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Reland "Rename texture.createTextureView to createView to match WebGPU"
This is a reland of 6f0b021dbf.
It also renames CreateDefaultTextureView to CreateDefaultView in a test
that landed after the tryjobs for the reverted patch passed.
Original change's description:
> Rename texture.createTextureView to createView to match WebGPU
>
> Bug: chromium:877147
> Change-Id: I186fc26054cc6729c859a4161c755a1133dc0bca
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/6360
> Commit-Queue: Austin Eng <enga@chromium.org>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Bug: chromium:877147
Change-Id: I8e1a1adc07ad2c78081ae3cb0fa2bdb648b39c50
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/6361
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
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2d4c66d2b8
commit
b4b3ea05eb
@@ -167,7 +167,7 @@ dawn::TextureView CreateDefaultDepthStencilView(const dawn::Device& device) {
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descriptor.mipLevelCount = 1;
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descriptor.usage = dawn::TextureUsageBit::OutputAttachment;
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auto depthStencilTexture = device.CreateTexture(&descriptor);
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return depthStencilTexture.CreateDefaultTextureView();
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return depthStencilTexture.CreateDefaultView();
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}
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bool InitSample(int argc, const char** argv) {
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