Remove isNan, isInf, isFinite, and isNormal

These were deprecated in M98.

Fixed: tint:1312
Change-Id: Ieec17bfcc729f90d0a9aa8904a162167b9de54ed
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82800
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
This commit is contained in:
James Price 2022-03-05 00:39:14 +00:00 committed by Tint LUCI CQ
parent e228319549
commit bcd9ad2ebb
142 changed files with 2546 additions and 9268 deletions

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@ -6,6 +6,10 @@
* Tint now supports unicode identifiers. [tint:1437](crbug.com/tint/1437)
### Breaking changes
* The `isNan()`, `isInf()`, `isFinite()`, and `isNormal()` builtins have been removed. [tint:1312](https://crbug.com/tint/1312)
## Changes for M100
### Breaking changes

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@ -75,10 +75,6 @@ decorated with `NonWritable` or each member of the struct can be decorated with
| fwidthCoarse | SpvOpFwidthCoarse | fwidth | fwidth |
| fwidthFine | SpvOpFwidthFine | fwidth | fwidth |
| inverseSqrt | GLSLstd450InverseSqrt | rsqrt | rsqrt |
| isFinite | | isfinite | isfinite |
| isInf | SpvOpIsInf | isinf | isinf |
| isNan | SpvOpIsNan | isnan | isnan |
| isNormal | | isnormal | |
| ldexp | GLSLstd450Ldexp | | |
| length | GLSLstd450Length | length | length |
| log | GLSLstd450Log | log | log |

File diff suppressed because it is too large Load Diff

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@ -340,14 +340,6 @@ fn insertBits<T: iu32>(T, T, u32, u32) -> T
fn insertBits<N: num, T: iu32>(vec<N, T>, vec<N, T>, u32, u32) -> vec<N, T>
fn inverseSqrt(f32) -> f32
fn inverseSqrt<N: num>(vec<N, f32>) -> vec<N, f32>
[[deprecated]] fn isFinite(f32) -> bool
[[deprecated]] fn isFinite<N: num>(vec<N, f32>) -> vec<N, bool>
[[deprecated]] fn isInf(f32) -> bool
[[deprecated]] fn isInf<N: num>(vec<N, f32>) -> vec<N, bool>
[[deprecated]] fn isNan(f32) -> bool
[[deprecated]] fn isNan<N: num>(vec<N, f32>) -> vec<N, bool>
[[deprecated]] fn isNormal(f32) -> bool
[[deprecated]] fn isNormal<N: num>(vec<N, f32>) -> vec<N, bool>
fn ldexp(f32, i32) -> f32
fn ldexp<N: num>(vec<N, f32>, vec<N, i32>) -> vec<N, f32>
fn length(f32) -> f32

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@ -138,75 +138,6 @@ INSTANTIATE_TEST_SUITE_P(ResolverTest,
ResolverBuiltinTest_BoolMethod,
testing::Values("any", "all"));
using ResolverBuiltinTest_FloatMethod = ResolverTestWithParam<std::string>;
TEST_P(ResolverBuiltinTest_FloatMethod, Vector) {
auto name = GetParam();
Global("my_var", ty.vec3<f32>(), ast::StorageClass::kPrivate);
auto* expr = Call(name, "my_var");
WrapInFunction(expr);
EXPECT_TRUE(r()->Resolve()) << r()->error();
ASSERT_NE(TypeOf(expr), nullptr);
ASSERT_TRUE(TypeOf(expr)->Is<sem::Vector>());
EXPECT_TRUE(TypeOf(expr)->As<sem::Vector>()->type()->Is<sem::Bool>());
EXPECT_EQ(TypeOf(expr)->As<sem::Vector>()->Width(), 3u);
}
TEST_P(ResolverBuiltinTest_FloatMethod, Scalar) {
auto name = GetParam();
Global("my_var", ty.f32(), ast::StorageClass::kPrivate);
auto* expr = Call(name, "my_var");
WrapInFunction(expr);
EXPECT_TRUE(r()->Resolve()) << r()->error();
ASSERT_NE(TypeOf(expr), nullptr);
EXPECT_TRUE(TypeOf(expr)->Is<sem::Bool>());
}
TEST_P(ResolverBuiltinTest_FloatMethod, MissingParam) {
auto name = GetParam();
Global("my_var", ty.f32(), ast::StorageClass::kPrivate);
auto* expr = Call(name);
WrapInFunction(expr);
EXPECT_FALSE(r()->Resolve());
EXPECT_EQ(r()->error(), "error: no matching call to " + name +
"()\n\n"
"2 candidate functions:\n " +
name + "(f32) -> bool\n " + name +
"(vecN<f32>) -> vecN<bool>\n");
}
TEST_P(ResolverBuiltinTest_FloatMethod, TooManyParams) {
auto name = GetParam();
Global("my_var", ty.f32(), ast::StorageClass::kPrivate);
auto* expr = Call(name, "my_var", 1.23f);
WrapInFunction(expr);
EXPECT_FALSE(r()->Resolve());
EXPECT_EQ(r()->error(), "error: no matching call to " + name +
"(f32, f32)\n\n"
"2 candidate functions:\n " +
name + "(f32) -> bool\n " + name +
"(vecN<f32>) -> vecN<bool>\n");
}
INSTANTIATE_TEST_SUITE_P(
ResolverTest,
ResolverBuiltinTest_FloatMethod,
testing::Values("isInf", "isNan", "isFinite", "isNormal"));
enum class Texture { kF32, kI32, kU32 };
inline std::ostream& operator<<(std::ostream& out, Texture data) {
if (data == Texture::kF32) {

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@ -46,11 +46,6 @@ bool IsDerivativeBuiltin(BuiltinType i) {
IsFineDerivativeBuiltin(i);
}
bool IsFloatClassificationBuiltin(BuiltinType i) {
return i == BuiltinType::kIsFinite || i == BuiltinType::kIsInf ||
i == BuiltinType::kIsNan || i == BuiltinType::kIsNormal;
}
bool IsTextureBuiltin(BuiltinType i) {
return IsImageQueryBuiltin(i) || i == BuiltinType::kTextureLoad ||
i == BuiltinType::kTextureGather ||
@ -132,10 +127,6 @@ bool Builtin::IsDerivative() const {
return IsDerivativeBuiltin(type_);
}
bool Builtin::IsFloatClassification() const {
return IsFloatClassificationBuiltin(type_);
}
bool Builtin::IsTexture() const {
return IsTextureBuiltin(type_);
}

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@ -41,11 +41,6 @@ bool IsFineDerivativeBuiltin(BuiltinType i);
/// @returns true if the given `i` is a derivative builtin
bool IsDerivativeBuiltin(BuiltinType i);
/// Determines if the given `i` is a float classification builtin
/// @param i the builtin type
/// @returns true if the given `i` is a float builtin
bool IsFloatClassificationBuiltin(BuiltinType i);
/// Determines if the given `i` is a texture operation builtin
/// @param i the builtin type
/// @returns true if the given `i` is a texture operation builtin
@ -118,9 +113,6 @@ class Builtin : public Castable<Builtin, CallTarget> {
/// @returns true if builtin is a derivative builtin
bool IsDerivative() const;
/// @returns true if builtin is a float builtin
bool IsFloatClassification() const;
/// @returns true if builtin is a texture operation builtin
bool IsTexture() const;

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@ -75,10 +75,6 @@ INSTANTIATE_TEST_SUITE_P(
BuiltinData{"fwidthCoarse", BuiltinType::kFwidthCoarse},
BuiltinData{"fwidthFine", BuiltinType::kFwidthFine},
BuiltinData{"inverseSqrt", BuiltinType::kInverseSqrt},
BuiltinData{"isFinite", BuiltinType::kIsFinite},
BuiltinData{"isInf", BuiltinType::kIsInf},
BuiltinData{"isNan", BuiltinType::kIsNan},
BuiltinData{"isNormal", BuiltinType::kIsNormal},
BuiltinData{"ldexp", BuiltinType::kLdexp},
BuiltinData{"length", BuiltinType::kLength},
BuiltinData{"log", BuiltinType::kLog},

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@ -153,18 +153,6 @@ BuiltinType ParseBuiltinType(const std::string& name) {
if (name == "inverseSqrt") {
return BuiltinType::kInverseSqrt;
}
if (name == "isFinite") {
return BuiltinType::kIsFinite;
}
if (name == "isInf") {
return BuiltinType::kIsInf;
}
if (name == "isNan") {
return BuiltinType::kIsNan;
}
if (name == "isNormal") {
return BuiltinType::kIsNormal;
}
if (name == "ldexp") {
return BuiltinType::kLdexp;
}
@ -443,14 +431,6 @@ const char* str(BuiltinType i) {
return "insertBits";
case BuiltinType::kInverseSqrt:
return "inverseSqrt";
case BuiltinType::kIsFinite:
return "isFinite";
case BuiltinType::kIsInf:
return "isInf";
case BuiltinType::kIsNan:
return "isNan";
case BuiltinType::kIsNormal:
return "isNormal";
case BuiltinType::kLdexp:
return "ldexp";
case BuiltinType::kLength:

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@ -75,10 +75,6 @@ enum class BuiltinType {
kFwidthFine,
kInsertBits,
kInverseSqrt,
kIsFinite,
kIsInf,
kIsNan,
kIsNormal,
kLdexp,
kLength,
kLog,

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@ -663,9 +663,6 @@ bool GeneratorImpl::EmitBuiltinCall(std::ostream& out,
if (builtin->Type() == sem::BuiltinType::kFrexp) {
return EmitFrexpCall(out, expr, builtin);
}
if (builtin->Type() == sem::BuiltinType::kIsNormal) {
return EmitIsNormalCall(out, expr, builtin);
}
if (builtin->Type() == sem::BuiltinType::kDegrees) {
return EmitDegreesCall(out, expr, builtin);
}
@ -1191,40 +1188,6 @@ bool GeneratorImpl::EmitFrexpCall(std::ostream& out,
});
}
bool GeneratorImpl::EmitIsNormalCall(std::ostream& out,
const ast::CallExpression* expr,
const sem::Builtin* builtin) {
// GLSL doesn't have a isNormal builtin, we need to emulate
return CallBuiltinHelper(
out, expr, builtin,
[&](TextBuffer* b, const std::vector<std::string>& params) {
auto* input_ty = builtin->Parameters()[0]->Type();
std::string vec_type;
if (auto* vec = input_ty->As<sem::Vector>()) {
vec_type = "uvec" + std::to_string(vec->Width());
} else {
vec_type = "uint";
}
constexpr auto* kExponentMask = "0x7f80000u";
constexpr auto* kMinNormalExponent = "0x0080000u";
constexpr auto* kMaxNormalExponent = "0x7f00000u";
line(b) << vec_type << " exponent = floatBitsToUint(" << params[0]
<< ") & " << kExponentMask << ";";
line(b) << vec_type << " clamped = "
<< "clamp(exponent, " << kMinNormalExponent << ", "
<< kMaxNormalExponent << ");";
if (input_ty->Is<sem::Vector>()) {
line(b) << "return equal(clamped, exponent);";
} else {
line(b) << "return clamped == exponent;";
}
return true;
});
}
bool GeneratorImpl::EmitDegreesCall(std::ostream& out,
const ast::CallExpression* expr,
const sem::Builtin* builtin) {
@ -1625,12 +1588,6 @@ std::string GeneratorImpl::generate_builtin_name(const sem::Builtin* builtin) {
return "fwidth";
case sem::BuiltinType::kInverseSqrt:
return "inversesqrt";
case sem::BuiltinType::kIsFinite:
return "isfinite";
case sem::BuiltinType::kIsInf:
return "isinf";
case sem::BuiltinType::kIsNan:
return "isnan";
case sem::BuiltinType::kMix:
return "mix";
case sem::BuiltinType::kPack2x16float:

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@ -239,14 +239,6 @@ class GeneratorImpl : public TextGenerator {
bool EmitFrexpCall(std::ostream& out,
const ast::CallExpression* expr,
const sem::Builtin* builtin);
/// Handles generating a call to the `isNormal()` builtin
/// @param out the output of the expression stream
/// @param expr the call expression
/// @param builtin the semantic information for the builtin
/// @returns true if the call expression is emitted
bool EmitIsNormalCall(std::ostream& out,
const ast::CallExpression* expr,
const sem::Builtin* builtin);
/// Handles generating a call to the `degrees()` builtin
/// @param out the output of the expression stream
/// @param expr the call expression

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@ -84,10 +84,6 @@ const ast::CallExpression* GenerateCall(BuiltinType builtin,
case BuiltinType::kFwidthCoarse:
case BuiltinType::kFwidthFine:
case BuiltinType::kInverseSqrt:
case BuiltinType::kIsFinite:
case BuiltinType::kIsInf:
case BuiltinType::kIsNan:
case BuiltinType::kIsNormal:
case BuiltinType::kLength:
case BuiltinType::kLog:
case BuiltinType::kLog2:
@ -219,9 +215,6 @@ INSTANTIATE_TEST_SUITE_P(
BuiltinData{BuiltinType::kFwidthCoarse, ParamType::kF32, "fwidth"},
BuiltinData{BuiltinType::kFwidthFine, ParamType::kF32, "fwidth"},
BuiltinData{BuiltinType::kInverseSqrt, ParamType::kF32, "inversesqrt"},
BuiltinData{BuiltinType::kIsFinite, ParamType::kF32, "isfinite"},
BuiltinData{BuiltinType::kIsInf, ParamType::kF32, "isinf"},
BuiltinData{BuiltinType::kIsNan, ParamType::kF32, "isnan"},
BuiltinData{BuiltinType::kLdexp, ParamType::kF32, "ldexp"},
BuiltinData{BuiltinType::kLength, ParamType::kF32, "length"},
BuiltinData{BuiltinType::kLog, ParamType::kF32, "log"},
@ -248,10 +241,6 @@ INSTANTIATE_TEST_SUITE_P(
BuiltinData{BuiltinType::kTranspose, ParamType::kF32, "transpose"},
BuiltinData{BuiltinType::kTrunc, ParamType::kF32, "trunc"}));
TEST_F(GlslGeneratorImplTest_Builtin, DISABLED_Builtin_IsNormal) {
FAIL();
}
TEST_F(GlslGeneratorImplTest_Builtin, Builtin_Call) {
auto* call = Call("dot", "param1", "param2");
@ -416,62 +405,6 @@ void main() {
)"));
}
TEST_F(GlslGeneratorImplTest_Builtin, IsNormal_Scalar) {
auto* val = Var("val", ty.f32());
auto* call = Call("isNormal", val);
WrapInFunction(val, call);
GeneratorImpl& gen = SanitizeAndBuild();
ASSERT_TRUE(gen.Generate()) << gen.error();
EXPECT_THAT(gen.result(), HasSubstr(R"(ion 310 es
bool tint_isNormal(float param_0) {
uint exponent = floatBitsToUint(param_0) & 0x7f80000u;
uint clamped = clamp(exponent, 0x0080000u, 0x7f00000u);
return clamped == exponent;
}
void test_function() {
float val = 0.0f;
bool tint_symbol = tint_isNormal(val);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
test_function();
)"));
}
TEST_F(GlslGeneratorImplTest_Builtin, IsNormal_Vector) {
auto* val = Var("val", ty.vec3<f32>());
auto* call = Call("isNormal", val);
WrapInFunction(val, call);
GeneratorImpl& gen = SanitizeAndBuild();
ASSERT_TRUE(gen.Generate()) << gen.error();
EXPECT_THAT(gen.result(), HasSubstr(R"( 310 es
bvec3 tint_isNormal(vec3 param_0) {
uvec3 exponent = floatBitsToUint(param_0) & 0x7f80000u;
uvec3 clamped = clamp(exponent, 0x0080000u, 0x7f00000u);
return equal(clamped, exponent);
}
void test_function() {
vec3 val = vec3(0.0f, 0.0f, 0.0f);
bvec3 tint_symbol = tint_isNormal(val);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
test_function();
)"));
}
TEST_F(GlslGeneratorImplTest_Builtin, Degrees_Scalar) {
auto* val = Var("val", ty.f32());
auto* call = Call("degrees", val);

