Add const-eval for `tan` and `tanh`
This CL adds const-eval for `tan` and `tanh`. Bug: tint:1581 Change-Id: I3d3506a6e7462bba1557cb88065d696ddc21b0f6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/109562 Commit-Queue: Dan Sinclair <dsinclair@chromium.org> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
This commit is contained in:
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02d4ea06b9
commit
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@ -542,10 +542,10 @@ fn sqrt<N: num, T: f32_f16>(vec<N, T>) -> vec<N, T>
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@const fn step<T: fa_f32_f16>(T, T) -> T
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@const fn step<N: num, T: fa_f32_f16>(vec<N, T>, vec<N, T>) -> vec<N, T>
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@stage("compute") fn storageBarrier()
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fn tan<T: f32_f16>(T) -> T
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fn tan<N: num, T: f32_f16>(vec<N, T>) -> vec<N, T>
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fn tanh<T: f32_f16>(T) -> T
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fn tanh<N: num, T: f32_f16>(vec<N, T>) -> vec<N, T>
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@const fn tan<T: fa_f32_f16>(T) -> T
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@const fn tan<N: num, T: fa_f32_f16>(vec<N, T>) -> vec<N, T>
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@const fn tanh<T: fa_f32_f16>(T) -> T
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@const fn tanh<N: num, T: fa_f32_f16>(vec<N, T>) -> vec<N, T>
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fn transpose<M: num, N: num, T: f32_f16>(mat<M, N, T>) -> mat<N, M, T>
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fn trunc<T: f32_f16>(T) -> T
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fn trunc<N: num, T: f32_f16>(vec<N, T>) -> vec<N, T>
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@ -2351,6 +2351,32 @@ ConstEval::Result ConstEval::step(const sem::Type* ty,
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return TransformElements(builder, ty, transform, args[0], args[1]);
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}
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ConstEval::Result ConstEval::tan(const sem::Type* ty,
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utils::VectorRef<const sem::Constant*> args,
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const Source&) {
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auto transform = [&](const sem::Constant* c0) {
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auto create = [&](auto i) -> ImplResult {
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using NumberT = decltype(i);
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return CreateElement(builder, c0->Type(), NumberT(std::tan(i.value)));
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};
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return Dispatch_fa_f32_f16(create, c0);
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};
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return TransformElements(builder, ty, transform, args[0]);
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}
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ConstEval::Result ConstEval::tanh(const sem::Type* ty,
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utils::VectorRef<const sem::Constant*> args,
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const Source&) {
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auto transform = [&](const sem::Constant* c0) {
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auto create = [&](auto i) -> ImplResult {
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using NumberT = decltype(i);
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return CreateElement(builder, c0->Type(), NumberT(std::tanh(i.value)));
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};
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return Dispatch_fa_f32_f16(create, c0);
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};
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return TransformElements(builder, ty, transform, args[0]);
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}
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ConstEval::Result ConstEval::unpack2x16float(const sem::Type* ty,
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utils::VectorRef<const sem::Constant*> args,
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const Source& source) {
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@ -701,6 +701,24 @@ class ConstEval {
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utils::VectorRef<const sem::Constant*> args,
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const Source& source);
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/// tan builtin
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/// @param ty the expression type
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/// @param args the input arguments
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/// @param source the source location of the conversion
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/// @return the result value, or null if the value cannot be calculated
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Result tan(const sem::Type* ty,
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utils::VectorRef<const sem::Constant*> args,
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const Source& source);
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/// tanh builtin
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/// @param ty the expression type
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/// @param args the input arguments
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/// @param source the source location of the conversion
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/// @return the result value, or null if the value cannot be calculated
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Result tanh(const sem::Type* ty,
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utils::VectorRef<const sem::Constant*> args,
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const Source& source);
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/// unpack2x16float builtin
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/// @param ty the expression type
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/// @param args the input arguments
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@ -1607,6 +1607,49 @@ INSTANTIATE_TEST_SUITE_P( //
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StepCases<f32>(),
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StepCases<f16>()))));
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template <typename T>
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std::vector<Case> TanCases() {
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std::vector<Case> cases = {
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C({-T(0)}, -T(0)),
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C({T(0)}, T(0)),
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C({T(.75)}, T(0.9315964599)).FloatComp(),
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// Vector test
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C({Vec(T(0), -T(0), T(.75))}, Vec(T(0), -T(0), T(0.9315964599))).FloatComp(),
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};
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return cases;
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}
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INSTANTIATE_TEST_SUITE_P( //
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Tan,
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ResolverConstEvalBuiltinTest,
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testing::Combine(testing::Values(sem::BuiltinType::kTan),
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testing::ValuesIn(Concat(TanCases<AFloat>(), //
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TanCases<f32>(),
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TanCases<f16>()))));
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template <typename T>
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std::vector<Case> TanhCases() {
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std::vector<Case> cases = {
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C({T(0)}, T(0)),
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C({-T(0)}, -T(0)),
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C({T(1)}, T(0.761594156)).FloatComp(),
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C({T(-1)}, -T(0.761594156)).FloatComp(),
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// Vector tests
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C({Vec(T(0), -T(0), T(1))}, Vec(T(0), -T(0), T(0.761594156))).FloatComp(),
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};
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return cases;
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}
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INSTANTIATE_TEST_SUITE_P( //
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Tanh,
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ResolverConstEvalBuiltinTest,
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testing::Combine(testing::Values(sem::BuiltinType::kTanh),
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testing::ValuesIn(Concat(TanhCases<AFloat>(), //
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TanhCases<f32>(),
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TanhCases<f16>()))));
