dawn_node: Use IDL default parameter values
If the IDL provides a default value for a interface method parameter, then use that default value if no argument is provided. Removes a bunch of std::optional<T>'s from the C++ interfaces, and simplifies binding implementations. Also fix some defaults of buffer size from 0 to kWholeSize. This was partially done in an earlier CL, but it seems I missed a few. Bug: dawn:1143 Change-Id: Ifc1bb29a5e7ead42dd015d2333c743165f2459a6 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/65663 Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: Antonio Maiorano <amaiorano@google.com> Reviewed-by: Austin Eng <enga@chromium.org>
This commit is contained in:
parent
01c6a44358
commit
bc6d30a2f8
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@ -64,7 +64,6 @@ To test against SwiftShader instead of the default Vulkan device, prefix `./src/
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## Remaining work
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## Remaining work
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- Have the IDL interop generator produce default values for parameters (instead of std::optional). [discussion](https://dawn-review.googlesource.com/c/dawn/+/64912/5/src/dawn_node/binding/GPURenderBundleEncoder.cpp#166)
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- Investigate CTS failures that are not expected to fail.
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- Investigate CTS failures that are not expected to fail.
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- Generated includes live in `src/` for `dawn_node`, but outside for Dawn. [discussion](https://dawn-review.googlesource.com/c/dawn/+/64903/9/src/dawn_node/interop/CMakeLists.txt#56)
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- Generated includes live in `src/` for `dawn_node`, but outside for Dawn. [discussion](https://dawn-review.googlesource.com/c/dawn/+/64903/9/src/dawn_node/interop/CMakeLists.txt#56)
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- Hook up to presubmit bots (CQ / Kokoro)
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- Hook up to presubmit bots (CQ / Kokoro)
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@ -328,6 +328,11 @@ namespace wgpu { namespace binding {
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// vector -> raw pointer + count
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// vector -> raw pointer + count
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template <typename OUT, typename IN>
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template <typename OUT, typename IN>
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inline bool Convert(OUT*& out_els, uint32_t& out_count, const std::vector<IN>& in) {
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inline bool Convert(OUT*& out_els, uint32_t& out_count, const std::vector<IN>& in) {
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if (in.size() == 0) {
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out_els = nullptr;
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out_count = 0;
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return true;
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}
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auto* els = Allocate<std::remove_const_t<OUT>>(in.size());
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auto* els = Allocate<std::remove_const_t<OUT>>(in.size());
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for (size_t i = 0; i < in.size(); i++) {
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for (size_t i = 0; i < in.size(); i++) {
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if (!Convert(els[i], in[i])) {
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if (!Convert(els[i], in[i])) {
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@ -54,11 +54,11 @@ namespace wgpu { namespace binding {
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interop::Promise<std::optional<interop::Interface<interop::GPUAdapter>>> GPU::requestAdapter(
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interop::Promise<std::optional<interop::Interface<interop::GPUAdapter>>> GPU::requestAdapter(
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Napi::Env env,
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Napi::Env env,
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std::optional<interop::GPURequestAdapterOptions> options) {
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interop::GPURequestAdapterOptions options) {
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auto promise =
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auto promise =
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interop::Promise<std::optional<interop::Interface<interop::GPUAdapter>>>(env);
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interop::Promise<std::optional<interop::Interface<interop::GPUAdapter>>>(env);
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if (options.has_value() && options->forceFallbackAdapter) {
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if (options.forceFallbackAdapter) {
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// Software adapters are not currently supported.
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// Software adapters are not currently supported.
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promise.Resolve({});
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promise.Resolve({});
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return promise;
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return promise;
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@ -30,7 +30,7 @@ namespace wgpu { namespace binding {
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// interop::GPU interface compliance
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// interop::GPU interface compliance
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interop::Promise<std::optional<interop::Interface<interop::GPUAdapter>>> requestAdapter(
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interop::Promise<std::optional<interop::Interface<interop::GPUAdapter>>> requestAdapter(
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Napi::Env env,
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Napi::Env env,
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std::optional<interop::GPURequestAdapterOptions> options) override;
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interop::GPURequestAdapterOptions options) override;
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private:
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private:
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dawn_native::Instance instance_;
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dawn_native::Instance instance_;
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@ -101,13 +101,12 @@ namespace wgpu { namespace binding {
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interop::Promise<interop::Interface<interop::GPUDevice>> GPUAdapter::requestDevice(
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interop::Promise<interop::Interface<interop::GPUDevice>> GPUAdapter::requestDevice(
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Napi::Env env,
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Napi::Env env,
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std::optional<interop::GPUDeviceDescriptor> descriptor) {
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interop::GPUDeviceDescriptor descriptor) {
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dawn_native::DeviceDescriptor desc{}; // TODO(crbug.com/dawn/1133): Fill in.
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dawn_native::DeviceDescriptor desc{}; // TODO(crbug.com/dawn/1133): Fill in.
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interop::Promise<interop::Interface<interop::GPUDevice>> promise(env);
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interop::Promise<interop::Interface<interop::GPUDevice>> promise(env);
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if (descriptor.has_value()) {
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// See src/dawn_native/Features.cpp for enum <-> string mappings.
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// See src/dawn_native/Features.cpp for enum <-> string mappings.
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for (auto required : descriptor->requiredFeatures) {
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for (auto required : descriptor.requiredFeatures) {
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switch (required) {
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switch (required) {
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case interop::GPUFeatureName::kDepthClamping:
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case interop::GPUFeatureName::kDepthClamping:
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desc.requiredFeatures.emplace_back("depth_clamping");
