test: Split binary_expressions into separate tests

Tests should be as fine-grained as possible.
Not all the permutations were covered.
Not all the backends were actually generating anything useful, as the
functions were not called by an entry point.

Change-Id: I76658533d3112d202f7482a19531079550e66f83
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/58392
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
This commit is contained in:
Ben Clayton 2021-07-17 17:38:46 +00:00 committed by Tint LUCI CQ
parent 8f144a09f6
commit b85099ae73
360 changed files with 3924 additions and 855 deletions

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[[stage(compute), workgroup_size(1)]]
fn f() {
let a = mat3x3<f32>(vec3<f32>( 1., 2., 3.), vec3<f32>( 4., 5., 6.), vec3<f32>( 7., 8., 9.));
let b = mat3x3<f32>(vec3<f32>(-1., -2., -3.), vec3<f32>(-4., -5., -6.), vec3<f32>(-7., -8., -9.));
let r : mat3x3<f32> = a + b;
}

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@ -0,0 +1,7 @@
[numthreads(1, 1, 1)]
void f() {
const float3x3 a = float3x3(float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f));
const float3x3 b = float3x3(float3(-1.0f, -2.0f, -3.0f), float3(-4.0f, -5.0f, -6.0f), float3(-7.0f, -8.0f, -9.0f));
const float3x3 r = (a + b);
return;
}

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@ -0,0 +1,10 @@
#include <metal_stdlib>
using namespace metal;
kernel void f() {
float3x3 const a = float3x3(float3(1.0f, 2.0f, 3.0f), float3(4.0f, 5.0f, 6.0f), float3(7.0f, 8.0f, 9.0f));
float3x3 const b = float3x3(float3(-1.0f, -2.0f, -3.0f), float3(-4.0f, -5.0f, -6.0f), float3(-7.0f, -8.0f, -9.0f));
float3x3 const r = (a + b);
return;
}

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@ -0,0 +1,55 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 45
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %f "f"
OpExecutionMode %f LocalSize 1 1 1
OpName %f "f"
%void = OpTypeVoid
%1 = OpTypeFunction %void
%float = OpTypeFloat 32
%v3float = OpTypeVector %float 3
%mat3v3float = OpTypeMatrix %v3float 3
%float_1 = OpConstant %float 1
%float_2 = OpConstant %float 2
%float_3 = OpConstant %float 3
%11 = OpConstantComposite %v3float %float_1 %float_2 %float_3
%float_4 = OpConstant %float 4
%float_5 = OpConstant %float 5
%float_6 = OpConstant %float 6
%15 = OpConstantComposite %v3float %float_4 %float_5 %float_6
%float_7 = OpConstant %float 7
%float_8 = OpConstant %float 8
%float_9 = OpConstant %float 9
%19 = OpConstantComposite %v3float %float_7 %float_8 %float_9
%20 = OpConstantComposite %mat3v3float %11 %15 %19
%float_n1 = OpConstant %float -1
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%float_n3 = OpConstant %float -3
%24 = OpConstantComposite %v3float %float_n1 %float_n2 %float_n3
%float_n4 = OpConstant %float -4
%float_n5 = OpConstant %float -5
%float_n6 = OpConstant %float -6
%28 = OpConstantComposite %v3float %float_n4 %float_n5 %float_n6
%float_n7 = OpConstant %float -7
%float_n8 = OpConstant %float -8
%float_n9 = OpConstant %float -9
%32 = OpConstantComposite %v3float %float_n7 %float_n8 %float_n9
%33 = OpConstantComposite %mat3v3float %24 %28 %32
%f = OpFunction %void None %1
%4 = OpLabel
%35 = OpCompositeExtract %v3float %20 0
%36 = OpCompositeExtract %v3float %33 0
%37 = OpFAdd %v3float %35 %36
%38 = OpCompositeExtract %v3float %20 1
%39 = OpCompositeExtract %v3float %33 1
%40 = OpFAdd %v3float %38 %39
%41 = OpCompositeExtract %v3float %20 2
%42 = OpCompositeExtract %v3float %33 2
%43 = OpFAdd %v3float %41 %42
%44 = OpCompositeConstruct %mat3v3float %37 %40 %43
OpReturn
OpFunctionEnd

