Re-enable disabled test.

The upstream Tint issues have been fixed and Tint has rolled. This CL
re-enables the disabled test.

Bug: tint:263
Change-Id: Id8a73e198c15c74c55dc9b26603f4a3850d995b3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29680
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
dan sinclair 2020-10-07 15:45:23 +00:00 committed by Commit Bot service account
parent c1cce0c57d
commit b581d26e51
1 changed files with 1 additions and 3 deletions

View File

@ -696,9 +696,7 @@ TEST_F(RenderPipelineValidationTest, VertexAttribCorrectEntryPoint) {
}
// Test that fragment output validation is for the correct entryPoint
//
// TODO(crbug.com/tint/263): Re-enable once an issue is fixed with Tint.
TEST_F(RenderPipelineValidationTest, DISABLED_FragmentOutputCorrectEntryPoint) {
TEST_F(RenderPipelineValidationTest, FragmentOutputCorrectEntryPoint) {
DAWN_SKIP_TEST_IF(!HasWGSL());
wgpu::ShaderModule module = utils::CreateShaderModuleFromWGSL(device, R"(