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desc.requiredFeatures.emplace_back("depth_clamping");
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}
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}
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UNIMPLEMENTED("required: ", required);
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UNIMPLEMENTED("required: ", required);
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}
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}
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}
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auto wgpu_device = adapter_.CreateDevice(&desc);
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auto wgpu_device = adapter_.CreateDevice(&desc);
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if (wgpu_device) {
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if (wgpu_device) {
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@ -34,7 +34,7 @@ namespace wgpu { namespace binding {
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bool getIsFallbackAdapter(Napi::Env) override;
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bool getIsFallbackAdapter(Napi::Env) override;
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interop::Promise<interop::Interface<interop::GPUDevice>> requestDevice(
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interop::Promise<interop::Interface<interop::GPUDevice>> requestDevice(
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Napi::Env env,
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Napi::Env env,
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std::optional<interop::GPUDeviceDescriptor> descriptor) override;
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interop::GPUDeviceDescriptor descriptor) override;
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private:
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private:
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dawn_native::Adapter adapter_;
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dawn_native::Adapter adapter_;
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@ -42,7 +42,7 @@ namespace wgpu { namespace binding {
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interop::Promise<void> GPUBuffer::mapAsync(Napi::Env env,
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interop::Promise<void> GPUBuffer::mapAsync(Napi::Env env,
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interop::GPUMapModeFlags mode,
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interop::GPUMapModeFlags mode,
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std::optional<interop::GPUSize64> offset,
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interop::GPUSize64 offset,
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std::optional<interop::GPUSize64> size) {
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std::optional<interop::GPUSize64> size) {
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wgpu::MapMode md{};
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wgpu::MapMode md{};
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Converter conv(env);
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Converter conv(env);
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auto ctx = new Context{env, interop::Promise<void>(env), async_, state_};
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auto ctx = new Context{env, interop::Promise<void>(env), async_, state_};
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auto promise = ctx->promise;
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auto promise = ctx->promise;
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uint64_t o = offset.has_value() ? offset.value() : 0;
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uint64_t s = size.has_value() ? size.value() : (desc_.size - offset);
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uint64_t s = size.has_value() ? size.value() : (desc_.size - o);
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state_ = State::MappingPending;
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state_ = State::MappingPending;
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buffer_.MapAsync(
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buffer_.MapAsync(
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md, o, s,
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md, offset, s,
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[](WGPUBufferMapAsyncStatus status, void* userdata) {
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[](WGPUBufferMapAsyncStatus status, void* userdata) {
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auto c = std::unique_ptr<Context>(static_cast<Context*>(userdata));
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auto c = std::unique_ptr<Context>(static_cast<Context*>(userdata));
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c->state = State::Unmapped;
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c->state = State::Unmapped;
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switch (status) {
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switch (status) {
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case WGPUBufferMapAsyncStatus_Force32:
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case WGPUBufferMapAsyncStatus_Force32:
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}
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}
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interop::ArrayBuffer GPUBuffer::getMappedRange(Napi::Env env,
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interop::ArrayBuffer GPUBuffer::getMappedRange(Napi::Env env,
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std::optional<interop::GPUSize64> offset,
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interop::GPUSize64 offset,
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std::optional<interop::GPUSize64> size) {
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std::optional<interop::GPUSize64> size) {
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if (state_ != State::Mapped && state_ != State::MappedAtCreation) {
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if (state_ != State::Mapped && state_ != State::MappedAtCreation) {
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Errors::OperationError(env).ThrowAsJavaScriptException();
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Errors::OperationError(env).ThrowAsJavaScriptException();
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return {};
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return {};
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}
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}
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uint64_t o = offset.has_value() ? offset.value() : 0;
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uint64_t s = size.has_value() ? size.value() : (desc_.size - offset);
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uint64_t s = size.has_value() ? size.value() : (desc_.size - o);
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uint64_t start = o;
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uint64_t start = offset;
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uint64_t end = o + s;
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uint64_t end = offset + s;
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for (auto& mapping : mapped_) {
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for (auto& mapping : mapped_) {
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if (mapping.Intersects(start, end)) {
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if (mapping.Intersects(start, end)) {
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Errors::OperationError(env).ThrowAsJavaScriptException();
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Errors::OperationError(env).ThrowAsJavaScriptException();
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}
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}
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auto* ptr = (desc_.usage & wgpu::BufferUsage::MapWrite)
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auto* ptr = (desc_.usage & wgpu::BufferUsage::MapWrite)
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? buffer_.GetMappedRange(o, s)
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? buffer_.GetMappedRange(offset, s)
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: const_cast<void*>(buffer_.GetConstMappedRange(o, s));
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: const_cast<void*>(buffer_.GetConstMappedRange(offset, s));
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if (!ptr) {
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if (!ptr) {
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Errors::OperationError(env).ThrowAsJavaScriptException();
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Errors::OperationError(env).ThrowAsJavaScriptException();