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@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = mat3x3<f32>(vec3<f32>(1.0, 2.0, 3.0), vec3<f32>(4.0, 5.0, 6.0), vec3<f32>(7.0, 8.0, 9.0));
let b = mat3x3<f32>(vec3<f32>(-1.0, -2.0, -3.0), vec3<f32>(-4.0, -5.0, -6.0), vec3<f32>(-7.0, -8.0, -9.0));
let r : mat3x3<f32> = (a + b);
}

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@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = 1.;
let b = 2.;
let r : f32 = a + b;
}

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@ -0,0 +1,5 @@
[numthreads(1, 1, 1)]
void f() {
const float r = (1.0f + 2.0f);
return;
}

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@ -0,0 +1,10 @@
#include <metal_stdlib>
using namespace metal;
kernel void f() {
float const a = 1.0f;
float const b = 2.0f;
float const r = (a + b);
return;
}

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@ -0,0 +1,20 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 9
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %f "f"
OpExecutionMode %f LocalSize 1 1 1
OpName %f "f"
%void = OpTypeVoid
%1 = OpTypeFunction %void
%float = OpTypeFloat 32
%float_1 = OpConstant %float 1
%float_2 = OpConstant %float 2
%f = OpFunction %void None %1
%4 = OpLabel
%8 = OpFAdd %float %float_1 %float_2
OpReturn
OpFunctionEnd

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@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = 1.0;
let b = 2.0;
let r : f32 = (a + b);
}

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@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = 1;
let b = 2;
let r : i32 = a + b;
}

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@ -0,0 +1,5 @@
[numthreads(1, 1, 1)]
void f() {
const int r = (1 + 2);
return;
}

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@ -0,0 +1,10 @@
#include <metal_stdlib>
using namespace metal;
kernel void f() {
int const a = 1;
int const b = 2;
int const r = (a + b);
return;
}

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@ -0,0 +1,20 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 9
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %f "f"
OpExecutionMode %f LocalSize 1 1 1
OpName %f "f"
%void = OpTypeVoid
%1 = OpTypeFunction %void
%int = OpTypeInt 32 1
%int_1 = OpConstant %int 1
%int_2 = OpConstant %int 2
%f = OpFunction %void None %1
%4 = OpLabel
%8 = OpIAdd %int %int_1 %int_2
OpReturn
OpFunctionEnd

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = 1;
let b = 2;
let r : i32 = (a + b);
}

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@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = 1u;
let b = 2u;
let r : u32 = a + b;
}

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@ -0,0 +1,5 @@
[numthreads(1, 1, 1)]
void f() {
const uint r = (1u + 2u);
return;
}

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@ -0,0 +1,10 @@
#include <metal_stdlib>
using namespace metal;
kernel void f() {
uint const a = 1u;
uint const b = 2u;
uint const r = (a + b);
return;
}

View File

@ -0,0 +1,20 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 9
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %f "f"
OpExecutionMode %f LocalSize 1 1 1
OpName %f "f"
%void = OpTypeVoid
%1 = OpTypeFunction %void
%uint = OpTypeInt 32 0
%uint_1 = OpConstant %uint 1
%uint_2 = OpConstant %uint 2
%f = OpFunction %void None %1
%4 = OpLabel
%8 = OpIAdd %uint %uint_1 %uint_2
OpReturn
OpFunctionEnd

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = 1u;
let b = 2u;
let r : u32 = (a + b);
}

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = 4.;
let b = vec3<f32>(1., 2., 3.);
let r : vec3<f32> = a + b;
}

View File

@ -0,0 +1,7 @@
[numthreads(1, 1, 1)]
void f() {
const float a = 4.0f;
const float3 b = float3(1.0f, 2.0f, 3.0f);
const float3 r = (a + b);
return;
}

