optimization: BlockAllocator: Actually allocate in blocks
Instead of hitting the heap for each and every call to Create() Significantly improves performance for heavy loads. Slight performance loss for lighter loads. A: base.bench B: new.bench Test name | Δ (A → B) | % (A → B) --------------------------------------+--------------+----------- GenerateSPIRV/"simple_fragment.wgsl" | 27.021µs | +6.4% GenerateMSL/"simple_compute.wgsl" | 35.592µs | +6.1% GenerateMSL/"simple_vertex.wgsl" | 37.64µs | +5.5% GenerateHLSL/"simple_fragment.wgsl" | 42.145µs | +5.2% GenerateGLSL/"simple_fragment.wgsl" | 31.506µs | +4.9% GenerateHLSL/"simple_vertex.wgsl" | 38.843µs | +4.7% GenerateMSL/"simple_fragment.wgsl" | 29.977µs | +4.5% GenerateSPIRV/"simple_vertex.wgsl" | 19.882µs | +4.2% GenerateGLSL/"simple_vertex.wgsl" | 24.702µs | +3.7% GenerateSPIRV/"simple_compute.wgsl" | 17.652µs | +3.2% GenerateHLSL/"simple_compute.wgsl" | 26.826µs | +2.7% GenerateGLSL/"simple_compute.wgsl" | 11.952µs | +1.8% ParseWGSL/"particles.wgsl" | -104.83µs | -4.2% GenerateMSL/"particles.wgsl" | -1.079243ms | -9.4% GenerateSPIRV/"particles.wgsl" | -1.012483ms | -9.4% GenerateGLSL/"particles.wgsl" | -3.522106ms | -9.5% GenerateHLSL/"particles.wgsl" | -1.849666ms | -10.6% Issue: tint:1383 Change-Id: Ib691328538c597c06a75dfba392c99d2afbd5442 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76961 Reviewed-by: Antonio Maiorano <amaiorano@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
This commit is contained in:
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ba1a8f8d05
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@ -73,11 +73,11 @@ extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) {
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ASSERT_EQ(tint::Program::printer(&src), tint::Program::printer(&dst));
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// Check that none of the AST nodes or type pointers in dst are found in src
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std::unordered_set<tint::ast::Node*> src_nodes;
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std::unordered_set<const tint::ast::Node*> src_nodes;
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for (auto* src_node : src.ASTNodes().Objects()) {
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src_nodes.emplace(src_node);
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}
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std::unordered_set<tint::sem::Type*> src_types;
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std::unordered_set<const tint::sem::Type*> src_types;
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for (auto* src_type : src.Types()) {
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src_types.emplace(src_type);
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}
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@ -132,11 +132,11 @@ let declaration_order_check_4 : i32 = 1;
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EXPECT_EQ(Program::printer(&src), Program::printer(&dst));
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// Check that none of the AST nodes or type pointers in dst are found in src
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std::unordered_set<ast::Node*> src_nodes;
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std::unordered_set<const ast::Node*> src_nodes;
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for (auto* src_node : src.ASTNodes().Objects()) {
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src_nodes.emplace(src_node);
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}
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std::unordered_set<sem::Type*> src_types;
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std::unordered_set<const sem::Type*> src_types;
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for (auto* src_type : src.Types()) {
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src_types.emplace(src_type);
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}
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@ -15,130 +15,155 @@
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#ifndef SRC_BLOCK_ALLOCATOR_H_
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#define SRC_BLOCK_ALLOCATOR_H_
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#include <memory>
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#include <array>
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#include <utility>
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#include <vector>
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#include "src/utils/math.h"
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namespace tint {
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/// A container and allocator of objects of (or deriving from) the template type
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/// `T`.
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/// Objects are allocated by calling Create(), and are owned by the
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/// A container and allocator of objects of (or deriving from) the template
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/// type `T`. Objects are allocated by calling Create(), and are owned by the
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/// BlockAllocator. When the BlockAllocator is destructed, all constructed
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/// objects are automatically destructed and freed.
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///
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/// Objects held by the BlockAllocator can be iterated over using a
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/// View or ConstView.
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template <typename T>
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/// Objects held by the BlockAllocator can be iterated over using a View.
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template <typename T,
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size_t BLOCK_SIZE = 64 * 1024,
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size_t BLOCK_ALIGNMENT = 16>
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class BlockAllocator {
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using InternalVector = std::vector<std::unique_ptr<T>>;
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using InternalIterator = typename InternalVector::const_iterator;
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/// Pointers is a chunk of T* pointers, forming a linked list.