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std::vector<Case> Unpack4x8snormCases() {
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return {
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C({Val(u32(0x0000'0000))}, Vec(f32(0), f32(0), f32(0), f32(0))),
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@ -12657,48 +12657,48 @@ constexpr OverloadInfo kOverloads[] = {
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/* num parameters */ 1,
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/* num template types */ 1,
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/* num template numbers */ 0,
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/* template types */ &kTemplateTypes[25],
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/* template types */ &kTemplateTypes[24],
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/* template numbers */ &kTemplateNumbers[10],
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/* parameters */ &kParameters[869],
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/* return matcher indices */ &kMatcherIndices[1],
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/* flags */ OverloadFlags(OverloadFlag::kIsBuiltin, OverloadFlag::kSupportsVertexPipeline, OverloadFlag::kSupportsFragmentPipeline, OverloadFlag::kSupportsComputePipeline),
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/* const eval */ nullptr,
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/* const eval */ &ConstEval::tan,
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},
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{
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/* [361] */
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/* num parameters */ 1,
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/* num template types */ 1,
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/* num template numbers */ 1,
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/* template types */ &kTemplateTypes[25],
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/* template types */ &kTemplateTypes[24],
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/* template numbers */ &kTemplateNumbers[5],
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/* parameters */ &kParameters[999],
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/* return matcher indices */ &kMatcherIndices[30],
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/* flags */ OverloadFlags(OverloadFlag::kIsBuiltin, OverloadFlag::kSupportsVertexPipeline, OverloadFlag::kSupportsFragmentPipeline, OverloadFlag::kSupportsComputePipeline),
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/* const eval */ nullptr,
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/* const eval */ &ConstEval::tan,
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},
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{
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/* [362] */
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/* num parameters */ 1,
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/* num template types */ 1,
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/* num template numbers */ 0,
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/* template types */ &kTemplateTypes[25],
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/* template types */ &kTemplateTypes[24],
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/* template numbers */ &kTemplateNumbers[10],
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/* parameters */ &kParameters[993],
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/* return matcher indices */ &kMatcherIndices[1],
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/* flags */ OverloadFlags(OverloadFlag::kIsBuiltin, OverloadFlag::kSupportsVertexPipeline, OverloadFlag::kSupportsFragmentPipeline, OverloadFlag::kSupportsComputePipeline),
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/* const eval */ nullptr,
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/* const eval */ &ConstEval::tanh,
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},
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{
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/* [363] */
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/* num parameters */ 1,
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/* num template types */ 1,
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/* num template numbers */ 1,
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/* template types */ &kTemplateTypes[25],
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/* template types */ &kTemplateTypes[24],
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/* template numbers */ &kTemplateNumbers[5],
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/* parameters */ &kParameters[987],
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/* return matcher indices */ &kMatcherIndices[30],
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/* flags */ OverloadFlags(OverloadFlag::kIsBuiltin, OverloadFlag::kSupportsVertexPipeline, OverloadFlag::kSupportsFragmentPipeline, OverloadFlag::kSupportsComputePipeline),
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/* const eval */ nullptr,
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/* const eval */ &ConstEval::tanh,
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},
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{
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/* [364] */
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@ -14531,15 +14531,15 @@ constexpr IntrinsicInfo kBuiltins[] = {
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},
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{
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/* [76] */
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/* fn tan<T : f32_f16>(T) -> T */
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/* fn tan<N : num, T : f32_f16>(vec<N, T>) -> vec<N, T> */
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/* fn tan<T : fa_f32_f16>(T) -> T */
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/* fn tan<N : num, T : fa_f32_f16>(vec<N, T>) -> vec<N, T> */
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/* num overloads */ 2,
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/* overloads */ &kOverloads[360],
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},
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{
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/* [77] */
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/* fn tanh<T : f32_f16>(T) -> T */
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/* fn tanh<N : num, T : f32_f16>(vec<N, T>) -> vec<N, T> */
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/* fn tanh<T : fa_f32_f16>(T) -> T */
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/* fn tanh<N : num, T : fa_f32_f16>(vec<N, T>) -> vec<N, T> */
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/* num overloads */ 2,
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/* overloads */ &kOverloads[362],
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},
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@ -1,5 +1,5 @@
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void tan_244e2a() {
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float4 res = tan((1.0f).xxxx);
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float4 res = (1.557407737f).xxxx;
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}
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struct tint_symbol {
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@ -1,5 +1,5 @@
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void tan_244e2a() {
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float4 res = tan((1.0f).xxxx);
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float4 res = (1.557407737f).xxxx;
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}
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struct tint_symbol {
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@ -1,7 +1,7 @@
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#version 310 es
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void tan_244e2a() {
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vec4 res = tan(vec4(1.0f));
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vec4 res = vec4(1.557407737f);
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}
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vec4 vertex_main() {
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@ -21,7 +21,7 @@ void main() {
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precision mediump float;
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void tan_244e2a() {
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vec4 res = tan(vec4(1.0f));
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vec4 res = vec4(1.557407737f);
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}
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void fragment_main() {
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@ -35,7 +35,7 @@ void main() {
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#version 310 es
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void tan_244e2a() {
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vec4 res = tan(vec4(1.0f));
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vec4 res = vec4(1.557407737f);
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}
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void compute_main() {
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@ -2,7 +2,7 @@
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using namespace metal;
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void tan_244e2a() {
