Rename nxtProcTable and nxtSetProcs to dawn

This commit is contained in:
Corentin Wallez 2018-07-18 15:15:07 +02:00 committed by Corentin Wallez
parent b1669e3fa4
commit be5ca38351
24 changed files with 68 additions and 68 deletions

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@ -84,8 +84,8 @@ For example, NXT can only return objects which prevents mapping buffers or even
Other generators include: Other generators include:
- A C-header with the definition of nxtProcTable that is the “real” underlying NXT API exposed by the backends. - A C-header with the definition of dawnProcTable that is the “real” underlying NXT API exposed by the backends.
- Glue code generating nxtProcTable for a backend with simple validation included (enum value checks etc.) - Glue code generating dawnProcTable for a backend with simple validation included (enum value checks etc.)
- A mock API for testing - A mock API for testing
## Structure of the code ## Structure of the code

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@ -85,11 +85,11 @@ dawn::Device CreateCppDawnDevice() {
binding->SetWindow(window); binding->SetWindow(window);
dawnDevice backendDevice; dawnDevice backendDevice;
nxtProcTable backendProcs; dawnProcTable backendProcs;
binding->GetProcAndDevice(&backendProcs, &backendDevice); binding->GetProcAndDevice(&backendProcs, &backendDevice);
dawnDevice cDevice = nullptr; dawnDevice cDevice = nullptr;
nxtProcTable procs; dawnProcTable procs;
switch (cmdBufType) { switch (cmdBufType) {
case CmdBufType::None: case CmdBufType::None:
procs = backendProcs; procs = backendProcs;
@ -105,7 +105,7 @@ dawn::Device CreateCppDawnDevice() {
c2sBuf->SetHandler(wireServer); c2sBuf->SetHandler(wireServer);
dawnDevice clientDevice; dawnDevice clientDevice;
nxtProcTable clientProcs; dawnProcTable clientProcs;
wireClient = dawn::wire::NewClientDevice(&clientProcs, &clientDevice, c2sBuf); wireClient = dawn::wire::NewClientDevice(&clientProcs, &clientDevice, c2sBuf);
s2cBuf->SetHandler(wireClient); s2cBuf->SetHandler(wireClient);
@ -115,7 +115,7 @@ dawn::Device CreateCppDawnDevice() {
break; break;
} }
nxtSetProcs(&procs); dawnSetProcs(&procs);
procs.deviceSetErrorCallback(cDevice, PrintDeviceError, 0); procs.deviceSetErrorCallback(cDevice, PrintDeviceError, 0);
return dawn::Device::Acquire(cDevice); return dawn::Device::Acquire(cDevice);
} }

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@ -14,11 +14,11 @@
#include "dawn/dawn.h" #include "dawn/dawn.h"
static nxtProcTable procs; static dawnProcTable procs;
static nxtProcTable nullProcs; static dawnProcTable nullProcs;
void nxtSetProcs(const nxtProcTable* procs_) { void dawnSetProcs(const dawnProcTable* procs_) {
if (procs_) { if (procs_) {
procs = *procs_; procs = *procs_;
} else { } else {

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@ -68,7 +68,7 @@ extern "C" {
{% endfor %} {% endfor %}
struct nxtProcTable_s { struct dawnProcTable_s {
{% for type in by_category["object"] %} {% for type in by_category["object"] %}
{% for method in native_methods(type) %} {% for method in native_methods(type) %}
{{as_cProc(type.name, method.name)}} {{as_varName(type.name, method.name)}}; {{as_cProc(type.name, method.name)}} {{as_varName(type.name, method.name)}};
@ -76,12 +76,12 @@ struct nxtProcTable_s {
{% endfor %} {% endfor %}
}; };
typedef struct nxtProcTable_s nxtProcTable; typedef struct dawnProcTable_s dawnProcTable;
// Stuff below is for convenience and will forward calls to a static nxtProcTable. // Stuff below is for convenience and will forward calls to a static dawnProcTable.
// Set which nxtProcTable will be used // Set which dawnProcTable will be used
void nxtSetProcs(const nxtProcTable* procs); void dawnSetProcs(const dawnProcTable* procs);
{% for type in by_category["object"] %} {% for type in by_category["object"] %}
// Methods of {{type.name.CamelCase()}} // Methods of {{type.name.CamelCase()}}