View File

@ -0,0 +1,10 @@
#include <metal_stdlib>
using namespace metal;
kernel void f() {
float const a = 4.0f;
float3 const b = float3(1.0f, 2.0f, 3.0f);
float3 const r = (a + b);
return;
}

View File

@ -0,0 +1,28 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 17
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %f "f"
OpExecutionMode %f LocalSize 1 1 1
OpName %f "f"
%void = OpTypeVoid
%1 = OpTypeFunction %void
%float = OpTypeFloat 32
%float_4 = OpConstant %float 4
%v3float = OpTypeVector %float 3
%float_1 = OpConstant %float 1
%float_2 = OpConstant %float 2
%float_3 = OpConstant %float 3
%11 = OpConstantComposite %v3float %float_1 %float_2 %float_3
%_ptr_Function_v3float = OpTypePointer Function %v3float
%15 = OpConstantNull %v3float
%f = OpFunction %void None %1
%4 = OpLabel
%13 = OpVariable %_ptr_Function_v3float Function %15
%16 = OpCompositeConstruct %v3float %float_4 %float_4 %float_4
%12 = OpFAdd %v3float %16 %11
OpReturn
OpFunctionEnd

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = 4.0;
let b = vec3<f32>(1.0, 2.0, 3.0);
let r : vec3<f32> = (a + b);
}

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = 4;
let b = vec3<i32>(1, 2, 3);
let r : vec3<i32> = a + b;
}

View File

@ -0,0 +1,7 @@
[numthreads(1, 1, 1)]
void f() {
const int a = 4;
const int3 b = int3(1, 2, 3);
const int3 r = (a + b);
return;
}

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@ -0,0 +1,10 @@
#include <metal_stdlib>
using namespace metal;
kernel void f() {
int const a = 4;
int3 const b = int3(1, 2, 3);
int3 const r = (a + b);
return;
}

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@ -0,0 +1,28 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 17
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %f "f"
OpExecutionMode %f LocalSize 1 1 1
OpName %f "f"
%void = OpTypeVoid
%1 = OpTypeFunction %void
%int = OpTypeInt 32 1
%int_4 = OpConstant %int 4
%v3int = OpTypeVector %int 3
%int_1 = OpConstant %int 1
%int_2 = OpConstant %int 2
%int_3 = OpConstant %int 3
%11 = OpConstantComposite %v3int %int_1 %int_2 %int_3
%_ptr_Function_v3int = OpTypePointer Function %v3int
%15 = OpConstantNull %v3int
%f = OpFunction %void None %1
%4 = OpLabel
%13 = OpVariable %_ptr_Function_v3int Function %15
%16 = OpCompositeConstruct %v3int %int_4 %int_4 %int_4
%12 = OpIAdd %v3int %16 %11
OpReturn
OpFunctionEnd

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = 4;
let b = vec3<i32>(1, 2, 3);
let r : vec3<i32> = (a + b);
}

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = 4u;
let b = vec3<u32>(1u, 2u, 3u);
let r : vec3<u32> = a + b;
}

View File

@ -0,0 +1,7 @@
[numthreads(1, 1, 1)]
void f() {
const uint a = 4u;
const uint3 b = uint3(1u, 2u, 3u);
const uint3 r = (a + b);
return;
}

View File

@ -0,0 +1,10 @@
#include <metal_stdlib>
using namespace metal;
kernel void f() {
uint const a = 4u;
uint3 const b = uint3(1u, 2u, 3u);
uint3 const r = (a + b);
return;
}

