GLSL: implement pack/unpack builtins.
Bug: tint:1428 Change-Id: Ic1db31feb6c6da4a98f6a37b40c77be887662825 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82200 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
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@ -679,12 +679,6 @@ bool GeneratorImpl::EmitBuiltinCall(std::ostream& out,
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if (builtin->Type() == sem::BuiltinType::kFma && version_.IsES()) {
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return EmitEmulatedFMA(out, expr);
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}
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if (builtin->IsDataPacking()) {
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return EmitDataPackingCall(out, expr, builtin);
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}
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if (builtin->IsDataUnpacking()) {
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return EmitDataUnpackingCall(out, expr, builtin);
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}
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if (builtin->IsBarrier()) {
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return EmitBarrierCall(out, builtin);
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}
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@ -1222,142 +1216,6 @@ bool GeneratorImpl::EmitRadiansCall(std::ostream& out,
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});
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}
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bool GeneratorImpl::EmitDataPackingCall(std::ostream& out,
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const ast::CallExpression* expr,
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const sem::Builtin* builtin) {
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return CallBuiltinHelper(
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out, expr, builtin,
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[&](TextBuffer* b, const std::vector<std::string>& params) {
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uint32_t dims = 2;
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bool is_signed = false;
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uint32_t scale = 65535;
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if (builtin->Type() == sem::BuiltinType::kPack4x8snorm ||
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builtin->Type() == sem::BuiltinType::kPack4x8unorm) {
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dims = 4;
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scale = 255;
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}
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if (builtin->Type() == sem::BuiltinType::kPack4x8snorm ||
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builtin->Type() == sem::BuiltinType::kPack2x16snorm) {
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is_signed = true;
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scale = (scale - 1) / 2;
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}
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switch (builtin->Type()) {
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case sem::BuiltinType::kPack4x8snorm:
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case sem::BuiltinType::kPack4x8unorm:
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case sem::BuiltinType::kPack2x16snorm:
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case sem::BuiltinType::kPack2x16unorm: {
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{
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auto l = line(b);
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l << (is_signed ? "" : "u") << "int" << dims
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<< " i = " << (is_signed ? "" : "u") << "int" << dims
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<< "(round(clamp(" << params[0] << ", "
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<< (is_signed ? "-1.0" : "0.0") << ", 1.0) * " << scale
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<< ".0))";
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if (is_signed) {
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l << " & " << (dims == 4 ? "0xff" : "0xffff");
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}
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l << ";";
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}
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{
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auto l = line(b);
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l << "return ";
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if (is_signed) {
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l << "asuint";
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}
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l << "(i.x | i.y << " << (32 / dims);
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if (dims == 4) {
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l << " | i.z << 16 | i.w << 24";
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}
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l << ");";
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}
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break;
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}
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case sem::BuiltinType::kPack2x16float: {
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line(b) << "uint2 i = f32tof16(" << params[0] << ");";
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line(b) << "return i.x | (i.y << 16);";
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break;
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}
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default:
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diagnostics_.add_error(
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diag::System::Writer,
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"Internal error: unhandled data packing builtin");
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return false;
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}
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return true;
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});
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}
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bool GeneratorImpl::EmitDataUnpackingCall(std::ostream& out,
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const ast::CallExpression* expr,
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const sem::Builtin* builtin) {
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return CallBuiltinHelper(
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out, expr, builtin,
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[&](TextBuffer* b, const std::vector<std::string>& params) {
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uint32_t dims = 2;
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bool is_signed = false;
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uint32_t scale = 65535;
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if (builtin->Type() == sem::BuiltinType::kUnpack4x8snorm ||
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builtin->Type() == sem::BuiltinType::kUnpack4x8unorm) {
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dims = 4;
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scale = 255;
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}
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if (builtin->Type() == sem::BuiltinType::kUnpack4x8snorm ||
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builtin->Type() == sem::BuiltinType::kUnpack2x16snorm) {
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is_signed = true;
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scale = (scale - 1) / 2;
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}
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switch (builtin->Type()) {
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case sem::BuiltinType::kUnpack4x8snorm:
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case sem::BuiltinType::kUnpack2x16snorm: {
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line(b) << "int j = int(" << params[0] << ");";
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{ // Perform sign extension on the converted values.