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float4 res = tan(float4(1.0f));
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float4 res = float4(1.557407737f);
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}
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struct tint_symbol {
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@ -1,10 +1,9 @@
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; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 32
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; Bound: 31
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; Schema: 0
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OpCapability Shader
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%14 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
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OpEntryPoint Fragment %fragment_main "fragment_main"
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@ -31,36 +30,36 @@
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%vertex_point_size = OpVariable %_ptr_Output_float Output %8
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%void = OpTypeVoid
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%9 = OpTypeFunction %void
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%float_1 = OpConstant %float 1
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%16 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
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%float_1_55740774 = OpConstant %float 1.55740774
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%14 = OpConstantComposite %v4float %float_1_55740774 %float_1_55740774 %float_1_55740774 %float_1_55740774
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%_ptr_Function_v4float = OpTypePointer Function %v4float
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%19 = OpTypeFunction %v4float
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%17 = OpTypeFunction %v4float
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%float_1 = OpConstant %float 1
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%tan_244e2a = OpFunction %void None %9
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%12 = OpLabel
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%res = OpVariable %_ptr_Function_v4float Function %5
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%13 = OpExtInst %v4float %14 Tan %16
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OpStore %res %13
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OpStore %res %14
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OpReturn
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OpFunctionEnd
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%vertex_main_inner = OpFunction %v4float None %19
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%21 = OpLabel
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%22 = OpFunctionCall %void %tan_244e2a
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%vertex_main_inner = OpFunction %v4float None %17
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%19 = OpLabel
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%20 = OpFunctionCall %void %tan_244e2a
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OpReturnValue %5
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OpFunctionEnd
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%vertex_main = OpFunction %void None %9
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%24 = OpLabel
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%25 = OpFunctionCall %v4float %vertex_main_inner
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OpStore %value %25
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%22 = OpLabel
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%23 = OpFunctionCall %v4float %vertex_main_inner
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OpStore %value %23
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OpStore %vertex_point_size %float_1
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OpReturn
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OpFunctionEnd
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%fragment_main = OpFunction %void None %9
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%27 = OpLabel
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%28 = OpFunctionCall %void %tan_244e2a
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%26 = OpLabel
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%27 = OpFunctionCall %void %tan_244e2a
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OpReturn
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OpFunctionEnd
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%compute_main = OpFunction %void None %9
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%30 = OpLabel
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%31 = OpFunctionCall %void %tan_244e2a
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%29 = OpLabel
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%30 = OpFunctionCall %void %tan_244e2a
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OpReturn
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OpFunctionEnd
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@ -1,5 +1,5 @@
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void tan_2f030e() {
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float res = tan(1.0f);
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float res = 1.557407737f;
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}
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struct tint_symbol {
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@ -1,5 +1,5 @@
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void tan_2f030e() {
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float res = tan(1.0f);
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float res = 1.557407737f;
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}
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struct tint_symbol {
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@ -1,7 +1,7 @@
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#version 310 es
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void tan_2f030e() {
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float res = tan(1.0f);
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float res = 1.557407737f;
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}
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vec4 vertex_main() {
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@ -21,7 +21,7 @@ void main() {
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precision mediump float;
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void tan_2f030e() {
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float res = tan(1.0f);
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float res = 1.557407737f;
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}
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void fragment_main() {
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@ -35,7 +35,7 @@ void main() {
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#version 310 es
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void tan_2f030e() {
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float res = tan(1.0f);
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float res = 1.557407737f;
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}
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void compute_main() {
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@ -2,7 +2,7 @@
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using namespace metal;
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void tan_2f030e() {
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float res = tan(1.0f);
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float res = 1.557407737f;
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}
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struct tint_symbol {
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@ -1,10 +1,9 @@
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; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 31
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; Bound: 30
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; Schema: 0
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OpCapability Shader
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%14 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
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OpEntryPoint Fragment %fragment_main "fragment_main"
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@ -31,35 +30,35 @@
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%vertex_point_size = OpVariable %_ptr_Output_float Output %8
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%void = OpTypeVoid
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%9 = OpTypeFunction %void
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%float_1 = OpConstant %float 1
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%float_1_55740774 = OpConstant %float 1.55740774
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%_ptr_Function_float = OpTypePointer Function %float
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%18 = OpTypeFunction %v4float
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%16 = OpTypeFunction %v4float
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%float_1 = OpConstant %float 1
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%tan_2f030e = OpFunction %void None %9
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%12 = OpLabel
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%res = OpVariable %_ptr_Function_float Function %8
