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Rename variables in DepthStencilStateDescriptor, in order to match web idl
Bug:dawn:31 Change-Id: Ie3326e13f62446bf020ae60f47c8dfa6687d7b9a Reviewed-on: https://dawn-review.googlesource.com/c/4240 Reviewed-by: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Yunchao He <yunchao.he@intel.com>
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@@ -156,17 +156,17 @@ namespace dawn_native { namespace opengl {
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glDisable(GL_STENCIL_TEST);
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}
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GLenum backCompareFunction = ToOpenGLCompareFunction(descriptor->back.compare);
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GLenum frontCompareFunction = ToOpenGLCompareFunction(descriptor->front.compare);
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GLenum backCompareFunction = ToOpenGLCompareFunction(descriptor->stencilBack.compare);
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GLenum frontCompareFunction = ToOpenGLCompareFunction(descriptor->stencilFront.compare);
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persistentPipelineState->SetStencilFuncsAndMask(
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backCompareFunction, frontCompareFunction, descriptor->stencilReadMask);
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glStencilOpSeparate(GL_BACK, OpenGLStencilOperation(descriptor->back.stencilFailOp),
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OpenGLStencilOperation(descriptor->back.depthFailOp),
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OpenGLStencilOperation(descriptor->back.passOp));
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glStencilOpSeparate(GL_FRONT, OpenGLStencilOperation(descriptor->front.stencilFailOp),
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OpenGLStencilOperation(descriptor->front.depthFailOp),
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OpenGLStencilOperation(descriptor->front.passOp));
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glStencilOpSeparate(GL_BACK, OpenGLStencilOperation(descriptor->stencilBack.failOp),
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OpenGLStencilOperation(descriptor->stencilBack.depthFailOp),
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OpenGLStencilOperation(descriptor->stencilBack.passOp));
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glStencilOpSeparate(GL_FRONT, OpenGLStencilOperation(descriptor->stencilFront.failOp),
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OpenGLStencilOperation(descriptor->stencilFront.depthFailOp),
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OpenGLStencilOperation(descriptor->stencilFront.passOp));
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glStencilMask(descriptor->stencilWriteMask);
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}
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