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auto l = line(b);
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l << "int" << dims << " i = int" << dims << "(";
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if (dims == 2) {
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l << "j << 16, j) >> 16";
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} else {
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l << "j << 24, j << 16, j << 8, j) >> 24";
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}
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l << ";";
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}
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line(b) << "return clamp(float" << dims << "(i) / " << scale
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<< ".0, " << (is_signed ? "-1.0" : "0.0") << ", 1.0);";
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break;
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}
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case sem::BuiltinType::kUnpack4x8unorm:
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case sem::BuiltinType::kUnpack2x16unorm: {
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line(b) << "uint j = " << params[0] << ";";
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{
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auto l = line(b);
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l << "uint" << dims << " i = uint" << dims << "(";
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l << "j & " << (dims == 2 ? "0xffff" : "0xff") << ", ";
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if (dims == 4) {
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l << "(j >> " << (32 / dims)
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<< ") & 0xff, (j >> 16) & 0xff, j >> 24";
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} else {
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l << "j >> " << (32 / dims);
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}
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l << ");";
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}
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line(b) << "return float" << dims << "(i) / " << scale << ".0;";
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break;
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}
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case sem::BuiltinType::kUnpack2x16float:
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line(b) << "uint i = " << params[0] << ";";
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line(b) << "return f16tof32(uint2(i & 0xffff, i >> 16));";
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break;
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default:
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diagnostics_.add_error(
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diag::System::Writer,
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"Internal error: unhandled data packing builtin");
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return false;
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}
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return true;
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});
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}
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bool GeneratorImpl::EmitBarrierCall(std::ostream& out,
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const sem::Builtin* builtin) {
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// TODO(crbug.com/tint/661): Combine sequential barriers to a single
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@ -1721,10 +1579,30 @@ std::string GeneratorImpl::generate_builtin_name(const sem::Builtin* builtin) {
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return "isnan";
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case sem::BuiltinType::kMix:
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return "mix";
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case sem::BuiltinType::kPack2x16float:
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return "packHalf2x16";
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case sem::BuiltinType::kPack2x16snorm:
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return "packSnorm2x16";
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case sem::BuiltinType::kPack2x16unorm:
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return "packUnorm2x16";
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case sem::BuiltinType::kPack4x8snorm:
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return "packSnorm4x8";
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case sem::BuiltinType::kPack4x8unorm:
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return "packUnorm4x8";
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case sem::BuiltinType::kReverseBits:
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return "bitfieldReverse";
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case sem::BuiltinType::kSmoothStep:
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return "smoothstep";
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case sem::BuiltinType::kUnpack2x16float:
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return "unpackHalf2x16";
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case sem::BuiltinType::kUnpack2x16snorm:
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return "unpackSnorm2x16";
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case sem::BuiltinType::kUnpack2x16unorm:
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return "unpackUnorm2x16";
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case sem::BuiltinType::kUnpack4x8snorm:
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return "unpackSnorm4x8";
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case sem::BuiltinType::kUnpack4x8unorm:
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return "unpackUnorm4x8";
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default:
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diagnostics_.add_error(
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diag::System::Writer,
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@ -253,22 +253,6 @@ class GeneratorImpl : public TextGenerator {
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bool EmitRadiansCall(std::ostream& out,
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const ast::CallExpression* expr,
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const sem::Builtin* builtin);
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/// Handles generating a call to data packing builtin
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/// @param out the output of the expression stream
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/// @param expr the call expression
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/// @param builtin the semantic information for the texture builtin
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/// @returns true if the call expression is emitted
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bool EmitDataPackingCall(std::ostream& out,
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const ast::CallExpression* expr,
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const sem::Builtin* builtin);
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/// Handles generating a call to data unpacking builtin
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/// @param out the output of the expression stream
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/// @param expr the call expression
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/// @param builtin the semantic information for the texture builtin
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/// @returns true if the call expression is emitted
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bool EmitDataUnpackingCall(std::ostream& out,
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const ast::CallExpression* expr,
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const sem::Builtin* builtin);
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/// Handles a case statement
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/// @param stmt the statement
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/// @returns true if the statement was emitted successfully
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@ -652,20 +652,22 @@ void main() {
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)");
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}
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#if 0
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TEST_F(GlslGeneratorImplTest_Builtin, Pack4x8Snorm) {
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auto* call = Call("pack4x8snorm", "p1");
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Global("p1", ty.vec4<f32>(), ast::StorageClass::kPrivate);
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WrapInFunction(CallStmt(call));
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GeneratorImpl& gen = Build();
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gen.increment_indent();
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std::stringstream out;
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ASSERT_TRUE(gen.EmitExpression(out, call)) << gen.error();
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EXPECT_THAT(gen.result(), HasSubstr("ivec4 tint_tmp = ivec4(round(clamp(p1, "
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"-1.0, 1.0) * 127.0)) & 0xff;"));
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EXPECT_THAT(out.str(), HasSubstr("asuint(tint_tmp.x | tint_tmp.y << 8 | "
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"tint_tmp.z << 16 | tint_tmp.w << 24)"));
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ASSERT_TRUE(gen.Generate()) << gen.error();
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EXPECT_EQ(gen.result(), R"(#version 310 es
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vec4 p1 = vec4(0.0f, 0.0f, 0.0f, 0.0f);
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void test_function() {
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packSnorm4x8(p1);
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return;
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}
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)");
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}
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TEST_F(GlslGeneratorImplTest_Builtin, Pack4x8Unorm) {
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@ -674,13 +676,16 @@ TEST_F(GlslGeneratorImplTest_Builtin, Pack4x8Unorm) {
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WrapInFunction(CallStmt(call));
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GeneratorImpl& gen = Build();
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gen.increment_indent();
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std::stringstream out;
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ASSERT_TRUE(gen.EmitExpression(out, call)) << gen.error();
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EXPECT_THAT(gen.result(), HasSubstr("uvec4 tint_tmp = uvec4(round(clamp(p1, "
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"0.0, 1.0) * 255.0));"));
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EXPECT_THAT(out.str(), HasSubstr("(tint_tmp.x | tint_tmp.y << 8 | "
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"tint_tmp.z << 16 | tint_tmp.w << 24)"));
