Roll shaderc

This commit is contained in:
Corentin Wallez
2017-08-29 13:37:45 -04:00
committed by Corentin Wallez
parent ae7f113fe8
commit b6fb5f3149
18 changed files with 34 additions and 43 deletions

View File

@@ -64,11 +64,10 @@ void init() {
nxt::ShaderModule fsModule = utils::CreateShaderModule(device, nxt::ShaderStage::Fragment, R"(
#version 450
out vec4 fragColor;
layout(location = 0) out vec4 fragColor;
void main() {
fragColor = vec4(1.0, 0.0, 0.0, 1.0);
})"
);
})");
auto inputState = device.CreateInputStateBuilder()
.SetAttribute(0, 0, nxt::VertexFormat::FloatR32G32B32A32, 0)