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%13 = OpExtInst %float %14 Tan %float_1
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OpStore %res %13
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OpStore %res %float_1_55740774
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OpReturn
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OpFunctionEnd
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%vertex_main_inner = OpFunction %v4float None %18
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%20 = OpLabel
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%21 = OpFunctionCall %void %tan_2f030e
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%vertex_main_inner = OpFunction %v4float None %16
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%18 = OpLabel
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%19 = OpFunctionCall %void %tan_2f030e
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OpReturnValue %5
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OpFunctionEnd
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%vertex_main = OpFunction %void None %9
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%23 = OpLabel
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%24 = OpFunctionCall %v4float %vertex_main_inner
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OpStore %value %24
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%21 = OpLabel
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%22 = OpFunctionCall %v4float %vertex_main_inner
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OpStore %value %22
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OpStore %vertex_point_size %float_1
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OpReturn
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OpFunctionEnd
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%fragment_main = OpFunction %void None %9
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%26 = OpLabel
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%27 = OpFunctionCall %void %tan_2f030e
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%25 = OpLabel
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%26 = OpFunctionCall %void %tan_2f030e
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OpReturn
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OpFunctionEnd
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%compute_main = OpFunction %void None %9
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%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %tan_2f030e
|
||||
%28 = OpLabel
|
||||
%29 = OpFunctionCall %void %tan_2f030e
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -0,0 +1,43 @@
|
|||
// Copyright 2022 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn tan(fa) -> fa
|
||||
fn tan_311400() {
|
||||
var res = tan(1.);
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
tan_311400();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
tan_311400();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
tan_311400();
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void tan_311400() {
|
||||
float res = 1.557407737f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
tan_311400();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
tan_311400();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
tan_311400();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void tan_311400() {
|
||||
float res = 1.557407737f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
tan_311400();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
tan_311400();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
tan_311400();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
#version 310 es
|
||||
|
||||
void tan_311400() {
|
||||
float res = 1.557407737f;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
tan_311400();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void tan_311400() {
|
||||
float res = 1.557407737f;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
tan_311400();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void tan_311400() {
|
||||
float res = 1.557407737f;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
tan_311400();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void tan_311400() {
|
||||
float res = 1.557407737f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
tan_311400();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
tan_311400();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
tan_311400();
|
||||
return;
|
||||
}
|
||||
|
|
@ -0,0 +1,64 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 30
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %tan_311400 "tan_311400"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%float_1_55740774 = OpConstant %float 1.55740774
|
||||
%_ptr_Function_float = OpTypePointer Function %float
|
||||
%16 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%tan_311400 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_float Function %8
|
||||
OpStore %res %float_1_55740774
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %16
|
||||
%18 = OpLabel
|
||||
%19 = OpFunctionCall %void %tan_311400
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %22
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %void %tan_311400
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%28 = OpLabel
|
||||
%29 = OpFunctionCall %void %tan_311400
|
||||
OpReturn
|
||||
OpFunctionEnd
|
|
@ -0,0 +1,19 @@
|
|||
fn tan_311400() {
|
||||
var res = tan(1.0);
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
tan_311400();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
tan_311400();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
tan_311400();
|
||||
}
|
|
@ -1,5 +1,5 @@
|
|||
void tan_539e54() {
|
||||
vector<float16_t, 4> res = tan((float16_t(1.0h)).xxxx);
|
||||
vector<float16_t, 4> res = (float16_t(1.556640625h)).xxxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void tan_539e54() {
|
||||
f16vec4 res = tan(f16vec4(1.0hf));
|
||||
f16vec4 res = f16vec4(1.556640625hf);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -23,7 +23,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void tan_539e54() {
|
||||
f16vec4 res = tan(f16vec4(1.0hf));
|
||||
f16vec4 res = f16vec4(1.556640625hf);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -38,7 +38,7 @@ void main() {
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void tan_539e54() {
|
||||
f16vec4 res = tan(f16vec4(1.0hf));
|
||||
f16vec4 res = f16vec4(1.556640625hf);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void tan_539e54() {
|
||||
half4 res = tan(half4(1.0h));
|
||||
half4 res = half4(1.556640625h);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,14 +1,13 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 36
|
||||
; Bound: 34
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpCapability Float16
|
||||
OpCapability UniformAndStorageBuffer16BitAccess
|
||||
OpCapability StorageBuffer16BitAccess
|
||||
OpCapability StorageInputOutput16
|
||||
%16 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -37,38 +36,37 @@
|
|||
%9 = OpTypeFunction %void
|
||||
%half = OpTypeFloat 16
|
||||
%v4half = OpTypeVector %half 4
|
||||
%half_0x1p_0 = OpConstant %half 0x1p+0
|
||||
%18 = OpConstantComposite %v4half %half_0x1p_0 %half_0x1p_0 %half_0x1p_0 %half_0x1p_0
|
||||
%half_0x1_8e8p_0 = OpConstant %half 0x1.8e8p+0
|
||||
%16 = OpConstantComposite %v4half %half_0x1_8e8p_0 %half_0x1_8e8p_0 %half_0x1_8e8p_0 %half_0x1_8e8p_0
|
||||
%_ptr_Function_v4half = OpTypePointer Function %v4half
|
||||
%21 = OpConstantNull %v4half
|
||||
%22 = OpTypeFunction %v4float
|
||||
%19 = OpConstantNull %v4half
|
||||
%20 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%tan_539e54 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v4half Function %21
|
||||
%13 = OpExtInst %v4half %16 Tan %18
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_v4half Function %19
|
||||
OpStore %res %16
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %22
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %tan_539e54
|
||||
%vertex_main_inner = OpFunction %v4float None %20
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %void %tan_539e54
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %28
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %26
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %tan_539e54
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %tan_539e54
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%34 = OpLabel
|
||||
%35 = OpFunctionCall %void %tan_539e54
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %tan_539e54
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -0,0 +1,43 @@
|
|||
// Copyright 2022 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn tan(vec<2, fa>) -> vec<2, fa>
|
||||
fn tan_7be368() {
|
||||
var res = tan(vec2(1.));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
tan_7be368();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
tan_7be368();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
tan_7be368();
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void tan_7be368() {
|
||||
float2 res = (1.557407737f).xx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
tan_7be368();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
tan_7be368();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
tan_7be368();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void tan_7be368() {
|
||||
float2 res = (1.557407737f).xx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
tan_7be368();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
tan_7be368();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
tan_7be368();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
#version 310 es
|
||||
|
||||
void tan_7be368() {
|
||||