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ASSERT_TRUE(gen.Generate()) << gen.error();
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EXPECT_EQ(gen.result(), R"(#version 310 es
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vec4 p1 = vec4(0.0f, 0.0f, 0.0f, 0.0f);
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void test_function() {
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packUnorm4x8(p1);
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return;
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}
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)");
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}
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TEST_F(GlslGeneratorImplTest_Builtin, Pack2x16Snorm) {
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@ -689,12 +694,16 @@ TEST_F(GlslGeneratorImplTest_Builtin, Pack2x16Snorm) {
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WrapInFunction(CallStmt(call));
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GeneratorImpl& gen = Build();
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gen.increment_indent();
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std::stringstream out;
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ASSERT_TRUE(gen.EmitExpression(out, call)) << gen.error();
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EXPECT_THAT(gen.result(), HasSubstr("int2 tint_tmp = int2(round(clamp(p1, "
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"-1.0, 1.0) * 32767.0)) & 0xffff;"));
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EXPECT_THAT(out.str(), HasSubstr("asuint(tint_tmp.x | tint_tmp.y << 16)"));
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ASSERT_TRUE(gen.Generate()) << gen.error();
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EXPECT_EQ(gen.result(), R"(#version 310 es
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vec2 p1 = vec2(0.0f, 0.0f);
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void test_function() {
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packSnorm2x16(p1);
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return;
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}
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)");
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}
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TEST_F(GlslGeneratorImplTest_Builtin, Pack2x16Unorm) {
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@ -703,12 +712,16 @@ TEST_F(GlslGeneratorImplTest_Builtin, Pack2x16Unorm) {
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WrapInFunction(CallStmt(call));
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GeneratorImpl& gen = Build();
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gen.increment_indent();
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std::stringstream out;
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ASSERT_TRUE(gen.EmitExpression(out, call)) << gen.error();
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EXPECT_THAT(gen.result(), HasSubstr("uint2 tint_tmp = uint2(round(clamp(p1, "
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"0.0, 1.0) * 65535.0));"));
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EXPECT_THAT(out.str(), HasSubstr("(tint_tmp.x | tint_tmp.y << 16)"));
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ASSERT_TRUE(gen.Generate()) << gen.error();
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EXPECT_EQ(gen.result(), R"(#version 310 es
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vec2 p1 = vec2(0.0f, 0.0f);
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void test_function() {
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packUnorm2x16(p1);
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return;
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}
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)");
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}
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TEST_F(GlslGeneratorImplTest_Builtin, Pack2x16Float) {
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@ -717,11 +730,16 @@ TEST_F(GlslGeneratorImplTest_Builtin, Pack2x16Float) {
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WrapInFunction(CallStmt(call));
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GeneratorImpl& gen = Build();
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gen.increment_indent();
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std::stringstream out;
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ASSERT_TRUE(gen.EmitExpression(out, call)) << gen.error();
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EXPECT_THAT(gen.result(), HasSubstr("uint2 tint_tmp = f32tof16(p1);"));
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EXPECT_THAT(out.str(), HasSubstr("(tint_tmp.x | tint_tmp.y << 16)"));
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ASSERT_TRUE(gen.Generate()) << gen.error();
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EXPECT_EQ(gen.result(), R"(#version 310 es
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vec2 p1 = vec2(0.0f, 0.0f);
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void test_function() {
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packHalf2x16(p1);
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return;
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}
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)");
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}
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TEST_F(GlslGeneratorImplTest_Builtin, Unpack4x8Snorm) {
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@ -730,15 +748,16 @@ TEST_F(GlslGeneratorImplTest_Builtin, Unpack4x8Snorm) {
