Rename d3d12 Device tick functions to Tick

This commit is contained in:
Austin Eng
2017-06-28 11:06:46 -04:00
committed by Austin Eng
parent 6103c62489
commit beb76d06db
7 changed files with 11 additions and 11 deletions

View File

@@ -84,7 +84,7 @@ namespace d3d12 {
releasedResources.Enqueue(resource, device->GetSerial());
}
void ResourceAllocator::FreeUnusedResources(uint64_t lastCompletedSerial) {
void ResourceAllocator::Tick(uint64_t lastCompletedSerial) {
releasedResources.ClearUpTo(lastCompletedSerial);
}