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return {};
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return {};
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// interop::GPUBuffer interface compliance
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// interop::GPUBuffer interface compliance
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interop::Promise<void> mapAsync(Napi::Env env,
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interop::Promise<void> mapAsync(Napi::Env env,
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interop::GPUMapModeFlags mode,
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interop::GPUMapModeFlags mode,
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std::optional<interop::GPUSize64> offset,
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interop::GPUSize64 offset,
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std::optional<interop::GPUSize64> size) override;
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std::optional<interop::GPUSize64> size) override;
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interop::ArrayBuffer getMappedRange(Napi::Env env,
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interop::ArrayBuffer getMappedRange(Napi::Env env,
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std::optional<interop::GPUSize64> offset,
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interop::GPUSize64 offset,
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std::optional<interop::GPUSize64> size) override;
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std::optional<interop::GPUSize64> size) override;
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void unmap(Napi::Env) override;
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void unmap(Napi::Env) override;
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void destroy(Napi::Env) override;
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void destroy(Napi::Env) override;
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@ -50,7 +50,7 @@ namespace wgpu { namespace binding {
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interop::Interface<interop::GPUComputePassEncoder> GPUCommandEncoder::beginComputePass(
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interop::Interface<interop::GPUComputePassEncoder> GPUCommandEncoder::beginComputePass(
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Napi::Env env,
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Napi::Env env,
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std::optional<interop::GPUComputePassDescriptor> descriptor) {
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interop::GPUComputePassDescriptor descriptor) {
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wgpu::ComputePassDescriptor desc{};
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wgpu::ComputePassDescriptor desc{};
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return interop::GPUComputePassEncoder::Create<GPUComputePassEncoder>(
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return interop::GPUComputePassEncoder::Create<GPUComputePassEncoder>(
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env, enc_.BeginComputePass(&desc));
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env, enc_.BeginComputePass(&desc));
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interop::Interface<interop::GPUCommandBuffer> GPUCommandEncoder::finish(
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interop::Interface<interop::GPUCommandBuffer> GPUCommandEncoder::finish(
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Napi::Env env,
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Napi::Env env,
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std::optional<interop::GPUCommandBufferDescriptor> descriptor) {
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interop::GPUCommandBufferDescriptor descriptor) {
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wgpu::CommandBufferDescriptor desc{};
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wgpu::CommandBufferDescriptor desc{};
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return interop::GPUCommandBuffer::Create<GPUCommandBuffer>(env, enc_.Finish(&desc));
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return interop::GPUCommandBuffer::Create<GPUCommandBuffer>(env, enc_.Finish(&desc));
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}
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}
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@ -34,7 +34,7 @@ namespace wgpu { namespace binding {
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interop::GPURenderPassDescriptor descriptor) override;
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interop::GPURenderPassDescriptor descriptor) override;
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interop::Interface<interop::GPUComputePassEncoder> beginComputePass(
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interop::Interface<interop::GPUComputePassEncoder> beginComputePass(
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Napi::Env,
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Napi::Env,
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std::optional<interop::GPUComputePassDescriptor> descriptor) override;
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interop::GPUComputePassDescriptor descriptor) override;
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void copyBufferToBuffer(Napi::Env,
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void copyBufferToBuffer(Napi::Env,
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interop::Interface<interop::GPUBuffer> source,
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interop::Interface<interop::GPUBuffer> source,
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interop::GPUSize64 sourceOffset,
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interop::GPUSize64 sourceOffset,
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@ -67,7 +67,7 @@ namespace wgpu { namespace binding {
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interop::GPUSize64 destinationOffset) override;
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interop::GPUSize64 destinationOffset) override;
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interop::Interface<interop::GPUCommandBuffer> finish(
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interop::Interface<interop::GPUCommandBuffer> finish(
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Napi::Env env,
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Napi::Env env,
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std::optional<interop::GPUCommandBufferDescriptor> descriptor) override;
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interop::GPUCommandBufferDescriptor descriptor) override;
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std::optional<std::string> getLabel(Napi::Env) override;
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std::optional<std::string> getLabel(Napi::Env) override;
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void setLabel(Napi::Env, std::optional<std::string> value) override;
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void setLabel(Napi::Env, std::optional<std::string> value) override;
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@ -38,9 +38,9 @@ namespace wgpu { namespace binding {
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void GPUComputePassEncoder::dispatch(Napi::Env,
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void GPUComputePassEncoder::dispatch(Napi::Env,
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interop::GPUSize32 x,
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interop::GPUSize32 x,
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std::optional<interop::GPUSize32> y,
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interop::GPUSize32 y,
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std::optional<interop::GPUSize32> z) {
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interop::GPUSize32 z) {
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enc_.Dispatch(x, y.value_or(1), z.value_or(1));
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enc_.Dispatch(x, y, z);
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}
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}
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void GPUComputePassEncoder::dispatchIndirect(
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void GPUComputePassEncoder::dispatchIndirect(
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@ -82,29 +82,17 @@ namespace wgpu { namespace binding {
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Napi::Env env,
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Napi::Env env,
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interop::GPUIndex32 index,
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interop::GPUIndex32 index,