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WrapInFunction(CallStmt(call));
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GeneratorImpl& gen = Build();
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gen.increment_indent();
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std::stringstream out;
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ASSERT_TRUE(gen.EmitExpression(out, call)) << gen.error();
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EXPECT_THAT(gen.result(), HasSubstr("int tint_tmp_1 = int(p1);"));
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EXPECT_THAT(gen.result(),
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HasSubstr("ivec4 tint_tmp = ivec4(tint_tmp_1 << 24, tint_tmp_1 "
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"<< 16, tint_tmp_1 << 8, tint_tmp_1) >> 24;"));
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EXPECT_THAT(out.str(),
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HasSubstr("clamp(float4(tint_tmp) / 127.0, -1.0, 1.0)"));
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ASSERT_TRUE(gen.Generate()) << gen.error();
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EXPECT_EQ(gen.result(), R"(#version 310 es
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uint p1 = 0u;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void test_function() {
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unpackSnorm4x8(p1);
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return;
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}
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)");
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}
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TEST_F(GlslGeneratorImplTest_Builtin, Unpack4x8Unorm) {
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@ -747,15 +766,16 @@ TEST_F(GlslGeneratorImplTest_Builtin, Unpack4x8Unorm) {
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WrapInFunction(CallStmt(call));
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GeneratorImpl& gen = Build();
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gen.increment_indent();
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std::stringstream out;
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ASSERT_TRUE(gen.EmitExpression(out, call)) << gen.error();
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EXPECT_THAT(gen.result(), HasSubstr("uint tint_tmp_1 = p1;"));
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EXPECT_THAT(
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gen.result(),
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HasSubstr("uvec4 tint_tmp = uvec4(tint_tmp_1 & 0xff, (tint_tmp_1 >> "
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"8) & 0xff, (tint_tmp_1 >> 16) & 0xff, tint_tmp_1 >> 24);"));
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EXPECT_THAT(out.str(), HasSubstr("float4(tint_tmp) / 255.0"));
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ASSERT_TRUE(gen.Generate()) << gen.error();
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EXPECT_EQ(gen.result(), R"(#version 310 es
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uint p1 = 0u;
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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void test_function() {
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unpackUnorm4x8(p1);
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return;
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}
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)");
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}
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TEST_F(GlslGeneratorImplTest_Builtin, Unpack2x16Snorm) {
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@ -764,15 +784,16 @@ TEST_F(GlslGeneratorImplTest_Builtin, Unpack2x16Snorm) {
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WrapInFunction(CallStmt(call));
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GeneratorImpl& gen = Build();
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gen.increment_indent();
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std::stringstream out;
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ASSERT_TRUE(gen.EmitExpression(out, call)) << gen.error();
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EXPECT_THAT(gen.result(), HasSubstr("int tint_tmp_1 = int(p1);"));
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EXPECT_THAT(
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gen.result(),
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HasSubstr("int2 tint_tmp = int2(tint_tmp_1 << 16, tint_tmp_1) >> 16;"));
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EXPECT_THAT(out.str(),
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HasSubstr("clamp(float2(tint_tmp) / 32767.0, -1.0, 1.0)"));
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ASSERT_TRUE(gen.Generate()) << gen.error();
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EXPECT_EQ(gen.result(), R"(#version 310 es
|
||||
|
||||
uint p1 = 0u;
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void test_function() {
|
||||
unpackSnorm2x16(p1);
|
||||
return;
|
||||
}
|
||||
)");
|
||||
}
|
||||
|
||||
TEST_F(GlslGeneratorImplTest_Builtin, Unpack2x16Unorm) {
|
||||
|
@ -781,14 +802,16 @@ TEST_F(GlslGeneratorImplTest_Builtin, Unpack2x16Unorm) {
|
|||
WrapInFunction(CallStmt(call));
|
||||
GeneratorImpl& gen = Build();
|
||||
|
||||
gen.increment_indent();
|
||||
std::stringstream out;
|
||||
ASSERT_TRUE(gen.EmitExpression(out, call)) << gen.error();
|
||||
EXPECT_THAT(gen.result(), HasSubstr("uint tint_tmp_1 = p1;"));
|
||||
EXPECT_THAT(gen.result(),
|
||||
HasSubstr("uint2 tint_tmp = uint2(tint_tmp_1 & 0xffff, "
|
||||
"tint_tmp_1 >> 16);"));
|
||||
EXPECT_THAT(out.str(), HasSubstr("float2(tint_tmp) / 65535.0"));
|