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@ -1034,9 +1034,6 @@ bool GeneratorImpl::EmitBuiltinCall(std::ostream& out,
if (builtin->Type() == sem::BuiltinType::kFrexp) {
return EmitFrexpCall(out, expr, builtin);
}
if (builtin->Type() == sem::BuiltinType::kIsNormal) {
return EmitIsNormalCall(out, expr, builtin);
}
if (builtin->Type() == sem::BuiltinType::kDegrees) {
return EmitDegreesCall(out, expr, builtin);
}
@ -1922,34 +1919,6 @@ bool GeneratorImpl::EmitFrexpCall(std::ostream& out,
});
}
bool GeneratorImpl::EmitIsNormalCall(std::ostream& out,
const ast::CallExpression* expr,
const sem::Builtin* builtin) {
// HLSL doesn't have a isNormal builtin, we need to emulate
return CallBuiltinHelper(
out, expr, builtin,
[&](TextBuffer* b, const std::vector<std::string>& params) {
auto* input_ty = builtin->Parameters()[0]->Type();
std::string width;
if (auto* vec = input_ty->As<sem::Vector>()) {
width = std::to_string(vec->Width());
}
constexpr auto* kExponentMask = "0x7f80000";
constexpr auto* kMinNormalExponent = "0x0080000";
constexpr auto* kMaxNormalExponent = "0x7f00000";
line(b) << "uint" << width << " exponent = asuint(" << params[0]
<< ") & " << kExponentMask << ";";
line(b) << "uint" << width << " clamped = "
<< "clamp(exponent, " << kMinNormalExponent << ", "
<< kMaxNormalExponent << ");";
line(b) << "return clamped == exponent;";
return true;
});
}
bool GeneratorImpl::EmitDegreesCall(std::ostream& out,
const ast::CallExpression* expr,
const sem::Builtin* builtin) {
@ -2571,12 +2540,6 @@ std::string GeneratorImpl::generate_builtin_name(const sem::Builtin* builtin) {
return "fwidth";
case sem::BuiltinType::kInverseSqrt:
return "rsqrt";
case sem::BuiltinType::kIsFinite:
return "isfinite";
case sem::BuiltinType::kIsInf:
return "isinf";
case sem::BuiltinType::kIsNan:
return "isnan";
case sem::BuiltinType::kMix:
return "lerp";
case sem::BuiltinType::kReverseBits:

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@ -241,14 +241,6 @@ class GeneratorImpl : public TextGenerator {
bool EmitFrexpCall(std::ostream& out,
const ast::CallExpression* expr,
const sem::Builtin* builtin);
/// Handles generating a call to the `isNormal()` builtin
/// @param out the output of the expression stream
/// @param expr the call expression
/// @param builtin the semantic information for the builtin
/// @returns true if the call expression is emitted
bool EmitIsNormalCall(std::ostream& out,
const ast::CallExpression* expr,
const sem::Builtin* builtin);
/// Handles generating a call to the `degrees()` builtin
/// @param out the output of the expression stream
/// @param expr the call expression

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@ -84,10 +84,6 @@ const ast::CallExpression* GenerateCall(BuiltinType builtin,
case BuiltinType::kFwidthCoarse:
case BuiltinType::kFwidthFine:
case BuiltinType::kInverseSqrt:
case BuiltinType::kIsFinite:
case BuiltinType::kIsInf:
case BuiltinType::kIsNan:
case BuiltinType::kIsNormal:
case BuiltinType::kLength:
case BuiltinType::kLog:
case BuiltinType::kLog2:
@ -219,9 +215,6 @@ INSTANTIATE_TEST_SUITE_P(
BuiltinData{BuiltinType::kFwidthCoarse, ParamType::kF32, "fwidth"},
BuiltinData{BuiltinType::kFwidthFine, ParamType::kF32, "fwidth"},
BuiltinData{BuiltinType::kInverseSqrt, ParamType::kF32, "rsqrt"},
BuiltinData{BuiltinType::kIsFinite, ParamType::kF32, "isfinite"},
BuiltinData{BuiltinType::kIsInf, ParamType::kF32, "isinf"},
BuiltinData{BuiltinType::kIsNan, ParamType::kF32, "isnan"},
BuiltinData{BuiltinType::kLdexp, ParamType::kF32, "ldexp"},
BuiltinData{BuiltinType::kLength, ParamType::kF32, "length"},
BuiltinData{BuiltinType::kLog, ParamType::kF32, "log"},
@ -247,10 +240,6 @@ INSTANTIATE_TEST_SUITE_P(
BuiltinData{BuiltinType::kTranspose, ParamType::kF32, "transpose"},
BuiltinData{BuiltinType::kTrunc, ParamType::kF32, "trunc"}));
TEST_F(HlslGeneratorImplTest_Builtin, DISABLED_Builtin_IsNormal) {
FAIL();
}
TEST_F(HlslGeneratorImplTest_Builtin, Builtin_Call) {
auto* call = Call("dot", "param1", "param2");
@ -394,52 +383,6 @@ void test_function() {
)");
}
TEST_F(HlslGeneratorImplTest_Builtin, IsNormal_Scalar) {
auto* val = Var("val", ty.f32());
auto* call = Call("isNormal", val);
WrapInFunction(val, call);
GeneratorImpl& gen = SanitizeAndBuild();
ASSERT_TRUE(gen.Generate()) << gen.error();
EXPECT_EQ(gen.result(), R"(bool tint_isNormal(float param_0) {
uint exponent = asuint(param_0) & 0x7f80000;
uint clamped = clamp(exponent, 0x0080000, 0x7f00000);
return clamped == exponent;
}
[numthreads(1, 1, 1)]
void test_function() {
float val = 0.0f;
const bool tint_symbol = tint_isNormal(val);
return;
}
)");
}
TEST_F(HlslGeneratorImplTest_Builtin, IsNormal_Vector) {
auto* val = Var("val", ty.vec3<f32>());
auto* call = Call("isNormal", val);
WrapInFunction(val, call);
GeneratorImpl& gen = SanitizeAndBuild();
ASSERT_TRUE(gen.Generate()) << gen.error();
EXPECT_EQ(gen.result(), R"(bool3 tint_isNormal(float3 param_0) {
uint3 exponent = asuint(param_0) & 0x7f80000;
uint3 clamped = clamp(exponent, 0x0080000, 0x7f00000);
return clamped == exponent;
}
[numthreads(1, 1, 1)]
void test_function() {
float3 val = float3(0.0f, 0.0f, 0.0f);
const bool3 tint_symbol = tint_isNormal(val);
return;
}
)");
}
TEST_F(HlslGeneratorImplTest_Builtin, Degrees_Scalar) {
auto* val = Var("val", ty.f32());
auto* call = Call("degrees", val);

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@ -1385,18 +1385,6 @@ std::string GeneratorImpl::generate_builtin_name(const sem::Builtin* builtin) {
case sem::BuiltinType::kFwidthFine:
out += "fwidth";
break;
case sem::BuiltinType::kIsFinite:
out += "isfinite";
break;
case sem::BuiltinType::kIsInf:
out += "isinf";
break;
case sem::BuiltinType::kIsNan:
out += "isnan";
break;
case sem::BuiltinType::kIsNormal:
out += "isnormal";
break;
case sem::BuiltinType::kMax:
if (builtin->ReturnType()->is_float_scalar_or_vector()) {
out += "fmax";

View File

@ -80,10 +80,6 @@ const ast::CallExpression* GenerateCall(BuiltinType builtin,
case BuiltinType::kFwidthCoarse:
case BuiltinType::kFwidthFine:
case BuiltinType::kInverseSqrt:
case BuiltinType::kIsFinite:
case BuiltinType::kIsInf:
case BuiltinType::kIsNan:
case BuiltinType::kIsNormal:
case BuiltinType::kLength:
case BuiltinType::kLog:
case BuiltinType::kLog2:
@ -243,10 +239,6 @@ INSTANTIATE_TEST_SUITE_P(
BuiltinData{BuiltinType::kFwidthFine, ParamType::kF32, "fwidth"},
BuiltinData{BuiltinType::kInsertBits, ParamType::kU32, "insert_bits"},
BuiltinData{BuiltinType::kInverseSqrt, ParamType::kF32, "rsqrt"},
BuiltinData{BuiltinType::kIsFinite, ParamType::kF32, "isfinite"},
BuiltinData{BuiltinType::kIsInf, ParamType::kF32, "isinf"},
BuiltinData{BuiltinType::kIsNan, ParamType::kF32, "isnan"},
BuiltinData{BuiltinType::kIsNormal, ParamType::kF32, "isnormal"},
BuiltinData{BuiltinType::kLdexp, ParamType::kF32, "ldexp"},
BuiltinData{BuiltinType::kLength, ParamType::kF32, "length"},
BuiltinData{BuiltinType::kLog, ParamType::kF32, "log"},

View File

@ -2527,116 +2527,6 @@ uint32_t Builder::GenerateBuiltinCall(const sem::Call* call,
case BuiltinType::kInsertBits:
op = spv::Op::OpBitFieldInsert;
break;
case BuiltinType::kIsInf:
op = spv::Op::OpIsInf;
break;
case BuiltinType::kIsNan:
op = spv::Op::OpIsNan;
break;
case BuiltinType::kIsFinite: {
// Implemented as: not(IsInf or IsNan)
auto val_id = get_arg_as_value_id(0);
if (!val_id) {
return 0;
}
auto inf_result = result_op();
auto nan_result = result_op();
auto or_result = result_op();
if (push_function_inst(spv::Op::OpIsInf,
{Operand::Int(result_type_id), inf_result,
Operand::Int(val_id)}) &&
push_function_inst(spv::Op::OpIsNan,
{Operand::Int(result_type_id), nan_result,
Operand::Int(val_id)}) &&
push_function_inst(spv::Op::OpLogicalOr,
{Operand::Int(result_type_id), or_result,
Operand::Int(inf_result.to_i()),
Operand::Int(nan_result.to_i())}) &&
push_function_inst(spv::Op::OpLogicalNot,
{Operand::Int(result_type_id), result,
Operand::Int(or_result.to_i())})) {
return result_id;
}
return 0;
}
case BuiltinType::kIsNormal: {
// A normal number is finite, non-zero, and not subnormal.
// Its exponent is neither of the extreme possible values.
// Implemented as:
// exponent_bits = bitcast<u32>(f);
// clamped = uclamp(1,254,exponent_bits);
// result = (clamped == exponent_bits);
//
auto val_id = get_arg_as_value_id(0);
if (!val_id) {
return 0;
}
// These parameters are valid for IEEE 754 binary32
const uint32_t kExponentMask = 0x7f80000;
const uint32_t kMinNormalExponent = 0x0080000;
const uint32_t kMaxNormalExponent = 0x7f00000;
auto set_id = GetGLSLstd450Import();
auto* u32 = builder_.create<sem::U32>();
auto unsigned_id = GenerateTypeIfNeeded(u32);
auto exponent_mask_id =
GenerateConstantIfNeeded(ScalarConstant::U32(kExponentMask));
auto min_exponent_id =
GenerateConstantIfNeeded(ScalarConstant::U32(kMinNormalExponent));
auto max_exponent_id =
GenerateConstantIfNeeded(ScalarConstant::U32(kMaxNormalExponent));
if (auto* fvec_ty = builtin->ReturnType()->As<sem::Vector>()) {
// In the vector case, update the unsigned type to a vector type of the
// same size, and create vector constants by replicating the scalars.
// I expect backend compilers to fold these into unique constants, so
// there is no loss of efficiency.
auto* uvec_ty = builder_.create<sem::Vector>(u32, fvec_ty->Width());
unsigned_id = GenerateTypeIfNeeded(uvec_ty);
auto splat = [&](uint32_t scalar_id) -> uint32_t {
auto splat_result = result_op();
OperandList splat_params{Operand::Int(unsigned_id), splat_result};
for (size_t i = 0; i < fvec_ty->Width(); i++) {
splat_params.emplace_back(Operand::Int(scalar_id));
}
if (!push_function_inst(spv::Op::OpCompositeConstruct,
std::move(splat_params))) {
return 0;
}
return splat_result.to_i();
};
exponent_mask_id = splat(exponent_mask_id);
min_exponent_id = splat(min_exponent_id);
max_exponent_id = splat(max_exponent_id);
}
auto cast_result = result_op();
auto exponent_bits_result = result_op();
auto clamp_result = result_op();
if (set_id && unsigned_id && exponent_mask_id && min_exponent_id &&
max_exponent_id &&
push_function_inst(
spv::Op::OpBitcast,
{Operand::Int(unsigned_id), cast_result, Operand::Int(val_id)}) &&
push_function_inst(spv::Op::OpBitwiseAnd,
{Operand::Int(unsigned_id), exponent_bits_result,
Operand::Int(cast_result.to_i()),
Operand::Int(exponent_mask_id)}) &&
push_function_inst(
spv::Op::OpExtInst,
{Operand::Int(unsigned_id), clamp_result, Operand::Int(set_id),
Operand::Int(GLSLstd450UClamp),
Operand::Int(exponent_bits_result.to_i()),
Operand::Int(min_exponent_id), Operand::Int(max_exponent_id)}) &&
push_function_inst(spv::Op::OpIEqual,
{Operand::Int(result_type_id), result,
Operand::Int(exponent_bits_result.to_i()),
Operand::Int(clamp_result.to_i())})) {
return result_id;
}
return 0;
}
case BuiltinType::kMix: {
auto std450 = Operand::Int(GetGLSLstd450Import());