View File

@ -0,0 +1,28 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 17
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %f "f"
OpExecutionMode %f LocalSize 1 1 1
OpName %f "f"
%void = OpTypeVoid
%1 = OpTypeFunction %void
%uint = OpTypeInt 32 0
%uint_4 = OpConstant %uint 4
%v3uint = OpTypeVector %uint 3
%uint_1 = OpConstant %uint 1
%uint_2 = OpConstant %uint 2
%uint_3 = OpConstant %uint 3
%11 = OpConstantComposite %v3uint %uint_1 %uint_2 %uint_3
%_ptr_Function_v3uint = OpTypePointer Function %v3uint
%15 = OpConstantNull %v3uint
%f = OpFunction %void None %1
%4 = OpLabel
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%16 = OpCompositeConstruct %v3uint %uint_4 %uint_4 %uint_4
%12 = OpIAdd %v3uint %16 %11
OpReturn
OpFunctionEnd

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = 4u;
let b = vec3<u32>(1u, 2u, 3u);
let r : vec3<u32> = (a + b);
}

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = vec3<f32>(1., 2., 3.);
let b = 4.;
let r : vec3<f32> = a + b;
}

View File

@ -0,0 +1,6 @@
[numthreads(1, 1, 1)]
void f() {
const float3 a = float3(1.0f, 2.0f, 3.0f);
const float3 r = (a + 4.0f);
return;
}

View File

@ -0,0 +1,10 @@
#include <metal_stdlib>
using namespace metal;
kernel void f() {
float3 const a = float3(1.0f, 2.0f, 3.0f);
float const b = 4.0f;
float3 const r = (a + b);
return;
}

View File

@ -0,0 +1,28 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 17
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %f "f"
OpExecutionMode %f LocalSize 1 1 1
OpName %f "f"
%void = OpTypeVoid
%1 = OpTypeFunction %void
%float = OpTypeFloat 32
%v3float = OpTypeVector %float 3
%float_1 = OpConstant %float 1
%float_2 = OpConstant %float 2
%float_3 = OpConstant %float 3
%10 = OpConstantComposite %v3float %float_1 %float_2 %float_3
%float_4 = OpConstant %float 4
%_ptr_Function_v3float = OpTypePointer Function %v3float
%15 = OpConstantNull %v3float
%f = OpFunction %void None %1
%4 = OpLabel
%13 = OpVariable %_ptr_Function_v3float Function %15
%16 = OpCompositeConstruct %v3float %float_4 %float_4 %float_4
%12 = OpFAdd %v3float %10 %16
OpReturn
OpFunctionEnd

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = vec3<f32>(1.0, 2.0, 3.0);
let b = 4.0;
let r : vec3<f32> = (a + b);
}

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = vec3<i32>(1, 2, 3);
let b = 4;
let r : vec3<i32> = a + b;
}

View File

@ -0,0 +1,6 @@
[numthreads(1, 1, 1)]
void f() {
const int3 a = int3(1, 2, 3);
const int3 r = (a + 4);
return;
}

View File

@ -0,0 +1,10 @@
#include <metal_stdlib>
using namespace metal;
kernel void f() {
int3 const a = int3(1, 2, 3);
int const b = 4;
int3 const r = (a + b);
return;
}

View File

@ -0,0 +1,28 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 17
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %f "f"
OpExecutionMode %f LocalSize 1 1 1
OpName %f "f"
%void = OpTypeVoid
%1 = OpTypeFunction %void
%int = OpTypeInt 32 1
%v3int = OpTypeVector %int 3
%int_1 = OpConstant %int 1
%int_2 = OpConstant %int 2
%int_3 = OpConstant %int 3
%10 = OpConstantComposite %v3int %int_1 %int_2 %int_3
%int_4 = OpConstant %int 4
%_ptr_Function_v3int = OpTypePointer Function %v3int
%15 = OpConstantNull %v3int
%f = OpFunction %void None %1
%4 = OpLabel
%13 = OpVariable %_ptr_Function_v3int Function %15
%16 = OpCompositeConstruct %v3int %int_4 %int_4 %int_4
%12 = OpIAdd %v3int %10 %16
OpReturn
OpFunctionEnd

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = vec3<i32>(1, 2, 3);
let b = 4;
let r : vec3<i32> = (a + b);
}