vec2 res = vec2(1.557407737f);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
tan_7be368();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void tan_7be368() {
|
||||
vec2 res = vec2(1.557407737f);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
tan_7be368();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void tan_7be368() {
|
||||
vec2 res = vec2(1.557407737f);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
tan_7be368();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void tan_7be368() {
|
||||
float2 res = float2(1.557407737f);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
tan_7be368();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
tan_7be368();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
tan_7be368();
|
||||
return;
|
||||
}
|
||||
|
|
@ -0,0 +1,67 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 33
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %tan_7be368 "tan_7be368"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%v2float = OpTypeVector %float 2
|
||||
%float_1_55740774 = OpConstant %float 1.55740774
|
||||
%15 = OpConstantComposite %v2float %float_1_55740774 %float_1_55740774
|
||||
%_ptr_Function_v2float = OpTypePointer Function %v2float
|
||||
%18 = OpConstantNull %v2float
|
||||
%19 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%tan_7be368 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v2float Function %18
|
||||
OpStore %res %15
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %19
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %void %tan_7be368
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %25
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%28 = OpLabel
|
||||
%29 = OpFunctionCall %void %tan_7be368
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %tan_7be368
|
||||
OpReturn
|
||||
OpFunctionEnd
|
|
@ -0,0 +1,19 @@
|
|||
fn tan_7be368() {
|
||||
var res = tan(vec2(1.0));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
tan_7be368();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
tan_7be368();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
tan_7be368();
|
||||
}
|
|
@ -1,5 +1,5 @@
|
|||
void tan_7ea104() {
|
||||
float3 res = tan((1.0f).xxx);
|
||||
float3 res = (1.557407737f).xxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void tan_7ea104() {
|
||||
float3 res = tan((1.0f).xxx);
|
||||
float3 res = (1.557407737f).xxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#version 310 es
|
||||
|
||||
void tan_7ea104() {
|
||||
vec3 res = tan(vec3(1.0f));
|
||||
vec3 res = vec3(1.557407737f);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -21,7 +21,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void tan_7ea104() {
|
||||
vec3 res = tan(vec3(1.0f));
|
||||
vec3 res = vec3(1.557407737f);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -35,7 +35,7 @@ void main() {
|
|||
#version 310 es
|
||||
|
||||
void tan_7ea104() {
|
||||
vec3 res = tan(vec3(1.0f));
|
||||
vec3 res = vec3(1.557407737f);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void tan_7ea104() {
|
||||
float3 res = tan(float3(1.0f));
|
||||
float3 res = float3(1.557407737f);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 34
|
||||
; Bound: 33
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%15 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -32,37 +31,37 @@
|
|||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%v3float = OpTypeVector %float 3
|
||||
%float_1 = OpConstant %float 1
|
||||
%17 = OpConstantComposite %v3float %float_1 %float_1 %float_1
|
||||
%float_1_55740774 = OpConstant %float 1.55740774
|
||||
%15 = OpConstantComposite %v3float %float_1_55740774 %float_1_55740774 %float_1_55740774
|
||||
%_ptr_Function_v3float = OpTypePointer Function %v3float
|
||||
%20 = OpConstantNull %v3float
|
||||
%21 = OpTypeFunction %v4float
|
||||
%18 = OpConstantNull %v3float
|
||||
%19 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%tan_7ea104 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v3float Function %20
|
||||
%13 = OpExtInst %v3float %15 Tan %17
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_v3float Function %18
|
||||
OpStore %res %15
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %21
|
||||
%23 = OpLabel
|
||||
%24 = OpFunctionCall %void %tan_7ea104
|
||||
%vertex_main_inner = OpFunction %v4float None %19
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %void %tan_7ea104
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %27
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %25
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %tan_7ea104
|
||||
%28 = OpLabel
|
||||
%29 = OpFunctionCall %void %tan_7ea104
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %tan_7ea104
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %tan_7ea104
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void tan_8ce3e9() {
|
||||
float2 res = tan((1.0f).xx);
|
||||
float2 res = (1.557407737f).xx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void tan_8ce3e9() {
|
||||
float2 res = tan((1.0f).xx);
|
||||
float2 res = (1.557407737f).xx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#version 310 es
|
||||
|
||||
void tan_8ce3e9() {
|
||||
vec2 res = tan(vec2(1.0f));
|
||||
vec2 res = vec2(1.557407737f);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -21,7 +21,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void tan_8ce3e9() {
|
||||
vec2 res = tan(vec2(1.0f));
|
||||
vec2 res = vec2(1.557407737f);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -35,7 +35,7 @@ void main() {
|
|||
#version 310 es
|
||||
|
||||
void tan_8ce3e9() {
|
||||
vec2 res = tan(vec2(1.0f));
|
||||
vec2 res = vec2(1.557407737f);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void tan_8ce3e9() {
|
||||
float2 res = tan(float2(1.0f));
|
||||
float2 res = float2(1.557407737f);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 34
|
||||
; Bound: 33
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%15 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -32,37 +31,37 @@
|
|||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%v2float = OpTypeVector %float 2
|
||||
%float_1 = OpConstant %float 1
|
||||
%17 = OpConstantComposite %v2float %float_1 %float_1
|
||||
%float_1_55740774 = OpConstant %float 1.55740774
|
||||
%15 = OpConstantComposite %v2float %float_1_55740774 %float_1_55740774
|
||||
%_ptr_Function_v2float = OpTypePointer Function %v2float
|
||||
%20 = OpConstantNull %v2float
|
||||
%21 = OpTypeFunction %v4float
|
||||
%18 = OpConstantNull %v2float
|
||||
%19 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%tan_8ce3e9 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v2float Function %20
|
||||
%13 = OpExtInst %v2float %15 Tan %17
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_v2float Function %18
|
||||
OpStore %res %15
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %21
|
||||
%23 = OpLabel
|
||||
%24 = OpFunctionCall %void %tan_8ce3e9
|
||||
%vertex_main_inner = OpFunction %v4float None %19
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %void %tan_8ce3e9
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %27
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %25
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %tan_8ce3e9
|
||||
%28 = OpLabel
|
||||
%29 = OpFunctionCall %void %tan_8ce3e9
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %tan_8ce3e9
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %tan_8ce3e9
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void tan_9f7c9c() {
|
||||
vector<float16_t, 2> res = tan((float16_t(1.0h)).xx);
|
||||
vector<float16_t, 2> res = (float16_t(1.556640625h)).xx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void tan_9f7c9c() {
|
||||
f16vec2 res = tan(f16vec2(1.0hf));
|
||||
f16vec2 res = f16vec2(1.556640625hf);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -23,7 +23,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void tan_9f7c9c() {
|
||||
f16vec2 res = tan(f16vec2(1.0hf));
|
||||
f16vec2 res = f16vec2(1.556640625hf);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -38,7 +38,7 @@ void main() {
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void tan_9f7c9c() {
|
||||
f16vec2 res = tan(f16vec2(1.0hf));
|
||||
f16vec2 res = f16vec2(1.556640625hf);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void tan_9f7c9c() {
|
||||
half2 res = tan(half2(1.0h));
|
||||
half2 res = half2(1.556640625h);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,14 +1,13 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 36
|
||||
; Bound: 34
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpCapability Float16
|
||||
OpCapability UniformAndStorageBuffer16BitAccess
|
||||
OpCapability StorageBuffer16BitAccess
|
||||
OpCapability StorageInputOutput16
|
||||
%16 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -37,38 +36,37 @@
|
|||
%9 = OpTypeFunction %void
|
||||
%half = OpTypeFloat 16
|
||||
%v2half = OpTypeVector %half 2
|
||||
%half_0x1p_0 = OpConstant %half 0x1p+0
|
||||
%18 = OpConstantComposite %v2half %half_0x1p_0 %half_0x1p_0
|
||||
%half_0x1_8e8p_0 = OpConstant %half 0x1.8e8p+0
|
||||
%16 = OpConstantComposite %v2half %half_0x1_8e8p_0 %half_0x1_8e8p_0
|
||||
%_ptr_Function_v2half = OpTypePointer Function %v2half
|
||||
%21 = OpConstantNull %v2half
|
||||
%22 = OpTypeFunction %v4float
|
||||
%19 = OpConstantNull %v2half
|
||||
%20 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%tan_9f7c9c = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v2half Function %21
|
||||
%13 = OpExtInst %v2half %16 Tan %18
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_v2half Function %19
|
||||
OpStore %res %16
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %22
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %tan_9f7c9c
|
||||
%vertex_main_inner = OpFunction %v4float None %20