||||
ASSERT_TRUE(gen.Generate()) << gen.error();
|
||||
EXPECT_EQ(gen.result(), R"(#version 310 es
|
||||
|
||||
uint p1 = 0u;
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void test_function() {
|
||||
unpackUnorm2x16(p1);
|
||||
return;
|
||||
}
|
||||
)");
|
||||
}
|
||||
|
||||
TEST_F(GlslGeneratorImplTest_Builtin, Unpack2x16Float) {
|
||||
|
@ -797,15 +820,17 @@ TEST_F(GlslGeneratorImplTest_Builtin, Unpack2x16Float) {
|
|||
WrapInFunction(CallStmt(call));
|
||||
GeneratorImpl& gen = Build();
|
||||
|
||||
gen.increment_indent();
|
||||
std::stringstream out;
|
||||
ASSERT_TRUE(gen.EmitExpression(out, call)) << gen.error();
|
||||
EXPECT_THAT(gen.result(), HasSubstr("uint tint_tmp = p1;"));
|
||||
EXPECT_THAT(out.str(),
|
||||
HasSubstr("f16tof32(uint2(tint_tmp & 0xffff, tint_tmp >> 16))"));
|
||||
}
|
||||
ASSERT_TRUE(gen.Generate()) << gen.error();
|
||||
EXPECT_EQ(gen.result(), R"(#version 310 es
|
||||
|
||||
#endif
|
||||
uint p1 = 0u;
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void test_function() {
|
||||
unpackHalf2x16(p1);
|
||||
return;
|
||||
}
|
||||
)");
|
||||
}
|
||||
|
||||
TEST_F(GlslGeneratorImplTest_Builtin, StorageBarrier) {
|
||||
Func("main", {}, ty.void_(), {CallStmt(Call("storageBarrier"))},
|
||||
|
|
|
@ -1,15 +1,7 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
|
||||
uint tint_pack2x16float(vec2 param_0) {
|
||||
uint2 i = f32tof16(param_0);
|
||||
return i.x | (i.y << 16);
|
||||
}
|
||||
|
||||
|
||||
void pack2x16float_0e97b3() {
|
||||
uint res = tint_pack2x16float(vec2(0.0f, 0.0f));
|
||||
uint res = packHalf2x16(vec2(0.0f, 0.0f));
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -24,24 +16,11 @@ void main() {
|
|||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:4: 'uint2' : undeclared identifier
|
||||
ERROR: 0:4: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint tint_pack2x16float(vec2 param_0) {
|
||||
uint2 i = f32tof16(param_0);
|
||||
return i.x | (i.y << 16);
|
||||
}
|
||||
|
||||
|
||||
void pack2x16float_0e97b3() {
|
||||
uint res = tint_pack2x16float(vec2(0.0f, 0.0f));
|
||||
uint res = packHalf2x16(vec2(0.0f, 0.0f));
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -52,23 +31,10 @@ void main() {
|
|||
fragment_main();
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:5: 'uint2' : undeclared identifier
|
||||
ERROR: 0:5: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
#version 310 es
|
||||
|
||||
uint tint_pack2x16float(vec2 param_0) {
|
||||
uint2 i = f32tof16(param_0);
|
||||
return i.x | (i.y << 16);
|
||||
}
|
||||
|
||||
|
||||
void pack2x16float_0e97b3() {
|
||||
uint res = tint_pack2x16float(vec2(0.0f, 0.0f));
|
||||
uint res = packHalf2x16(vec2(0.0f, 0.0f));
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
@ -80,10 +46,3 @@ void main() {
|
|||
compute_main();
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:4: 'uint2' : undeclared identifier
|
||||
ERROR: 0:4: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,15 +1,7 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
|
||||
uint tint_pack2x16snorm(vec2 param_0) {
|
||||
int2 i = int2(round(clamp(param_0, -1.0, 1.0) * 32767.0)) & 0xffff;
|
||||
return asuint(i.x | i.y << 16);
|
||||
}
|
||||
|
||||
|
||||
void pack2x16snorm_6c169b() {
|
||||
uint res = tint_pack2x16snorm(vec2(0.0f, 0.0f));
|
||||
uint res = packSnorm2x16(vec2(0.0f, 0.0f));
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -24,24 +16,11 @@ void main() {
|
|||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:4: 'int2' : undeclared identifier
|
||||
ERROR: 0:4: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint tint_pack2x16snorm(vec2 param_0) {
|
||||
int2 i = int2(round(clamp(param_0, -1.0, 1.0) * 32767.0)) & 0xffff;
|
||||
return asuint(i.x | i.y << 16);
|
||||
}
|
||||
|
||||
|
||||
void pack2x16snorm_6c169b() {
|
||||
uint res = tint_pack2x16snorm(vec2(0.0f, 0.0f));
|
||||
uint res = packSnorm2x16(vec2(0.0f, 0.0f));
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -52,23 +31,10 @@ void main() {
|
|||
fragment_main();
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:5: 'int2' : undeclared identifier
|
||||
ERROR: 0:5: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
#version 310 es
|
||||
|
||||
uint tint_pack2x16snorm(vec2 param_0) {
|
||||
int2 i = int2(round(clamp(param_0, -1.0, 1.0) * 32767.0)) & 0xffff;
|
||||
return asuint(i.x | i.y << 16);
|
||||
}
|
||||
|
||||
|
||||
void pack2x16snorm_6c169b() {
|
||||
uint res = tint_pack2x16snorm(vec2(0.0f, 0.0f));
|
||||
uint res = packSnorm2x16(vec2(0.0f, 0.0f));
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
@ -80,10 +46,3 @@ void main() {
|
|||
compute_main();
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:4: 'int2' : undeclared identifier
|
||||
ERROR: 0:4: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,15 +1,7 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
|
||||
uint tint_pack2x16unorm(vec2 param_0) {
|
||||
uint2 i = uint2(round(clamp(param_0, 0.0, 1.0) * 65535.0));
|
||||
return (i.x | i.y << 16);
|
||||
}
|
||||
|
||||
|
||||
void pack2x16unorm_0f08e4() {
|
||||
uint res = tint_pack2x16unorm(vec2(0.0f, 0.0f));
|
||||
uint res = packUnorm2x16(vec2(0.0f, 0.0f));
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -24,24 +16,11 @@ void main() {
|
|||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:4: 'uint2' : undeclared identifier
|
||||
ERROR: 0:4: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint tint_pack2x16unorm(vec2 param_0) {
|
||||
uint2 i = uint2(round(clamp(param_0, 0.0, 1.0) * 65535.0));
|
||||
return (i.x | i.y << 16);
|
||||
}
|
||||
|
||||
|
||||
void pack2x16unorm_0f08e4() {
|
||||
uint res = tint_pack2x16unorm(vec2(0.0f, 0.0f));
|
||||
uint res = packUnorm2x16(vec2(0.0f, 0.0f));
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -52,23 +31,10 @@ void main() {
|
|||
fragment_main();