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interop::Interface<interop::GPUBindGroup> bindGroup,
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interop::Interface<interop::GPUBindGroup> bindGroup,
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std::optional<std::vector<interop::GPUBufferDynamicOffset>> dynamicOffsets) {
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std::vector<interop::GPUBufferDynamicOffset> dynamicOffsets) {
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Converter conv(env);
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Converter conv(env);
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wgpu::BindGroup bg{};
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wgpu::BindGroup bg{};
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if (!conv(bg, bindGroup)) {
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uint32_t* offsets = nullptr;
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uint32_t num_offsets = 0;
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if (!conv(bg, bindGroup) || !conv(offsets, num_offsets, dynamicOffsets)) {
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return;
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return;
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}
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}
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std::vector<uint32_t> offsets;
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if (dynamicOffsets.has_value() && dynamicOffsets->size() > 0) {
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enc_.SetBindGroup(index, bg, num_offsets, offsets);
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offsets.resize(dynamicOffsets->size());
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for (size_t i = 0; i < offsets.size(); i++) {
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if (!conv(offsets[i], dynamicOffsets.value()[i])) {
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return;
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}
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}
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uint32_t offsets_size;
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if (!conv(offsets_size, offsets.size())) {
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return;
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}
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enc_.SetBindGroup(index, bg, offsets_size, offsets.data());
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} else {
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enc_.SetBindGroup(index, bg);
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}
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}
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}
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void GPUComputePassEncoder::setBindGroup(Napi::Env env,
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void GPUComputePassEncoder::setBindGroup(Napi::Env env,
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@ -38,8 +38,8 @@ namespace wgpu { namespace binding {
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interop::Interface<interop::GPUComputePipeline> pipeline) override;
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interop::Interface<interop::GPUComputePipeline> pipeline) override;
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void dispatch(Napi::Env,
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void dispatch(Napi::Env,
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interop::GPUSize32 x,
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interop::GPUSize32 x,
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std::optional<interop::GPUSize32> y,
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interop::GPUSize32 y,
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std::optional<interop::GPUSize32> z) override;
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interop::GPUSize32 z) override;
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void dispatchIndirect(Napi::Env,
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void dispatchIndirect(Napi::Env,
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interop::Interface<interop::GPUBuffer> indirectBuffer,
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interop::Interface<interop::GPUBuffer> indirectBuffer,
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interop::GPUSize64 indirectOffset) override;
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interop::GPUSize64 indirectOffset) override;
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@ -51,11 +51,10 @@ namespace wgpu { namespace binding {
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interop::Interface<interop::GPUQuerySet> querySet,
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interop::Interface<interop::GPUQuerySet> querySet,
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interop::GPUSize32 queryIndex) override;
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interop::GPUSize32 queryIndex) override;
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void endPass(Napi::Env) override;
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void endPass(Napi::Env) override;
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void setBindGroup(
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void setBindGroup(Napi::Env,
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Napi::Env,
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interop::GPUIndex32 index,
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interop::GPUIndex32 index,
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interop::Interface<interop::GPUBindGroup> bindGroup,
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interop::Interface<interop::GPUBindGroup> bindGroup,
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std::optional<std::vector<interop::GPUBufferDynamicOffset>> dynamicOffsets) override;
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std::vector<interop::GPUBufferDynamicOffset> dynamicOffsets) override;
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void setBindGroup(Napi::Env,
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void setBindGroup(Napi::Env,
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interop::GPUIndex32 index,
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interop::GPUIndex32 index,
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interop::Interface<interop::GPUBindGroup> bindGroup,
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interop::Interface<interop::GPUBindGroup> bindGroup,
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@ -172,30 +172,26 @@ namespace wgpu { namespace binding {
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interop::Interface<interop::GPUSampler> GPUDevice::createSampler(
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interop::Interface<interop::GPUSampler> GPUDevice::createSampler(
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Napi::Env env,
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Napi::Env env,
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std::optional<interop::GPUSamplerDescriptor> descriptor) {
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interop::GPUSamplerDescriptor descriptor) {
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Converter conv(env);
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Converter conv(env);
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|
||||||
if (descriptor.has_value()) {
|
|
||||||
wgpu::SamplerDescriptor desc{};
|
wgpu::SamplerDescriptor desc{};
|
||||||
if (!conv(desc.label, descriptor->label) || //
|
if (!conv(desc.label, descriptor.label) || //
|
||||||
!conv(desc.addressModeU, descriptor->addressModeU) || //
|
!conv(desc.addressModeU, descriptor.addressModeU) || //
|
||||||
!conv(desc.addressModeV, descriptor->addressModeV) || //
|
!conv(desc.addressModeV, descriptor.addressModeV) || //
|
||||||
!conv(desc.addressModeW, descriptor->addressModeW) || //
|
!conv(desc.addressModeW, descriptor.addressModeW) || //
|
||||||
!conv(desc.magFilter, descriptor->magFilter) || //
|
!conv(desc.magFilter, descriptor.magFilter) || //
|
||||||
!conv(desc.minFilter, descriptor->minFilter) || //
|
!conv(desc.minFilter, descriptor.minFilter) || //
|
||||||
!conv(desc.mipmapFilter, descriptor->mipmapFilter) || //
|
!conv(desc.mipmapFilter, descriptor.mipmapFilter) || //
|
||||||
!conv(desc.lodMinClamp, descriptor->lodMinClamp) || //
|
!conv(desc.lodMinClamp, descriptor.lodMinClamp) || //
|
||||||
!conv(desc.lodMaxClamp, descriptor->lodMaxClamp) || //
|
!conv(desc.lodMaxClamp, descriptor.lodMaxClamp) || //
|
||||||
!conv(desc.compare, descriptor->compare) || //
|
!conv(desc.compare, descriptor.compare) || //
|
||||||
!conv(desc.maxAnisotropy, descriptor->maxAnisotropy)) {
|
!conv(desc.maxAnisotropy, descriptor.maxAnisotropy)) {
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
return interop::GPUSampler::Create<GPUSampler>(env, device_.CreateSampler(&desc));