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %void %tan_9f7c9c
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %28
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %26
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %tan_9f7c9c
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %tan_9f7c9c
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%34 = OpLabel
|
||||
%35 = OpFunctionCall %void %tan_9f7c9c
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %tan_9f7c9c
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -0,0 +1,43 @@
|
|||
// Copyright 2022 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn tan(vec<4, fa>) -> vec<4, fa>
|
||||
fn tan_a0966f() {
|
||||
var res = tan(vec4(1.));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
tan_a0966f();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
tan_a0966f();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
tan_a0966f();
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void tan_a0966f() {
|
||||
float4 res = (1.557407737f).xxxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
tan_a0966f();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
tan_a0966f();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
tan_a0966f();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void tan_a0966f() {
|
||||
float4 res = (1.557407737f).xxxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
tan_a0966f();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
tan_a0966f();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
tan_a0966f();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
#version 310 es
|
||||
|
||||
void tan_a0966f() {
|
||||
vec4 res = vec4(1.557407737f);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
tan_a0966f();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void tan_a0966f() {
|
||||
vec4 res = vec4(1.557407737f);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
tan_a0966f();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void tan_a0966f() {
|
||||
vec4 res = vec4(1.557407737f);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
tan_a0966f();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void tan_a0966f() {
|
||||
float4 res = float4(1.557407737f);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
tan_a0966f();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
tan_a0966f();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
tan_a0966f();
|
||||
return;
|
||||
}
|
||||
|
|
@ -0,0 +1,65 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 31
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %tan_a0966f "tan_a0966f"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%float_1_55740774 = OpConstant %float 1.55740774
|
||||
%14 = OpConstantComposite %v4float %float_1_55740774 %float_1_55740774 %float_1_55740774 %float_1_55740774
|
||||
%_ptr_Function_v4float = OpTypePointer Function %v4float
|
||||
%17 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%tan_a0966f = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v4float Function %5
|
||||
OpStore %res %14
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %17
|
||||
%19 = OpLabel
|
||||
%20 = OpFunctionCall %void %tan_a0966f
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %23
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %void %tan_a0966f
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %tan_a0966f
|
||||
OpReturn
|
||||
OpFunctionEnd
|
|
@ -0,0 +1,19 @@
|
|||
fn tan_a0966f() {
|
||||
var res = tan(vec4(1.0));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
tan_a0966f();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
tan_a0966f();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
tan_a0966f();
|
||||
}
|
|
@ -0,0 +1,43 @@
|
|||
// Copyright 2022 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn tan(vec<3, fa>) -> vec<3, fa>
|
||||
fn tan_ae26ae() {
|
||||
var res = tan(vec3(1.));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
tan_ae26ae();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
tan_ae26ae();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
tan_ae26ae();
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void tan_ae26ae() {
|
||||
float3 res = (1.557407737f).xxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
tan_ae26ae();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
tan_ae26ae();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
tan_ae26ae();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void tan_ae26ae() {
|
||||
float3 res = (1.557407737f).xxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
tan_ae26ae();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
tan_ae26ae();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
tan_ae26ae();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
#version 310 es
|
||||
|
||||
void tan_ae26ae() {
|
||||
vec3 res = vec3(1.557407737f);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
tan_ae26ae();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void tan_ae26ae() {
|
||||
vec3 res = vec3(1.557407737f);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
tan_ae26ae();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void tan_ae26ae() {
|
||||
vec3 res = vec3(1.557407737f);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
tan_ae26ae();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void tan_ae26ae() {
|
||||
float3 res = float3(1.557407737f);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
tan_ae26ae();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
tan_ae26ae();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
tan_ae26ae();
|
||||
return;
|
||||
}
|
||||
|
|
@ -0,0 +1,67 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 33
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %tan_ae26ae "tan_ae26ae"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%v3float = OpTypeVector %float 3
|
||||
%float_1_55740774 = OpConstant %float 1.55740774
|
||||
%15 = OpConstantComposite %v3float %float_1_55740774 %float_1_55740774 %float_1_55740774
|
||||
%_ptr_Function_v3float = OpTypePointer Function %v3float
|
||||
%18 = OpConstantNull %v3float
|
||||
%19 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%tan_ae26ae = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v3float Function %18
|
||||
OpStore %res %15
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %19
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %void %tan_ae26ae
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %25
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%28 = OpLabel
|
||||
%29 = OpFunctionCall %void %tan_ae26ae
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %tan_ae26ae
|
||||
OpReturn
|
||||
OpFunctionEnd
|
|
@ -0,0 +1,19 @@
|
|||
fn tan_ae26ae() {
|
||||
var res = tan(vec3(1.0));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
tan_ae26ae();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
tan_ae26ae();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
tan_ae26ae();
|
||||
}
|
|
@ -1,5 +1,5 @@
|
|||
void tan_d4d491() {
|
||||
float16_t res = tan(float16_t(1.0h));
|
||||
float16_t res = float16_t(1.556640625h);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void tan_d4d491() {
|
||||
float16_t res = tan(1.0hf);
|
||||
float16_t res = 1.556640625hf;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -23,7 +23,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void tan_d4d491() {
|
||||
float16_t res = tan(1.0hf);
|
||||
float16_t res = 1.556640625hf;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -38,7 +38,7 @@ void main() {
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void tan_d4d491() {
|
||||
float16_t res = tan(1.0hf);
|
||||
float16_t res = 1.556640625hf;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void tan_d4d491() {
|
||||
half res = tan(1.0h);
|
||||
half res = 1.556640625h;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,14 +1,13 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 34
|
||||
; Bound: 32
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpCapability Float16
|
||||
OpCapability UniformAndStorageBuffer16BitAccess
|
||||
OpCapability StorageBuffer16BitAccess
|
||||
OpCapability StorageInputOutput16
|
||||
%15 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -36,37 +35,36 @@
|
|||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%half = OpTypeFloat 16
|
||||
%half_0x1p_0 = OpConstant %half 0x1p+0
|
||||
%half_0x1_8e8p_0 = OpConstant %half 0x1.8e8p+0
|
||||
%_ptr_Function_half = OpTypePointer Function %half
|
||||
%19 = OpConstantNull %half
|
||||
%20 = OpTypeFunction %v4float
|
||||
%17 = OpConstantNull %half
|
||||
%18 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%tan_d4d491 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_half Function %19
|
||||
%13 = OpExtInst %half %15 Tan %half_0x1p_0
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_half Function %17
|
||||
OpStore %res %half_0x1_8e8p_0
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %20
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %void %tan_d4d491
|
||||
%vertex_main_inner = OpFunction %v4float None %18
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %void %tan_d4d491
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %26
|
||||
%23 = OpLabel
|
||||
%24 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %24
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %tan_d4d491
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %tan_d4d491
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %tan_d4d491
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %tan_d4d491
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void tan_db0456() {
|
||||
vector<float16_t, 3> res = tan((float16_t(1.0h)).xxx);
|
||||
vector<float16_t, 3> res = (float16_t(1.556640625h)).xxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void tan_db0456() {
|
||||