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/// The list of Pointers are used to maintain the list of allocated objects.
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/// Pointers are allocated out of the block memory.
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struct Pointers {
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static constexpr size_t kMax = 32;
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std::array<T*, kMax> ptrs;
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Pointers* next;
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};
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public:
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class View;
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class ConstView;
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/// Block is linked list of memory blocks.
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/// Blocks are allocated out of heap memory.
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///
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/// Note: We're not using std::aligned_storage here as this warns / errors
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/// on MSVC.
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struct alignas(BLOCK_ALIGNMENT) Block {
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uint8_t data[BLOCK_SIZE];
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Block* next;
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};
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/// Constructor
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BlockAllocator() = default;
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/// Move constructor
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BlockAllocator(BlockAllocator&&) = default;
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/// Move assignment operator
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/// @return this BlockAllocator
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BlockAllocator& operator=(BlockAllocator&&) = default;
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// Forward declaration
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template <bool IS_CONST>
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class TView;
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/// An iterator for the objects owned by the BlockAllocator.
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class Iterator {
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template <bool IS_CONST>
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class TIterator {
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using PointerTy = std::conditional_t<IS_CONST, const T*, T*>;
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public:
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/// Equality operator
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/// @param other the iterator to compare this iterator to
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/// @returns true if this iterator is equal to other
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bool operator==(const Iterator& other) const { return it_ == other.it_; }
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bool operator==(const TIterator& other) const {
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return ptrs == other.ptrs && idx == other.idx;
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}
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/// Inequality operator
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/// @param other the iterator to compare this iterator to
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/// @returns true if this iterator is not equal to other
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bool operator!=(const Iterator& other) const { return it_ != other.it_; }
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bool operator!=(const TIterator& other) const { return !(*this == other); }
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/// Advances the iterator
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/// @returns this iterator
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Iterator& operator++() {
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++it_;
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TIterator& operator++() {
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if (ptrs != nullptr) {
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++idx;
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if (idx == Pointers::kMax) {
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idx = 0;
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ptrs = ptrs->next;
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}
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}
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return *this;
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}
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/// @returns the pointer to the object at the current iterator position
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T* operator*() const { return it_->get(); }
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PointerTy operator*() const { return ptrs ? ptrs->ptrs[idx] : nullptr; }
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private:
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friend View; // Keep internal iterator impl private.
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explicit Iterator(InternalIterator it) : it_(it) {}
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InternalIterator it_;
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friend TView<IS_CONST>; // Keep internal iterator impl private.
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explicit TIterator(const Pointers* p, size_t i) : ptrs(p), idx(i) {}
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const Pointers* ptrs;
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size_t idx;
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};
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/// A const iterator for the objects owned by the BlockAllocator.
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class ConstIterator {
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public:
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/// Equality operator
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/// @param other the iterator to compare this iterator to
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/// @returns true if this iterator is equal to other
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bool operator==(const ConstIterator& other) const {
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return it_ == other.it_;
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}
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/// Inequality operator
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/// @param other the iterator to compare this iterator to
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/// @returns true if this iterator is not equal to other
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bool operator!=(const ConstIterator& other) const {
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return it_ != other.it_;
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}
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/// Advances the iterator
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/// @returns this iterator
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ConstIterator& operator++() {
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++it_;
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return *this;
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}
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/// @returns the pointer to the object at the current iterator position
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T* operator*() const { return it_->get(); }
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private:
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friend ConstView; // Keep internal iterator impl private.
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explicit ConstIterator(InternalIterator it) : it_(it) {}
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InternalIterator it_;
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};
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/// View provides begin() and end() methods for looping over the objects owned
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/// by the BlockAllocator.
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class View {
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/// View provides begin() and end() methods for looping over the objects
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/// owned by the BlockAllocator.
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template <bool IS_CONST>
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class TView {
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public:
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/// @returns an iterator to the beginning of the view
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Iterator begin() const { return Iterator(allocator_->objects_.begin()); }
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TIterator<IS_CONST> begin() const {
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return TIterator<IS_CONST>{allocator_->pointers_.root, 0};
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}
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/// @returns an iterator to the end of the view
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Iterator end() const { return Iterator(allocator_->objects_.end()); }
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TIterator<IS_CONST> end() const {
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return allocator_->pointers_.current_index >= Pointers::kMax
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? TIterator<IS_CONST>(nullptr, 0)
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: TIterator<IS_CONST>(allocator_->pointers_.current,
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allocator_->pointers_.current_index);
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}
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private:
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friend BlockAllocator; // For BlockAllocator::operator View()
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explicit View(BlockAllocator const* allocator) : allocator_(allocator) {}
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explicit TView(BlockAllocator const* allocator) : allocator_(allocator) {}
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BlockAllocator const* const allocator_;
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};
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public:
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/// An iterator type over the objects of the BlockAllocator
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using Iterator = TIterator<false>;
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/// An immutable iterator type over the objects of the BlockAllocator
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using ConstIterator = TIterator<true>;
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/// View provides begin() and end() methods for looping over the objects
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/// owned by the BlockAllocator.