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:5: 'uint2' : undeclared identifier
|
||||
ERROR: 0:5: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
#version 310 es
|
||||
|
||||
uint tint_pack2x16unorm(vec2 param_0) {
|
||||
uint2 i = uint2(round(clamp(param_0, 0.0, 1.0) * 65535.0));
|
||||
return (i.x | i.y << 16);
|
||||
}
|
||||
|
||||
|
||||
void pack2x16unorm_0f08e4() {
|
||||
uint res = tint_pack2x16unorm(vec2(0.0f, 0.0f));
|
||||
uint res = packUnorm2x16(vec2(0.0f, 0.0f));
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
@ -80,10 +46,3 @@ void main() {
|
|||
compute_main();
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:4: 'uint2' : undeclared identifier
|
||||
ERROR: 0:4: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,15 +1,7 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
|
||||
uint tint_pack4x8snorm(vec4 param_0) {
|
||||
int4 i = int4(round(clamp(param_0, -1.0, 1.0) * 127.0)) & 0xff;
|
||||
return asuint(i.x | i.y << 8 | i.z << 16 | i.w << 24);
|
||||
}
|
||||
|
||||
|
||||
void pack4x8snorm_4d22e7() {
|
||||
uint res = tint_pack4x8snorm(vec4(0.0f, 0.0f, 0.0f, 0.0f));
|
||||
uint res = packSnorm4x8(vec4(0.0f, 0.0f, 0.0f, 0.0f));
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -24,24 +16,11 @@ void main() {
|
|||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:4: 'int4' : undeclared identifier
|
||||
ERROR: 0:4: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint tint_pack4x8snorm(vec4 param_0) {
|
||||
int4 i = int4(round(clamp(param_0, -1.0, 1.0) * 127.0)) & 0xff;
|
||||
return asuint(i.x | i.y << 8 | i.z << 16 | i.w << 24);
|
||||
}
|
||||
|
||||
|
||||
void pack4x8snorm_4d22e7() {
|
||||
uint res = tint_pack4x8snorm(vec4(0.0f, 0.0f, 0.0f, 0.0f));
|
||||
uint res = packSnorm4x8(vec4(0.0f, 0.0f, 0.0f, 0.0f));
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -52,23 +31,10 @@ void main() {
|
|||
fragment_main();
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:5: 'int4' : undeclared identifier
|
||||
ERROR: 0:5: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
#version 310 es
|
||||
|
||||
uint tint_pack4x8snorm(vec4 param_0) {
|
||||
int4 i = int4(round(clamp(param_0, -1.0, 1.0) * 127.0)) & 0xff;
|
||||
return asuint(i.x | i.y << 8 | i.z << 16 | i.w << 24);
|
||||
}
|
||||
|
||||
|
||||
void pack4x8snorm_4d22e7() {
|
||||
uint res = tint_pack4x8snorm(vec4(0.0f, 0.0f, 0.0f, 0.0f));
|
||||
uint res = packSnorm4x8(vec4(0.0f, 0.0f, 0.0f, 0.0f));
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
@ -80,10 +46,3 @@ void main() {
|
|||
compute_main();
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:4: 'int4' : undeclared identifier
|
||||
ERROR: 0:4: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,15 +1,7 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
|
||||
uint tint_pack4x8unorm(vec4 param_0) {
|
||||
uint4 i = uint4(round(clamp(param_0, 0.0, 1.0) * 255.0));
|
||||
return (i.x | i.y << 8 | i.z << 16 | i.w << 24);
|
||||
}
|
||||
|
||||
|
||||
void pack4x8unorm_95c456() {
|
||||
uint res = tint_pack4x8unorm(vec4(0.0f, 0.0f, 0.0f, 0.0f));
|
||||
uint res = packUnorm4x8(vec4(0.0f, 0.0f, 0.0f, 0.0f));
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -24,24 +16,11 @@ void main() {
|
|||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:4: 'uint4' : undeclared identifier
|
||||
ERROR: 0:4: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint tint_pack4x8unorm(vec4 param_0) {
|
||||
uint4 i = uint4(round(clamp(param_0, 0.0, 1.0) * 255.0));
|
||||
return (i.x | i.y << 8 | i.z << 16 | i.w << 24);
|
||||
}
|
||||
|
||||
|
||||
void pack4x8unorm_95c456() {
|
||||
uint res = tint_pack4x8unorm(vec4(0.0f, 0.0f, 0.0f, 0.0f));
|
||||
uint res = packUnorm4x8(vec4(0.0f, 0.0f, 0.0f, 0.0f));
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -52,23 +31,10 @@ void main() {
|
|||
fragment_main();
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:5: 'uint4' : undeclared identifier
|
||||
ERROR: 0:5: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
#version 310 es
|
||||
|
||||
uint tint_pack4x8unorm(vec4 param_0) {
|
||||
uint4 i = uint4(round(clamp(param_0, 0.0, 1.0) * 255.0));
|
||||
return (i.x | i.y << 8 | i.z << 16 | i.w << 24);
|
||||
}
|
||||
|
||||
|
||||
void pack4x8unorm_95c456() {
|
||||
uint res = tint_pack4x8unorm(vec4(0.0f, 0.0f, 0.0f, 0.0f));
|
||||
uint res = packUnorm4x8(vec4(0.0f, 0.0f, 0.0f, 0.0f));
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
@ -80,10 +46,3 @@ void main() {
|
|||
compute_main();
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:4: 'uint4' : undeclared identifier
|
||||
ERROR: 0:4: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
SKIP: FAILED
|
||||
|
||||
../../src/tint/writer/glsl/generator_impl.cc:2656 internal compiler error: Multiplanar external texture transform was not run.
|
||||
../../src/tint/writer/glsl/generator_impl.cc:2533 internal compiler error: Multiplanar external texture transform was not run.
|
||||
|
||||
|
||||
********************************************************************
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
SKIP: FAILED
|
||||
|
||||
../../src/tint/writer/glsl/generator_impl.cc:2656 internal compiler error: Multiplanar external texture transform was not run.
|
||||
../../src/tint/writer/glsl/generator_impl.cc:2533 internal compiler error: Multiplanar external texture transform was not run.
|
||||
|
||||
|
||||
********************************************************************
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
SKIP: FAILED
|
||||
|
||||
../../src/tint/writer/glsl/generator_impl.cc:2656 internal compiler error: Multiplanar external texture transform was not run.
|
||||
../../src/tint/writer/glsl/generator_impl.cc:2533 internal compiler error: Multiplanar external texture transform was not run.
|
||||
|
||||
|
||||
********************************************************************
|