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = vec3<u32>(1u, 2u, 3u);
let b = 4u;
let r : vec3<u32> = a + b;
}

View File

@ -0,0 +1,6 @@
[numthreads(1, 1, 1)]
void f() {
const uint3 a = uint3(1u, 2u, 3u);
const uint3 r = (a + 4u);
return;
}

View File

@ -0,0 +1,10 @@
#include <metal_stdlib>
using namespace metal;
kernel void f() {
uint3 const a = uint3(1u, 2u, 3u);
uint const b = 4u;
uint3 const r = (a + b);
return;
}

View File

@ -0,0 +1,28 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 17
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %f "f"
OpExecutionMode %f LocalSize 1 1 1
OpName %f "f"
%void = OpTypeVoid
%1 = OpTypeFunction %void
%uint = OpTypeInt 32 0
%v3uint = OpTypeVector %uint 3
%uint_1 = OpConstant %uint 1
%uint_2 = OpConstant %uint 2
%uint_3 = OpConstant %uint 3
%10 = OpConstantComposite %v3uint %uint_1 %uint_2 %uint_3
%uint_4 = OpConstant %uint 4
%_ptr_Function_v3uint = OpTypePointer Function %v3uint
%15 = OpConstantNull %v3uint
%f = OpFunction %void None %1
%4 = OpLabel
%13 = OpVariable %_ptr_Function_v3uint Function %15
%16 = OpCompositeConstruct %v3uint %uint_4 %uint_4 %uint_4
%12 = OpIAdd %v3uint %10 %16
OpReturn
OpFunctionEnd

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = vec3<u32>(1u, 2u, 3u);
let b = 4u;
let r : vec3<u32> = (a + b);
}

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = vec3<f32>(1., 2., 3.);
let b = vec3<f32>(4., 5., 6.);
let r : vec3<f32> = a + b;
}

View File

@ -0,0 +1,7 @@
[numthreads(1, 1, 1)]
void f() {
const float3 a = float3(1.0f, 2.0f, 3.0f);
const float3 b = float3(4.0f, 5.0f, 6.0f);
const float3 r = (a + b);
return;
}

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@ -0,0 +1,10 @@
#include <metal_stdlib>
using namespace metal;
kernel void f() {
float3 const a = float3(1.0f, 2.0f, 3.0f);
float3 const b = float3(4.0f, 5.0f, 6.0f);
float3 const r = (a + b);
return;
}

View File

@ -0,0 +1,27 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 16
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %f "f"
OpExecutionMode %f LocalSize 1 1 1
OpName %f "f"
%void = OpTypeVoid
%1 = OpTypeFunction %void
%float = OpTypeFloat 32
%v3float = OpTypeVector %float 3
%float_1 = OpConstant %float 1
%float_2 = OpConstant %float 2
%float_3 = OpConstant %float 3
%10 = OpConstantComposite %v3float %float_1 %float_2 %float_3
%float_4 = OpConstant %float 4
%float_5 = OpConstant %float 5
%float_6 = OpConstant %float 6
%14 = OpConstantComposite %v3float %float_4 %float_5 %float_6
%f = OpFunction %void None %1
%4 = OpLabel
%15 = OpFAdd %v3float %10 %14
OpReturn
OpFunctionEnd

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = vec3<f32>(1.0, 2.0, 3.0);
let b = vec3<f32>(4.0, 5.0, 6.0);
let r : vec3<f32> = (a + b);
}

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = vec3<i32>(1, 2, 3);
let b = vec3<i32>(4, 5, 6);
let r : vec3<i32> = a + b;
}

View File

@ -0,0 +1,7 @@
[numthreads(1, 1, 1)]
void f() {
const int3 a = int3(1, 2, 3);
const int3 b = int3(4, 5, 6);
const int3 r = (a + b);
return;
}

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@ -0,0 +1,10 @@
#include <metal_stdlib>
using namespace metal;
kernel void f() {
int3 const a = int3(1, 2, 3);
int3 const b = int3(4, 5, 6);
int3 const r = (a + b);
return;
}

View File

@ -0,0 +1,27 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 16
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %f "f"
OpExecutionMode %f LocalSize 1 1 1
OpName %f "f"
%void = OpTypeVoid
%1 = OpTypeFunction %void
%int = OpTypeInt 32 1
%v3int = OpTypeVector %int 3
%int_1 = OpConstant %int 1
%int_2 = OpConstant %int 2
%int_3 = OpConstant %int 3
%10 = OpConstantComposite %v3int %int_1 %int_2 %int_3
%int_4 = OpConstant %int 4
%int_5 = OpConstant %int 5
%int_6 = OpConstant %int 6
%14 = OpConstantComposite %v3int %int_4 %int_5 %int_6
%f = OpFunction %void None %1
%4 = OpLabel
%15 = OpIAdd %v3int %10 %14
OpReturn
OpFunctionEnd

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@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = vec3<i32>(1, 2, 3);
let b = vec3<i32>(4, 5, 6);
let r : vec3<i32> = (a + b);
}

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = vec3<u32>(1u, 2u, 3u);
let b = vec3<u32>(4u, 5u, 6u);
let r : vec3<u32> = a + b;
}

View File

@ -0,0 +1,7 @@
[numthreads(1, 1, 1)]
void f() {
const uint3 a = uint3(1u, 2u, 3u);
const uint3 b = uint3(4u, 5u, 6u);
const uint3 r = (a + b);
return;
}

View File

@ -0,0 +1,10 @@
#include <metal_stdlib>
using namespace metal;
kernel void f() {
uint3 const a = uint3(1u, 2u, 3u);
uint3 const b = uint3(4u, 5u, 6u);
uint3 const r = (a + b);
return;
}

View File

@ -0,0 +1,27 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 16
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %f "f"
OpExecutionMode %f LocalSize 1 1 1
OpName %f "f"
%void = OpTypeVoid
%1 = OpTypeFunction %void
%uint = OpTypeInt 32 0
%v3uint = OpTypeVector %uint 3
%uint_1 = OpConstant %uint 1
%uint_2 = OpConstant %uint 2
%uint_3 = OpConstant %uint 3
%10 = OpConstantComposite %v3uint %uint_1 %uint_2 %uint_3
%uint_4 = OpConstant %uint 4
%uint_5 = OpConstant %uint 5
%uint_6 = OpConstant %uint 6
%14 = OpConstantComposite %v3uint %uint_4 %uint_5 %uint_6
%f = OpFunction %void None %1
%4 = OpLabel
%15 = OpIAdd %v3uint %10 %14
OpReturn
OpFunctionEnd

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = vec3<u32>(1u, 2u, 3u);
let b = vec3<u32>(4u, 5u, 6u);
let r : vec3<u32> = (a + b);
}

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = 1;
let b = 2;
let r : i32 = a & b;
}

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@ -0,0 +1,5 @@
[numthreads(1, 1, 1)]
void f() {
const int r = (1 & 2);
return;
}

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@ -0,0 +1,10 @@
#include <metal_stdlib>
using namespace metal;
kernel void f() {
int const a = 1;
int const b = 2;
int const r = (a & b);
return;
}

View File

@ -0,0 +1,20 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 9
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %f "f"
OpExecutionMode %f LocalSize 1 1 1
OpName %f "f"
%void = OpTypeVoid
%1 = OpTypeFunction %void
%int = OpTypeInt 32 1
%int_1 = OpConstant %int 1
%int_2 = OpConstant %int 2
%f = OpFunction %void None %1
%4 = OpLabel
%8 = OpBitwiseAnd %int %int_1 %int_2
OpReturn
OpFunctionEnd

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = 1;
let b = 2;
let r : i32 = (a & b);
}

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = 1u;
let b = 2u;
let r : u32 = a & b;
}

View File

@ -0,0 +1,5 @@
[numthreads(1, 1, 1)]
void f() {
const uint r = (1u & 2u);
return;
}

View File

@ -0,0 +1,10 @@
#include <metal_stdlib>
using namespace metal;
kernel void f() {
uint const a = 1u;
uint const b = 2u;
uint const r = (a & b);
return;
}

View File

@ -0,0 +1,20 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 9
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %f "f"
OpExecutionMode %f LocalSize 1 1 1
OpName %f "f"
%void = OpTypeVoid
%1 = OpTypeFunction %void
%uint = OpTypeInt 32 0
%uint_1 = OpConstant %uint 1
%uint_2 = OpConstant %uint 2
%f = OpFunction %void None %1
%4 = OpLabel
%8 = OpBitwiseAnd %uint %uint_1 %uint_2
OpReturn
OpFunctionEnd

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = 1u;
let b = 2u;
let r : u32 = (a & b);
}

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = vec3<i32>(1, 2, 3);
let b = vec3<i32>(4, 5, 6);
let r : vec3<i32> = a & b;
}

View File

@ -0,0 +1,7 @@
[numthreads(1, 1, 1)]
void f() {
const int3 a = int3(1, 2, 3);
const int3 b = int3(4, 5, 6);
const int3 r = (a & b);
return;
}

View File

@ -0,0 +1,10 @@
#include <metal_stdlib>
using namespace metal;
kernel void f() {
int3 const a = int3(1, 2, 3);
int3 const b = int3(4, 5, 6);
int3 const r = (a & b);
return;
}

View File

@ -0,0 +1,27 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 16
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %f "f"
OpExecutionMode %f LocalSize 1 1 1
OpName %f "f"
%void = OpTypeVoid
%1 = OpTypeFunction %void
%int = OpTypeInt 32 1
%v3int = OpTypeVector %int 3
%int_1 = OpConstant %int 1
%int_2 = OpConstant %int 2
%int_3 = OpConstant %int 3
%10 = OpConstantComposite %v3int %int_1 %int_2 %int_3
%int_4 = OpConstant %int 4
%int_5 = OpConstant %int 5
%int_6 = OpConstant %int 6
%14 = OpConstantComposite %v3int %int_4 %int_5 %int_6
%f = OpFunction %void None %1
%4 = OpLabel
%15 = OpBitwiseAnd %v3int %10 %14
OpReturn
OpFunctionEnd

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = vec3<i32>(1, 2, 3);
let b = vec3<i32>(4, 5, 6);
let r : vec3<i32> = (a & b);
}

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = vec3<u32>(1u, 2u, 3u);
let b = vec3<u32>(4u, 5u, 6u);
let r : vec3<u32> = a & b;
}

View File

@ -0,0 +1,7 @@
[numthreads(1, 1, 1)]
void f() {
const uint3 a = uint3(1u, 2u, 3u);
const uint3 b = uint3(4u, 5u, 6u);
const uint3 r = (a & b);
return;
}

View File

@ -0,0 +1,10 @@
#include <metal_stdlib>
using namespace metal;
kernel void f() {
uint3 const a = uint3(1u, 2u, 3u);
uint3 const b = uint3(4u, 5u, 6u);
uint3 const r = (a & b);
return;
}

View File

@ -0,0 +1,27 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 16
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %f "f"
OpExecutionMode %f LocalSize 1 1 1
OpName %f "f"
%void = OpTypeVoid
%1 = OpTypeFunction %void
%uint = OpTypeInt 32 0
%v3uint = OpTypeVector %uint 3
%uint_1 = OpConstant %uint 1
%uint_2 = OpConstant %uint 2
%uint_3 = OpConstant %uint 3
%10 = OpConstantComposite %v3uint %uint_1 %uint_2 %uint_3
%uint_4 = OpConstant %uint 4
%uint_5 = OpConstant %uint 5
%uint_6 = OpConstant %uint 6
%14 = OpConstantComposite %v3uint %uint_4 %uint_5 %uint_6
%f = OpFunction %void None %1
%4 = OpLabel
%15 = OpBitwiseAnd %v3uint %10 %14
OpReturn
OpFunctionEnd

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = vec3<u32>(1u, 2u, 3u);
let b = vec3<u32>(4u, 5u, 6u);
let r : vec3<u32> = (a & b);
}

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = 1;
let b = 2;
let r : i32 = a | b;
}

View File

@ -0,0 +1,5 @@
[numthreads(1, 1, 1)]
void f() {
const int r = (1 | 2);
return;
}

View File

@ -0,0 +1,10 @@
#include <metal_stdlib>
using namespace metal;
kernel void f() {
int const a = 1;
int const b = 2;
int const r = (a | b);
return;
}

View File

@ -0,0 +1,20 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 9
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %f "f"
OpExecutionMode %f LocalSize 1 1 1
OpName %f "f"
%void = OpTypeVoid
%1 = OpTypeFunction %void
%int = OpTypeInt 32 1
%int_1 = OpConstant %int 1
%int_2 = OpConstant %int 2
%f = OpFunction %void None %1
%4 = OpLabel
%8 = OpBitwiseOr %int %int_1 %int_2
OpReturn
OpFunctionEnd

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = 1;
let b = 2;
let r : i32 = (a | b);
}

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = 1u;
let b = 2u;
let r : u32 = a | b;
}

View File

@ -0,0 +1,5 @@
[numthreads(1, 1, 1)]
void f() {
const uint r = (1u | 2u);
return;
}

View File

@ -0,0 +1,10 @@
#include <metal_stdlib>
using namespace metal;
kernel void f() {
uint const a = 1u;
uint const b = 2u;
uint const r = (a | b);
return;
}

View File

@ -0,0 +1,20 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 9
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %f "f"
OpExecutionMode %f LocalSize 1 1 1
OpName %f "f"
%void = OpTypeVoid
%1 = OpTypeFunction %void
%uint = OpTypeInt 32 0
%uint_1 = OpConstant %uint 1
%uint_2 = OpConstant %uint 2
%f = OpFunction %void None %1
%4 = OpLabel
%8 = OpBitwiseOr %uint %uint_1 %uint_2
OpReturn
OpFunctionEnd

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = 1u;
let b = 2u;
let r : u32 = (a | b);
}

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = vec3<i32>(1, 2, 3);
let b = vec3<i32>(4, 5, 6);
let r : vec3<i32> = a | b;
}

View File

@ -0,0 +1,7 @@
[numthreads(1, 1, 1)]
void f() {
const int3 a = int3(1, 2, 3);
const int3 b = int3(4, 5, 6);
const int3 r = (a | b);
return;
}

View File

@ -0,0 +1,10 @@
#include <metal_stdlib>
using namespace metal;
kernel void f() {
int3 const a = int3(1, 2, 3);
int3 const b = int3(4, 5, 6);
int3 const r = (a | b);
return;
}

View File

@ -0,0 +1,27 @@
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 16
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %f "f"
OpExecutionMode %f LocalSize 1 1 1
OpName %f "f"
%void = OpTypeVoid
%1 = OpTypeFunction %void
%int = OpTypeInt 32 1
%v3int = OpTypeVector %int 3
%int_1 = OpConstant %int 1
%int_2 = OpConstant %int 2
%int_3 = OpConstant %int 3
%10 = OpConstantComposite %v3int %int_1 %int_2 %int_3
%int_4 = OpConstant %int 4
%int_5 = OpConstant %int 5
%int_6 = OpConstant %int 6
%14 = OpConstantComposite %v3int %int_4 %int_5 %int_6
%f = OpFunction %void None %1
%4 = OpLabel
%15 = OpBitwiseOr %v3int %10 %14
OpReturn
OpFunctionEnd

View File

@ -0,0 +1,6 @@
[[stage(compute), workgroup_size(1)]]
fn f() {
let a = vec3<i32>(1, 2, 3);
let b = vec3<i32>(4, 5, 6);
let r : vec3<i32> = (a | b);
}

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