|
return interop::GPUSampler::Create<GPUSampler>(env, device_.CreateSampler(&desc));
|
||||||
}
|
}
|
||||||
|
|
||||||
return interop::GPUSampler::Create<GPUSampler>(env, device_.CreateSampler());
|
|
||||||
}
|
|
||||||
|
|
||||||
interop::Interface<interop::GPUExternalTexture> GPUDevice::importExternalTexture(
|
interop::Interface<interop::GPUExternalTexture> GPUDevice::importExternalTexture(
|
||||||
Napi::Env,
|
Napi::Env,
|
||||||
interop::GPUExternalTextureDescriptor descriptor) {
|
interop::GPUExternalTextureDescriptor descriptor) {
|
||||||
|
@ -374,7 +370,7 @@ namespace wgpu { namespace binding {
|
||||||
|
|
||||||
interop::Interface<interop::GPUCommandEncoder> GPUDevice::createCommandEncoder(
|
interop::Interface<interop::GPUCommandEncoder> GPUDevice::createCommandEncoder(
|
||||||
Napi::Env env,
|
Napi::Env env,
|
||||||
std::optional<interop::GPUCommandEncoderDescriptor> descriptor) {
|
interop::GPUCommandEncoderDescriptor descriptor) {
|
||||||
wgpu::CommandEncoderDescriptor desc{};
|
wgpu::CommandEncoderDescriptor desc{};
|
||||||
return interop::GPUCommandEncoder::Create<GPUCommandEncoder>(
|
return interop::GPUCommandEncoder::Create<GPUCommandEncoder>(
|
||||||
env, device_.CreateCommandEncoder(&desc));
|
env, device_.CreateCommandEncoder(&desc));
|
||||||
|
|
|
@ -40,7 +40,7 @@ namespace wgpu { namespace binding {
|
||||||
interop::GPUTextureDescriptor descriptor) override;
|
interop::GPUTextureDescriptor descriptor) override;
|
||||||
interop::Interface<interop::GPUSampler> createSampler(
|
interop::Interface<interop::GPUSampler> createSampler(
|
||||||
Napi::Env,
|
Napi::Env,
|
||||||
std::optional<interop::GPUSamplerDescriptor> descriptor) override;
|
interop::GPUSamplerDescriptor descriptor) override;
|
||||||
interop::Interface<interop::GPUExternalTexture> importExternalTexture(
|
interop::Interface<interop::GPUExternalTexture> importExternalTexture(
|
||||||
Napi::Env,
|
Napi::Env,
|
||||||
interop::GPUExternalTextureDescriptor descriptor) override;
|
interop::GPUExternalTextureDescriptor descriptor) override;
|
||||||
|
@ -70,7 +70,7 @@ namespace wgpu { namespace binding {
|
||||||
interop::GPURenderPipelineDescriptor descriptor) override;
|
interop::GPURenderPipelineDescriptor descriptor) override;
|
||||||
interop::Interface<interop::GPUCommandEncoder> createCommandEncoder(
|
interop::Interface<interop::GPUCommandEncoder> createCommandEncoder(
|
||||||
Napi::Env env,
|
Napi::Env env,
|
||||||
std::optional<interop::GPUCommandEncoderDescriptor> descriptor) override;
|
interop::GPUCommandEncoderDescriptor descriptor) override;
|
||||||
interop::Interface<interop::GPURenderBundleEncoder> createRenderBundleEncoder(
|
interop::Interface<interop::GPURenderBundleEncoder> createRenderBundleEncoder(
|
||||||
Napi::Env,
|
Napi::Env,
|
||||||
interop::GPURenderBundleEncoderDescriptor descriptor) override;
|
interop::GPURenderBundleEncoderDescriptor descriptor) override;
|
||||||
|
|
|
@ -73,7 +73,7 @@ namespace wgpu { namespace binding {
|
||||||
interop::Interface<interop::GPUBuffer> buffer,
|
interop::Interface<interop::GPUBuffer> buffer,
|
||||||
interop::GPUSize64 bufferOffset,
|
interop::GPUSize64 bufferOffset,
|
||||||
interop::BufferSource data,
|
interop::BufferSource data,
|
||||||
std::optional<interop::GPUSize64> dataOffset,
|
interop::GPUSize64 dataOffset,
|
||||||
std::optional<interop::GPUSize64> size) {
|
std::optional<interop::GPUSize64> size) {
|
||||||
wgpu::Buffer buf = *buffer.As<GPUBuffer>();
|
wgpu::Buffer buf = *buffer.As<GPUBuffer>();
|
||||||
Converter::BufferSource src{};
|
Converter::BufferSource src{};
|
||||||
|
@ -83,12 +83,10 @@ namespace wgpu { namespace binding {
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO(crbug.com/dawn/1132): Bounds check
|
// TODO(crbug.com/dawn/1132): Bounds check
|
||||||
if (dataOffset.has_value()) {
|
|
||||||
if (src.data) {
|
if (src.data) {
|
||||||
src.data = reinterpret_cast<uint8_t*>(src.data) + dataOffset.value();
|
src.data = reinterpret_cast<uint8_t*>(src.data) + dataOffset;
|
||||||
}
|
|
||||||
src.size -= dataOffset.value();
|
|
||||||
}
|
}
|
||||||
|
src.size -= dataOffset;
|
||||||
if (size.has_value()) {
|
if (size.has_value()) {
|
||||||
src.size = size.value();
|
src.size = size.value();
|
||||||
}
|
}
|
||||||
|
|
|
@ -37,7 +37,7 @@ namespace wgpu { namespace binding {
|
||||||
interop::Interface<interop::GPUBuffer> buffer,
|
interop::Interface<interop::GPUBuffer> buffer,
|
||||||
interop::GPUSize64 bufferOffset,
|
interop::GPUSize64 bufferOffset,
|
||||||
interop::BufferSource data,
|
interop::BufferSource data,
|
||||||
std::optional<interop::GPUSize64> dataOffset,
|
interop::GPUSize64 dataOffset,
|
||||||
std::optional<interop::GPUSize64> size) override;
|
std::optional<interop::GPUSize64> size) override;
|
||||||
void writeTexture(Napi::Env,
|
void writeTexture(Napi::Env,
|
||||||
interop::GPUImageCopyTexture destination,
|
interop::GPUImageCopyTexture destination,
|
||||||
|
|
|
@ -32,7 +32,7 @@ namespace wgpu { namespace binding {
|
||||||
|
|
||||||
interop::Interface<interop::GPURenderBundle> GPURenderBundleEncoder::finish(
|
interop::Interface<interop::GPURenderBundle> GPURenderBundleEncoder::finish(
|
||||||
Napi::Env env,
|
Napi::Env env,
|
||||||
std::optional<interop::GPURenderBundleDescriptor> descriptor) {
|
interop::GPURenderBundleDescriptor descriptor) {
|
||||||
wgpu::RenderBundleDescriptor desc{};
|
wgpu::RenderBundleDescriptor desc{};
|
||||||
|
|
||||||
return interop::GPURenderBundle::Create<GPURenderBundle>(env, enc_.Finish(&desc));
|
return interop::GPURenderBundle::Create<GPURenderBundle>(env, enc_.Finish(&desc));
|
||||||
|
@ -42,21 +42,17 @@ namespace wgpu { namespace binding {
|
||||||
Napi::Env env,
|
Napi::Env env,
|
||||||
interop::GPUIndex32 index,
|
interop::GPUIndex32 index,
|
||||||
interop::Interface<interop::GPUBindGroup> bindGroup,
|
interop::Interface<interop::GPUBindGroup> bindGroup,
|
||||||
std::optional<std::vector<interop::GPUBufferDynamicOffset>> dynamicOffsets) {
|
std::vector<interop::GPUBufferDynamicOffset> dynamicOffsets) {
|
||||||
Converter conv(env);
|
Converter conv(env);
|
||||||
|
|
||||||
wgpu::BindGroup bg{};
|
wgpu::BindGroup bg{};
|
||||||
if (!conv(bg, bindGroup)) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
uint32_t* offsets = nullptr;
|
uint32_t* offsets = nullptr;
|
||||||
uint32_t offset_count = 0;
|
uint32_t num_offsets = 0;
|
||||||
if (dynamicOffsets.has_value() && dynamicOffsets->size() > 0) {
|
if (!conv(bg, bindGroup) || !conv(offsets, num_offsets, dynamicOffsets)) {
|
||||||
if (!conv(offsets, offset_count, dynamicOffsets.value())) {
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
enc_.SetBindGroup(index, bg, offset_count, offsets);
|
enc_.SetBindGroup(index, bg, num_offsets, offsets);
|
||||||
}
|
}
|
||||||
|
|
||||||
void GPURenderBundleEncoder::setBindGroup(Napi::Env env,
|
void GPURenderBundleEncoder::setBindGroup(Napi::Env env,
|
||||||
|
@ -104,14 +100,14 @@ namespace wgpu { namespace binding {
|
||||||
void GPURenderBundleEncoder::setIndexBuffer(Napi::Env env,
|
void GPURenderBundleEncoder::setIndexBuffer(Napi::Env env,
|
||||||
interop::Interface<interop::GPUBuffer> buffer,
|
interop::Interface<interop::GPUBuffer> buffer,
|
||||||
interop::GPUIndexFormat indexFormat,
|
interop::GPUIndexFormat indexFormat,
|
||||||
std::optional<interop::GPUSize64> offset,
|
interop::GPUSize64 offset,
|
||||||
std::optional<interop::GPUSize64> size) {
|
std::optional<interop::GPUSize64> size) {
|
||||||
Converter conv(env);
|
Converter conv(env);
|
||||||
|
|
||||||
wgpu::Buffer b{};
|
wgpu::Buffer b{};
|
||||||
wgpu::IndexFormat f{};
|
wgpu::IndexFormat f{};
|
||||||
uint64_t o = 0;
|
uint64_t o = 0;
|
||||||
uint64_t s = 0;
|
uint64_t s = wgpu::kWholeSize;
|
||||||
if (!conv(b, buffer) || //
|
if (!conv(b, buffer) || //
|
||||||
!conv(f, indexFormat) || //
|
!conv(f, indexFormat) || //
|
||||||
!conv(o, offset) || //
|
!conv(o, offset) || //
|
||||||
|
@ -125,68 +121,33 @@ namespace wgpu { namespace binding {
|
||||||
void GPURenderBundleEncoder::setVertexBuffer(Napi::Env env,
|
void GPURenderBundleEncoder::setVertexBuffer(Napi::Env env,
|
||||||
interop::GPUIndex32 slot,
|
interop::GPUIndex32 slot,
|
||||||
interop::Interface<interop::GPUBuffer> buffer,
|
interop::Interface<interop::GPUBuffer> buffer,
|
||||||
std::optional<interop::GPUSize64> offset,
|
interop::GPUSize64 offset,
|
||||||
std::optional<interop::GPUSize64> size) {
|
std::optional<interop::GPUSize64> size) {
|
||||||
Converter conv(env);
|
Converter conv(env);
|
||||||
|
|
||||||
uint32_t s = 0;
|
|
||||||
wgpu::Buffer b{};
|
wgpu::Buffer b{};
|
||||||
uint64_t o = 0;
|
uint64_t s = wgpu::kWholeSize;
|
||||||
uint64_t sz = 0;
|
if (!conv(b, buffer) || !conv(s, size)) {
|
||||||
if (!conv(s, slot) || //
|
|
||||||
!conv(b, buffer) || //
|
|
||||||
!conv(o, offset) || //
|
|
||||||
!conv(sz, size)) {
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
enc_.SetVertexBuffer(slot, b, offset, s);
|
||||||
enc_.SetVertexBuffer(s, b, o, sz);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void GPURenderBundleEncoder::draw(Napi::Env env,