f16vec3 res = tan(f16vec3(1.0hf));
|
||||
f16vec3 res = f16vec3(1.556640625hf);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -23,7 +23,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void tan_db0456() {
|
||||
f16vec3 res = tan(f16vec3(1.0hf));
|
||||
f16vec3 res = f16vec3(1.556640625hf);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -38,7 +38,7 @@ void main() {
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void tan_db0456() {
|
||||
f16vec3 res = tan(f16vec3(1.0hf));
|
||||
f16vec3 res = f16vec3(1.556640625hf);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void tan_db0456() {
|
||||
half3 res = tan(half3(1.0h));
|
||||
half3 res = half3(1.556640625h);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,14 +1,13 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 36
|
||||
; Bound: 34
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpCapability Float16
|
||||
OpCapability UniformAndStorageBuffer16BitAccess
|
||||
OpCapability StorageBuffer16BitAccess
|
||||
OpCapability StorageInputOutput16
|
||||
%16 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -37,38 +36,37 @@
|
|||
%9 = OpTypeFunction %void
|
||||
%half = OpTypeFloat 16
|
||||
%v3half = OpTypeVector %half 3
|
||||
%half_0x1p_0 = OpConstant %half 0x1p+0
|
||||
%18 = OpConstantComposite %v3half %half_0x1p_0 %half_0x1p_0 %half_0x1p_0
|
||||
%half_0x1_8e8p_0 = OpConstant %half 0x1.8e8p+0
|
||||
%16 = OpConstantComposite %v3half %half_0x1_8e8p_0 %half_0x1_8e8p_0 %half_0x1_8e8p_0
|
||||
%_ptr_Function_v3half = OpTypePointer Function %v3half
|
||||
%21 = OpConstantNull %v3half
|
||||
%22 = OpTypeFunction %v4float
|
||||
%19 = OpConstantNull %v3half
|
||||
%20 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%tan_db0456 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v3half Function %21
|
||||
%13 = OpExtInst %v3half %16 Tan %18
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_v3half Function %19
|
||||
OpStore %res %16
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %22
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %tan_db0456
|
||||
%vertex_main_inner = OpFunction %v4float None %20
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %void %tan_db0456
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %28
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %26
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %tan_db0456
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %tan_db0456
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%34 = OpLabel
|
||||
%35 = OpFunctionCall %void %tan_db0456
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %tan_db0456
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void tanh_06a4fe() {
|
||||
vector<float16_t, 3> res = tanh((float16_t(1.0h)).xxx);
|
||||
vector<float16_t, 3> res = (float16_t(0.761230469h)).xxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void tanh_06a4fe() {
|
||||
f16vec3 res = tanh(f16vec3(1.0hf));
|
||||
f16vec3 res = f16vec3(0.761230469hf);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -23,7 +23,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void tanh_06a4fe() {
|
||||
f16vec3 res = tanh(f16vec3(1.0hf));
|
||||
f16vec3 res = f16vec3(0.761230469hf);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -38,7 +38,7 @@ void main() {
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void tanh_06a4fe() {
|
||||
f16vec3 res = tanh(f16vec3(1.0hf));
|
||||
f16vec3 res = f16vec3(0.761230469hf);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void tanh_06a4fe() {
|
||||
half3 res = tanh(half3(1.0h));
|
||||
half3 res = half3(0.761230469h);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,14 +1,13 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 36
|
||||
; Bound: 34
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpCapability Float16
|
||||
OpCapability UniformAndStorageBuffer16BitAccess
|
||||
OpCapability StorageBuffer16BitAccess
|
||||
OpCapability StorageInputOutput16
|
||||
%16 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -37,38 +36,37 @@
|
|||
%9 = OpTypeFunction %void
|
||||
%half = OpTypeFloat 16
|
||||
%v3half = OpTypeVector %half 3
|
||||
%half_0x1p_0 = OpConstant %half 0x1p+0
|
||||
%18 = OpConstantComposite %v3half %half_0x1p_0 %half_0x1p_0 %half_0x1p_0
|
||||
%half_0x1_85cpn1 = OpConstant %half 0x1.85cp-1
|
||||
%16 = OpConstantComposite %v3half %half_0x1_85cpn1 %half_0x1_85cpn1 %half_0x1_85cpn1
|
||||
%_ptr_Function_v3half = OpTypePointer Function %v3half
|
||||
%21 = OpConstantNull %v3half
|
||||
%22 = OpTypeFunction %v4float
|
||||
%19 = OpConstantNull %v3half
|
||||
%20 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%tanh_06a4fe = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v3half Function %21
|
||||
%13 = OpExtInst %v3half %16 Tanh %18
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_v3half Function %19
|
||||
OpStore %res %16
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %22
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %tanh_06a4fe
|
||||
%vertex_main_inner = OpFunction %v4float None %20
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %void %tanh_06a4fe
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %28
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %26
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %tanh_06a4fe
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %tanh_06a4fe
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%34 = OpLabel
|
||||
%35 = OpFunctionCall %void %tanh_06a4fe
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %tanh_06a4fe
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -0,0 +1,43 @@
|
|||
// Copyright 2022 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn tanh(fa) -> fa
|
||||
fn tanh_313aa1() {
|
||||
var res = tanh(1.);
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
tanh_313aa1();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
tanh_313aa1();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
tanh_313aa1();
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void tanh_313aa1() {
|
||||
float res = 0.761594176f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
tanh_313aa1();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
tanh_313aa1();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
tanh_313aa1();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void tanh_313aa1() {
|
||||
float res = 0.761594176f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
tanh_313aa1();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
tanh_313aa1();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
tanh_313aa1();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
#version 310 es
|
||||
|
||||
void tanh_313aa1() {
|
||||
float res = 0.761594176f;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
tanh_313aa1();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void tanh_313aa1() {
|
||||
float res = 0.761594176f;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
tanh_313aa1();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void tanh_313aa1() {
|
||||
float res = 0.761594176f;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
tanh_313aa1();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void tanh_313aa1() {
|
||||
float res = 0.761594176f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
tanh_313aa1();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
tanh_313aa1();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
tanh_313aa1();
|
||||
return;
|
||||
}
|
||||
|
|
@ -0,0 +1,64 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 30
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %tanh_313aa1 "tanh_313aa1"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%float_0_761594176 = OpConstant %float 0.761594176
|
||||
%_ptr_Function_float = OpTypePointer Function %float
|
||||
%16 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%tanh_313aa1 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_float Function %8
|
||||
OpStore %res %float_0_761594176
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %16
|
||||
%18 = OpLabel
|
||||
%19 = OpFunctionCall %void %tanh_313aa1
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %22
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %void %tanh_313aa1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%28 = OpLabel
|
||||
%29 = OpFunctionCall %void %tanh_313aa1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
|
@ -0,0 +1,19 @@
|
|||
fn tanh_313aa1() {
|
||||
var res = tanh(1.0);
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
tanh_313aa1();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
tanh_313aa1();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
tanh_313aa1();
|
||||
}
|
|
@ -1,5 +1,5 @@
|
|||
void tanh_5663c5() {
|
||||
float4 res = tanh((1.0f).xxxx);
|
||||
float4 res = (0.761594176f).xxxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void tanh_5663c5() {
|
||||
float4 res = tanh((1.0f).xxxx);
|
||||
float4 res = (0.761594176f).xxxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#version 310 es
|
||||
|
||||
void tanh_5663c5() {
|
||||
vec4 res = tanh(vec4(1.0f));
|
||||
vec4 res = vec4(0.761594176f);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -21,7 +21,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void tanh_5663c5() {
|
||||
vec4 res = tanh(vec4(1.0f));
|
||||
vec4 res = vec4(0.761594176f);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -35,7 +35,7 @@ void main() {
|
|||
#version 310 es
|
||||
|
||||
void tanh_5663c5() {
|
||||
vec4 res = tanh(vec4(1.0f));
|
||||
vec4 res = vec4(0.761594176f);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void tanh_5663c5() {
|
||||
float4 res = tanh(float4(1.0f));
|
||||
float4 res = float4(0.761594176f);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 32
|
||||
; Bound: 31