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using View = TView<false>;
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/// ConstView provides begin() and end() methods for looping over the objects
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/// owned by the BlockAllocator.
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class ConstView {
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public:
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/// @returns an iterator to the beginning of the view
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ConstIterator begin() const {
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return ConstIterator(allocator_->objects_.begin());
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}
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/// @returns an iterator to the end of the view
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ConstIterator end() const {
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return ConstIterator(allocator_->objects_.end());
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}
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using ConstView = TView<true>;
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private:
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friend BlockAllocator; // For BlockAllocator::operator ConstView()
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explicit ConstView(BlockAllocator const* allocator)
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: allocator_(allocator) {}
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BlockAllocator const* const allocator_;
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};
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/// Constructor
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BlockAllocator() = default;
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/// Move constructor
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/// @param rhs the BlockAllocator to move
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BlockAllocator(BlockAllocator&& rhs) {
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std::swap(block_, rhs.block_);
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std::swap(pointers_, rhs.pointers_);
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}
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/// Move assignment operator
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/// @param rhs the BlockAllocator to move
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/// @return this BlockAllocator
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BlockAllocator& operator=(BlockAllocator&& rhs) {
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if (this != &rhs) {
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Reset();
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std::swap(block_, rhs.block_);
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std::swap(pointers_, rhs.pointers_);
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}
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return *this;
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}
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/// Destructor
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~BlockAllocator() { Reset(); }
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/// @return a View of all objects owned by this BlockAllocator
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View Objects() { return View(this); }
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/// @return a ConstView of all objects owned by this BlockAllocator
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ConstView Objects() const { return ConstView(this); }
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@ -152,17 +177,116 @@ class BlockAllocator {
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static_assert(
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std::is_same<T, TYPE>::value || std::is_base_of<T, TYPE>::value,
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"TYPE does not derive from T");
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auto uptr = std::make_unique<TYPE>(std::forward<ARGS>(args)...);
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auto* ptr = uptr.get();
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objects_.emplace_back(std::move(uptr));
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static_assert(
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std::is_same<T, TYPE>::value || std::has_virtual_destructor<T>::value,
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"TYPE requires a virtual destructor when calling Create() for a type "
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"that is not T");
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auto* ptr = Allocate<TYPE>();
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new (ptr) TYPE(std::forward<ARGS>(args)...);
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AddObjectPointer(ptr);
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return ptr;
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}
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/// Frees all allocations from the allocator.
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void Reset() {
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for (auto ptr : Objects()) {
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ptr->~T();
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}
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auto* block = block_.root;
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while (block != nullptr) {
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auto* next = block->next;
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delete block;
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block = next;
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}
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block_ = {};
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pointers_ = {};
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}
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private:
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BlockAllocator(const BlockAllocator&) = delete;
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BlockAllocator& operator=(const BlockAllocator&) = delete;
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std::vector<std::unique_ptr<T>> objects_;
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/// Allocates an instance of TYPE from the current block, or from a newly
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/// allocated block if the current block is full.
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template <typename TYPE>
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TYPE* Allocate() {
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static_assert(sizeof(TYPE) <= BLOCK_SIZE,
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"Cannot construct TYPE with size greater than BLOCK_SIZE");
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static_assert(alignof(TYPE) <= BLOCK_ALIGNMENT,
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"alignof(TYPE) is greater than ALIGNMENT");
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block_.current_offset =
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utils::RoundUp(alignof(TYPE), block_.current_offset);
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if (block_.current_offset + sizeof(TYPE) > BLOCK_SIZE) {
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// Allocate a new block from the heap
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auto* prev_block = block_.current;
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block_.current = new Block;
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if (!block_.current) {
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return nullptr; // out of memory
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}
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block_.current->next = nullptr;
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block_.current_offset = 0;
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if (prev_block) {
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prev_block->next = block_.current;
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} else {
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block_.root = block_.current;
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}
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}
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auto* base = &block_.current->data[0];
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auto* ptr = reinterpret_cast<TYPE*>(base + block_.current_offset);
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block_.current_offset += sizeof(TYPE);
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return ptr;
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}
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/// Adds `ptr` to the linked list of objects owned by this BlockAllocator.