|
void GPURenderBundleEncoder::draw(Napi::Env env,
|
||||||
interop::GPUSize32 vertexCount,
|
interop::GPUSize32 vertexCount,
|
||||||
std::optional<interop::GPUSize32> instanceCount,
|
interop::GPUSize32 instanceCount,
|
||||||
std::optional<interop::GPUSize32> firstVertex,
|
interop::GPUSize32 firstVertex,
|
||||||
std::optional<interop::GPUSize32> firstInstance) {
|
interop::GPUSize32 firstInstance) {
|
||||||
Converter conv(env);
|
enc_.Draw(vertexCount, instanceCount, firstVertex, firstInstance);
|
||||||
|
|
||||||
uint32_t vc = 0;
|
|
||||||
uint32_t ic = 1;
|
|
||||||
uint32_t fv = 0;
|
|
||||||
uint32_t fi = 0;
|
|
||||||
if (!conv(vc, vertexCount) || //
|
|
||||||
!conv(ic, instanceCount) || //
|
|
||||||
!conv(fv, firstVertex) || //
|
|
||||||
!conv(fi, firstInstance)) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
enc_.Draw(vc, ic, fv, fi);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void GPURenderBundleEncoder::drawIndexed(Napi::Env env,
|
void GPURenderBundleEncoder::drawIndexed(Napi::Env env,
|
||||||
interop::GPUSize32 indexCount,
|
interop::GPUSize32 indexCount,
|
||||||
std::optional<interop::GPUSize32> instanceCount,
|
interop::GPUSize32 instanceCount,
|
||||||
std::optional<interop::GPUSize32> firstIndex,
|
interop::GPUSize32 firstIndex,
|
||||||
std::optional<interop::GPUSignedOffset32> baseVertex,
|
interop::GPUSignedOffset32 baseVertex,
|
||||||
std::optional<interop::GPUSize32> firstInstance) {
|
interop::GPUSize32 firstInstance) {
|
||||||
Converter conv(env);
|
enc_.DrawIndexed(indexCount, instanceCount, firstIndex, baseVertex, firstInstance);
|
||||||
|
|
||||||
uint32_t idx_c = 0;
|
|
||||||
uint32_t ins_c = 1;
|
|
||||||
uint32_t f_idx = 0;
|
|
||||||
int32_t bv = 0;
|
|
||||||
uint32_t f_ins = 0;
|
|
||||||
|
|
||||||
if (!conv(idx_c, indexCount) || //
|
|
||||||
!conv(ins_c, instanceCount) || //
|
|
||||||
!conv(f_idx, firstIndex) || //
|
|
||||||
!conv(bv, baseVertex) || //
|
|
||||||
!conv(f_ins, firstInstance)) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
enc_.DrawIndexed(idx_c, ins_c, f_idx, bv, f_ins);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void GPURenderBundleEncoder::drawIndirect(Napi::Env env,
|
void GPURenderBundleEncoder::drawIndirect(Napi::Env env,
|
||||||
|
|
|
@ -31,12 +31,11 @@ namespace wgpu { namespace binding {
|
||||||
// interop::GPURenderBundleEncoder interface compliance
|
// interop::GPURenderBundleEncoder interface compliance
|
||||||
interop::Interface<interop::GPURenderBundle> finish(
|
interop::Interface<interop::GPURenderBundle> finish(
|
||||||
Napi::Env,
|
Napi::Env,
|
||||||
std::optional<interop::GPURenderBundleDescriptor> descriptor) override;
|
interop::GPURenderBundleDescriptor descriptor) override;
|
||||||
void setBindGroup(
|
void setBindGroup(Napi::Env,
|
||||||
Napi::Env,
|
|
||||||
interop::GPUIndex32 index,
|
interop::GPUIndex32 index,
|
||||||
interop::Interface<interop::GPUBindGroup> bindGroup,
|
interop::Interface<interop::GPUBindGroup> bindGroup,
|
||||||
std::optional<std::vector<interop::GPUBufferDynamicOffset>> dynamicOffsets) override;
|
std::vector<interop::GPUBufferDynamicOffset> dynamicOffsets) override;
|
||||||
void setBindGroup(Napi::Env,
|
void setBindGroup(Napi::Env,
|
||||||
interop::GPUIndex32 index,
|
interop::GPUIndex32 index,
|
||||||
interop::Interface<interop::GPUBindGroup> bindGroup,
|
interop::Interface<interop::GPUBindGroup> bindGroup,
|
||||||
|
@ -51,24 +50,24 @@ namespace wgpu { namespace binding {
|
||||||
void setIndexBuffer(Napi::Env,
|
void setIndexBuffer(Napi::Env,
|
||||||
interop::Interface<interop::GPUBuffer> buffer,
|
interop::Interface<interop::GPUBuffer> buffer,
|
||||||
interop::GPUIndexFormat indexFormat,
|
interop::GPUIndexFormat indexFormat,
|
||||||
std::optional<interop::GPUSize64> offset,
|
interop::GPUSize64 offset,
|
||||||
std::optional<interop::GPUSize64> size) override;
|
std::optional<interop::GPUSize64> size) override;
|
||||||
void setVertexBuffer(Napi::Env,
|
void setVertexBuffer(Napi::Env,
|
||||||
interop::GPUIndex32 slot,
|
interop::GPUIndex32 slot,
|
||||||
interop::Interface<interop::GPUBuffer> buffer,
|
interop::Interface<interop::GPUBuffer> buffer,
|
||||||
std::optional<interop::GPUSize64> offset,
|
interop::GPUSize64 offset,
|
||||||
std::optional<interop::GPUSize64> size) override;
|
std::optional<interop::GPUSize64> size) override;
|
||||||
void draw(Napi::Env,
|
void draw(Napi::Env,
|
||||||
interop::GPUSize32 vertexCount,
|
interop::GPUSize32 vertexCount,
|
||||||
std::optional<interop::GPUSize32> instanceCount,
|
interop::GPUSize32 instanceCount,
|
||||||
std::optional<interop::GPUSize32> firstVertex,
|
interop::GPUSize32 firstVertex,
|
||||||
std::optional<interop::GPUSize32> firstInstance) override;
|
interop::GPUSize32 firstInstance) override;
|
||||||
void drawIndexed(Napi::Env,
|
void drawIndexed(Napi::Env,
|
||||||
interop::GPUSize32 indexCount,
|
interop::GPUSize32 indexCount,
|
||||||
std::optional<interop::GPUSize32> instanceCount,
|
interop::GPUSize32 instanceCount,
|
||||||
std::optional<interop::GPUSize32> firstIndex,
|
interop::GPUSize32 firstIndex,
|
||||||
std::optional<interop::GPUSignedOffset32> baseVertex,
|
interop::GPUSignedOffset32 baseVertex,
|
||||||
std::optional<interop::GPUSize32> firstInstance) override;
|
interop::GPUSize32 firstInstance) override;
|
||||||
void drawIndirect(Napi::Env,
|
void drawIndirect(Napi::Env,
|
||||||
interop::Interface<interop::GPUBuffer> indirectBuffer,
|
interop::Interface<interop::GPUBuffer> indirectBuffer,
|
||||||
interop::GPUSize64 indirectOffset) override;
|
interop::GPUSize64 indirectOffset) override;
|
||||||
|
|
|
@ -117,21 +117,17 @@ namespace wgpu { namespace binding {
|
||||||
Napi::Env env,
|
Napi::Env env,
|
||||||
interop::GPUIndex32 index,
|
interop::GPUIndex32 index,
|
||||||
interop::Interface<interop::GPUBindGroup> bindGroup,
|
interop::Interface<interop::GPUBindGroup> bindGroup,
|
||||||
std::optional<std::vector<interop::GPUBufferDynamicOffset>> dynamicOffsets) {
|
std::vector<interop::GPUBufferDynamicOffset> dynamicOffsets) {
|
||||||
Converter conv(env);
|
Converter conv(env);
|
||||||
|
|
||||||
wgpu::BindGroup bg{};
|
wgpu::BindGroup bg{};
|
||||||
if (!conv(bg, bindGroup)) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
uint32_t* offsets = nullptr;
|
uint32_t* offsets = nullptr;
|
||||||
uint32_t offset_count = 0;
|
uint32_t num_offsets = 0;
|
||||||
if (dynamicOffsets.has_value() && dynamicOffsets->size() > 0) {
|
if (!conv(bg, bindGroup) || !conv(offsets, num_offsets, dynamicOffsets)) {
|
||||||
if (!conv(offsets, offset_count, dynamicOffsets.value())) {
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
enc_.SetBindGroup(index, bg, offset_count, offsets);
|
enc_.SetBindGroup(index, bg, num_offsets, offsets);
|
||||||
}
|
}
|
||||||
|
|
||||||
void GPURenderPassEncoder::setBindGroup(Napi::Env env,
|
void GPURenderPassEncoder::setBindGroup(Napi::Env env,
|
||||||
|
@ -177,85 +173,51 @@ namespace wgpu { namespace binding {
|
||||||
void GPURenderPassEncoder::setIndexBuffer(Napi::Env env,
|
void GPURenderPassEncoder::setIndexBuffer(Napi::Env env,
|
||||||
interop::Interface<interop::GPUBuffer> buffer,
|
interop::Interface<interop::GPUBuffer> buffer,
|
||||||
interop::GPUIndexFormat indexFormat,
|
interop::GPUIndexFormat indexFormat,
|
||||||
std::optional<interop::GPUSize64> offset,
|
interop::GPUSize64 offset,
|
||||||
std::optional<interop::GPUSize64> size) {
|
std::optional<interop::GPUSize64> size) {
|
||||||
Converter conv(env);
|
Converter conv(env);
|
||||||
|
|
||||||
wgpu::Buffer b{};
|
wgpu::Buffer b{};
|
||||||
wgpu::IndexFormat f;
|
wgpu::IndexFormat f;
|
||||||
uint64_t o = 0;
|
|
||||||
uint64_t s = wgpu::kWholeSize;
|
uint64_t s = wgpu::kWholeSize;
|
||||||
if (!conv(b, buffer) || //
|
if (!conv(b, buffer) || //
|
||||||
!conv(f, indexFormat) || //
|
!conv(f, indexFormat) || //
|
||||||
!conv(o, offset) || //
|
|
||||||
!conv(s, size)) {
|
!conv(s, size)) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
enc_.SetIndexBuffer(b, f, o, s);
|
enc_.SetIndexBuffer(b, f, offset, s);
|
||||||
}
|
}
|
||||||
|
|
||||||
void GPURenderPassEncoder::setVertexBuffer(Napi::Env env,
|
void GPURenderPassEncoder::setVertexBuffer(Napi::Env env,
|
||||||
interop::GPUIndex32 slot,
|
interop::GPUIndex32 slot,
|
||||||
interop::Interface<interop::GPUBuffer> buffer,
|
interop::Interface<interop::GPUBuffer> buffer,
|
||||||
std::optional<interop::GPUSize64> offset,
|
interop::GPUSize64 offset,
|
||||||
std::optional<interop::GPUSize64> size) {
|
std::optional<interop::GPUSize64> size) {
|
||||||
Converter conv(env);
|
Converter conv(env);
|
||||||
|
|
||||||
wgpu::Buffer b{};
|
wgpu::Buffer b{};
|
||||||
uint64_t o = 0;
|
|
||||||
uint64_t s = wgpu::kWholeSize;
|
uint64_t s = wgpu::kWholeSize;
|
||||||
if (!conv(b, buffer) || //
|
if (!conv(b, buffer) || !conv(s, size)) {
|
||||||
!conv(o, offset) || //
|
|
||||||
!conv(s, size)) {
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
enc_.SetVertexBuffer(slot, b, o, s);
|