View File

@ -102,225 +102,6 @@ INSTANTIATE_TEST_SUITE_P(BuiltinBuilderTest,
testing::Values(BuiltinData{"any", "OpAny"},
BuiltinData{"all", "OpAll"}));
using BuiltinFloatTest = BuiltinBuilderTestWithParam<BuiltinData>;
TEST_P(BuiltinFloatTest, Call_Float_Scalar) {
auto param = GetParam();
auto* var = Global("v", ty.f32(), ast::StorageClass::kPrivate);
auto* expr = Call(param.name, "v");
auto* func = Func("a_func", {}, ty.void_(),
{
Assign(Phony(), expr),
});
spirv::Builder& b = Build();
ASSERT_TRUE(b.GenerateGlobalVariable(var)) << b.error();
ASSERT_TRUE(b.GenerateFunction(func)) << b.error();
EXPECT_EQ(DumpInstructions(b.types()), R"(%3 = OpTypeFloat 32
%2 = OpTypePointer Private %3
%4 = OpConstantNull %3
%1 = OpVariable %2 Private %4
%6 = OpTypeVoid
%5 = OpTypeFunction %6
%10 = OpTypeBool
)");
auto expected = utils::ReplaceAll(R"(%11 = OpLoad %3 %1
%9 = ${op} %10 %11
OpReturn
)",
"${op}", param.op);
EXPECT_EQ(DumpInstructions(b.functions()[0].instructions()), expected);
}
TEST_P(BuiltinFloatTest, Call_Float_Vector) {
auto param = GetParam();
auto* var = Global("v", ty.vec3<f32>(), ast::StorageClass::kPrivate);
auto* expr = Call(param.name, "v");
auto* func = Func("a_func", {}, ty.void_(),
{
Assign(Phony(), expr),
});
spirv::Builder& b = Build();
ASSERT_TRUE(b.GenerateGlobalVariable(var)) << b.error();
ASSERT_TRUE(b.GenerateFunction(func)) << b.error();
EXPECT_EQ(DumpInstructions(b.types()), R"(%4 = OpTypeFloat 32
%3 = OpTypeVector %4 3
%2 = OpTypePointer Private %3
%5 = OpConstantNull %3
%1 = OpVariable %2 Private %5
%7 = OpTypeVoid
%6 = OpTypeFunction %7
%12 = OpTypeBool
%11 = OpTypeVector %12 3
)");
auto expected = utils::ReplaceAll(R"(%13 = OpLoad %3 %1
%10 = ${op} %11 %13
OpReturn
)",
"${op}", param.op);
EXPECT_EQ(DumpInstructions(b.functions()[0].instructions()), expected);
}
INSTANTIATE_TEST_SUITE_P(BuiltinBuilderTest,
BuiltinFloatTest,
testing::Values(BuiltinData{"isNan", "OpIsNan"},
BuiltinData{"isInf", "OpIsInf"}));
TEST_F(BuiltinBuilderTest, IsFinite_Scalar) {
auto* var = Global("v", ty.f32(), ast::StorageClass::kPrivate);
auto* expr = Call("isFinite", "v");
auto* func = Func("a_func", {}, ty.void_(),
{
Assign(Phony(), expr),
});
spirv::Builder& b = Build();
ASSERT_TRUE(b.GenerateGlobalVariable(var)) << b.error();
ASSERT_TRUE(b.GenerateFunction(func)) << b.error();
EXPECT_EQ(DumpInstructions(b.types()), R"(%3 = OpTypeFloat 32
%2 = OpTypePointer Private %3
%4 = OpConstantNull %3
%1 = OpVariable %2 Private %4
%6 = OpTypeVoid
%5 = OpTypeFunction %6
%10 = OpTypeBool
)");
EXPECT_EQ(DumpInstructions(b.functions()[0].instructions()),
R"(%11 = OpLoad %3 %1
%12 = OpIsInf %10 %11
%13 = OpIsNan %10 %11
%14 = OpLogicalOr %10 %12 %13
%9 = OpLogicalNot %10 %14
OpReturn
)");
}
TEST_F(BuiltinBuilderTest, IsFinite_Vector) {
auto* var = Global("v", ty.vec3<f32>(), ast::StorageClass::kPrivate);
auto* expr = Call("isFinite", "v");
auto* func = Func("a_func", {}, ty.void_(),
{
Assign(Phony(), expr),
});
spirv::Builder& b = Build();
ASSERT_TRUE(b.GenerateGlobalVariable(var)) << b.error();
ASSERT_TRUE(b.GenerateFunction(func)) << b.error();
EXPECT_EQ(DumpInstructions(b.types()), R"(%4 = OpTypeFloat 32
%3 = OpTypeVector %4 3
%2 = OpTypePointer Private %3
%5 = OpConstantNull %3
%1 = OpVariable %2 Private %5
%7 = OpTypeVoid
%6 = OpTypeFunction %7
%12 = OpTypeBool
%11 = OpTypeVector %12 3
)");
EXPECT_EQ(DumpInstructions(b.functions()[0].instructions()),
R"(%13 = OpLoad %3 %1
%14 = OpIsInf %11 %13
%15 = OpIsNan %11 %13
%16 = OpLogicalOr %11 %14 %15
%10 = OpLogicalNot %11 %16
OpReturn
)");
}
TEST_F(BuiltinBuilderTest, IsNormal_Scalar) {
auto* var = Global("v", ty.f32(), ast::StorageClass::kPrivate);
auto* expr = Call("isNormal", "v");
auto* func = Func("a_func", {}, ty.void_(),
{
Assign(Phony(), expr),
});
spirv::Builder& b = Build();
ASSERT_TRUE(b.GenerateGlobalVariable(var)) << b.error();
ASSERT_TRUE(b.GenerateFunction(func)) << b.error();
auto got = DumpBuilder(b);
EXPECT_EQ(got, R"(%12 = OpExtInstImport "GLSL.std.450"
OpName %1 "v"
OpName %7 "a_func"
%3 = OpTypeFloat 32
%2 = OpTypePointer Private %3
%4 = OpConstantNull %3
%1 = OpVariable %2 Private %4
%6 = OpTypeVoid
%5 = OpTypeFunction %6
%10 = OpTypeBool
%13 = OpTypeInt 32 0
%14 = OpConstant %13 133693440
%15 = OpConstant %13 524288
%16 = OpConstant %13 133169152
%7 = OpFunction %6 None %5
%8 = OpLabel
%11 = OpLoad %3 %1
%17 = OpBitcast %13 %11
%18 = OpBitwiseAnd %13 %17 %14
%19 = OpExtInst %13 %12 UClamp %18 %15 %16
%9 = OpIEqual %10 %18 %19
OpReturn
OpFunctionEnd
)");
}
TEST_F(BuiltinBuilderTest, IsNormal_Vector) {
auto* var = Global("v", ty.vec2<f32>(), ast::StorageClass::kPrivate);
auto* expr = Call("isNormal", "v");
auto* func = Func("a_func", {}, ty.void_(),
{
Assign(Phony(), expr),
});
spirv::Builder& b = Build();
ASSERT_TRUE(b.GenerateGlobalVariable(var)) << b.error();
ASSERT_TRUE(b.GenerateFunction(func)) << b.error();
auto got = DumpBuilder(b);
EXPECT_EQ(got, R"(%14 = OpExtInstImport "GLSL.std.450"
OpName %1 "v"
OpName %8 "a_func"
%4 = OpTypeFloat 32
%3 = OpTypeVector %4 2
%2 = OpTypePointer Private %3
%5 = OpConstantNull %3
%1 = OpVariable %2 Private %5
%7 = OpTypeVoid
%6 = OpTypeFunction %7
%12 = OpTypeBool
%11 = OpTypeVector %12 2
%15 = OpTypeInt 32 0
%16 = OpConstant %15 133693440
%17 = OpConstant %15 524288
%18 = OpConstant %15 133169152
%19 = OpTypeVector %15 2
%8 = OpFunction %7 None %6
%9 = OpLabel
%13 = OpLoad %3 %1
%20 = OpCompositeConstruct %19 %16 %16
%21 = OpCompositeConstruct %19 %17 %17
%22 = OpCompositeConstruct %19 %18 %18
%23 = OpBitcast %19 %13
%24 = OpBitwiseAnd %19 %23 %20
%25 = OpExtInst %19 %14 UClamp %24 %21 %22
%10 = OpIEqual %11 %24 %25
OpReturn
OpFunctionEnd
)");
}
using BuiltinIntTest = BuiltinBuilderTestWithParam<BuiltinData>;
TEST_P(BuiltinIntTest, Call_SInt_Scalar) {
auto param = GetParam();

View File

@ -1,15 +1,10 @@
// /fallthroUgh]
fn marg8uintin() {
_ = (0 );
_ = isNormal(4.);
_ = (vec4<f32>( 2.));
isNormal(vec4<f32>());
_ = (vec4<f32>( 2.));
isNormal(0.);
_ = isNormal(4.);
_ = isNormal(2.);
}
struct Uniforms {

View File

@ -1,23 +1,3 @@
bug/chromium/1273230.wgsl:4:7 warning: use of deprecated builtin
_ = isNormal(4.);
^^^^^^^^
bug/chromium/1273230.wgsl:7:3 warning: use of deprecated builtin
isNormal(vec4<f32>());
^^^^^^^^
bug/chromium/1273230.wgsl:10:6 warning: use of deprecated builtin
isNormal(0.);
^^^^^^^^
bug/chromium/1273230.wgsl:11:9 warning: use of deprecated builtin
_ = isNormal(4.);
^^^^^^^^
bug/chromium/1273230.wgsl:12:9 warning: use of deprecated builtin
_ = isNormal(2.);
^^^^^^^^
#version 310 es
struct Uniforms {

View File

@ -1,35 +1,3 @@
bug/chromium/1273230.wgsl:4:7 warning: use of deprecated builtin
_ = isNormal(4.);
^^^^^^^^
bug/chromium/1273230.wgsl:7:3 warning: use of deprecated builtin
isNormal(vec4<f32>());
^^^^^^^^
bug/chromium/1273230.wgsl:10:6 warning: use of deprecated builtin
isNormal(0.);
^^^^^^^^
bug/chromium/1273230.wgsl:11:9 warning: use of deprecated builtin
_ = isNormal(4.);
^^^^^^^^
bug/chromium/1273230.wgsl:12:9 warning: use of deprecated builtin
_ = isNormal(2.);
^^^^^^^^
bool tint_isNormal(float param_0) {
uint exponent = asuint(param_0) & 0x7f80000;
uint clamped = clamp(exponent, 0x0080000, 0x7f00000);
return clamped == exponent;
}
bool4 tint_isNormal_1(float4 param_0) {
uint4 exponent = asuint(param_0) & 0x7f80000;
uint4 clamped = clamp(exponent, 0x0080000, 0x7f00000);
return clamped == exponent;
}
uint value_or_one_if_zero_uint(uint value) {
return value == 0u ? 1u : value;
}
@ -53,11 +21,6 @@ int atomicAdd_1(RWByteAddressBuffer buffer, uint offset, int value) {
}
void marg8uintin() {
tint_isNormal(4.0f);
tint_isNormal_1(float4(0.0f, 0.0f, 0.0f, 0.0f));
tint_isNormal(0.0f);
tint_isNormal(4.0f);
tint_isNormal(2.0f);
}
cbuffer cbuffer_uniforms : register(b0, space0) {

View File

@ -1,23 +1,3 @@
bug/chromium/1273230.wgsl:4:7 warning: use of deprecated builtin
_ = isNormal(4.);
^^^^^^^^
bug/chromium/1273230.wgsl:7:3 warning: use of deprecated builtin
isNormal(vec4<f32>());
^^^^^^^^
bug/chromium/1273230.wgsl:10:6 warning: use of deprecated builtin
isNormal(0.);
^^^^^^^^
bug/chromium/1273230.wgsl:11:9 warning: use of deprecated builtin
_ = isNormal(4.);
^^^^^^^^
bug/chromium/1273230.wgsl:12:9 warning: use of deprecated builtin
_ = isNormal(2.);
^^^^^^^^
#include <metal_stdlib>
using namespace metal;
@ -33,11 +13,6 @@ inline vec<T, N> operator*(packed_vec<T, M> lhs, matrix<T, N, M> rhs) {
}
void marg8uintin() {
isnormal(4.0f);
isnormal(float4());
isnormal(0.0f);
isnormal(4.0f);
isnormal(2.0f);
}
struct Uniforms {