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%14 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -31,36 +30,36 @@
|
|||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%float_1 = OpConstant %float 1
|
||||
%16 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
|
||||
%float_0_761594176 = OpConstant %float 0.761594176
|
||||
%14 = OpConstantComposite %v4float %float_0_761594176 %float_0_761594176 %float_0_761594176 %float_0_761594176
|
||||
%_ptr_Function_v4float = OpTypePointer Function %v4float
|
||||
%19 = OpTypeFunction %v4float
|
||||
%17 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%tanh_5663c5 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v4float Function %5
|
||||
%13 = OpExtInst %v4float %14 Tanh %16
|
||||
OpStore %res %13
|
||||
OpStore %res %14
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %19
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %void %tanh_5663c5
|
||||
%vertex_main_inner = OpFunction %v4float None %17
|
||||
%19 = OpLabel
|
||||
%20 = OpFunctionCall %void %tanh_5663c5
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %25
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %23
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %tanh_5663c5
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %void %tanh_5663c5
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %tanh_5663c5
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %tanh_5663c5
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void tanh_5724b3() {
|
||||
float2 res = tanh((1.0f).xx);
|
||||
float2 res = (0.761594176f).xx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void tanh_5724b3() {
|
||||
float2 res = tanh((1.0f).xx);
|
||||
float2 res = (0.761594176f).xx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#version 310 es
|
||||
|
||||
void tanh_5724b3() {
|
||||
vec2 res = tanh(vec2(1.0f));
|
||||
vec2 res = vec2(0.761594176f);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -21,7 +21,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void tanh_5724b3() {
|
||||
vec2 res = tanh(vec2(1.0f));
|
||||
vec2 res = vec2(0.761594176f);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -35,7 +35,7 @@ void main() {
|
|||
#version 310 es
|
||||
|
||||
void tanh_5724b3() {
|
||||
vec2 res = tanh(vec2(1.0f));
|
||||
vec2 res = vec2(0.761594176f);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void tanh_5724b3() {
|
||||
float2 res = tanh(float2(1.0f));
|
||||
float2 res = float2(0.761594176f);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 34
|
||||
; Bound: 33
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%15 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -32,37 +31,37 @@
|
|||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%v2float = OpTypeVector %float 2
|
||||
%float_1 = OpConstant %float 1
|
||||
%17 = OpConstantComposite %v2float %float_1 %float_1
|
||||
%float_0_761594176 = OpConstant %float 0.761594176
|
||||
%15 = OpConstantComposite %v2float %float_0_761594176 %float_0_761594176
|
||||
%_ptr_Function_v2float = OpTypePointer Function %v2float
|
||||
%20 = OpConstantNull %v2float
|
||||
%21 = OpTypeFunction %v4float
|
||||
%18 = OpConstantNull %v2float
|
||||
%19 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%tanh_5724b3 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v2float Function %20
|
||||
%13 = OpExtInst %v2float %15 Tanh %17
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_v2float Function %18
|
||||
OpStore %res %15
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %21
|
||||
%23 = OpLabel
|
||||
%24 = OpFunctionCall %void %tanh_5724b3
|
||||
%vertex_main_inner = OpFunction %v4float None %19
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %void %tanh_5724b3
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %27
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %25
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %tanh_5724b3
|
||||
%28 = OpLabel
|
||||
%29 = OpFunctionCall %void %tanh_5724b3
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %tanh_5724b3
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %tanh_5724b3
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void tanh_5b19af() {
|
||||
float16_t res = tanh(float16_t(1.0h));
|
||||
float16_t res = float16_t(0.761230469h);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void tanh_5b19af() {
|
||||
float16_t res = tanh(1.0hf);
|
||||
float16_t res = 0.761230469hf;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -23,7 +23,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void tanh_5b19af() {
|
||||
float16_t res = tanh(1.0hf);
|
||||
float16_t res = 0.761230469hf;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -38,7 +38,7 @@ void main() {
|
|||
#extension GL_AMD_gpu_shader_half_float : require
|
||||
|
||||
void tanh_5b19af() {
|
||||
float16_t res = tanh(1.0hf);
|
||||
float16_t res = 0.761230469hf;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void tanh_5b19af() {
|
||||
half res = tanh(1.0h);
|
||||
half res = 0.761230469h;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,14 +1,13 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 34
|
||||
; Bound: 32
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpCapability Float16
|
||||
OpCapability UniformAndStorageBuffer16BitAccess
|
||||
OpCapability StorageBuffer16BitAccess
|
||||
OpCapability StorageInputOutput16
|
||||
%15 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -36,37 +35,36 @@
|
|||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%half = OpTypeFloat 16
|
||||
%half_0x1p_0 = OpConstant %half 0x1p+0
|
||||
%half_0x1_85cpn1 = OpConstant %half 0x1.85cp-1
|
||||
%_ptr_Function_half = OpTypePointer Function %half
|
||||
%19 = OpConstantNull %half
|
||||
%20 = OpTypeFunction %v4float
|
||||
%17 = OpConstantNull %half
|
||||
%18 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%tanh_5b19af = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_half Function %19
|
||||
%13 = OpExtInst %half %15 Tanh %half_0x1p_0
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_half Function %17
|
||||
OpStore %res %half_0x1_85cpn1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %20
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %void %tanh_5b19af
|
||||
%vertex_main_inner = OpFunction %v4float None %18
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %void %tanh_5b19af
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %26
|
||||
%23 = OpLabel
|
||||
%24 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %24
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %tanh_5b19af
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %tanh_5b19af
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %tanh_5b19af
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %tanh_5b19af
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -0,0 +1,43 @@
|
|||
// Copyright 2022 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn tanh(vec<3, fa>) -> vec<3, fa>
|
||||
fn tanh_6289fd() {
|
||||
var res = tanh(vec3(1.));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
tanh_6289fd();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
tanh_6289fd();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
tanh_6289fd();
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void tanh_6289fd() {
|
||||
float3 res = (0.761594176f).xxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
tanh_6289fd();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
tanh_6289fd();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
tanh_6289fd();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void tanh_6289fd() {
|
||||
float3 res = (0.761594176f).xxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
tanh_6289fd();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
tanh_6289fd();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
tanh_6289fd();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
#version 310 es
|
||||
|
||||
void tanh_6289fd() {
|
||||
vec3 res = vec3(0.761594176f);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
tanh_6289fd();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void tanh_6289fd() {
|
||||
vec3 res = vec3(0.761594176f);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
tanh_6289fd();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void tanh_6289fd() {
|
||||
vec3 res = vec3(0.761594176f);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
tanh_6289fd();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void tanh_6289fd() {
|
||||
float3 res = float3(0.761594176f);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
tanh_6289fd();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
tanh_6289fd();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
tanh_6289fd();
|
||||
return;
|
||||
}
|
||||
|
|
@ -0,0 +1,67 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 33
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %tanh_6289fd "tanh_6289fd"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%v3float = OpTypeVector %float 3
|
||||
%float_0_761594176 = OpConstant %float 0.761594176
|
||||
%15 = OpConstantComposite %v3float %float_0_761594176 %float_0_761594176 %float_0_761594176
|
||||
%_ptr_Function_v3float = OpTypePointer Function %v3float
|
||||
%18 = OpConstantNull %v3float
|
||||
%19 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%tanh_6289fd = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v3float Function %18
|
||||
OpStore %res %15
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %19
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %void %tanh_6289fd
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %25
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%28 = OpLabel
|
||||
%29 = OpFunctionCall %void %tanh_6289fd
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %tanh_6289fd
|
||||
OpReturn
|
||||
OpFunctionEnd
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue