Rename Buffer::IsMapWritable to Buffer::IsMappableAtCreation

Renaming method to better reflect the actual usage.

Bug: none
Change-Id: I3fcdeffaa06fceae9d5818f79c3b7985fb1885ad
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24701
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
Enrico Galli
2020-07-12 16:16:01 +00:00
committed by Commit Bot service account
parent eafdef3818
commit b9285f69ba
12 changed files with 15 additions and 15 deletions

View File

@@ -92,7 +92,7 @@ namespace dawn_native { namespace opengl {
SetIsDataInitialized();
}
bool Buffer::IsMapWritable() const {
bool Buffer::IsMappableAtCreation() const {
// TODO(enga): All buffers in GL can be mapped. Investigate if mapping them will cause the
// driver to migrate it to shared memory.
return true;

View File

@@ -40,7 +40,7 @@ namespace dawn_native { namespace opengl {
void UnmapImpl() override;
void DestroyImpl() override;
bool IsMapWritable() const override;
bool IsMappableAtCreation() const override;
MaybeError MapAtCreationImpl() override;
void* GetMappedPointerImpl() override;
uint64_t GetAppliedSize() const;