View File

@ -1,30 +1,10 @@
bug/chromium/1273230.wgsl:4:7 warning: use of deprecated builtin
_ = isNormal(4.);
^^^^^^^^
bug/chromium/1273230.wgsl:7:3 warning: use of deprecated builtin
isNormal(vec4<f32>());
^^^^^^^^
bug/chromium/1273230.wgsl:10:6 warning: use of deprecated builtin
isNormal(0.);
^^^^^^^^
bug/chromium/1273230.wgsl:11:9 warning: use of deprecated builtin
_ = isNormal(4.);
^^^^^^^^
bug/chromium/1273230.wgsl:12:9 warning: use of deprecated builtin
_ = isNormal(2.);
^^^^^^^^
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 308
; Bound: 277
; Schema: 0
OpCapability Shader
%38 = OpExtInstImport "GLSL.std.450"
%71 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint GLCompute %main_count "main_count" %GlobalInvocationID_1
OpExecutionMode %main_count LocalSize 128 1 1
@ -186,323 +166,292 @@ bug/chromium/1273230.wgsl:12:9 warning: use of deprecated builtin
%void = OpTypeVoid
%30 = OpTypeFunction %void
%int_0 = OpConstant %int 0
%bool = OpTypeBool
%float_4 = OpConstant %float 4
%uint_133693440 = OpConstant %uint 133693440
%uint_524288 = OpConstant %uint 524288
%uint_133169152 = OpConstant %uint 133169152
%v4float = OpTypeVector %float 4
%float_2 = OpConstant %float 2
%47 = OpConstantComposite %v4float %float_2 %float_2 %float_2 %float_2
%v4bool = OpTypeVector %bool 4
%50 = OpConstantNull %v4float
%v4uint = OpTypeVector %uint 4
%float_0 = OpConstant %float 0
%71 = OpTypeFunction %v3float %v3float
%37 = OpConstantComposite %v4float %float_2 %float_2 %float_2 %float_2
%38 = OpTypeFunction %v3float %v3float
%uint_4 = OpConstant %uint 4
%uint_0 = OpConstant %uint 0
%_ptr_Uniform_float = OpTypePointer Uniform %float
%uint_1 = OpConstant %uint 1
%uint_2 = OpConstant %uint 2
%_ptr_Function_v3float = OpTypePointer Function %v3float
%89 = OpConstantNull %v3float
%56 = OpConstantNull %v3float
%uint_5 = OpConstant %uint 5
%_ptr_Function_float = OpTypePointer Function %float
%113 = OpConstantNull %float
%81 = OpConstantNull %float
%_ptr_Uniform_uint = OpTypePointer Uniform %uint
%150 = OpTypeFunction %uint %uint %v3float
%118 = OpTypeFunction %uint %uint %v3float
%_ptr_Function_v3uint = OpTypePointer Function %v3uint
%158 = OpConstantNull %v3uint
%126 = OpConstantNull %v3uint
%_ptr_Function_uint = OpTypePointer Function %uint
%171 = OpTypeFunction %v3uint %uint %uint
%179 = OpConstantNull %uint
%192 = OpTypeFunction %v3float %uint
%139 = OpTypeFunction %v3uint %uint %uint
%147 = OpConstantNull %uint
%160 = OpTypeFunction %v3float %uint
%uint_3 = OpConstant %uint 3
%_ptr_StorageBuffer_float = OpTypePointer StorageBuffer %float
%_ptr_StorageBuffer_uint = OpTypePointer StorageBuffer %uint
%_ptr_StorageBuffer_uint_0 = OpTypePointer StorageBuffer %uint
%_ptr_StorageBuffer_int = OpTypePointer StorageBuffer %int
%_ptr_Function_int = OpTypePointer Function %int
%239 = OpConstantNull %int
%240 = OpTypeFunction %void %v3uint
%207 = OpConstantNull %int
%208 = OpTypeFunction %void %v3uint
%bool = OpTypeBool
%float_3 = OpConstant %float 3
%int_1 = OpConstant %int 1
%marg8uintin = OpFunction %void None %30
%33 = OpLabel
%42 = OpBitcast %uint %float_4
%43 = OpBitwiseAnd %uint %42 %uint_133693440
%44 = OpExtInst %uint %38 UClamp %43 %uint_524288 %uint_133169152
%35 = OpIEqual %bool %43 %44
%52 = OpCompositeConstruct %v4uint %uint_133693440 %uint_133693440 %uint_133693440 %uint_133693440
%53 = OpCompositeConstruct %v4uint %uint_524288 %uint_524288 %uint_524288 %uint_524288
%54 = OpCompositeConstruct %v4uint %uint_133169152 %uint_133169152 %uint_133169152 %uint_133169152
%55 = OpBitcast %v4uint %50
%56 = OpBitwiseAnd %v4uint %55 %52
%57 = OpExtInst %v4uint %38 UClamp %56 %53 %54
%48 = OpIEqual %v4bool %56 %57
%60 = OpBitcast %uint %float_0
%61 = OpBitwiseAnd %uint %60 %uint_133693440
%62 = OpExtInst %uint %38 UClamp %61 %uint_524288 %uint_133169152
%58 = OpIEqual %bool %61 %62
%64 = OpBitcast %uint %float_4
%65 = OpBitwiseAnd %uint %64 %uint_133693440
%66 = OpExtInst %uint %38 UClamp %65 %uint_524288 %uint_133169152
%63 = OpIEqual %bool %65 %66
%68 = OpBitcast %uint %float_2
%69 = OpBitwiseAnd %uint %68 %uint_133693440
%70 = OpExtInst %uint %38 UClamp %69 %uint_524288 %uint_133169152
%67 = OpIEqual %bool %69 %70
OpReturn
OpFunctionEnd
%toVoxelPos = OpFunction %v3float None %71
%toVoxelPos = OpFunction %v3float None %38
%position = OpFunctionParameter %v3float
%74 = OpLabel
%bbMin = OpVariable %_ptr_Function_v3float Function %89
%bbMax = OpVariable %_ptr_Function_v3float Function %89
%bbSize = OpVariable %_ptr_Function_v3float Function %89
%cubeSize = OpVariable %_ptr_Function_float Function %113
%gridSize = OpVariable %_ptr_Function_float Function %113
%gx = OpVariable %_ptr_Function_float Function %113
%gy = OpVariable %_ptr_Function_float Function %113
%gz = OpVariable %_ptr_Function_float Function %113
%78 = OpAccessChain %_ptr_Uniform_float %uniforms %uint_4 %uint_0
%41 = OpLabel
%bbMin = OpVariable %_ptr_Function_v3float Function %56
%bbMax = OpVariable %_ptr_Function_v3float Function %56
%bbSize = OpVariable %_ptr_Function_v3float Function %56
%cubeSize = OpVariable %_ptr_Function_float Function %81
%gridSize = OpVariable %_ptr_Function_float Function %81
%gx = OpVariable %_ptr_Function_float Function %81
%gy = OpVariable %_ptr_Function_float Function %81
%gz = OpVariable %_ptr_Function_float Function %81
%45 = OpAccessChain %_ptr_Uniform_float %uniforms %uint_4 %uint_0
%46 = OpLoad %float %45
%48 = OpAccessChain %_ptr_Uniform_float %uniforms %uint_4 %uint_1
%49 = OpLoad %float %48
%51 = OpAccessChain %_ptr_Uniform_float %uniforms %uint_4 %uint_2
%52 = OpLoad %float %51
%53 = OpCompositeConstruct %v3float %46 %49 %52
OpStore %bbMin %53
%58 = OpAccessChain %_ptr_Uniform_float %uniforms %uint_5 %uint_0
%59 = OpLoad %float %58
%60 = OpAccessChain %_ptr_Uniform_float %uniforms %uint_5 %uint_1
%61 = OpLoad %float %60
%62 = OpAccessChain %_ptr_Uniform_float %uniforms %uint_5 %uint_2
%63 = OpLoad %float %62
%64 = OpCompositeConstruct %v3float %59 %61 %63
OpStore %bbMax %64
%66 = OpLoad %v3float %bbMin
%67 = OpLoad %v3float %bbMin
%68 = OpFSub %v3float %66 %67
OpStore %bbSize %68
%74 = OpAccessChain %_ptr_Function_float %bbMax %uint_0
%75 = OpLoad %float %74
%76 = OpAccessChain %_ptr_Function_float %bbMax %uint_1
%77 = OpLoad %float %76
%72 = OpExtInst %float %71 NMax %75 %77
%78 = OpAccessChain %_ptr_Function_float %bbSize %uint_2
%79 = OpLoad %float %78
%81 = OpAccessChain %_ptr_Uniform_float %uniforms %uint_4 %uint_1
%82 = OpLoad %float %81
%84 = OpAccessChain %_ptr_Uniform_float %uniforms %uint_4 %uint_2
%85 = OpLoad %float %84
%86 = OpCompositeConstruct %v3float %79 %82 %85
OpStore %bbMin %86
%91 = OpAccessChain %_ptr_Uniform_float %uniforms %uint_5 %uint_0
%92 = OpLoad %float %91
%93 = OpAccessChain %_ptr_Uniform_float %uniforms %uint_5 %uint_1
%94 = OpLoad %float %93
%95 = OpAccessChain %_ptr_Uniform_float %uniforms %uint_5 %uint_2
%96 = OpLoad %float %95
%97 = OpCompositeConstruct %v3float %92 %94 %96
OpStore %bbMax %97
%99 = OpLoad %v3float %bbMin
%100 = OpLoad %v3float %bbMin
%101 = OpFSub %v3float %99 %100
OpStore %bbSize %101
%106 = OpAccessChain %_ptr_Function_float %bbMax %uint_0
%107 = OpLoad %float %106
%108 = OpAccessChain %_ptr_Function_float %bbMax %uint_1
%109 = OpLoad %float %108
%104 = OpExtInst %float %38 NMax %107 %109
%110 = OpAccessChain %_ptr_Function_float %bbSize %uint_2
%111 = OpLoad %float %110
%103 = OpExtInst %float %38 NMax %104 %111
OpStore %cubeSize %103
%116 = OpAccessChain %_ptr_Uniform_uint %uniforms %uint_1
%117 = OpLoad %uint %116
%114 = OpConvertUToF %float %117
OpStore %gridSize %114
%119 = OpLoad %float %cubeSize
%120 = OpCompositeExtract %float %position 0
%121 = OpAccessChain %_ptr_Uniform_float %uniforms %uint_4 %uint_0
%122 = OpLoad %float %121
%123 = OpFSub %float %120 %122
%124 = OpFMul %float %119 %123
%125 = OpLoad %float %cubeSize
%126 = OpFDiv %float %124 %125
OpStore %gx %126
%128 = OpLoad %float %gx
%129 = OpCompositeExtract %float %position 1
%130 = OpAccessChain %_ptr_Uniform_float %uniforms %uint_4 %uint_1
%131 = OpLoad %float %130
%132 = OpFSub %float %129 %131
%133 = OpFMul %float %128 %132
%134 = OpLoad %float %gridSize
%135 = OpFDiv %float %133 %134
OpStore %gy %135
%137 = OpLoad %float %gridSize
%138 = OpCompositeExtract %float %position 2
%139 = OpAccessChain %_ptr_Uniform_float %uniforms %uint_4 %uint_2
%140 = OpLoad %float %139
%141 = OpFSub %float %138 %140
%142 = OpFMul %float %137 %141
%143 = OpLoad %float %gridSize
%144 = OpFDiv %float %142 %143
OpStore %gz %144
%146 = OpLoad %float %gz
%147 = OpLoad %float %gz
%148 = OpLoad %float %gz
%149 = OpCompositeConstruct %v3float %146 %147 %148
OpReturnValue %149
%70 = OpExtInst %float %71 NMax %72 %79
OpStore %cubeSize %70
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OpStore %gridSize %82
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OpStore %gx %94
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OpReturnValue %117
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OpReturnValue %170
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%137 = OpIMul %uint %134 %136
%138 = OpIAdd %uint %133 %137
OpReturnValue %138
OpFunctionEnd
%toIndex4D = OpFunction %v3uint None %171
%toIndex4D = OpFunction %v3uint None %139
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%176 = OpIMul %uint %index %index
%177 = OpUDiv %uint %gridSize_1 %176
OpStore %z %177
%180 = OpIMul %uint %gridSize_1 %gridSize_1
%181 = OpLoad %uint %z
%182 = OpIMul %uint %180 %181
%183 = OpISub %uint %gridSize_1 %182
%184 = OpUDiv %uint %183 %gridSize_1
OpStore %y %184
%186 = OpUMod %uint %index %gridSize_1
OpStore %x %186
%188 = OpLoad %uint %z
%189 = OpLoad %uint %y
%190 = OpLoad %uint %y
%191 = OpCompositeConstruct %v3uint %188 %189 %190
OpReturnValue %191
%143 = OpLabel
%z = OpVariable %_ptr_Function_uint Function %147
%y = OpVariable %_ptr_Function_uint Function %147
%x = OpVariable %_ptr_Function_uint Function %147
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%145 = OpUDiv %uint %gridSize_1 %144
OpStore %z %145
%148 = OpIMul %uint %gridSize_1 %gridSize_1
%149 = OpLoad %uint %z
%150 = OpIMul %uint %148 %149
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%152 = OpUDiv %uint %151 %gridSize_1
OpStore %y %152
%154 = OpUMod %uint %index %gridSize_1
OpStore %x %154
%156 = OpLoad %uint %z
%157 = OpLoad %uint %y
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OpReturnValue %159
OpFunctionEnd
%loadPosition = OpFunction %v3float None %192
%loadPosition = OpFunction %v3float None %160
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%201 = OpLoad %float %200
%202 = OpIMul %uint %uint_3 %vertexIndex
%203 = OpIAdd %uint %202 %uint_1
%204 = OpAccessChain %_ptr_StorageBuffer_float %positions %uint_0 %203
%205 = OpLoad %float %204
%206 = OpIMul %uint %uint_3 %vertexIndex
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%208 = OpAccessChain %_ptr_StorageBuffer_float %positions %uint_0 %207
%209 = OpLoad %float %208
%210 = OpCompositeConstruct %v3float %201 %205 %209
OpStore %position_0 %210
%212 = OpLoad %v3float %position_0
OpReturnValue %212
%163 = OpLabel
%position_0 = OpVariable %_ptr_Function_v3float Function %56
%165 = OpIMul %uint %uint_3 %vertexIndex
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%169 = OpLoad %float %168
%170 = OpIMul %uint %uint_3 %vertexIndex
%171 = OpIAdd %uint %170 %uint_1
%172 = OpAccessChain %_ptr_StorageBuffer_float %positions %uint_0 %171
%173 = OpLoad %float %172
%174 = OpIMul %uint %uint_3 %vertexIndex
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%176 = OpAccessChain %_ptr_StorageBuffer_float %positions %uint_0 %175
%177 = OpLoad %float %176
%178 = OpCompositeConstruct %v3float %169 %173 %177
OpStore %position_0 %178
%180 = OpLoad %v3float %position_0
OpReturnValue %180
OpFunctionEnd
%doIgnore = OpFunction %void None %30
%214 = OpLabel
%g43 = OpVariable %_ptr_Function_uint Function %179
%kj6 = OpVariable %_ptr_Function_uint Function %179
%b53 = OpVariable %_ptr_Function_uint Function %179
%rwg = OpVariable %_ptr_Function_uint Function %179
%rb5 = OpVariable %_ptr_Function_float Function %113
%g55 = OpVariable %_ptr_Function_int Function %239
%215 = OpAccessChain %_ptr_Uniform_uint %uniforms %uint_0
%216 = OpLoad %uint %215
OpStore %g43 %216
%219 = OpAccessChain %_ptr_StorageBuffer_uint %dbg %uint_5
%220 = OpLoad %uint %219
OpStore %kj6 %220
%225 = OpAccessChain %_ptr_StorageBuffer_uint_0 %counters %uint_0 %int_0
%222 = OpAtomicLoad %uint %225 %uint_1 %uint_0
OpStore %b53 %222
%227 = OpAccessChain %_ptr_StorageBuffer_uint %indices %uint_0 %int_0
%228 = OpLoad %uint %227
OpStore %rwg %228
%230 = OpAccessChain %_ptr_StorageBuffer_float %positions %uint_0 %int_0
%231 = OpLoad %float %230
OpStore %rb5 %231
%236 = OpAccessChain %_ptr_StorageBuffer_int %LUT %uint_0 %int_0
%233 = OpAtomicLoad %int %236 %uint_1 %uint_0
OpStore %g55 %233
%182 = OpLabel
%g43 = OpVariable %_ptr_Function_uint Function %147
%kj6 = OpVariable %_ptr_Function_uint Function %147
%b53 = OpVariable %_ptr_Function_uint Function %147
%rwg = OpVariable %_ptr_Function_uint Function %147
%rb5 = OpVariable %_ptr_Function_float Function %81
%g55 = OpVariable %_ptr_Function_int Function %207
%183 = OpAccessChain %_ptr_Uniform_uint %uniforms %uint_0
%184 = OpLoad %uint %183
OpStore %g43 %184
%187 = OpAccessChain %_ptr_StorageBuffer_uint %dbg %uint_5
%188 = OpLoad %uint %187
OpStore %kj6 %188
%193 = OpAccessChain %_ptr_StorageBuffer_uint_0 %counters %uint_0 %int_0
%190 = OpAtomicLoad %uint %193 %uint_1 %uint_0
OpStore %b53 %190
%195 = OpAccessChain %_ptr_StorageBuffer_uint %indices %uint_0 %int_0
%196 = OpLoad %uint %195
OpStore %rwg %196
%198 = OpAccessChain %_ptr_StorageBuffer_float %positions %uint_0 %int_0
%199 = OpLoad %float %198
OpStore %rb5 %199
%204 = OpAccessChain %_ptr_StorageBuffer_int %LUT %uint_0 %int_0
%201 = OpAtomicLoad %int %204 %uint_1 %uint_0
OpStore %g55 %201
OpReturn
OpFunctionEnd
%main_count_inner = OpFunction %void None %240
%main_count_inner = OpFunction %void None %208
%GlobalInvocationID = OpFunctionParameter %v3uint
%243 = OpLabel
%triangleIndex = OpVariable %_ptr_Function_uint Function %179
%i0 = OpVariable %_ptr_Function_uint Function %179
%i1 = OpVariable %_ptr_Function_uint Function %179
%i2 = OpVariable %_ptr_Function_uint Function %179
%p0 = OpVariable %_ptr_Function_v3float Function %89
%p1 = OpVariable %_ptr_Function_v3float Function %89
%p2 = OpVariable %_ptr_Function_v3float Function %89
%287 = OpVariable %_ptr_Function_v3float Function %89
%center = OpVariable %_ptr_Function_v3float Function %89
%voxelPos_0 = OpVariable %_ptr_Function_v3float Function %89
%lIndex = OpVariable %_ptr_Function_uint Function %179
%triangleOffset = OpVariable %_ptr_Function_int Function %239
%244 = OpCompositeExtract %uint %GlobalInvocationID 0
OpStore %triangleIndex %244
%246 = OpLoad %uint %triangleIndex
%247 = OpAccessChain %_ptr_Uniform_uint %uniforms %uint_0
%248 = OpLoad %uint %247
%249 = OpUGreaterThanEqual %bool %246 %248
OpSelectionMerge %250 None
OpBranchConditional %249 %251 %250
%251 = OpLabel
%211 = OpLabel
%triangleIndex = OpVariable %_ptr_Function_uint Function %147
%i0 = OpVariable %_ptr_Function_uint Function %147
%i1 = OpVariable %_ptr_Function_uint Function %147
%i2 = OpVariable %_ptr_Function_uint Function %147
%p0 = OpVariable %_ptr_Function_v3float Function %56
%p1 = OpVariable %_ptr_Function_v3float Function %56
%p2 = OpVariable %_ptr_Function_v3float Function %56
%256 = OpVariable %_ptr_Function_v3float Function %56
%center = OpVariable %_ptr_Function_v3float Function %56
%voxelPos_0 = OpVariable %_ptr_Function_v3float Function %56
%lIndex = OpVariable %_ptr_Function_uint Function %147
%triangleOffset = OpVariable %_ptr_Function_int Function %207
%212 = OpCompositeExtract %uint %GlobalInvocationID 0
OpStore %triangleIndex %212
%214 = OpLoad %uint %triangleIndex
%215 = OpAccessChain %_ptr_Uniform_uint %uniforms %uint_0
%216 = OpLoad %uint %215
%217 = OpUGreaterThanEqual %bool %214 %216
OpSelectionMerge %219 None
OpBranchConditional %217 %220 %219
%220 = OpLabel
OpReturn
%250 = OpLabel
%252 = OpFunctionCall %void %doIgnore
%253 = OpLoad %uint %triangleIndex
%254 = OpIMul %uint %uint_3 %253
%255 = OpIAdd %uint %254 %uint_0
%256 = OpAccessChain %_ptr_StorageBuffer_uint %indices %uint_0 %255
%257 = OpLoad %uint %256
OpStore %i0 %257
%259 = OpLoad %uint %i0
%260 = OpIMul %uint %uint_3 %259
%261 = OpIAdd %uint %260 %uint_1
%262 = OpAccessChain %_ptr_StorageBuffer_uint %indices %uint_0 %261
%263 = OpLoad %uint %262
OpStore %i1 %263
%265 = OpLoad %uint %i0
%266 = OpIMul %uint %uint_3 %265
%267 = OpIAdd %uint %266 %uint_2
%268 = OpAccessChain %_ptr_StorageBuffer_uint %indices %uint_0 %267
%269 = OpLoad %uint %268
OpStore %i2 %269
%272 = OpLoad %uint %i0
%271 = OpFunctionCall %v3float %loadPosition %272
OpStore %p0 %271
%275 = OpLoad %uint %i0
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OpStore %p1 %274
%278 = OpLoad %uint %i2
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OpStore %p2 %277
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OpStore %center %286
%291 = OpLoad %v3float %p1
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OpStore %voxelPos_0 %290
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%296 = OpLoad %v3float %p0
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OpStore %lIndex %293
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OpStore %triangleOffset %298
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%226 = OpLoad %uint %225
OpStore %i0 %226
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OpStore %i1 %232
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OpStore %i2 %238
%241 = OpLoad %uint %i0
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OpStore %p0 %240
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OpStore %p1 %243
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OpStore %p2 %246
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%255 = OpFDiv %v3float %253 %257
OpStore %center %255
%260 = OpLoad %v3float %p1
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OpStore %voxelPos_0 %259
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%264 = OpLoad %uint %263
%265 = OpLoad %v3float %p0
%262 = OpFunctionCall %uint %toIndex1D %264 %265
OpStore %lIndex %262
%269 = OpLoad %uint %i1
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OpStore %triangleOffset %267
OpReturn
OpFunctionEnd
%main_count = OpFunction %void None %30
%305 = OpLabel
%307 = OpLoad %v3uint %GlobalInvocationID_1
%306 = OpFunctionCall %void %main_count_inner %307
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OpReturn
OpFunctionEnd

View File

@ -1,32 +1,7 @@
bug/chromium/1273230.wgsl:4:7 warning: use of deprecated builtin
_ = isNormal(4.);
^^^^^^^^
bug/chromium/1273230.wgsl:7:3 warning: use of deprecated builtin
isNormal(vec4<f32>());
^^^^^^^^
bug/chromium/1273230.wgsl:10:6 warning: use of deprecated builtin
isNormal(0.);
^^^^^^^^
bug/chromium/1273230.wgsl:11:9 warning: use of deprecated builtin
_ = isNormal(4.);
^^^^^^^^
bug/chromium/1273230.wgsl:12:9 warning: use of deprecated builtin
_ = isNormal(2.);
^^^^^^^^
fn marg8uintin() {
_ = 0;
_ = isNormal(4.0);
_ = vec4<f32>(2.0);
isNormal(vec4<f32>());
_ = vec4<f32>(2.0);
isNormal(0.0);
_ = isNormal(4.0);
_ = isNormal(2.0);
}
struct Uniforms {

View File

@ -1,45 +0,0 @@
// Copyright 2021 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
////////////////////////////////////////////////////////////////////////////////
// File generated by tools/builtin-gen
// using the template:
// test/tint/builtins/builtins.wgsl.tmpl
// and the builtin defintion file:
// src/tint/builtins.def
//
// Do not modify this file directly
////////////////////////////////////////////////////////////////////////////////
// fn isFinite(vec<2, f32>) -> vec<2, bool>
fn isFinite_34d32b() {
var res: vec2<bool> = isFinite(vec2<f32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
isFinite_34d32b();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
isFinite_34d32b();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
isFinite_34d32b();
}

View File

@ -1,78 +0,0 @@
SKIP: FAILED
builtins/gen/isFinite/34d32b.wgsl:28:25 warning: use of deprecated builtin
var res: vec2<bool> = isFinite(vec2<f32>());
^^^^^^^^
#version 310 es
void isFinite_34d32b() {
bvec2 res = isfinite(vec2(0.0f, 0.0f));
}
vec4 vertex_main() {
isFinite_34d32b();
return vec4(0.0f, 0.0f, 0.0f, 0.0f);
}
void main() {
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'isfinite' : no matching overloaded function found
ERROR: 0:4: '=' : cannot convert from ' const float' to ' temp 2-component vector of bool'
ERROR: 0:4: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
#version 310 es
precision mediump float;
void isFinite_34d32b() {
bvec2 res = isfinite(vec2(0.0f, 0.0f));
}
void fragment_main() {
isFinite_34d32b();
}
void main() {
fragment_main();
return;
}
Error parsing GLSL shader:
ERROR: 0:5: 'isfinite' : no matching overloaded function found
ERROR: 0:5: '=' : cannot convert from ' const float' to ' temp 2-component vector of bool'
ERROR: 0:5: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
#version 310 es
void isFinite_34d32b() {
bvec2 res = isfinite(vec2(0.0f, 0.0f));
}
void compute_main() {
isFinite_34d32b();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'isfinite' : no matching overloaded function found
ERROR: 0:4: '=' : cannot convert from ' const float' to ' temp 2-component vector of bool'
ERROR: 0:4: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.

View File

@ -1,34 +0,0 @@
builtins/gen/isFinite/34d32b.wgsl:28:25 warning: use of deprecated builtin
var res: vec2<bool> = isFinite(vec2<f32>());
^^^^^^^^
void isFinite_34d32b() {
bool2 res = isfinite(float2(0.0f, 0.0f));
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
isFinite_34d32b();
return float4(0.0f, 0.0f, 0.0f, 0.0f);
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
isFinite_34d32b();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
isFinite_34d32b();
return;
}

View File

@ -1,37 +0,0 @@
builtins/gen/isFinite/34d32b.wgsl:28:25 warning: use of deprecated builtin
var res: vec2<bool> = isFinite(vec2<f32>());
^^^^^^^^
#include <metal_stdlib>
using namespace metal;
void isFinite_34d32b() {
bool2 res = isfinite(float2());
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
isFinite_34d32b();
return float4();
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
isFinite_34d32b();
return;
}
kernel void compute_main() {
isFinite_34d32b();
return;
}

View File

@ -1,76 +0,0 @@
builtins/gen/isFinite/34d32b.wgsl:28:25 warning: use of deprecated builtin
var res: vec2<bool> = isFinite(vec2<f32>());
^^^^^^^^
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 38
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
OpEntryPoint GLCompute %compute_main "compute_main"
OpExecutionMode %fragment_main OriginUpperLeft
OpExecutionMode %compute_main LocalSize 1 1 1
OpName %value "value"
OpName %vertex_point_size "vertex_point_size"
OpName %isFinite_34d32b "isFinite_34d32b"
OpName %res "res"
OpName %vertex_main_inner "vertex_main_inner"
OpName %vertex_main "vertex_main"
OpName %fragment_main "fragment_main"
OpName %compute_main "compute_main"
OpDecorate %value BuiltIn Position
OpDecorate %vertex_point_size BuiltIn PointSize
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%value = OpVariable %_ptr_Output_v4float Output %5
%_ptr_Output_float = OpTypePointer Output %float
%8 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
%void = OpTypeVoid
%9 = OpTypeFunction %void
%bool = OpTypeBool
%v2bool = OpTypeVector %bool 2
%v2float = OpTypeVector %float 2
%17 = OpConstantNull %v2float
%_ptr_Function_v2bool = OpTypePointer Function %v2bool
%23 = OpConstantNull %v2bool
%24 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%isFinite_34d32b = OpFunction %void None %9
%12 = OpLabel
%res = OpVariable %_ptr_Function_v2bool Function %23
%18 = OpIsInf %v2bool %17
%19 = OpIsNan %v2bool %17
%20 = OpLogicalOr %v2bool %18 %19
%13 = OpLogicalNot %v2bool %20
OpStore %res %13
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %24
%26 = OpLabel
%27 = OpFunctionCall %void %isFinite_34d32b
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %9
%29 = OpLabel
%30 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %30
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %9
%33 = OpLabel
%34 = OpFunctionCall %void %isFinite_34d32b
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%36 = OpLabel
%37 = OpFunctionCall %void %isFinite_34d32b
OpReturn
OpFunctionEnd

View File

@ -1,23 +0,0 @@
builtins/gen/isFinite/34d32b.wgsl:28:25 warning: use of deprecated builtin
var res: vec2<bool> = isFinite(vec2<f32>());
^^^^^^^^
fn isFinite_34d32b() {
var res : vec2<bool> = isFinite(vec2<f32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
isFinite_34d32b();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
isFinite_34d32b();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
isFinite_34d32b();
}

View File

@ -1,45 +0,0 @@
// Copyright 2021 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
////////////////////////////////////////////////////////////////////////////////
// File generated by tools/builtin-gen
// using the template:
// test/tint/builtins/builtins.wgsl.tmpl
// and the builtin defintion file:
// src/tint/builtins.def
//
// Do not modify this file directly
////////////////////////////////////////////////////////////////////////////////
// fn isFinite(f32) -> bool
fn isFinite_426f9f() {
var res: bool = isFinite(1.0);
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
isFinite_426f9f();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
isFinite_426f9f();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
isFinite_426f9f();
}

View File

@ -1,78 +0,0 @@
SKIP: FAILED
builtins/gen/isFinite/426f9f.wgsl:28:19 warning: use of deprecated builtin
var res: bool = isFinite(1.0);
^^^^^^^^
#version 310 es
void isFinite_426f9f() {
bool res = isfinite(1.0f);
}
vec4 vertex_main() {
isFinite_426f9f();
return vec4(0.0f, 0.0f, 0.0f, 0.0f);
}
void main() {
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'isfinite' : no matching overloaded function found
ERROR: 0:4: '=' : cannot convert from ' const float' to ' temp bool'
ERROR: 0:4: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
#version 310 es
precision mediump float;
void isFinite_426f9f() {
bool res = isfinite(1.0f);
}
void fragment_main() {
isFinite_426f9f();
}
void main() {
fragment_main();
return;
}
Error parsing GLSL shader:
ERROR: 0:5: 'isfinite' : no matching overloaded function found
ERROR: 0:5: '=' : cannot convert from ' const float' to ' temp bool'
ERROR: 0:5: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
#version 310 es
void isFinite_426f9f() {
bool res = isfinite(1.0f);
}
void compute_main() {
isFinite_426f9f();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'isfinite' : no matching overloaded function found
ERROR: 0:4: '=' : cannot convert from ' const float' to ' temp bool'
ERROR: 0:4: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.

View File

@ -1,34 +0,0 @@
builtins/gen/isFinite/426f9f.wgsl:28:19 warning: use of deprecated builtin
var res: bool = isFinite(1.0);
^^^^^^^^
void isFinite_426f9f() {
bool res = isfinite(1.0f);
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
isFinite_426f9f();
return float4(0.0f, 0.0f, 0.0f, 0.0f);
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
isFinite_426f9f();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
isFinite_426f9f();
return;
}

View File

@ -1,37 +0,0 @@
builtins/gen/isFinite/426f9f.wgsl:28:19 warning: use of deprecated builtin
var res: bool = isFinite(1.0);
^^^^^^^^
#include <metal_stdlib>
using namespace metal;
void isFinite_426f9f() {
bool res = isfinite(1.0f);
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
isFinite_426f9f();
return float4();
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
isFinite_426f9f();
return;
}
kernel void compute_main() {
isFinite_426f9f();
return;
}

View File

@ -1,73 +0,0 @@
builtins/gen/isFinite/426f9f.wgsl:28:19 warning: use of deprecated builtin
var res: bool = isFinite(1.0);
^^^^^^^^
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 35
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
OpEntryPoint GLCompute %compute_main "compute_main"
OpExecutionMode %fragment_main OriginUpperLeft
OpExecutionMode %compute_main LocalSize 1 1 1
OpName %value "value"
OpName %vertex_point_size "vertex_point_size"
OpName %isFinite_426f9f "isFinite_426f9f"
OpName %res "res"
OpName %vertex_main_inner "vertex_main_inner"
OpName %vertex_main "vertex_main"
OpName %fragment_main "fragment_main"
OpName %compute_main "compute_main"
OpDecorate %value BuiltIn Position
OpDecorate %vertex_point_size BuiltIn PointSize
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%value = OpVariable %_ptr_Output_v4float Output %5
%_ptr_Output_float = OpTypePointer Output %float
%8 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
%void = OpTypeVoid
%9 = OpTypeFunction %void
%bool = OpTypeBool
%float_1 = OpConstant %float 1
%_ptr_Function_bool = OpTypePointer Function %bool
%21 = OpConstantNull %bool
%22 = OpTypeFunction %v4float
%isFinite_426f9f = OpFunction %void None %9
%12 = OpLabel
%res = OpVariable %_ptr_Function_bool Function %21
%16 = OpIsInf %bool %float_1
%17 = OpIsNan %bool %float_1
%18 = OpLogicalOr %bool %16 %17
%13 = OpLogicalNot %bool %18
OpStore %res %13
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %22
%24 = OpLabel
%25 = OpFunctionCall %void %isFinite_426f9f
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %9
%27 = OpLabel
%28 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %28
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %9
%30 = OpLabel
%31 = OpFunctionCall %void %isFinite_426f9f
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%33 = OpLabel
%34 = OpFunctionCall %void %isFinite_426f9f
OpReturn
OpFunctionEnd

View File

@ -1,23 +0,0 @@
builtins/gen/isFinite/426f9f.wgsl:28:19 warning: use of deprecated builtin
var res: bool = isFinite(1.0);
^^^^^^^^
fn isFinite_426f9f() {
var res : bool = isFinite(1.0);
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
isFinite_426f9f();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
isFinite_426f9f();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
isFinite_426f9f();
}

View File

@ -1,45 +0,0 @@
// Copyright 2021 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
////////////////////////////////////////////////////////////////////////////////
// File generated by tools/builtin-gen
// using the template:
// test/tint/builtins/builtins.wgsl.tmpl
// and the builtin defintion file:
// src/tint/builtins.def
//
// Do not modify this file directly
////////////////////////////////////////////////////////////////////////////////
// fn isFinite(vec<3, f32>) -> vec<3, bool>
fn isFinite_8a23ad() {
var res: vec3<bool> = isFinite(vec3<f32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
isFinite_8a23ad();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
isFinite_8a23ad();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
isFinite_8a23ad();
}

View File

@ -1,78 +0,0 @@
SKIP: FAILED
builtins/gen/isFinite/8a23ad.wgsl:28:25 warning: use of deprecated builtin
var res: vec3<bool> = isFinite(vec3<f32>());
^^^^^^^^
#version 310 es
void isFinite_8a23ad() {
bvec3 res = isfinite(vec3(0.0f, 0.0f, 0.0f));
}
vec4 vertex_main() {
isFinite_8a23ad();
return vec4(0.0f, 0.0f, 0.0f, 0.0f);
}
void main() {
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'isfinite' : no matching overloaded function found
ERROR: 0:4: '=' : cannot convert from ' const float' to ' temp 3-component vector of bool'
ERROR: 0:4: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
#version 310 es
precision mediump float;
void isFinite_8a23ad() {
bvec3 res = isfinite(vec3(0.0f, 0.0f, 0.0f));
}
void fragment_main() {
isFinite_8a23ad();
}
void main() {
fragment_main();
return;
}
Error parsing GLSL shader:
ERROR: 0:5: 'isfinite' : no matching overloaded function found
ERROR: 0:5: '=' : cannot convert from ' const float' to ' temp 3-component vector of bool'
ERROR: 0:5: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
#version 310 es
void isFinite_8a23ad() {
bvec3 res = isfinite(vec3(0.0f, 0.0f, 0.0f));
}
void compute_main() {
isFinite_8a23ad();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'isfinite' : no matching overloaded function found
ERROR: 0:4: '=' : cannot convert from ' const float' to ' temp 3-component vector of bool'
ERROR: 0:4: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.