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@ -183,8 +183,8 @@ namespace {{namespace}} {
{% endfor %} {% endfor %}
} }
nxtProcTable GetNonValidatingProcs() { dawnProcTable GetNonValidatingProcs() {
nxtProcTable table; dawnProcTable table;
{% for type in by_category["object"] %} {% for type in by_category["object"] %}
{% for method in native_methods(type) %} {% for method in native_methods(type) %}
table.{{as_varName(type.name, method.name)}} = reinterpret_cast<{{as_cProc(type.name, method.name)}}>(NonValidating{{as_MethodSuffix(type.name, method.name)}}); table.{{as_varName(type.name, method.name)}} = reinterpret_cast<{{as_cProc(type.name, method.name)}}>(NonValidating{{as_MethodSuffix(type.name, method.name)}});
@ -193,8 +193,8 @@ namespace {{namespace}} {
return table; return table;
} }
nxtProcTable GetValidatingProcs() { dawnProcTable GetValidatingProcs() {
nxtProcTable table; dawnProcTable table;
{% for type in by_category["object"] %} {% for type in by_category["object"] %}
{% for method in native_methods(type) %} {% for method in native_methods(type) %}
table.{{as_varName(type.name, method.name)}} = reinterpret_cast<{{as_cProc(type.name, method.name)}}>(Validating{{as_MethodSuffix(type.name, method.name)}}); table.{{as_varName(type.name, method.name)}} = reinterpret_cast<{{as_cProc(type.name, method.name)}}>(Validating{{as_MethodSuffix(type.name, method.name)}});

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@ -38,7 +38,7 @@ namespace {
ProcTableAsClass::~ProcTableAsClass() { ProcTableAsClass::~ProcTableAsClass() {
} }
void ProcTableAsClass::GetProcTableAndDevice(nxtProcTable* table, dawnDevice* device) { void ProcTableAsClass::GetProcTableAndDevice(dawnProcTable* table, dawnDevice* device) {
*device = GetNewDevice(); *device = GetNewDevice();
{% for type in by_category["object"] %} {% for type in by_category["object"] %}

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@ -27,7 +27,7 @@ class ProcTableAsClass {
public: public:
virtual ~ProcTableAsClass(); virtual ~ProcTableAsClass();
void GetProcTableAndDevice(nxtProcTable* table, dawnDevice* device); void GetProcTableAndDevice(dawnProcTable* table, dawnDevice* device);
// Creates an object that can be returned by a mocked call as in WillOnce(Return(foo)). // Creates an object that can be returned by a mocked call as in WillOnce(Return(foo)).
// It returns an object of the write type that isn't equal to any previously returned object. // It returns an object of the write type that isn't equal to any previously returned object.

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@ -416,8 +416,8 @@ namespace dawn { namespace wire {
// the autogenerated one, and that will have to call Client{{suffix}} // the autogenerated one, and that will have to call Client{{suffix}}
{% set proxied_commands = ["BufferUnmap"] %} {% set proxied_commands = ["BufferUnmap"] %}
nxtProcTable GetProcs() { dawnProcTable GetProcs() {
nxtProcTable table; dawnProcTable table;
{% for type in by_category["object"] %} {% for type in by_category["object"] %}
{% for method in native_methods(type) %} {% for method in native_methods(type) %}
{% set suffix = as_MethodSuffix(type.name, method.name) %} {% set suffix = as_MethodSuffix(type.name, method.name) %}
@ -664,7 +664,7 @@ namespace dawn { namespace wire {
} }
CommandHandler* NewClientDevice(nxtProcTable* procs, dawnDevice* device, CommandSerializer* serializer) { CommandHandler* NewClientDevice(dawnProcTable* procs, dawnDevice* device, CommandSerializer* serializer) {
auto clientDevice = new client::Device(serializer); auto clientDevice = new client::Device(serializer);
*device = reinterpret_cast<dawnDeviceImpl*>(clientDevice); *device = reinterpret_cast<dawnDeviceImpl*>(clientDevice);

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@ -205,7 +205,7 @@ namespace dawn { namespace wire {
class Server : public CommandHandler, public ObjectIdResolver { class Server : public CommandHandler, public ObjectIdResolver {
public: public:
Server(dawnDevice device, const nxtProcTable& procs, CommandSerializer* serializer) Server(dawnDevice device, const dawnProcTable& procs, CommandSerializer* serializer)
: mProcs(procs), mSerializer(serializer) { : mProcs(procs), mSerializer(serializer) {
//* The client-server knowledge is bootstrapped with device 1. //* The client-server knowledge is bootstrapped with device 1.
auto* deviceData = mKnownDevice.Allocate(1); auto* deviceData = mKnownDevice.Allocate(1);
@ -346,7 +346,7 @@ namespace dawn { namespace wire {
} }
private: private:
nxtProcTable mProcs; dawnProcTable mProcs;
CommandSerializer* mSerializer = nullptr; CommandSerializer* mSerializer = nullptr;
ServerAllocator mAllocator; ServerAllocator mAllocator;
@ -622,7 +622,7 @@ namespace dawn { namespace wire {
} }
} }
CommandHandler* NewServerCommandHandler(dawnDevice device, const nxtProcTable& procs, CommandSerializer* serializer) { CommandHandler* NewServerCommandHandler(dawnDevice device, const dawnProcTable& procs, CommandSerializer* serializer) {
return new server::Server(device, procs, serializer); return new server::Server(device, procs, serializer);
} }

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@ -40,10 +40,10 @@
namespace backend { namespace d3d12 { namespace backend { namespace d3d12 {
nxtProcTable GetNonValidatingProcs(); dawnProcTable GetNonValidatingProcs();
nxtProcTable GetValidatingProcs(); dawnProcTable GetValidatingProcs();
void Init(nxtProcTable* procs, dawnDevice* device) { void Init(dawnProcTable* procs, dawnDevice* device) {
*device = nullptr; *device = nullptr;
*procs = GetValidatingProcs(); *procs = GetValidatingProcs();
*device = reinterpret_cast<dawnDevice>(new Device()); *device = reinterpret_cast<dawnDevice>(new Device());

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@ -35,10 +35,10 @@
#include <unistd.h> #include <unistd.h>
namespace backend { namespace metal { namespace backend { namespace metal {
nxtProcTable GetNonValidatingProcs(); dawnProcTable GetNonValidatingProcs();
nxtProcTable GetValidatingProcs(); dawnProcTable GetValidatingProcs();
void Init(id<MTLDevice> metalDevice, nxtProcTable* procs, dawnDevice* device) { void Init(id<MTLDevice> metalDevice, dawnProcTable* procs, dawnDevice* device) {
*device = nullptr; *device = nullptr;
*procs = GetValidatingProcs(); *procs = GetValidatingProcs();

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@ -20,10 +20,10 @@
namespace backend { namespace null { namespace backend { namespace null {
nxtProcTable GetNonValidatingProcs(); dawnProcTable GetNonValidatingProcs();
nxtProcTable GetValidatingProcs(); dawnProcTable GetValidatingProcs();
void Init(nxtProcTable* procs, dawnDevice* device) { void Init(dawnProcTable* procs, dawnDevice* device) {
*procs = GetValidatingProcs(); *procs = GetValidatingProcs();
*device = reinterpret_cast<dawnDevice>(new Device); *device = reinterpret_cast<dawnDevice>(new Device);
} }

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@ -32,10 +32,10 @@
#include "backend/opengl/TextureGL.h" #include "backend/opengl/TextureGL.h"
namespace backend { namespace opengl { namespace backend { namespace opengl {
nxtProcTable GetNonValidatingProcs(); dawnProcTable GetNonValidatingProcs();
nxtProcTable GetValidatingProcs(); dawnProcTable GetValidatingProcs();
void Init(void* (*getProc)(const char*), nxtProcTable* procs, dawnDevice* device) { void Init(void* (*getProc)(const char*), dawnProcTable* procs, dawnDevice* device) {
*device = nullptr; *device = nullptr;
gladLoadGLLoader(reinterpret_cast<GLADloadproc>(getProc)); gladLoadGLLoader(reinterpret_cast<GLADloadproc>(getProc));

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@ -52,10 +52,10 @@ const char kVulkanLibName[] = "vulkan-1.dll";
namespace backend { namespace vulkan { namespace backend { namespace vulkan {
nxtProcTable GetNonValidatingProcs(); dawnProcTable GetNonValidatingProcs();
nxtProcTable GetValidatingProcs(); dawnProcTable GetValidatingProcs();
void Init(nxtProcTable* procs, void Init(dawnProcTable* procs,
dawnDevice* device, dawnDevice* device,
const std::vector<const char*>& requiredInstanceExtensions) { const std::vector<const char*>& requiredInstanceExtensions) {
*procs = GetValidatingProcs(); *procs = GetValidatingProcs();

