorageTextureTests, WriteonlyStorageTextureInFragmentShader) {
|
||||||
// TODO(crbug.com/dawn/647): diagnose and fix this OpenGL ES failure.
|
// TODO(crbug.com/dawn/672): Investigate why this test fails on Linux
|
||||||
DAWN_SKIP_TEST_IF(IsOpenGLES());
|
// NVidia OpenGLES drivers.
|
||||||
|
DAWN_SKIP_TEST_IF(IsNvidia() && IsLinux() && IsOpenGLES());
|
||||||
|
|
||||||
for (wgpu::TextureFormat format : utils::kAllTextureFormats) {
|
for (wgpu::TextureFormat format : utils::kAllTextureFormats) {
|
||||||
if (!utils::TextureFormatSupportsStorageTexture(format)) {
|
if (!utils::TextureFormatSupportsStorageTexture(format)) {
|
||||||
|
@ -889,9 +893,14 @@ TEST_P(StorageTextureTests, WriteonlyStorageTextureInFragmentShader) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO(jiawei.shao@intel.com): investigate why this test fails with RGBA8Snorm on Linux
|
if (format == wgpu::TextureFormat::RGBA8Snorm && HasToggleEnabled("disable_snorm_read")) {
|
||||||
// Intel OpenGL driver.
|
continue;
|
||||||
if (format == wgpu::TextureFormat::RGBA8Snorm && IsIntel() && IsOpenGL() && IsLinux()) {
|
}
|
||||||
|
|
||||||
|
// TODO(crbug.com/dawn/676): investigate why this test fails with RGBA8Snorm on Linux
|
||||||
|
// Intel OpenGL and OpenGLES drivers.
|
||||||
|
if (format == wgpu::TextureFormat::RGBA8Snorm && IsIntel() &&
|
||||||
|
(IsOpenGL() || IsOpenGLES()) && IsLinux()) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1040,9 +1049,6 @@ TEST_P(StorageTextureTests, ReadonlyAndWriteonlyStorageTexturePingPong) {
|
||||||
// Test that multiple dispatches to increment values by ping-ponging between a sampled texture and
|
// Test that multiple dispatches to increment values by ping-ponging between a sampled texture and
|
||||||
// a write-only storage texture are synchronized in one pass.
|
// a write-only storage texture are synchronized in one pass.
|
||||||
TEST_P(StorageTextureTests, SampledAndWriteonlyStorageTexturePingPong) {
|
TEST_P(StorageTextureTests, SampledAndWriteonlyStorageTexturePingPong) {
|
||||||
// TODO(crbug.com/dawn/636): diagnose and fix this failure on OpenGL ES
|
|
||||||
DAWN_SKIP_TEST_IF(IsOpenGLES());
|
|
||||||
|
|
||||||
constexpr wgpu::TextureFormat kTextureFormat = wgpu::TextureFormat::R32Uint;
|
constexpr wgpu::TextureFormat kTextureFormat = wgpu::TextureFormat::R32Uint;
|
||||||
wgpu::Texture storageTexture1 = CreateTexture(
|
wgpu::Texture storageTexture1 = CreateTexture(
|
||||||
kTextureFormat,
|
kTextureFormat,
|
||||||
|
|
|
@ -1017,8 +1017,9 @@ TEST_P(TextureZeroInitTest, ComputePassSampledTextureClear) {
|
||||||
|
|
||||||
// This tests that the code path of CopyTextureToBuffer clears correctly for non-renderable textures
|
// This tests that the code path of CopyTextureToBuffer clears correctly for non-renderable textures
|
||||||
TEST_P(TextureZeroInitTest, NonRenderableTextureClear) {
|
TEST_P(TextureZeroInitTest, NonRenderableTextureClear) {
|
||||||
// TODO(crbug.com/dawn/660): Diagnose and fix this failure on SwANGLE.
|
// TODO(crbug.com/dawn/667): Work around the fact that some platforms do not support reading
|
||||||
DAWN_SKIP_TEST_IF(IsANGLE());
|
// from Snorm textures.
