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Add support for WGSL shaders via Tint
BUG=dawn:405 Change-Id: I7a79a0d7ce58ff995ec1ff917dd427875fb4deaf Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/21340 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Ryan Harrison <rharrison@chromium.org>
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@@ -68,6 +68,7 @@ namespace dawn_native { namespace opengl {
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}
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MaybeError ShaderModule::Initialize() {
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DAWN_TRY(InitializeBase());
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const std::vector<uint32_t>& spirv = GetSpirv();
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std::unique_ptr<spirv_cross::CompilerGLSL> compilerImpl;
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