mirror of
https://github.com/encounter/dawn-cmake.git
synced 2025-12-13 23:26:24 +00:00
Rename ShaderStageBit to ShaderStage.
This is to follow changes to WebGPU's IDL and header file where the Bit suffix disappeared. This caused a conflict with utils/dawn_native::ShaderStage that were both renamed to SingleShaderStage. BUG-dawn: 22 Change-Id: I7b085686775fa19e4b4a3b54979903d72f3ef660 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10462 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
This commit is contained in:
committed by
Commit Bot service account
parent
9e9e29f7a6
commit
b9b088f57e
@@ -55,7 +55,8 @@ void init() {
|
||||
swapchain.Configure(GetPreferredSwapChainTextureFormat(), dawn::TextureUsage::OutputAttachment,
|
||||
640, 480);
|
||||
|
||||
dawn::ShaderModule vsModule = utils::CreateShaderModule(device, utils::ShaderStage::Vertex, R"(
|
||||
dawn::ShaderModule vsModule =
|
||||
utils::CreateShaderModule(device, utils::SingleShaderStage::Vertex, R"(
|
||||
#version 450
|
||||
|
||||
layout(std140, set = 0, binding = 0) uniform Constants {
|
||||
@@ -103,7 +104,7 @@ void init() {
|
||||
})");
|
||||
|
||||
dawn::ShaderModule fsModule =
|
||||
utils::CreateShaderModule(device, utils::ShaderStage::Fragment, R"(
|
||||
utils::CreateShaderModule(device, utils::SingleShaderStage::Fragment, R"(
|
||||
#version 450
|
||||
layout(location = 0) out vec4 fragColor;
|
||||
layout(location = 0) in vec4 v_color;
|
||||
@@ -112,7 +113,7 @@ void init() {
|
||||
})");
|
||||
|
||||
dawn::BindGroupLayout bgl = utils::MakeBindGroupLayout(
|
||||
device, {{0, dawn::ShaderStageBit::Vertex, dawn::BindingType::UniformBuffer, true}});
|
||||
device, {{0, dawn::ShaderStage::Vertex, dawn::BindingType::UniformBuffer, true}});
|
||||
|
||||
utils::ComboRenderPipelineDescriptor descriptor(device);
|
||||
descriptor.layout = utils::MakeBasicPipelineLayout(device, &bgl);
|
||||
|
||||
Reference in New Issue
Block a user