Rename variables in DepthStencilStateDescriptor, in order to match web idl

Bug:dawn:31
Change-Id: Ie3326e13f62446bf020ae60f47c8dfa6687d7b9a
Reviewed-on: https://dawn-review.googlesource.com/c/4240
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
This commit is contained in:
Yunchao He
2019-01-30 21:11:43 +00:00
committed by Commit Bot service account
parent 8749506bae
commit baa3741c9f
11 changed files with 128 additions and 125 deletions

View File

@@ -214,8 +214,8 @@ void init() {
pDescriptor.cAttachmentsState.hasDepthStencilAttachment = true;
pDescriptor.cDepthStencilAttachment.format = dawn::TextureFormat::D32FloatS8Uint;
pDescriptor.cColorAttachments[0]->format = GetPreferredSwapChainTextureFormat();
pDescriptor.cDepthStencilState.front.passOp = dawn::StencilOperation::Replace;
pDescriptor.cDepthStencilState.back.passOp = dawn::StencilOperation::Replace;
pDescriptor.cDepthStencilState.stencilFront.passOp = dawn::StencilOperation::Replace;
pDescriptor.cDepthStencilState.stencilBack.passOp = dawn::StencilOperation::Replace;
pDescriptor.cDepthStencilState.depthCompare = dawn::CompareFunction::Less;
planePipeline = device.CreateRenderPipeline(&pDescriptor);
@@ -228,10 +228,10 @@ void init() {
rfDescriptor.cAttachmentsState.hasDepthStencilAttachment = true;
rfDescriptor.cDepthStencilAttachment.format = dawn::TextureFormat::D32FloatS8Uint;
rfDescriptor.cColorAttachments[0]->format = GetPreferredSwapChainTextureFormat();
pDescriptor.cDepthStencilState.front.compare = dawn::CompareFunction::Equal;
pDescriptor.cDepthStencilState.back.compare = dawn::CompareFunction::Equal;
pDescriptor.cDepthStencilState.front.passOp = dawn::StencilOperation::Replace;
pDescriptor.cDepthStencilState.back.passOp = dawn::StencilOperation::Replace;
pDescriptor.cDepthStencilState.stencilFront.compare = dawn::CompareFunction::Equal;
pDescriptor.cDepthStencilState.stencilBack.compare = dawn::CompareFunction::Equal;
pDescriptor.cDepthStencilState.stencilFront.passOp = dawn::StencilOperation::Replace;
pDescriptor.cDepthStencilState.stencilBack.passOp = dawn::StencilOperation::Replace;
rfDescriptor.cDepthStencilState.depthWriteEnabled = true;
rfDescriptor.cDepthStencilState.depthCompare = dawn::CompareFunction::Less;