View File

@ -1,34 +0,0 @@
builtins/gen/isFinite/8a23ad.wgsl:28:25 warning: use of deprecated builtin
var res: vec3<bool> = isFinite(vec3<f32>());
^^^^^^^^
void isFinite_8a23ad() {
bool3 res = isfinite(float3(0.0f, 0.0f, 0.0f));
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
isFinite_8a23ad();
return float4(0.0f, 0.0f, 0.0f, 0.0f);
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
isFinite_8a23ad();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
isFinite_8a23ad();
return;
}

View File

@ -1,37 +0,0 @@
builtins/gen/isFinite/8a23ad.wgsl:28:25 warning: use of deprecated builtin
var res: vec3<bool> = isFinite(vec3<f32>());
^^^^^^^^
#include <metal_stdlib>
using namespace metal;
void isFinite_8a23ad() {
bool3 res = isfinite(float3());
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
isFinite_8a23ad();
return float4();
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
isFinite_8a23ad();
return;
}
kernel void compute_main() {
isFinite_8a23ad();
return;
}

View File

@ -1,76 +0,0 @@
builtins/gen/isFinite/8a23ad.wgsl:28:25 warning: use of deprecated builtin
var res: vec3<bool> = isFinite(vec3<f32>());
^^^^^^^^
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 38
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
OpEntryPoint GLCompute %compute_main "compute_main"
OpExecutionMode %fragment_main OriginUpperLeft
OpExecutionMode %compute_main LocalSize 1 1 1
OpName %value "value"
OpName %vertex_point_size "vertex_point_size"
OpName %isFinite_8a23ad "isFinite_8a23ad"
OpName %res "res"
OpName %vertex_main_inner "vertex_main_inner"
OpName %vertex_main "vertex_main"
OpName %fragment_main "fragment_main"
OpName %compute_main "compute_main"
OpDecorate %value BuiltIn Position
OpDecorate %vertex_point_size BuiltIn PointSize
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%value = OpVariable %_ptr_Output_v4float Output %5
%_ptr_Output_float = OpTypePointer Output %float
%8 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
%void = OpTypeVoid
%9 = OpTypeFunction %void
%bool = OpTypeBool
%v3bool = OpTypeVector %bool 3
%v3float = OpTypeVector %float 3
%17 = OpConstantNull %v3float
%_ptr_Function_v3bool = OpTypePointer Function %v3bool
%23 = OpConstantNull %v3bool
%24 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%isFinite_8a23ad = OpFunction %void None %9
%12 = OpLabel
%res = OpVariable %_ptr_Function_v3bool Function %23
%18 = OpIsInf %v3bool %17
%19 = OpIsNan %v3bool %17
%20 = OpLogicalOr %v3bool %18 %19
%13 = OpLogicalNot %v3bool %20
OpStore %res %13
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %24
%26 = OpLabel
%27 = OpFunctionCall %void %isFinite_8a23ad
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %9
%29 = OpLabel
%30 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %30
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %9
%33 = OpLabel
%34 = OpFunctionCall %void %isFinite_8a23ad
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%36 = OpLabel
%37 = OpFunctionCall %void %isFinite_8a23ad
OpReturn
OpFunctionEnd

View File

@ -1,23 +0,0 @@
builtins/gen/isFinite/8a23ad.wgsl:28:25 warning: use of deprecated builtin
var res: vec3<bool> = isFinite(vec3<f32>());
^^^^^^^^
fn isFinite_8a23ad() {
var res : vec3<bool> = isFinite(vec3<f32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
isFinite_8a23ad();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
isFinite_8a23ad();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
isFinite_8a23ad();
}

View File

@ -1,45 +0,0 @@
// Copyright 2021 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
////////////////////////////////////////////////////////////////////////////////
// File generated by tools/builtin-gen
// using the template:
// test/tint/builtins/builtins.wgsl.tmpl
// and the builtin defintion file:
// src/tint/builtins.def
//
// Do not modify this file directly
////////////////////////////////////////////////////////////////////////////////
// fn isFinite(vec<4, f32>) -> vec<4, bool>
fn isFinite_f31987() {
var res: vec4<bool> = isFinite(vec4<f32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
isFinite_f31987();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
isFinite_f31987();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
isFinite_f31987();
}

View File

@ -1,78 +0,0 @@
SKIP: FAILED
builtins/gen/isFinite/f31987.wgsl:28:25 warning: use of deprecated builtin
var res: vec4<bool> = isFinite(vec4<f32>());
^^^^^^^^
#version 310 es
void isFinite_f31987() {
bvec4 res = isfinite(vec4(0.0f, 0.0f, 0.0f, 0.0f));
}
vec4 vertex_main() {
isFinite_f31987();
return vec4(0.0f, 0.0f, 0.0f, 0.0f);
}
void main() {
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'isfinite' : no matching overloaded function found
ERROR: 0:4: '=' : cannot convert from ' const float' to ' temp 4-component vector of bool'
ERROR: 0:4: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
#version 310 es
precision mediump float;
void isFinite_f31987() {
bvec4 res = isfinite(vec4(0.0f, 0.0f, 0.0f, 0.0f));
}
void fragment_main() {
isFinite_f31987();
}
void main() {
fragment_main();
return;
}
Error parsing GLSL shader:
ERROR: 0:5: 'isfinite' : no matching overloaded function found
ERROR: 0:5: '=' : cannot convert from ' const float' to ' temp 4-component vector of bool'
ERROR: 0:5: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.
#version 310 es
void isFinite_f31987() {
bvec4 res = isfinite(vec4(0.0f, 0.0f, 0.0f, 0.0f));
}
void compute_main() {
isFinite_f31987();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}
Error parsing GLSL shader:
ERROR: 0:4: 'isfinite' : no matching overloaded function found
ERROR: 0:4: '=' : cannot convert from ' const float' to ' temp 4-component vector of bool'
ERROR: 0:4: '' : compilation terminated
ERROR: 3 compilation errors. No code generated.

View File

@ -1,34 +0,0 @@
builtins/gen/isFinite/f31987.wgsl:28:25 warning: use of deprecated builtin
var res: vec4<bool> = isFinite(vec4<f32>());
^^^^^^^^
void isFinite_f31987() {
bool4 res = isfinite(float4(0.0f, 0.0f, 0.0f, 0.0f));
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
isFinite_f31987();
return float4(0.0f, 0.0f, 0.0f, 0.0f);
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
isFinite_f31987();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
isFinite_f31987();
return;
}

View File

@ -1,37 +0,0 @@
builtins/gen/isFinite/f31987.wgsl:28:25 warning: use of deprecated builtin
var res: vec4<bool> = isFinite(vec4<f32>());
^^^^^^^^
#include <metal_stdlib>
using namespace metal;
void isFinite_f31987() {
bool4 res = isfinite(float4());
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
isFinite_f31987();
return float4();
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
isFinite_f31987();
return;
}
kernel void compute_main() {
isFinite_f31987();
return;
}

View File

@ -1,74 +0,0 @@
builtins/gen/isFinite/f31987.wgsl:28:25 warning: use of deprecated builtin
var res: vec4<bool> = isFinite(vec4<f32>());
^^^^^^^^
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 36
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
OpEntryPoint GLCompute %compute_main "compute_main"
OpExecutionMode %fragment_main OriginUpperLeft
OpExecutionMode %compute_main LocalSize 1 1 1
OpName %value "value"
OpName %vertex_point_size "vertex_point_size"
OpName %isFinite_f31987 "isFinite_f31987"
OpName %res "res"
OpName %vertex_main_inner "vertex_main_inner"
OpName %vertex_main "vertex_main"
OpName %fragment_main "fragment_main"
OpName %compute_main "compute_main"
OpDecorate %value BuiltIn Position
OpDecorate %vertex_point_size BuiltIn PointSize
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%value = OpVariable %_ptr_Output_v4float Output %5
%_ptr_Output_float = OpTypePointer Output %float
%8 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
%void = OpTypeVoid
%9 = OpTypeFunction %void
%bool = OpTypeBool
%v4bool = OpTypeVector %bool 4
%_ptr_Function_v4bool = OpTypePointer Function %v4bool
%21 = OpConstantNull %v4bool
%22 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%isFinite_f31987 = OpFunction %void None %9
%12 = OpLabel
%res = OpVariable %_ptr_Function_v4bool Function %21
%16 = OpIsInf %v4bool %5
%17 = OpIsNan %v4bool %5
%18 = OpLogicalOr %v4bool %16 %17
%13 = OpLogicalNot %v4bool %18
OpStore %res %13
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %22
%24 = OpLabel
%25 = OpFunctionCall %void %isFinite_f31987
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %9
%27 = OpLabel
%28 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %28
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %9
%31 = OpLabel
%32 = OpFunctionCall %void %isFinite_f31987
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%34 = OpLabel
%35 = OpFunctionCall %void %isFinite_f31987
OpReturn
OpFunctionEnd

View File

@ -1,23 +0,0 @@
builtins/gen/isFinite/f31987.wgsl:28:25 warning: use of deprecated builtin
var res: vec4<bool> = isFinite(vec4<f32>());
^^^^^^^^
fn isFinite_f31987() {
var res : vec4<bool> = isFinite(vec4<f32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
isFinite_f31987();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
isFinite_f31987();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
isFinite_f31987();
}

View File

@ -1,45 +0,0 @@
// Copyright 2021 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
////////////////////////////////////////////////////////////////////////////////
// File generated by tools/builtin-gen
// using the template:
// test/tint/builtins/builtins.wgsl.tmpl
// and the builtin defintion file:
// src/tint/builtins.def
//
// Do not modify this file directly
////////////////////////////////////////////////////////////////////////////////
// fn isInf(vec<3, f32>) -> vec<3, bool>
fn isInf_666f2a() {
var res: vec3<bool> = isInf(vec3<f32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
isInf_666f2a();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
isInf_666f2a();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
isInf_666f2a();
}

View File

@ -1,52 +0,0 @@
builtins/gen/isInf/666f2a.wgsl:28:25 warning: use of deprecated builtin
var res: vec3<bool> = isInf(vec3<f32>());
^^^^^
#version 310 es
void isInf_666f2a() {
bvec3 res = isinf(vec3(0.0f, 0.0f, 0.0f));
}
vec4 vertex_main() {
isInf_666f2a();
return vec4(0.0f, 0.0f, 0.0f, 0.0f);
}
void main() {
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
void isInf_666f2a() {
bvec3 res = isinf(vec3(0.0f, 0.0f, 0.0f));
}
void fragment_main() {
isInf_666f2a();
}
void main() {
fragment_main();
return;
}
#version 310 es
void isInf_666f2a() {
bvec3 res = isinf(vec3(0.0f, 0.0f, 0.0f));
}
void compute_main() {
isInf_666f2a();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}

View File

@ -1,34 +0,0 @@
builtins/gen/isInf/666f2a.wgsl:28:25 warning: use of deprecated builtin
var res: vec3<bool> = isInf(vec3<f32>());
^^^^^
void isInf_666f2a() {
bool3 res = isinf(float3(0.0f, 0.0f, 0.0f));
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
isInf_666f2a();
return float4(0.0f, 0.0f, 0.0f, 0.0f);
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
isInf_666f2a();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
isInf_666f2a();
return;
}

View File

@ -1,37 +0,0 @@
builtins/gen/isInf/666f2a.wgsl:28:25 warning: use of deprecated builtin
var res: vec3<bool> = isInf(vec3<f32>());
^^^^^
#include <metal_stdlib>
using namespace metal;
void isInf_666f2a() {
bool3 res = isinf(float3());
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
isInf_666f2a();
return float4();
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
isInf_666f2a();
return;
}
kernel void compute_main() {
isInf_666f2a();
return;
}

View File

@ -1,73 +0,0 @@
builtins/gen/isInf/666f2a.wgsl:28:25 warning: use of deprecated builtin
var res: vec3<bool> = isInf(vec3<f32>());
^^^^^
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 35
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
OpEntryPoint GLCompute %compute_main "compute_main"
OpExecutionMode %fragment_main OriginUpperLeft
OpExecutionMode %compute_main LocalSize 1 1 1
OpName %value "value"
OpName %vertex_point_size "vertex_point_size"
OpName %isInf_666f2a "isInf_666f2a"
OpName %res "res"
OpName %vertex_main_inner "vertex_main_inner"
OpName %vertex_main "vertex_main"
OpName %fragment_main "fragment_main"
OpName %compute_main "compute_main"
OpDecorate %value BuiltIn Position
OpDecorate %vertex_point_size BuiltIn PointSize
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%value = OpVariable %_ptr_Output_v4float Output %5
%_ptr_Output_float = OpTypePointer Output %float
%8 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
%void = OpTypeVoid
%9 = OpTypeFunction %void
%bool = OpTypeBool
%v3bool = OpTypeVector %bool 3
%v3float = OpTypeVector %float 3
%17 = OpConstantNull %v3float
%_ptr_Function_v3bool = OpTypePointer Function %v3bool
%20 = OpConstantNull %v3bool
%21 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%isInf_666f2a = OpFunction %void None %9
%12 = OpLabel
%res = OpVariable %_ptr_Function_v3bool Function %20
%13 = OpIsInf %v3bool %17
OpStore %res %13
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %21
%23 = OpLabel
%24 = OpFunctionCall %void %isInf_666f2a
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %9
%26 = OpLabel
%27 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %27
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %9
%30 = OpLabel
%31 = OpFunctionCall %void %isInf_666f2a
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%33 = OpLabel
%34 = OpFunctionCall %void %isInf_666f2a
OpReturn
OpFunctionEnd

View File

@ -1,23 +0,0 @@
builtins/gen/isInf/666f2a.wgsl:28:25 warning: use of deprecated builtin
var res: vec3<bool> = isInf(vec3<f32>());
^^^^^
fn isInf_666f2a() {
var res : vec3<bool> = isInf(vec3<f32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
isInf_666f2a();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
isInf_666f2a();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
isInf_666f2a();
}

View File

@ -1,45 +0,0 @@
// Copyright 2021 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
////////////////////////////////////////////////////////////////////////////////
// File generated by tools/builtin-gen
// using the template:
// test/tint/builtins/builtins.wgsl.tmpl
// and the builtin defintion file:
// src/tint/builtins.def
//
// Do not modify this file directly
////////////////////////////////////////////////////////////////////////////////
// fn isInf(f32) -> bool
fn isInf_7bd98f() {
var res: bool = isInf(1.0);
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
isInf_7bd98f();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
isInf_7bd98f();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
isInf_7bd98f();
}

View File

@ -1,52 +0,0 @@
builtins/gen/isInf/7bd98f.wgsl:28:19 warning: use of deprecated builtin
var res: bool = isInf(1.0);
^^^^^
#version 310 es
void isInf_7bd98f() {
bool res = isinf(1.0f);
}
vec4 vertex_main() {
isInf_7bd98f();
return vec4(0.0f, 0.0f, 0.0f, 0.0f);
}
void main() {
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
void isInf_7bd98f() {
bool res = isinf(1.0f);
}
void fragment_main() {
isInf_7bd98f();
}
void main() {
fragment_main();
return;
}
#version 310 es
void isInf_7bd98f() {
bool res = isinf(1.0f);
}
void compute_main() {
isInf_7bd98f();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}

View File

@ -1,34 +0,0 @@
builtins/gen/isInf/7bd98f.wgsl:28:19 warning: use of deprecated builtin
var res: bool = isInf(1.0);
^^^^^
void isInf_7bd98f() {
bool res = isinf(1.0f);
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
isInf_7bd98f();
return float4(0.0f, 0.0f, 0.0f, 0.0f);
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
isInf_7bd98f();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
isInf_7bd98f();
return;
}

View File

@ -1,37 +0,0 @@
builtins/gen/isInf/7bd98f.wgsl:28:19 warning: use of deprecated builtin
var res: bool = isInf(1.0);
^^^^^
#include <metal_stdlib>
using namespace metal;
void isInf_7bd98f() {
bool res = isinf(1.0f);
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
isInf_7bd98f();
return float4();
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
isInf_7bd98f();
return;
}
kernel void compute_main() {
isInf_7bd98f();
return;
}

View File

@ -1,70 +0,0 @@
builtins/gen/isInf/7bd98f.wgsl:28:19 warning: use of deprecated builtin
var res: bool = isInf(1.0);
^^^^^
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 32
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
OpEntryPoint GLCompute %compute_main "compute_main"
OpExecutionMode %fragment_main OriginUpperLeft
OpExecutionMode %compute_main LocalSize 1 1 1
OpName %value "value"
OpName %vertex_point_size "vertex_point_size"
OpName %isInf_7bd98f "isInf_7bd98f"
OpName %res "res"
OpName %vertex_main_inner "vertex_main_inner"
OpName %vertex_main "vertex_main"
OpName %fragment_main "fragment_main"
OpName %compute_main "compute_main"
OpDecorate %value BuiltIn Position
OpDecorate %vertex_point_size BuiltIn PointSize
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%value = OpVariable %_ptr_Output_v4float Output %5
%_ptr_Output_float = OpTypePointer Output %float
%8 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
%void = OpTypeVoid
%9 = OpTypeFunction %void
%bool = OpTypeBool
%float_1 = OpConstant %float 1
%_ptr_Function_bool = OpTypePointer Function %bool
%18 = OpConstantNull %bool
%19 = OpTypeFunction %v4float
%isInf_7bd98f = OpFunction %void None %9
%12 = OpLabel
%res = OpVariable %_ptr_Function_bool Function %18
%13 = OpIsInf %bool %float_1
OpStore %res %13
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %19
%21 = OpLabel
%22 = OpFunctionCall %void %isInf_7bd98f
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %9
%24 = OpLabel
%25 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %25
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %9
%27 = OpLabel
%28 = OpFunctionCall %void %isInf_7bd98f
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%30 = OpLabel
%31 = OpFunctionCall %void %isInf_7bd98f
OpReturn
OpFunctionEnd