enc_.SetVertexBuffer(slot, b, offset, s);
|
||||||
}
|
}
|
||||||
|
|
||||||
void GPURenderPassEncoder::draw(Napi::Env env,
|
void GPURenderPassEncoder::draw(Napi::Env env,
|
||||||
interop::GPUSize32 vertexCount,
|
interop::GPUSize32 vertexCount,
|
||||||
std::optional<interop::GPUSize32> instanceCount,
|
interop::GPUSize32 instanceCount,
|
||||||
std::optional<interop::GPUSize32> firstVertex,
|
interop::GPUSize32 firstVertex,
|
||||||
std::optional<interop::GPUSize32> firstInstance) {
|
interop::GPUSize32 firstInstance) {
|
||||||
Converter conv(env);
|
enc_.Draw(vertexCount, instanceCount, firstVertex, firstInstance);
|
||||||
|
|
||||||
uint32_t vc = 0;
|
|
||||||
uint32_t ic = 1;
|
|
||||||
uint32_t fv = 0;
|
|
||||||
uint32_t fi = 0;
|
|
||||||
if (!conv(vc, vertexCount) || //
|
|
||||||
!conv(ic, instanceCount) || //
|
|
||||||
!conv(fv, firstVertex) || //
|
|
||||||
!conv(fi, firstInstance)) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
enc_.Draw(vc, ic, fv, fi);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void GPURenderPassEncoder::drawIndexed(Napi::Env env,
|
void GPURenderPassEncoder::drawIndexed(Napi::Env env,
|
||||||
interop::GPUSize32 indexCount,
|
interop::GPUSize32 indexCount,
|
||||||
std::optional<interop::GPUSize32> instanceCount,
|
interop::GPUSize32 instanceCount,
|
||||||
std::optional<interop::GPUSize32> firstIndex,
|
interop::GPUSize32 firstIndex,
|
||||||
std::optional<interop::GPUSignedOffset32> baseVertex,
|
interop::GPUSignedOffset32 baseVertex,
|
||||||
std::optional<interop::GPUSize32> firstInstance) {
|
interop::GPUSize32 firstInstance) {
|
||||||
Converter conv(env);
|
enc_.DrawIndexed(indexCount, instanceCount, firstIndex, baseVertex, firstInstance);
|
||||||
|
|
||||||
uint32_t idx_c = 0;
|
|
||||||
uint32_t ins_c = 1;
|
|
||||||
uint32_t f_idx = 0;
|
|
||||||
int32_t bv = 0;
|
|
||||||
uint32_t f_ins = 0;
|
|
||||||
|
|
||||||
if (!conv(idx_c, indexCount) || //
|
|
||||||
!conv(ins_c, instanceCount) || //
|
|
||||||
!conv(f_idx, firstIndex) || //
|
|
||||||
!conv(bv, baseVertex) || //
|
|
||||||
!conv(f_ins, firstInstance)) {
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
enc_.DrawIndexed(idx_c, ins_c, f_idx, bv, f_ins);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void GPURenderPassEncoder::drawIndirect(Napi::Env env,
|
void GPURenderPassEncoder::drawIndirect(Napi::Env env,
|
||||||
|
|
|
@ -61,11 +61,10 @@ namespace wgpu { namespace binding {
|
||||||
Napi::Env,
|
Napi::Env,
|
||||||
std::vector<interop::Interface<interop::GPURenderBundle>> bundles) override;
|
std::vector<interop::Interface<interop::GPURenderBundle>> bundles) override;
|
||||||
void endPass(Napi::Env) override;
|
void endPass(Napi::Env) override;
|
||||||
void setBindGroup(
|
void setBindGroup(Napi::Env,
|
||||||
Napi::Env,
|
|
||||||
interop::GPUIndex32 index,
|
interop::GPUIndex32 index,
|
||||||
interop::Interface<interop::GPUBindGroup> bindGroup,
|
interop::Interface<interop::GPUBindGroup> bindGroup,
|
||||||
std::optional<std::vector<interop::GPUBufferDynamicOffset>> dynamicOffsets) override;
|
std::vector<interop::GPUBufferDynamicOffset> dynamicOffsets) override;
|
||||||
void setBindGroup(Napi::Env,
|
void setBindGroup(Napi::Env,
|
||||||
interop::GPUIndex32 index,
|
interop::GPUIndex32 index,
|
||||||
interop::Interface<interop::GPUBindGroup> bindGroup,
|
interop::Interface<interop::GPUBindGroup> bindGroup,
|
||||||
|
@ -80,24 +79,24 @@ namespace wgpu { namespace binding {
|
||||||
void setIndexBuffer(Napi::Env,
|
void setIndexBuffer(Napi::Env,
|
||||||
interop::Interface<interop::GPUBuffer> buffer,
|
interop::Interface<interop::GPUBuffer> buffer,
|
||||||
interop::GPUIndexFormat indexFormat,
|
interop::GPUIndexFormat indexFormat,
|
||||||
std::optional<interop::GPUSize64> offset,
|
interop::GPUSize64 offset,
|
||||||
std::optional<interop::GPUSize64> size) override;
|
std::optional<interop::GPUSize64> size) override;
|
||||||
void setVertexBuffer(Napi::Env,
|
void setVertexBuffer(Napi::Env,
|
||||||
interop::GPUIndex32 slot,
|
interop::GPUIndex32 slot,
|
||||||
interop::Interface<interop::GPUBuffer> buffer,
|
interop::Interface<interop::GPUBuffer> buffer,
|
||||||
std::optional<interop::GPUSize64> offset,
|
interop::GPUSize64 offset,
|
||||||
std::optional<interop::GPUSize64> size) override;
|
std::optional<interop::GPUSize64> size) override;
|
||||||
void draw(Napi::Env,
|
void draw(Napi::Env,
|
||||||
interop::GPUSize32 vertexCount,
|
interop::GPUSize32 vertexCount,
|
||||||
std::optional<interop::GPUSize32> instanceCount,
|
interop::GPUSize32 instanceCount,
|
||||||
std::optional<interop::GPUSize32> firstVertex,
|
interop::GPUSize32 firstVertex,
|
||||||
std::optional<interop::GPUSize32> firstInstance) override;
|
interop::GPUSize32 firstInstance) override;
|
||||||
void drawIndexed(Napi::Env,
|
void drawIndexed(Napi::Env,
|
||||||
interop::GPUSize32 indexCount,
|
interop::GPUSize32 indexCount,
|
||||||
std::optional<interop::GPUSize32> instanceCount,
|
interop::GPUSize32 instanceCount,
|
||||||
std::optional<interop::GPUSize32> firstIndex,
|
interop::GPUSize32 firstIndex,
|
||||||
std::optional<interop::GPUSignedOffset32> baseVertex,
|
interop::GPUSignedOffset32 baseVertex,
|
||||||
std::optional<interop::GPUSize32> firstInstance) override;
|
interop::GPUSize32 firstInstance) override;
|
||||||
void drawIndirect(Napi::Env,
|
void drawIndirect(Napi::Env,
|
||||||
interop::Interface<interop::GPUBuffer> indirectBuffer,
|
interop::Interface<interop::GPUBuffer> indirectBuffer,
|
||||||
interop::GPUSize64 indirectOffset) override;
|
interop::GPUSize64 indirectOffset) override;
|
||||||
|
|
|
@ -29,30 +29,26 @@ namespace wgpu { namespace binding {
|
||||||
|
|
||||||
interop::Interface<interop::GPUTextureView> GPUTexture::createView(
|
interop::Interface<interop::GPUTextureView> GPUTexture::createView(
|
||||||
Napi::Env env,
|
Napi::Env env,
|
||||||
std::optional<interop::GPUTextureViewDescriptor> descriptor) {
|
interop::GPUTextureViewDescriptor descriptor) {
|
||||||
if (!texture_) {
|
if (!texture_) {
|
||||||
Errors::OperationError(env).ThrowAsJavaScriptException();
|
Errors::OperationError(env).ThrowAsJavaScriptException();
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
|
|
||||||
if (descriptor.has_value()) {
|
|
||||||
wgpu::TextureViewDescriptor desc{};
|
wgpu::TextureViewDescriptor desc{};
|
||||||
Converter conv(env);
|
Converter conv(env);
|
||||||
if (!conv(desc.baseMipLevel, descriptor->baseMipLevel) ||
|
if (!conv(desc.baseMipLevel, descriptor.baseMipLevel) || //
|
||||||
!conv(desc.mipLevelCount, descriptor->mipLevelCount) ||
|
!conv(desc.mipLevelCount, descriptor.mipLevelCount) || //
|
||||||
!conv(desc.baseArrayLayer, descriptor->baseArrayLayer) ||
|
!conv(desc.baseArrayLayer, descriptor.baseArrayLayer) || //
|
||||||
!conv(desc.arrayLayerCount, descriptor->arrayLayerCount) ||
|
!conv(desc.arrayLayerCount, descriptor.arrayLayerCount) || //
|
||||||
!conv(desc.format, descriptor->format) ||
|
!conv(desc.format, descriptor.format) || //
|
||||||
!conv(desc.dimension, descriptor->dimension) ||
|
!conv(desc.dimension, descriptor.dimension) || //
|
||||||
!conv(desc.aspect, descriptor->aspect)) {
|
!conv(desc.aspect, descriptor.aspect)) {
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
return interop::GPUTextureView::Create<GPUTextureView>(env, texture_.CreateView(&desc));
|
return interop::GPUTextureView::Create<GPUTextureView>(env, texture_.CreateView(&desc));
|
||||||
}
|
}
|
||||||
|
|
||||||
return interop::GPUTextureView::Create<GPUTextureView>(env, texture_.CreateView());
|
|
||||||
}
|
|
||||||
|
|
||||||
void GPUTexture::destroy(Napi::Env) {
|
void GPUTexture::destroy(Napi::Env) {
|
||||||
texture_.Destroy();
|
texture_.Destroy();
|
||||||
}
|
}
|
||||||
|
|
|
@ -35,7 +35,7 @@ namespace wgpu { namespace binding {
|
||||||
// interop::GPUTexture interface compliance
|
// interop::GPUTexture interface compliance
|
||||||
interop::Interface<interop::GPUTextureView> createView(
|
interop::Interface<interop::GPUTextureView> createView(
|
||||||
Napi::Env,
|
Napi::Env,
|
||||||
std::optional<interop::GPUTextureViewDescriptor> descriptor) override;
|
interop::GPUTextureViewDescriptor descriptor) override;
|
||||||
void destroy(Napi::Env) override;
|
void destroy(Napi::Env) override;
|
||||||
std::optional<std::string> getLabel(Napi::Env) override;
|
std::optional<std::string> getLabel(Napi::Env) override;
|
||||||
void setLabel(Napi::Env, std::optional<std::string> value) override;
|
void setLabel(Napi::Env, std::optional<std::string> value) override;
|
||||||
|
|
|
@ -550,16 +550,60 @@ namespace wgpu { namespace interop {
|
||||||
env, std::forward<T>(value));
|
env, std::forward<T>(value));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// DefaultedParameter can be used in the tuple parameter types passed to
|
||||||
|
// FromJS(const Napi::CallbackInfo& info, PARAM_TYPES& args), for parameters
|
||||||
|
// that have a default value. If the argument is omitted in the call, then
|
||||||
|
// DefaultedParameter::default_value will be assigned to
|
||||||
|
// DefaultedParameter::value.
