Interrupt fuzzer if invalid program is generated
If a a valid shader is input into Tint an valid shader should be output, if the output is invalid then there is a bug in Tint. BUG=tint:721 Change-Id: Id3fe80eeb65fa55276d74e2f4868e276bd52ec86 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/50000 Commit-Queue: Ryan Harrison <rharrison@chromium.org> Auto-Submit: Ryan Harrison <rharrison@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com>
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@ -33,6 +33,15 @@ namespace fuzzers {
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__builtin_trap();
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}
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[[noreturn]] void ValidityErrorReporter() {
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auto printer = tint::diag::Printer::create(stderr, true);
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printer->write(
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"Fuzzing detected valid input program being transformed into an invalid "
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"output progam",
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{diag::Color::kRed, true});
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__builtin_trap();
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}
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bool ExtractBindingRemapperInputs(const uint8_t** data,
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size_t* size,
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tint::transform::DataMap* inputs) {
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@ -244,7 +253,7 @@ int CommonFuzzer::Run(const uint8_t* data, size_t size) {
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if (transform_manager_) {
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auto out = transform_manager_->Run(&program, transform_inputs_);
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if (!out.program.IsValid()) {
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return 0;
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ValidityErrorReporter();
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}
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program = std::move(out.program);
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