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Update src/tint unittests to new @stage format.
This CL updates all of the Tint unittests to the new @stage shorter syntax. This also updates the WGSL writer to emit the new short forms instead of using the deprecated form. Bug: tint:1503 Change-Id: I8c49e5319a19cccb5b4b5078f3ab39c50f31a9a8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92483 Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Dan Sinclair <dsinclair@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com>
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Dawn LUCI CQ
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@@ -1,4 +1,4 @@
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@stage(compute) @workgroup_size(1)
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@compute @workgroup_size(1)
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fn f() {
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let a = true;
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let b = false;
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@@ -1,4 +1,4 @@
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@stage(compute) @workgroup_size(1)
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@compute @workgroup_size(1)
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fn f() {
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let a = true;
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let b = false;
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@@ -1,4 +1,4 @@
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@stage(compute) @workgroup_size(1)
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@compute @workgroup_size(1)
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fn f() {
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let a = 1;
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let b = 2;
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@@ -1,4 +1,4 @@
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@stage(compute) @workgroup_size(1)
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@compute @workgroup_size(1)
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fn f() {
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let a = 1;
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let b = 2;
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@@ -1,4 +1,4 @@
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@stage(compute) @workgroup_size(1)
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@compute @workgroup_size(1)
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fn f() {
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let a = 1u;
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let b = 2u;
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@@ -1,4 +1,4 @@
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@stage(compute) @workgroup_size(1)
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@compute @workgroup_size(1)
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fn f() {
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let a = 1u;
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let b = 2u;
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@@ -1,4 +1,4 @@
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@stage(compute) @workgroup_size(1)
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@compute @workgroup_size(1)
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fn f() {
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let a = vec3<bool>(true, true, false);
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let b = vec3<bool>(true, false, true);
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@@ -1,4 +1,4 @@
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@stage(compute) @workgroup_size(1)
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@compute @workgroup_size(1)
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fn f() {
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let a = vec3<bool>(true, true, false);
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let b = vec3<bool>(true, false, true);
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@@ -1,4 +1,4 @@
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@stage(compute) @workgroup_size(1)
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@compute @workgroup_size(1)
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fn f() {
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let a = vec3<i32>(1, 2, 3);
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let b = vec3<i32>(4, 5, 6);
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@@ -1,4 +1,4 @@
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@stage(compute) @workgroup_size(1)
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@compute @workgroup_size(1)
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fn f() {
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let a = vec3<i32>(1, 2, 3);
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let b = vec3<i32>(4, 5, 6);
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@@ -1,4 +1,4 @@
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@stage(compute) @workgroup_size(1)
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@compute @workgroup_size(1)
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fn f() {
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let a = vec3<u32>(1u, 2u, 3u);
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let b = vec3<u32>(4u, 5u, 6u);
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@@ -1,4 +1,4 @@
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@stage(compute) @workgroup_size(1)
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@compute @workgroup_size(1)
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fn f() {
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let a = vec3<u32>(1u, 2u, 3u);
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let b = vec3<u32>(4u, 5u, 6u);
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