View File

@ -1,23 +0,0 @@
builtins/gen/isInf/7bd98f.wgsl:28:19 warning: use of deprecated builtin
var res: bool = isInf(1.0);
^^^^^
fn isInf_7bd98f() {
var res : bool = isInf(1.0);
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
isInf_7bd98f();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
isInf_7bd98f();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
isInf_7bd98f();
}

View File

@ -1,45 +0,0 @@
// Copyright 2021 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
////////////////////////////////////////////////////////////////////////////////
// File generated by tools/builtin-gen
// using the template:
// test/tint/builtins/builtins.wgsl.tmpl
// and the builtin defintion file:
// src/tint/builtins.def
//
// Do not modify this file directly
////////////////////////////////////////////////////////////////////////////////
// fn isInf(vec<4, f32>) -> vec<4, bool>
fn isInf_7e81b5() {
var res: vec4<bool> = isInf(vec4<f32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
isInf_7e81b5();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
isInf_7e81b5();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
isInf_7e81b5();
}

View File

@ -1,52 +0,0 @@
builtins/gen/isInf/7e81b5.wgsl:28:25 warning: use of deprecated builtin
var res: vec4<bool> = isInf(vec4<f32>());
^^^^^
#version 310 es
void isInf_7e81b5() {
bvec4 res = isinf(vec4(0.0f, 0.0f, 0.0f, 0.0f));
}
vec4 vertex_main() {
isInf_7e81b5();
return vec4(0.0f, 0.0f, 0.0f, 0.0f);
}
void main() {
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
void isInf_7e81b5() {
bvec4 res = isinf(vec4(0.0f, 0.0f, 0.0f, 0.0f));
}
void fragment_main() {
isInf_7e81b5();
}
void main() {
fragment_main();
return;
}
#version 310 es
void isInf_7e81b5() {
bvec4 res = isinf(vec4(0.0f, 0.0f, 0.0f, 0.0f));
}
void compute_main() {
isInf_7e81b5();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}

View File

@ -1,34 +0,0 @@
builtins/gen/isInf/7e81b5.wgsl:28:25 warning: use of deprecated builtin
var res: vec4<bool> = isInf(vec4<f32>());
^^^^^
void isInf_7e81b5() {
bool4 res = isinf(float4(0.0f, 0.0f, 0.0f, 0.0f));
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
isInf_7e81b5();
return float4(0.0f, 0.0f, 0.0f, 0.0f);
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
isInf_7e81b5();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
isInf_7e81b5();
return;
}

View File

@ -1,37 +0,0 @@
builtins/gen/isInf/7e81b5.wgsl:28:25 warning: use of deprecated builtin
var res: vec4<bool> = isInf(vec4<f32>());
^^^^^
#include <metal_stdlib>
using namespace metal;
void isInf_7e81b5() {
bool4 res = isinf(float4());
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
isInf_7e81b5();
return float4();
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
isInf_7e81b5();
return;
}
kernel void compute_main() {
isInf_7e81b5();
return;
}

View File

@ -1,71 +0,0 @@
builtins/gen/isInf/7e81b5.wgsl:28:25 warning: use of deprecated builtin
var res: vec4<bool> = isInf(vec4<f32>());
^^^^^
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 33
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
OpEntryPoint GLCompute %compute_main "compute_main"
OpExecutionMode %fragment_main OriginUpperLeft
OpExecutionMode %compute_main LocalSize 1 1 1
OpName %value "value"
OpName %vertex_point_size "vertex_point_size"
OpName %isInf_7e81b5 "isInf_7e81b5"
OpName %res "res"
OpName %vertex_main_inner "vertex_main_inner"
OpName %vertex_main "vertex_main"
OpName %fragment_main "fragment_main"
OpName %compute_main "compute_main"
OpDecorate %value BuiltIn Position
OpDecorate %vertex_point_size BuiltIn PointSize
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%value = OpVariable %_ptr_Output_v4float Output %5
%_ptr_Output_float = OpTypePointer Output %float
%8 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
%void = OpTypeVoid
%9 = OpTypeFunction %void
%bool = OpTypeBool
%v4bool = OpTypeVector %bool 4
%_ptr_Function_v4bool = OpTypePointer Function %v4bool
%18 = OpConstantNull %v4bool
%19 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%isInf_7e81b5 = OpFunction %void None %9
%12 = OpLabel
%res = OpVariable %_ptr_Function_v4bool Function %18
%13 = OpIsInf %v4bool %5
OpStore %res %13
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %19
%21 = OpLabel
%22 = OpFunctionCall %void %isInf_7e81b5
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %9
%24 = OpLabel
%25 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %25
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %9
%28 = OpLabel
%29 = OpFunctionCall %void %isInf_7e81b5
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%31 = OpLabel
%32 = OpFunctionCall %void %isInf_7e81b5
OpReturn
OpFunctionEnd

View File

@ -1,23 +0,0 @@
builtins/gen/isInf/7e81b5.wgsl:28:25 warning: use of deprecated builtin
var res: vec4<bool> = isInf(vec4<f32>());
^^^^^
fn isInf_7e81b5() {
var res : vec4<bool> = isInf(vec4<f32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
isInf_7e81b5();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
isInf_7e81b5();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
isInf_7e81b5();
}

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@ -1,45 +0,0 @@
// Copyright 2021 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
////////////////////////////////////////////////////////////////////////////////
// File generated by tools/builtin-gen
// using the template:
// test/tint/builtins/builtins.wgsl.tmpl
// and the builtin defintion file:
// src/tint/builtins.def
//
// Do not modify this file directly
////////////////////////////////////////////////////////////////////////////////
// fn isInf(vec<2, f32>) -> vec<2, bool>
fn isInf_a46d6f() {
var res: vec2<bool> = isInf(vec2<f32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
isInf_a46d6f();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
isInf_a46d6f();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
isInf_a46d6f();
}

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@ -1,52 +0,0 @@
builtins/gen/isInf/a46d6f.wgsl:28:25 warning: use of deprecated builtin
var res: vec2<bool> = isInf(vec2<f32>());
^^^^^
#version 310 es
void isInf_a46d6f() {
bvec2 res = isinf(vec2(0.0f, 0.0f));
}
vec4 vertex_main() {
isInf_a46d6f();
return vec4(0.0f, 0.0f, 0.0f, 0.0f);
}
void main() {
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
void isInf_a46d6f() {
bvec2 res = isinf(vec2(0.0f, 0.0f));
}
void fragment_main() {
isInf_a46d6f();
}
void main() {
fragment_main();
return;
}
#version 310 es
void isInf_a46d6f() {
bvec2 res = isinf(vec2(0.0f, 0.0f));
}
void compute_main() {
isInf_a46d6f();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}

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@ -1,34 +0,0 @@
builtins/gen/isInf/a46d6f.wgsl:28:25 warning: use of deprecated builtin
var res: vec2<bool> = isInf(vec2<f32>());
^^^^^
void isInf_a46d6f() {
bool2 res = isinf(float2(0.0f, 0.0f));
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
isInf_a46d6f();
return float4(0.0f, 0.0f, 0.0f, 0.0f);
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
isInf_a46d6f();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
isInf_a46d6f();
return;
}

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@ -1,37 +0,0 @@
builtins/gen/isInf/a46d6f.wgsl:28:25 warning: use of deprecated builtin
var res: vec2<bool> = isInf(vec2<f32>());
^^^^^
#include <metal_stdlib>
using namespace metal;
void isInf_a46d6f() {
bool2 res = isinf(float2());
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
isInf_a46d6f();
return float4();
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
isInf_a46d6f();
return;
}
kernel void compute_main() {
isInf_a46d6f();
return;
}

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@ -1,73 +0,0 @@
builtins/gen/isInf/a46d6f.wgsl:28:25 warning: use of deprecated builtin
var res: vec2<bool> = isInf(vec2<f32>());
^^^^^
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 35
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
OpEntryPoint GLCompute %compute_main "compute_main"
OpExecutionMode %fragment_main OriginUpperLeft
OpExecutionMode %compute_main LocalSize 1 1 1
OpName %value "value"
OpName %vertex_point_size "vertex_point_size"
OpName %isInf_a46d6f "isInf_a46d6f"
OpName %res "res"
OpName %vertex_main_inner "vertex_main_inner"
OpName %vertex_main "vertex_main"
OpName %fragment_main "fragment_main"
OpName %compute_main "compute_main"
OpDecorate %value BuiltIn Position
OpDecorate %vertex_point_size BuiltIn PointSize
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%value = OpVariable %_ptr_Output_v4float Output %5
%_ptr_Output_float = OpTypePointer Output %float
%8 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
%void = OpTypeVoid
%9 = OpTypeFunction %void
%bool = OpTypeBool
%v2bool = OpTypeVector %bool 2
%v2float = OpTypeVector %float 2
%17 = OpConstantNull %v2float
%_ptr_Function_v2bool = OpTypePointer Function %v2bool
%20 = OpConstantNull %v2bool
%21 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%isInf_a46d6f = OpFunction %void None %9
%12 = OpLabel
%res = OpVariable %_ptr_Function_v2bool Function %20
%13 = OpIsInf %v2bool %17
OpStore %res %13
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %21
%23 = OpLabel
%24 = OpFunctionCall %void %isInf_a46d6f
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %9
%26 = OpLabel
%27 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %27
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %9
%30 = OpLabel
%31 = OpFunctionCall %void %isInf_a46d6f
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%33 = OpLabel
%34 = OpFunctionCall %void %isInf_a46d6f
OpReturn
OpFunctionEnd

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@ -1,23 +0,0 @@
builtins/gen/isInf/a46d6f.wgsl:28:25 warning: use of deprecated builtin
var res: vec2<bool> = isInf(vec2<f32>());
^^^^^
fn isInf_a46d6f() {
var res : vec2<bool> = isInf(vec2<f32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
isInf_a46d6f();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
isInf_a46d6f();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
isInf_a46d6f();
}

View File

@ -1,45 +0,0 @@
// Copyright 2021 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
////////////////////////////////////////////////////////////////////////////////
// File generated by tools/builtin-gen
// using the template:
// test/tint/builtins/builtins.wgsl.tmpl
// and the builtin defintion file:
// src/tint/builtins.def
//
// Do not modify this file directly
////////////////////////////////////////////////////////////////////////////////
// fn isNan(vec<3, f32>) -> vec<3, bool>
fn isNan_1280ab() {
var res: vec3<bool> = isNan(vec3<f32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
isNan_1280ab();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
isNan_1280ab();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
isNan_1280ab();
}

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@ -1,52 +0,0 @@
builtins/gen/isNan/1280ab.wgsl:28:25 warning: use of deprecated builtin
var res: vec3<bool> = isNan(vec3<f32>());
^^^^^
#version 310 es
void isNan_1280ab() {
bvec3 res = isnan(vec3(0.0f, 0.0f, 0.0f));
}
vec4 vertex_main() {
isNan_1280ab();
return vec4(0.0f, 0.0f, 0.0f, 0.0f);
}
void main() {
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
void isNan_1280ab() {
bvec3 res = isnan(vec3(0.0f, 0.0f, 0.0f));
}
void fragment_main() {
isNan_1280ab();
}
void main() {
fragment_main();
return;
}
#version 310 es
void isNan_1280ab() {
bvec3 res = isnan(vec3(0.0f, 0.0f, 0.0f));
}
void compute_main() {
isNan_1280ab();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}

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@ -1,34 +0,0 @@
builtins/gen/isNan/1280ab.wgsl:28:25 warning: use of deprecated builtin
var res: vec3<bool> = isNan(vec3<f32>());
^^^^^
void isNan_1280ab() {
bool3 res = isnan(float3(0.0f, 0.0f, 0.0f));
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
isNan_1280ab();
return float4(0.0f, 0.0f, 0.0f, 0.0f);
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
isNan_1280ab();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
isNan_1280ab();
return;
}

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@ -1,37 +0,0 @@
builtins/gen/isNan/1280ab.wgsl:28:25 warning: use of deprecated builtin
var res: vec3<bool> = isNan(vec3<f32>());
^^^^^
#include <metal_stdlib>
using namespace metal;
void isNan_1280ab() {
bool3 res = isnan(float3());
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
isNan_1280ab();
return float4();
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
isNan_1280ab();
return;
}
kernel void compute_main() {
isNan_1280ab();
return;
}

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@ -1,73 +0,0 @@
builtins/gen/isNan/1280ab.wgsl:28:25 warning: use of deprecated builtin
var res: vec3<bool> = isNan(vec3<f32>());
^^^^^
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 35
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
OpEntryPoint GLCompute %compute_main "compute_main"
OpExecutionMode %fragment_main OriginUpperLeft
OpExecutionMode %compute_main LocalSize 1 1 1
OpName %value "value"
OpName %vertex_point_size "vertex_point_size"
OpName %isNan_1280ab "isNan_1280ab"
OpName %res "res"
OpName %vertex_main_inner "vertex_main_inner"
OpName %vertex_main "vertex_main"
OpName %fragment_main "fragment_main"
OpName %compute_main "compute_main"
OpDecorate %value BuiltIn Position
OpDecorate %vertex_point_size BuiltIn PointSize
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%value = OpVariable %_ptr_Output_v4float Output %5
%_ptr_Output_float = OpTypePointer Output %float
%8 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
%void = OpTypeVoid
%9 = OpTypeFunction %void
%bool = OpTypeBool
%v3bool = OpTypeVector %bool 3
%v3float = OpTypeVector %float 3
%17 = OpConstantNull %v3float
%_ptr_Function_v3bool = OpTypePointer Function %v3bool
%20 = OpConstantNull %v3bool
%21 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%isNan_1280ab = OpFunction %void None %9
%12 = OpLabel
%res = OpVariable %_ptr_Function_v3bool Function %20
%13 = OpIsNan %v3bool %17
OpStore %res %13
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %21
%23 = OpLabel
%24 = OpFunctionCall %void %isNan_1280ab
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %9
%26 = OpLabel
%27 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %27
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %9
%30 = OpLabel
%31 = OpFunctionCall %void %isNan_1280ab
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%33 = OpLabel
%34 = OpFunctionCall %void %isNan_1280ab
OpReturn
OpFunctionEnd

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@ -1,23 +0,0 @@
builtins/gen/isNan/1280ab.wgsl:28:25 warning: use of deprecated builtin
var res: vec3<bool> = isNan(vec3<f32>());
^^^^^
fn isNan_1280ab() {
var res : vec3<bool> = isNan(vec3<f32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
isNan_1280ab();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
isNan_1280ab();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
isNan_1280ab();
}

View File

@ -1,45 +0,0 @@
// Copyright 2021 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
////////////////////////////////////////////////////////////////////////////////
// File generated by tools/builtin-gen
// using the template:
// test/tint/builtins/builtins.wgsl.tmpl
// and the builtin defintion file:
// src/tint/builtins.def
//
// Do not modify this file directly
////////////////////////////////////////////////////////////////////////////////
// fn isNan(vec<4, f32>) -> vec<4, bool>
fn isNan_4d280d() {
var res: vec4<bool> = isNan(vec4<f32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
isNan_4d280d();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
isNan_4d280d();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
isNan_4d280d();
}

View File

@ -1,52 +0,0 @@
builtins/gen/isNan/4d280d.wgsl:28:25 warning: use of deprecated builtin
var res: vec4<bool> = isNan(vec4<f32>());
^^^^^
#version 310 es
void isNan_4d280d() {
bvec4 res = isnan(vec4(0.0f, 0.0f, 0.0f, 0.0f));
}
vec4 vertex_main() {
isNan_4d280d();
return vec4(0.0f, 0.0f, 0.0f, 0.0f);
}
void main() {
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
void isNan_4d280d() {
bvec4 res = isnan(vec4(0.0f, 0.0f, 0.0f, 0.0f));
}
void fragment_main() {
isNan_4d280d();
}
void main() {
fragment_main();
return;
}
#version 310 es
void isNan_4d280d() {
bvec4 res = isnan(vec4(0.0f, 0.0f, 0.0f, 0.0f));
}
void compute_main() {
isNan_4d280d();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}