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@ -106,7 +106,7 @@ NXTTest::~NXTTest() {
delete mBinding; delete mBinding;
mBinding = nullptr; mBinding = nullptr;
nxtSetProcs(nullptr); dawnSetProcs(nullptr);
} }
bool NXTTest::IsD3D12() const { bool NXTTest::IsD3D12() const {
@ -137,12 +137,12 @@ void NXTTest::SetUp() {
mBinding->SetWindow(testWindow); mBinding->SetWindow(testWindow);
dawnDevice backendDevice; dawnDevice backendDevice;
nxtProcTable backendProcs; dawnProcTable backendProcs;
mBinding->GetProcAndDevice(&backendProcs, &backendDevice); mBinding->GetProcAndDevice(&backendProcs, &backendDevice);
// Choose whether to use the backend procs and devices directly, or set up the wire. // Choose whether to use the backend procs and devices directly, or set up the wire.
dawnDevice cDevice = nullptr; dawnDevice cDevice = nullptr;
nxtProcTable procs; dawnProcTable procs;
if (gTestUsesWire) { if (gTestUsesWire) {
mC2sBuf = new dawn::wire::TerribleCommandBuffer(); mC2sBuf = new dawn::wire::TerribleCommandBuffer();
@ -152,7 +152,7 @@ void NXTTest::SetUp() {
mC2sBuf->SetHandler(mWireServer); mC2sBuf->SetHandler(mWireServer);
dawnDevice clientDevice; dawnDevice clientDevice;
nxtProcTable clientProcs; dawnProcTable clientProcs;
mWireClient = dawn::wire::NewClientDevice(&clientProcs, &clientDevice, mC2sBuf); mWireClient = dawn::wire::NewClientDevice(&clientProcs, &clientDevice, mC2sBuf);
mS2cBuf->SetHandler(mWireClient); mS2cBuf->SetHandler(mWireClient);
@ -165,7 +165,7 @@ void NXTTest::SetUp() {
// Set up the device and queue because all tests need them, and NXTTest needs them too for the // Set up the device and queue because all tests need them, and NXTTest needs them too for the
// deferred expectations. // deferred expectations.
nxtSetProcs(&procs); dawnSetProcs(&procs);
device = dawn::Device::Acquire(cDevice); device = dawn::Device::Acquire(cDevice);
queue = device.CreateQueue(); queue = device.CreateQueue();

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@ -127,7 +127,7 @@ class WireTestsBase : public Test {
mockBufferMapReadCallback = new MockBufferMapReadCallback; mockBufferMapReadCallback = new MockBufferMapReadCallback;
mockBufferMapWriteCallback = new MockBufferMapWriteCallback; mockBufferMapWriteCallback = new MockBufferMapWriteCallback;
nxtProcTable mockProcs; dawnProcTable mockProcs;
dawnDevice mockDevice; dawnDevice mockDevice;
api.GetProcTableAndDevice(&mockProcs, &mockDevice); api.GetProcTableAndDevice(&mockProcs, &mockDevice);
@ -144,16 +144,16 @@ class WireTestsBase : public Test {
mWireServer = NewServerCommandHandler(mockDevice, mockProcs, mS2cBuf); mWireServer = NewServerCommandHandler(mockDevice, mockProcs, mS2cBuf);
mC2sBuf->SetHandler(mWireServer); mC2sBuf->SetHandler(mWireServer);
nxtProcTable clientProcs; dawnProcTable clientProcs;
mWireClient = NewClientDevice(&clientProcs, &device, mC2sBuf); mWireClient = NewClientDevice(&clientProcs, &device, mC2sBuf);
nxtSetProcs(&clientProcs); dawnSetProcs(&clientProcs);
mS2cBuf->SetHandler(mWireClient); mS2cBuf->SetHandler(mWireClient);
apiDevice = mockDevice; apiDevice = mockDevice;
} }
void TearDown() override { void TearDown() override {
nxtSetProcs(nullptr); dawnSetProcs(nullptr);
delete mWireServer; delete mWireServer;
delete mWireClient; delete mWireClient;
delete mC2sBuf; delete mC2sBuf;