|
||||||
|
DAWN_SKIP_TEST_IF(HasToggleEnabled("disable_snorm_read"));
|
||||||
|
|
||||||
wgpu::TextureDescriptor descriptor =
|
wgpu::TextureDescriptor descriptor =
|
||||||
CreateTextureDescriptor(1, 1, wgpu::TextureUsage::CopySrc, kNonrenderableColorFormat);
|
CreateTextureDescriptor(1, 1, wgpu::TextureUsage::CopySrc, kNonrenderableColorFormat);
|
||||||
|
@ -1049,8 +1050,9 @@ TEST_P(TextureZeroInitTest, NonRenderableTextureClear) {
|
||||||
|
|
||||||
// This tests that the code path of CopyTextureToBuffer clears correctly for non-renderable textures
|
// This tests that the code path of CopyTextureToBuffer clears correctly for non-renderable textures
|
||||||
TEST_P(TextureZeroInitTest, NonRenderableTextureClearUnalignedSize) {
|
TEST_P(TextureZeroInitTest, NonRenderableTextureClearUnalignedSize) {
|
||||||
// TODO(crbug.com/dawn/660): Diagnose and fix this failure on SwANGLE.
|
// TODO(crbug.com/dawn/667): Work around the fact that some platforms do not support reading
|
||||||
DAWN_SKIP_TEST_IF(IsANGLE());
|
// from Snorm textures.
|
||||||
|
DAWN_SKIP_TEST_IF(HasToggleEnabled("disable_snorm_read"));
|
||||||
|
|
||||||
wgpu::TextureDescriptor descriptor =
|
wgpu::TextureDescriptor descriptor =
|
||||||
CreateTextureDescriptor(1, 1, wgpu::TextureUsage::CopySrc, kNonrenderableColorFormat);
|
CreateTextureDescriptor(1, 1, wgpu::TextureUsage::CopySrc, kNonrenderableColorFormat);
|
||||||
|
@ -1084,8 +1086,9 @@ TEST_P(TextureZeroInitTest, NonRenderableTextureClearUnalignedSize) {
|
||||||
// This tests that the code path of CopyTextureToBuffer clears correctly for non-renderable textures
|
// This tests that the code path of CopyTextureToBuffer clears correctly for non-renderable textures
|
||||||
// with more than 1 array layers
|
// with more than 1 array layers
|
||||||
TEST_P(TextureZeroInitTest, NonRenderableTextureClearWithMultiArrayLayers) {
|
TEST_P(TextureZeroInitTest, NonRenderableTextureClearWithMultiArrayLayers) {
|
||||||
// TODO(crbug.com/dawn/660): Diagnose and fix this failure on SwANGLE.
|
// TODO(crbug.com/dawn/667): Work around the fact that some platforms do not support reading
|
||||||
DAWN_SKIP_TEST_IF(IsANGLE());
|
// from Snorm textures.
|
||||||
|
DAWN_SKIP_TEST_IF(HasToggleEnabled("disable_snorm_read"));
|
||||||
|
|
||||||
wgpu::TextureDescriptor descriptor =
|
wgpu::TextureDescriptor descriptor =
|
||||||
CreateTextureDescriptor(1, 2, wgpu::TextureUsage::CopySrc, kNonrenderableColorFormat);
|
CreateTextureDescriptor(1, 2, wgpu::TextureUsage::CopySrc, kNonrenderableColorFormat);
|
||||||
|
@ -1427,6 +1430,10 @@ TEST_P(TextureZeroInitTest, PreservesInitializedArrayLayer) {
|
||||||
// This is a regression test for crbug.com/dawn/451 where the lazy texture
|
// This is a regression test for crbug.com/dawn/451 where the lazy texture
|
||||||
// init path on D3D12 had a divide-by-zero exception in the copy split logic.
|
// init path on D3D12 had a divide-by-zero exception in the copy split logic.
|
||||||
TEST_P(TextureZeroInitTest, CopyTextureToBufferNonRenderableUnaligned) {
|
TEST_P(TextureZeroInitTest, CopyTextureToBufferNonRenderableUnaligned) {
|
||||||
|
// TODO(crbug.com/dawn/667): Work around the fact that some platforms do not support reading
|
||||||
|
// from Snorm textures.
|
||||||
|
DAWN_SKIP_TEST_IF(HasToggleEnabled("disable_snorm_read"));
|
||||||
|
|
||||||
wgpu::TextureDescriptor descriptor;
|
wgpu::TextureDescriptor descriptor;
|
||||||
descriptor.size.width = kUnalignedSize;
|
descriptor.size.width = kUnalignedSize;
|
||||||
descriptor.size.height = kUnalignedSize;
|
descriptor.size.height = kUnalignedSize;
|
||||||
|
|
Loading…
Reference in New Issue