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/// Once added, `ptr` will be tracked for destruction when the BlockAllocator
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/// is destructed.
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void AddObjectPointer(T* ptr) {
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if (pointers_.current_index >= Pointers::kMax) {
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auto* prev_pointers = pointers_.current;
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pointers_.current = Allocate<Pointers>();
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if (!pointers_.current) {
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return; // out of memory
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}
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pointers_.current->next = nullptr;
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pointers_.current_index = 0;
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if (prev_pointers) {
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prev_pointers->next = pointers_.current;
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} else {
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pointers_.root = pointers_.current;
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}
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}
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pointers_.current->ptrs[pointers_.current_index++] = ptr;
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}
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struct {
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/// The root block of the block linked list
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Block* root = nullptr;
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/// The current (end) block of the blocked linked list.
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/// New allocations come from this block
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Block* current = nullptr;
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/// The byte offset in #current for the next allocation.
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/// Initialized with BLOCK_SIZE so that the first allocation triggers a
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/// block allocation.
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size_t current_offset = BLOCK_SIZE;
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} block_;
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struct {
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/// The root Pointers structure of the pointers linked list
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Pointers* root = nullptr;
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/// The current (end) Pointers structure of the pointers linked list.
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/// AddObjectPointer() adds to this structure.
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Pointers* current = nullptr;
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/// The array index in #current for the next append.
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/// Initialized with Pointers::kMax so that the first append triggers a
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/// allocation of the Pointers structure.
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size_t current_index = Pointers::kMax;
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} pointers_;
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};
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} // namespace tint
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@ -39,7 +39,7 @@ TEST_F(BlockAllocatorTest, Empty) {
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FAIL() << "BlockAllocator should be empty";
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}
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}
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for (int* i : static_cast<const Allocator&>(allocator).Objects()) {
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for (const int* i : static_cast<const Allocator&>(allocator).Objects()) {
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(void)i;
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if ((true)) { // Workaround for "error: loop will run at most once"
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FAIL() << "BlockAllocator should be empty";
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@ -67,48 +67,53 @@ TEST_F(BlockAllocatorTest, ObjectLifetime) {
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TEST_F(BlockAllocatorTest, MoveConstruct) {
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using Allocator = BlockAllocator<LifetimeCounter>;
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size_t count = 0;
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for (size_t n :
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{0, 1, 10, 16, 20, 32, 50, 64, 100, 256, 300, 512, 500, 512}) {
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size_t count = 0;
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{
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Allocator allocator_a;
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for (size_t i = 0; i < n; i++) {
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allocator_a.Create(&count);
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}
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EXPECT_EQ(count, n);
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{
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Allocator allocator_a;
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for (int i = 0; i < 10; i++) {