View File

@ -1,34 +0,0 @@
builtins/gen/isNan/4d280d.wgsl:28:25 warning: use of deprecated builtin
var res: vec4<bool> = isNan(vec4<f32>());
^^^^^
void isNan_4d280d() {
bool4 res = isnan(float4(0.0f, 0.0f, 0.0f, 0.0f));
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
isNan_4d280d();
return float4(0.0f, 0.0f, 0.0f, 0.0f);
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
isNan_4d280d();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
isNan_4d280d();
return;
}

View File

@ -1,37 +0,0 @@
builtins/gen/isNan/4d280d.wgsl:28:25 warning: use of deprecated builtin
var res: vec4<bool> = isNan(vec4<f32>());
^^^^^
#include <metal_stdlib>
using namespace metal;
void isNan_4d280d() {
bool4 res = isnan(float4());
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
isNan_4d280d();
return float4();
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
isNan_4d280d();
return;
}
kernel void compute_main() {
isNan_4d280d();
return;
}

View File

@ -1,71 +0,0 @@
builtins/gen/isNan/4d280d.wgsl:28:25 warning: use of deprecated builtin
var res: vec4<bool> = isNan(vec4<f32>());
^^^^^
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 33
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
OpEntryPoint GLCompute %compute_main "compute_main"
OpExecutionMode %fragment_main OriginUpperLeft
OpExecutionMode %compute_main LocalSize 1 1 1
OpName %value "value"
OpName %vertex_point_size "vertex_point_size"
OpName %isNan_4d280d "isNan_4d280d"
OpName %res "res"
OpName %vertex_main_inner "vertex_main_inner"
OpName %vertex_main "vertex_main"
OpName %fragment_main "fragment_main"
OpName %compute_main "compute_main"
OpDecorate %value BuiltIn Position
OpDecorate %vertex_point_size BuiltIn PointSize
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%value = OpVariable %_ptr_Output_v4float Output %5
%_ptr_Output_float = OpTypePointer Output %float
%8 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
%void = OpTypeVoid
%9 = OpTypeFunction %void
%bool = OpTypeBool
%v4bool = OpTypeVector %bool 4
%_ptr_Function_v4bool = OpTypePointer Function %v4bool
%18 = OpConstantNull %v4bool
%19 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%isNan_4d280d = OpFunction %void None %9
%12 = OpLabel
%res = OpVariable %_ptr_Function_v4bool Function %18
%13 = OpIsNan %v4bool %5
OpStore %res %13
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %19
%21 = OpLabel
%22 = OpFunctionCall %void %isNan_4d280d
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %9
%24 = OpLabel
%25 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %25
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %9
%28 = OpLabel
%29 = OpFunctionCall %void %isNan_4d280d
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%31 = OpLabel
%32 = OpFunctionCall %void %isNan_4d280d
OpReturn
OpFunctionEnd

View File

@ -1,23 +0,0 @@
builtins/gen/isNan/4d280d.wgsl:28:25 warning: use of deprecated builtin
var res: vec4<bool> = isNan(vec4<f32>());
^^^^^
fn isNan_4d280d() {
var res : vec4<bool> = isNan(vec4<f32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
isNan_4d280d();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
isNan_4d280d();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
isNan_4d280d();
}

View File

@ -1,45 +0,0 @@
// Copyright 2021 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
////////////////////////////////////////////////////////////////////////////////
// File generated by tools/builtin-gen
// using the template:
// test/tint/builtins/builtins.wgsl.tmpl
// and the builtin defintion file:
// src/tint/builtins.def
//
// Do not modify this file directly
////////////////////////////////////////////////////////////////////////////////
// fn isNan(vec<2, f32>) -> vec<2, bool>
fn isNan_67ecd3() {
var res: vec2<bool> = isNan(vec2<f32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
isNan_67ecd3();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
isNan_67ecd3();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
isNan_67ecd3();
}

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@ -1,52 +0,0 @@
builtins/gen/isNan/67ecd3.wgsl:28:25 warning: use of deprecated builtin
var res: vec2<bool> = isNan(vec2<f32>());
^^^^^
#version 310 es
void isNan_67ecd3() {
bvec2 res = isnan(vec2(0.0f, 0.0f));
}
vec4 vertex_main() {
isNan_67ecd3();
return vec4(0.0f, 0.0f, 0.0f, 0.0f);
}
void main() {
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
void isNan_67ecd3() {
bvec2 res = isnan(vec2(0.0f, 0.0f));
}
void fragment_main() {
isNan_67ecd3();
}
void main() {
fragment_main();
return;
}
#version 310 es
void isNan_67ecd3() {
bvec2 res = isnan(vec2(0.0f, 0.0f));
}
void compute_main() {
isNan_67ecd3();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}

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@ -1,34 +0,0 @@
builtins/gen/isNan/67ecd3.wgsl:28:25 warning: use of deprecated builtin
var res: vec2<bool> = isNan(vec2<f32>());
^^^^^
void isNan_67ecd3() {
bool2 res = isnan(float2(0.0f, 0.0f));
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
isNan_67ecd3();
return float4(0.0f, 0.0f, 0.0f, 0.0f);
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
isNan_67ecd3();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
isNan_67ecd3();
return;
}

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@ -1,37 +0,0 @@
builtins/gen/isNan/67ecd3.wgsl:28:25 warning: use of deprecated builtin
var res: vec2<bool> = isNan(vec2<f32>());
^^^^^
#include <metal_stdlib>
using namespace metal;
void isNan_67ecd3() {
bool2 res = isnan(float2());
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
isNan_67ecd3();
return float4();
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
isNan_67ecd3();
return;
}
kernel void compute_main() {
isNan_67ecd3();
return;
}

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@ -1,73 +0,0 @@
builtins/gen/isNan/67ecd3.wgsl:28:25 warning: use of deprecated builtin
var res: vec2<bool> = isNan(vec2<f32>());
^^^^^
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 35
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
OpEntryPoint GLCompute %compute_main "compute_main"
OpExecutionMode %fragment_main OriginUpperLeft
OpExecutionMode %compute_main LocalSize 1 1 1
OpName %value "value"
OpName %vertex_point_size "vertex_point_size"
OpName %isNan_67ecd3 "isNan_67ecd3"
OpName %res "res"
OpName %vertex_main_inner "vertex_main_inner"
OpName %vertex_main "vertex_main"
OpName %fragment_main "fragment_main"
OpName %compute_main "compute_main"
OpDecorate %value BuiltIn Position
OpDecorate %vertex_point_size BuiltIn PointSize
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%value = OpVariable %_ptr_Output_v4float Output %5
%_ptr_Output_float = OpTypePointer Output %float
%8 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
%void = OpTypeVoid
%9 = OpTypeFunction %void
%bool = OpTypeBool
%v2bool = OpTypeVector %bool 2
%v2float = OpTypeVector %float 2
%17 = OpConstantNull %v2float
%_ptr_Function_v2bool = OpTypePointer Function %v2bool
%20 = OpConstantNull %v2bool
%21 = OpTypeFunction %v4float
%float_1 = OpConstant %float 1
%isNan_67ecd3 = OpFunction %void None %9
%12 = OpLabel
%res = OpVariable %_ptr_Function_v2bool Function %20
%13 = OpIsNan %v2bool %17
OpStore %res %13
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %21
%23 = OpLabel
%24 = OpFunctionCall %void %isNan_67ecd3
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %9
%26 = OpLabel
%27 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %27
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %9
%30 = OpLabel
%31 = OpFunctionCall %void %isNan_67ecd3
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%33 = OpLabel
%34 = OpFunctionCall %void %isNan_67ecd3
OpReturn
OpFunctionEnd

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@ -1,23 +0,0 @@
builtins/gen/isNan/67ecd3.wgsl:28:25 warning: use of deprecated builtin
var res: vec2<bool> = isNan(vec2<f32>());
^^^^^
fn isNan_67ecd3() {
var res : vec2<bool> = isNan(vec2<f32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
isNan_67ecd3();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
isNan_67ecd3();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
isNan_67ecd3();
}

View File

@ -1,45 +0,0 @@
// Copyright 2021 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
////////////////////////////////////////////////////////////////////////////////
// File generated by tools/builtin-gen
// using the template:
// test/tint/builtins/builtins.wgsl.tmpl
// and the builtin defintion file:
// src/tint/builtins.def
//
// Do not modify this file directly
////////////////////////////////////////////////////////////////////////////////
// fn isNan(f32) -> bool
fn isNan_e4978e() {
var res: bool = isNan(1.0);
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
isNan_e4978e();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
isNan_e4978e();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
isNan_e4978e();
}

View File

@ -1,52 +0,0 @@
builtins/gen/isNan/e4978e.wgsl:28:19 warning: use of deprecated builtin
var res: bool = isNan(1.0);
^^^^^
#version 310 es
void isNan_e4978e() {
bool res = isnan(1.0f);
}
vec4 vertex_main() {
isNan_e4978e();
return vec4(0.0f, 0.0f, 0.0f, 0.0f);
}
void main() {
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
void isNan_e4978e() {
bool res = isnan(1.0f);
}
void fragment_main() {
isNan_e4978e();
}
void main() {
fragment_main();
return;
}
#version 310 es
void isNan_e4978e() {
bool res = isnan(1.0f);
}
void compute_main() {
isNan_e4978e();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}

View File

@ -1,34 +0,0 @@
builtins/gen/isNan/e4978e.wgsl:28:19 warning: use of deprecated builtin
var res: bool = isNan(1.0);
^^^^^
void isNan_e4978e() {
bool res = isnan(1.0f);
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
isNan_e4978e();
return float4(0.0f, 0.0f, 0.0f, 0.0f);
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
isNan_e4978e();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
isNan_e4978e();
return;
}

View File

@ -1,37 +0,0 @@
builtins/gen/isNan/e4978e.wgsl:28:19 warning: use of deprecated builtin
var res: bool = isNan(1.0);
^^^^^
#include <metal_stdlib>
using namespace metal;
void isNan_e4978e() {
bool res = isnan(1.0f);
}
struct tint_symbol {
float4 value [[position]];
};
float4 vertex_main_inner() {
isNan_e4978e();
return float4();
}
vertex tint_symbol vertex_main() {
float4 const inner_result = vertex_main_inner();
tint_symbol wrapper_result = {};
wrapper_result.value = inner_result;
return wrapper_result;
}
fragment void fragment_main() {
isNan_e4978e();
return;
}
kernel void compute_main() {
isNan_e4978e();
return;
}

View File

@ -1,70 +0,0 @@
builtins/gen/isNan/e4978e.wgsl:28:19 warning: use of deprecated builtin
var res: bool = isNan(1.0);
^^^^^
; SPIR-V
; Version: 1.3
; Generator: Google Tint Compiler; 0
; Bound: 32
; Schema: 0
OpCapability Shader
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
OpEntryPoint Fragment %fragment_main "fragment_main"
OpEntryPoint GLCompute %compute_main "compute_main"
OpExecutionMode %fragment_main OriginUpperLeft
OpExecutionMode %compute_main LocalSize 1 1 1
OpName %value "value"
OpName %vertex_point_size "vertex_point_size"
OpName %isNan_e4978e "isNan_e4978e"
OpName %res "res"
OpName %vertex_main_inner "vertex_main_inner"
OpName %vertex_main "vertex_main"
OpName %fragment_main "fragment_main"
OpName %compute_main "compute_main"
OpDecorate %value BuiltIn Position
OpDecorate %vertex_point_size BuiltIn PointSize
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%_ptr_Output_v4float = OpTypePointer Output %v4float
%5 = OpConstantNull %v4float
%value = OpVariable %_ptr_Output_v4float Output %5
%_ptr_Output_float = OpTypePointer Output %float
%8 = OpConstantNull %float
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
%void = OpTypeVoid
%9 = OpTypeFunction %void
%bool = OpTypeBool
%float_1 = OpConstant %float 1
%_ptr_Function_bool = OpTypePointer Function %bool
%18 = OpConstantNull %bool
%19 = OpTypeFunction %v4float
%isNan_e4978e = OpFunction %void None %9
%12 = OpLabel
%res = OpVariable %_ptr_Function_bool Function %18
%13 = OpIsNan %bool %float_1
OpStore %res %13
OpReturn
OpFunctionEnd
%vertex_main_inner = OpFunction %v4float None %19
%21 = OpLabel
%22 = OpFunctionCall %void %isNan_e4978e
OpReturnValue %5
OpFunctionEnd
%vertex_main = OpFunction %void None %9
%24 = OpLabel
%25 = OpFunctionCall %v4float %vertex_main_inner
OpStore %value %25
OpStore %vertex_point_size %float_1
OpReturn
OpFunctionEnd
%fragment_main = OpFunction %void None %9
%27 = OpLabel
%28 = OpFunctionCall %void %isNan_e4978e
OpReturn
OpFunctionEnd
%compute_main = OpFunction %void None %9
%30 = OpLabel
%31 = OpFunctionCall %void %isNan_e4978e
OpReturn
OpFunctionEnd

View File

@ -1,23 +0,0 @@
builtins/gen/isNan/e4978e.wgsl:28:19 warning: use of deprecated builtin
var res: bool = isNan(1.0);
^^^^^
fn isNan_e4978e() {
var res : bool = isNan(1.0);
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
isNan_e4978e();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
isNan_e4978e();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
isNan_e4978e();
}

View File

@ -1,45 +0,0 @@
// Copyright 2021 The Tint Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
////////////////////////////////////////////////////////////////////////////////
// File generated by tools/builtin-gen
// using the template:
// test/tint/builtins/builtins.wgsl.tmpl
// and the builtin defintion file:
// src/tint/builtins.def
//
// Do not modify this file directly
////////////////////////////////////////////////////////////////////////////////
// fn isNormal(vec<4, f32>) -> vec<4, bool>
fn isNormal_863dcd() {
var res: vec4<bool> = isNormal(vec4<f32>());
}
@stage(vertex)
fn vertex_main() -> @builtin(position) vec4<f32> {
isNormal_863dcd();
return vec4<f32>();
}
@stage(fragment)
fn fragment_main() {
isNormal_863dcd();
}
@stage(compute) @workgroup_size(1)
fn compute_main() {
isNormal_863dcd();
}

View File

@ -1,73 +0,0 @@
builtins/gen/isNormal/863dcd.wgsl:28:25 warning: use of deprecated builtin
var res: vec4<bool> = isNormal(vec4<f32>());
^^^^^^^^
#version 310 es
bvec4 tint_isNormal(vec4 param_0) {
uvec4 exponent = floatBitsToUint(param_0) & 0x7f80000u;
uvec4 clamped = clamp(exponent, 0x0080000u, 0x7f00000u);
return equal(clamped, exponent);
}
void isNormal_863dcd() {
bvec4 res = tint_isNormal(vec4(0.0f, 0.0f, 0.0f, 0.0f));
}
vec4 vertex_main() {
isNormal_863dcd();
return vec4(0.0f, 0.0f, 0.0f, 0.0f);
}
void main() {
vec4 inner_result = vertex_main();
gl_Position = inner_result;
gl_Position.y = -(gl_Position.y);
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
return;
}
#version 310 es
precision mediump float;
bvec4 tint_isNormal(vec4 param_0) {
uvec4 exponent = floatBitsToUint(param_0) & 0x7f80000u;
uvec4 clamped = clamp(exponent, 0x0080000u, 0x7f00000u);
return equal(clamped, exponent);
}
void isNormal_863dcd() {
bvec4 res = tint_isNormal(vec4(0.0f, 0.0f, 0.0f, 0.0f));
}
void fragment_main() {
isNormal_863dcd();
}
void main() {
fragment_main();
return;
}
#version 310 es
bvec4 tint_isNormal(vec4 param_0) {
uvec4 exponent = floatBitsToUint(param_0) & 0x7f80000u;
uvec4 clamped = clamp(exponent, 0x0080000u, 0x7f00000u);
return equal(clamped, exponent);
}
void isNormal_863dcd() {
bvec4 res = tint_isNormal(vec4(0.0f, 0.0f, 0.0f, 0.0f));
}
void compute_main() {
isNormal_863dcd();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
compute_main();
return;
}

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