|
||||||
|
template <typename T>
|
||||||
|
struct DefaultedParameter {
|
||||||
|
T value; // The argument value assigned by FromJS()
|
||||||
|
T default_value; // The default value if no argument supplied
|
||||||
|
|
||||||
|
// Implicit conversion operator. Returns value.
|
||||||
|
inline operator const T&() const {
|
||||||
|
return value;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
// IsDefaultedParameter<T>::value is true iff T is of type DefaultedParameter.
|
||||||
|
template <typename T>
|
||||||
|
struct IsDefaultedParameter {
|
||||||
|
static constexpr bool value = false;
|
||||||
|
};
|
||||||
|
template <typename T>
|
||||||
|
struct IsDefaultedParameter<DefaultedParameter<T>> {
|
||||||
|
static constexpr bool value = true;
|
||||||
|
};
|
||||||
|
|
||||||
// FromJS() is a helper function for bulk converting the arguments of 'info'.
|
// FromJS() is a helper function for bulk converting the arguments of 'info'.
|
||||||
// PARAM_TYPES is a std::tuple<> describing the C++ function parameter types.
|
// PARAM_TYPES is a std::tuple<> describing the C++ function parameter types.
|
||||||
|
// Parameters may be of the templated DefaultedParameter type, in which case
|
||||||
|
// the parameter will default to the default-value if omitted.
|
||||||
// Returns true on success, false on failure.
|
// Returns true on success, false on failure.
|
||||||
template <typename PARAM_TYPES, int BASE_INDEX = 0>
|
template <typename PARAM_TYPES, int BASE_INDEX = 0>
|
||||||
inline bool FromJS(const Napi::CallbackInfo& info, PARAM_TYPES& args) {
|
inline bool FromJS(const Napi::CallbackInfo& info, PARAM_TYPES& args) {
|
||||||
if constexpr (BASE_INDEX < std::tuple_size_v<PARAM_TYPES>) {
|
if constexpr (BASE_INDEX < std::tuple_size_v<PARAM_TYPES>) {
|
||||||
using T = std::tuple_element_t<BASE_INDEX, PARAM_TYPES>;
|
using T = std::tuple_element_t<BASE_INDEX, PARAM_TYPES>;
|
||||||
if (!FromJS<T>(info.Env(), info[BASE_INDEX], std::get<BASE_INDEX>(args))) {
|
auto& value = info[BASE_INDEX];
|
||||||
|
auto& out = std::get<BASE_INDEX>(args);
|
||||||
|
if constexpr (IsDefaultedParameter<T>::value) {
|
||||||
|
// Parameter has a default value.
|
||||||
|
// Check whether the argument was provided.
|
||||||
|
if (value.IsNull() || value.IsUndefined()) {
|
||||||
|
// Use default value for this parameter
|
||||||
|
out.value = out.default_value;
|
||||||
|
} else if (!FromJS(info.Env(), value, out.value)) {
|
||||||
|
// Argument was provided, but failed to convert.
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
} else {
|
||||||
|
// Parameter does not have a default value.
|
||||||
|
if (!FromJS(info.Env(), value, out)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// Convert the rest of the arguments
|
||||||
return FromJS<PARAM_TYPES, BASE_INDEX + 1>(info, args);
|
return FromJS<PARAM_TYPES, BASE_INDEX + 1>(info, args);
|
||||||
} else {
|
} else {
|
||||||
return true;
|
return true;
|
||||||
|
|
|
@ -181,10 +181,18 @@ Wrappers* Wrappers::instance = nullptr;
|
||||||
std::tuple<
|
std::tuple<
|
||||||
{{- range $i, $p := $o.Parameters}}
|
{{- range $i, $p := $o.Parameters}}
|
||||||
{{- if $i}}, {{end}}
|
{{- if $i}}, {{end}}
|
||||||
{{- if $p.Optional}}std::optional<{{template "Type" $p.Type}}>
|
{{- if $p.Init }}DefaultedParameter<{{template "Type" $p.Type}}>
|
||||||
|
{{- else if $p.Optional}}std::optional<{{template "Type" $p.Type}}>
|
||||||
{{- else }}{{template "Type" $p.Type}}
|
{{- else }}{{template "Type" $p.Type}}
|
||||||
{{- end}}
|
{{- end}}
|
||||||
{{- end}}> args;
|
{{- end}}> args;
|
||||||
|
|
||||||
|
{{- range $i, $p := $o.Parameters}}
|
||||||
|
{{- if $p.Init}}
|
||||||
|
std::get<{{$i}} /* {{$p.Name}} */>(args).default_value = {{Eval "Literal" "Value" $p.Init "Type" $p.Type}};
|
||||||
|
{{- end}}
|
||||||
|
{{- end}}
|
||||||
|
|
||||||
if (FromJS(info, args)) {
|
if (FromJS(info, args)) {
|
||||||
{{/* indent */}}INTEROP_LOG(
|
{{/* indent */}}INTEROP_LOG(
|
||||||
{{- range $i, $p := $o.Parameters}}
|
{{- range $i, $p := $o.Parameters}}
|
||||||
|
|
|
@ -275,9 +275,8 @@ std::ostream& operator<<(std::ostream& o, {{$.Name}});
|
||||||
--------------------------------------------------------------------------------
|
--------------------------------------------------------------------------------
|
||||||
*/ -}}
|
*/ -}}
|
||||||
{{- define "Parameter" -}}
|
{{- define "Parameter" -}}
|
||||||
{{- if $.Optional -}}
|
{{- if $.Init }}{{template "Type" $.Type}} {{$.Name}}
|
||||||
std::optional<{{template "Type" $.Type}}> {{$.Name}}
|
{{- else if $.Optional}}std::optional<{{template "Type" $.Type}}> {{$.Name}}
|
||||||
{{- else}}
|
{{- else }}{{template "Type" $.Type}} {{$.Name}}
|
||||||
{{- template "Type" $.Type}} {{$.Name}}
|
|
||||||
{{- end }}
|
{{- end }}
|
||||||
{{- end}}
|
{{- end}}
|
||||||
|
|
Loading…
Reference in New Issue