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@ -18,16 +18,16 @@
namespace backend { namespace backend {
namespace null { namespace null {
void Init(nxtProcTable* procs, dawnDevice* device); void Init(dawnProcTable* procs, dawnDevice* device);
} }
} }
ValidationTest::ValidationTest() { ValidationTest::ValidationTest() {
nxtProcTable procs; dawnProcTable procs;
dawnDevice cDevice; dawnDevice cDevice;
backend::null::Init(&procs, &cDevice); backend::null::Init(&procs, &cDevice);
nxtSetProcs(&procs); dawnSetProcs(&procs);
device = dawn::Device::Acquire(cDevice); device = dawn::Device::Acquire(cDevice);
device.SetErrorCallback(ValidationTest::OnDeviceError, static_cast<dawnCallbackUserdata>(reinterpret_cast<uintptr_t>(this))); device.SetErrorCallback(ValidationTest::OnDeviceError, static_cast<dawnCallbackUserdata>(reinterpret_cast<uintptr_t>(this)));
@ -37,7 +37,7 @@ ValidationTest::~ValidationTest() {
// We need to destroy NXT objects before setting the procs to null otherwise the nxt*Release // We need to destroy NXT objects before setting the procs to null otherwise the nxt*Release
// will call a nullptr // will call a nullptr
device = dawn::Device(); device = dawn::Device();
nxtSetProcs(nullptr); dawnSetProcs(nullptr);
} }
void ValidationTest::TearDown() { void ValidationTest::TearDown() {

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@ -18,7 +18,7 @@
#include <dawn/dawn_wsi.h> #include <dawn/dawn_wsi.h>
struct GLFWwindow; struct GLFWwindow;
typedef struct nxtProcTable_s nxtProcTable; typedef struct dawnProcTable_s dawnProcTable;
typedef struct dawnDeviceImpl* dawnDevice; typedef struct dawnDeviceImpl* dawnDevice;
namespace utils { namespace utils {
@ -36,7 +36,7 @@ namespace utils {
virtual ~BackendBinding() = default; virtual ~BackendBinding() = default;
virtual void SetupGLFWWindowHints() = 0; virtual void SetupGLFWWindowHints() = 0;
virtual void GetProcAndDevice(nxtProcTable* procs, dawnDevice* device) = 0; virtual void GetProcAndDevice(dawnProcTable* procs, dawnDevice* device) = 0;
virtual uint64_t GetSwapChainImplementation() = 0; virtual uint64_t GetSwapChainImplementation() = 0;
virtual dawnTextureFormat GetPreferredSwapChainTextureFormat() = 0; virtual dawnTextureFormat GetPreferredSwapChainTextureFormat() = 0;

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@ -22,7 +22,7 @@
#include "GLFW/glfw3native.h" #include "GLFW/glfw3native.h"
namespace backend { namespace d3d12 { namespace backend { namespace d3d12 {
void Init(nxtProcTable* procs, dawnDevice* device); void Init(dawnProcTable* procs, dawnDevice* device);
dawnSwapChainImplementation CreateNativeSwapChainImpl(dawnDevice device, HWND window); dawnSwapChainImplementation CreateNativeSwapChainImpl(dawnDevice device, HWND window);
dawnTextureFormat GetNativeSwapChainPreferredFormat( dawnTextureFormat GetNativeSwapChainPreferredFormat(
@ -37,7 +37,7 @@ namespace utils {
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
} }
void GetProcAndDevice(nxtProcTable* procs, dawnDevice* device) override { void GetProcAndDevice(dawnProcTable* procs, dawnDevice* device) override {
backend::d3d12::Init(procs, device); backend::d3d12::Init(procs, device);
mBackendDevice = *device; mBackendDevice = *device;
} }

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@ -26,7 +26,7 @@
#import <QuartzCore/CAMetalLayer.h> #import <QuartzCore/CAMetalLayer.h>
namespace backend { namespace metal { namespace backend { namespace metal {
void Init(id<MTLDevice> metalDevice, nxtProcTable* procs, dawnDevice* device); void Init(id<MTLDevice> metalDevice, dawnProcTable* procs, dawnDevice* device);
void SetNextDrawable(dawnDevice device, id<CAMetalDrawable> drawable); void SetNextDrawable(dawnDevice device, id<CAMetalDrawable> drawable);
void Present(dawnDevice device); void Present(dawnDevice device);
}} }}
@ -114,7 +114,7 @@ namespace utils {
void SetupGLFWWindowHints() override { void SetupGLFWWindowHints() override {
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
} }
void GetProcAndDevice(nxtProcTable* procs, dawnDevice* device) override { void GetProcAndDevice(dawnProcTable* procs, dawnDevice* device) override {
mMetalDevice = MTLCreateSystemDefaultDevice(); mMetalDevice = MTLCreateSystemDefaultDevice();
backend::metal::Init(mMetalDevice, procs, device); backend::metal::Init(mMetalDevice, procs, device);