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allocator_a.Create(&count);
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Allocator allocator_b{std::move(allocator_a)};
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EXPECT_EQ(count, n);
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}
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EXPECT_EQ(count, 10u);
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Allocator allocator_b{std::move(allocator_a)};
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EXPECT_EQ(count, 10u);
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EXPECT_EQ(count, 0u);
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}
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EXPECT_EQ(count, 0u);
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}
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TEST_F(BlockAllocatorTest, MoveAssign) {
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using Allocator = BlockAllocator<LifetimeCounter>;
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size_t count_a = 0;
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size_t count_b = 0;
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for (size_t n :
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{0, 1, 10, 16, 20, 32, 50, 64, 100, 256, 300, 512, 500, 512}) {
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size_t count_a = 0;
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size_t count_b = 0;
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{
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Allocator allocator_a;
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for (int i = 0; i < 10; i++) {
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allocator_a.Create(&count_a);
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{
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Allocator allocator_a;
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for (size_t i = 0; i < n; i++) {
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allocator_a.Create(&count_a);
|
||||
}
|
||||
EXPECT_EQ(count_a, n);
|
||||
|
||||
Allocator allocator_b;
|
||||
for (size_t i = 0; i < n; i++) {
|
||||
allocator_b.Create(&count_b);
|
||||
}
|
||||
EXPECT_EQ(count_b, n);
|
||||
|
||||
allocator_b = std::move(allocator_a);
|
||||
EXPECT_EQ(count_a, n);
|
||||
EXPECT_EQ(count_b, 0u);
|
||||
}
|
||||
EXPECT_EQ(count_a, 10u);
|
||||
|
||||
Allocator allocator_b;
|
||||
for (int i = 0; i < 10; i++) {
|
||||
allocator_b.Create(&count_b);
|
||||
}
|
||||
EXPECT_EQ(count_b, 10u);
|
||||
|
||||
allocator_b = std::move(allocator_a);
|
||||
EXPECT_EQ(count_a, 10u);
|
||||
EXPECT_EQ(count_a, 0u);
|
||||
EXPECT_EQ(count_b, 0u);
|
||||
}
|
||||
|
||||
EXPECT_EQ(count_a, 0u);
|
||||
EXPECT_EQ(count_b, 0u);
|
||||
}
|
||||
|
||||
TEST_F(BlockAllocatorTest, ObjectOrder) {
|
||||
|
@ -130,7 +135,7 @@ TEST_F(BlockAllocatorTest, ObjectOrder) {
|
|||
}
|
||||
{
|
||||
int i = 0;
|
||||
for (int* p : static_cast<const Allocator&>(allocator).Objects()) {
|
||||
for (const int* p : static_cast<const Allocator&>(allocator).Objects()) {
|
||||
EXPECT_EQ(*p, i);
|
||||
i++;
|
||||
}
|
||||
|
|
|
@ -286,8 +286,8 @@ struct BufferAccess {
|
|||
|
||||
/// Store describes a single storage or uniform buffer write
|
||||
struct Store {
|
||||
ast::AssignmentStatement* assignment; // The AST assignment statement
|
||||
BufferAccess target; // The target for the write
|
||||
const ast::AssignmentStatement* assignment; // The AST assignment statement
|
||||
BufferAccess target; // The target for the write
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
|
|
@ -246,14 +246,14 @@ struct MultiplanarExternalTexture::State {
|
|||
|
||||
/// Constructs a StatementList containing all the statements making up the
|
||||
/// bodies of the textureSampleExternal and textureLoadExternal functions.
|
||||
/// @param callType determines which function body to generate
|
||||
/// @param call_type determines which function body to generate
|
||||
/// @returns a statement list that makes of the body of the chosen function
|
||||
ast::StatementList createTexFnExtStatementList(sem::IntrinsicType callType) {
|
||||
ast::StatementList createTexFnExtStatementList(sem::IntrinsicType call_type) {
|
||||
using f32 = ProgramBuilder::f32;
|
||||
const ast::CallExpression* single_plane_call;
|
||||
const ast::CallExpression* plane_0_call;
|
||||
const ast::CallExpression* plane_1_call;
|
||||
if (callType == sem::IntrinsicType::kTextureSampleLevel) {
|
||||
const ast::CallExpression* single_plane_call = nullptr;
|
||||
const ast::CallExpression* plane_0_call = nullptr;
|
||||
const ast::CallExpression* plane_1_call = nullptr;
|
||||
if (call_type == sem::IntrinsicType::kTextureSampleLevel) {
|
||||
// textureSampleLevel(plane0, smp, coord.xy, 0.0);
|
||||
single_plane_call =
|
||||
b.Call("textureSampleLevel", "plane0", "smp", "coord", 0.0f);
|
||||
|
@ -263,13 +263,16 @@ struct MultiplanarExternalTexture::State {
|
|||
// textureSampleLevel(plane1, smp, coord.xy, 0.0);
|
||||
plane_1_call =
|
||||
b.Call("textureSampleLevel", "plane1", "smp", "coord", 0.0f);
|
||||
} else if (callType == sem::IntrinsicType::kTextureLoad) {
|
||||
} else if (call_type == sem::IntrinsicType::kTextureLoad) {
|
||||
// textureLoad(plane0, coords.xy, 0);
|
||||
single_plane_call = b.Call("textureLoad", "plane0", "coord", 0);
|
||||
// textureLoad(plane0, coords.xy, 0);
|
||||
plane_0_call = b.Call("textureLoad", "plane0", "coord", 0);
|
||||
// textureLoad(plane1, coords.xy, 0);
|
||||
plane_1_call = b.Call("textureLoad", "plane1", "coord", 0);
|
||||
} else {
|
||||
TINT_ICE(Transform, b.Diagnostics())
|
||||
<< "unhandled intrinsic: " << call_type;
|
||||
}
|
||||
|
||||
return {
|
||||
|
|
Loading…
Reference in New Issue