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@ -15,7 +15,7 @@
#include "utils/BackendBinding.h" #include "utils/BackendBinding.h"
namespace backend { namespace null { namespace backend { namespace null {
void Init(nxtProcTable* procs, dawnDevice* device); void Init(dawnProcTable* procs, dawnDevice* device);
}} // namespace backend::null }} // namespace backend::null
namespace utils { namespace utils {
@ -24,7 +24,7 @@ namespace utils {
public: public:
void SetupGLFWWindowHints() override { void SetupGLFWWindowHints() override {
} }
void GetProcAndDevice(nxtProcTable* procs, dawnDevice* device) override { void GetProcAndDevice(dawnProcTable* procs, dawnDevice* device) override {
backend::null::Init(procs, device); backend::null::Init(procs, device);
} }
uint64_t GetSwapChainImplementation() override { uint64_t GetSwapChainImplementation() override {

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@ -26,7 +26,7 @@
#include "GLFW/glfw3.h" #include "GLFW/glfw3.h"
namespace backend { namespace opengl { namespace backend { namespace opengl {
void Init(void* (*getProc)(const char*), nxtProcTable* procs, dawnDevice* device); void Init(void* (*getProc)(const char*), dawnProcTable* procs, dawnDevice* device);
}} // namespace backend::opengl }} // namespace backend::opengl
namespace utils { namespace utils {
@ -111,7 +111,7 @@ namespace utils {
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
#endif #endif
} }
void GetProcAndDevice(nxtProcTable* procs, dawnDevice* device) override { void GetProcAndDevice(dawnProcTable* procs, dawnDevice* device) override {
glfwMakeContextCurrent(mWindow); glfwMakeContextCurrent(mWindow);
backend::opengl::Init(reinterpret_cast<void* (*)(const char*)>(glfwGetProcAddress), backend::opengl::Init(reinterpret_cast<void* (*)(const char*)>(glfwGetProcAddress),
procs, device); procs, device);

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@ -23,7 +23,7 @@
#include <vector> #include <vector>
namespace backend { namespace vulkan { namespace backend { namespace vulkan {
void Init(nxtProcTable* procs, void Init(dawnProcTable* procs,
dawnDevice* device, dawnDevice* device,
const std::vector<const char*>& requiredInstanceExtensions); const std::vector<const char*>& requiredInstanceExtensions);
@ -67,7 +67,7 @@ namespace utils {
void SetupGLFWWindowHints() override { void SetupGLFWWindowHints() override {
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API); glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
} }
void GetProcAndDevice(nxtProcTable* procs, dawnDevice* device) override { void GetProcAndDevice(dawnProcTable* procs, dawnDevice* device) override {
uint32_t extensionCount = 0; uint32_t extensionCount = 0;
const char** glfwInstanceExtensions = const char** glfwInstanceExtensions =
glfwGetRequiredInstanceExtensions(&extensionCount); glfwGetRequiredInstanceExtensions(&extensionCount);

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@ -34,11 +34,11 @@ namespace dawn { namespace wire {
virtual const char* HandleCommands(const char* commands, size_t size) = 0; virtual const char* HandleCommands(const char* commands, size_t size) = 0;
}; };
CommandHandler* NewClientDevice(nxtProcTable* procs, CommandHandler* NewClientDevice(dawnProcTable* procs,
dawnDevice* device, dawnDevice* device,
CommandSerializer* serializer); CommandSerializer* serializer);
CommandHandler* NewServerCommandHandler(dawnDevice device, CommandHandler* NewServerCommandHandler(dawnDevice device,
const nxtProcTable& procs, const dawnProcTable& procs,
CommandSerializer* serializer); CommandSerializer* serializer);
}} // namespace dawn::wire }} // namespace dawn::wire