||||
|
|
|
@ -1,15 +1,7 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
|
||||
vec2 tint_unpack2x16float(uint param_0) {
|
||||
uint i = param_0;
|
||||
return f16tof32(uint2(i & 0xffff, i >> 16));
|
||||
}
|
||||
|
||||
|
||||
void unpack2x16float_32a5cf() {
|
||||
vec2 res = tint_unpack2x16float(1u);
|
||||
vec2 res = unpackHalf2x16(1u);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -24,24 +16,11 @@ void main() {
|
|||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:5: '&' : wrong operand types: no operation '&' exists that takes a left-hand operand of type ' temp highp uint' and a right operand of type ' const int' (or there is no acceptable conversion)
|
||||
ERROR: 0:5: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
vec2 tint_unpack2x16float(uint param_0) {
|
||||
uint i = param_0;
|
||||
return f16tof32(uint2(i & 0xffff, i >> 16));
|
||||
}
|
||||
|
||||
|
||||
void unpack2x16float_32a5cf() {
|
||||
vec2 res = tint_unpack2x16float(1u);
|
||||
vec2 res = unpackHalf2x16(1u);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -52,23 +31,10 @@ void main() {
|
|||
fragment_main();
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:6: '&' : wrong operand types: no operation '&' exists that takes a left-hand operand of type ' temp mediump uint' and a right operand of type ' const int' (or there is no acceptable conversion)
|
||||
ERROR: 0:6: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
#version 310 es
|
||||
|
||||
vec2 tint_unpack2x16float(uint param_0) {
|
||||
uint i = param_0;
|
||||
return f16tof32(uint2(i & 0xffff, i >> 16));
|
||||
}
|
||||
|
||||
|
||||
void unpack2x16float_32a5cf() {
|
||||
vec2 res = tint_unpack2x16float(1u);
|
||||
vec2 res = unpackHalf2x16(1u);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
@ -80,10 +46,3 @@ void main() {
|
|||
compute_main();
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:5: '&' : wrong operand types: no operation '&' exists that takes a left-hand operand of type ' temp highp uint' and a right operand of type ' const int' (or there is no acceptable conversion)
|
||||
ERROR: 0:5: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,16 +1,7 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
|
||||
vec2 tint_unpack2x16snorm(uint param_0) {
|
||||
int j = int(param_0);
|
||||
int2 i = int2(j << 16, j) >> 16;
|
||||
return clamp(float2(i) / 32767.0, -1.0, 1.0);
|
||||
}
|
||||
|
||||
|
||||
void unpack2x16snorm_b4aea6() {
|
||||
vec2 res = tint_unpack2x16snorm(1u);
|
||||
vec2 res = unpackSnorm2x16(1u);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -25,25 +16,11 @@ void main() {
|
|||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:5: 'int2' : undeclared identifier
|
||||
ERROR: 0:5: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
vec2 tint_unpack2x16snorm(uint param_0) {
|
||||
int j = int(param_0);
|
||||
int2 i = int2(j << 16, j) >> 16;
|
||||
return clamp(float2(i) / 32767.0, -1.0, 1.0);
|
||||
}
|
||||
|
||||
|
||||
void unpack2x16snorm_b4aea6() {
|
||||
vec2 res = tint_unpack2x16snorm(1u);
|
||||
vec2 res = unpackSnorm2x16(1u);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -54,24 +31,10 @@ void main() {
|
|||
fragment_main();
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:6: 'int2' : undeclared identifier
|
||||
ERROR: 0:6: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
#version 310 es
|
||||
|
||||
vec2 tint_unpack2x16snorm(uint param_0) {
|
||||
int j = int(param_0);
|
||||
int2 i = int2(j << 16, j) >> 16;
|
||||
return clamp(float2(i) / 32767.0, -1.0, 1.0);
|
||||
}
|
||||
|
||||
|
||||
void unpack2x16snorm_b4aea6() {
|
||||
vec2 res = tint_unpack2x16snorm(1u);
|
||||
vec2 res = unpackSnorm2x16(1u);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
@ -83,10 +46,3 @@ void main() {
|
|||
compute_main();
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:5: 'int2' : undeclared identifier
|
||||
ERROR: 0:5: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,16 +1,7 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
|
||||
vec2 tint_unpack2x16unorm(uint param_0) {
|
||||
uint j = param_0;
|
||||
uint2 i = uint2(j & 0xffff, j >> 16);
|
||||
return float2(i) / 65535.0;
|
||||
}
|
||||
|
||||
|
||||
void unpack2x16unorm_7699c0() {
|
||||
vec2 res = tint_unpack2x16unorm(1u);
|
||||
vec2 res = unpackUnorm2x16(1u);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -25,25 +16,11 @@ void main() {
|
|||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:5: 'uint2' : undeclared identifier
|
||||
ERROR: 0:5: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
vec2 tint_unpack2x16unorm(uint param_0) {
|
||||
uint j = param_0;
|
||||
uint2 i = uint2(j & 0xffff, j >> 16);
|
||||
return float2(i) / 65535.0;
|
||||
}
|
||||
|
||||
|
||||
void unpack2x16unorm_7699c0() {
|
||||
vec2 res = tint_unpack2x16unorm(1u);
|
||||
vec2 res = unpackUnorm2x16(1u);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -54,24 +31,10 @@ void main() {
|
|||
fragment_main();
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:6: 'uint2' : undeclared identifier
|
||||
ERROR: 0:6: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
#version 310 es
|
||||
|
||||
vec2 tint_unpack2x16unorm(uint param_0) {
|
||||
uint j = param_0;
|
||||
uint2 i = uint2(j & 0xffff, j >> 16);
|
||||
return float2(i) / 65535.0;
|
||||
}
|
||||
|
||||
|
||||
void unpack2x16unorm_7699c0() {
|
||||
vec2 res = tint_unpack2x16unorm(1u);
|
||||
vec2 res = unpackUnorm2x16(1u);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
@ -83,10 +46,3 @@ void main() {
|
|||
compute_main();
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:5: 'uint2' : undeclared identifier
|
||||
ERROR: 0:5: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,16 +1,7 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
|
||||
vec4 tint_unpack4x8snorm(uint param_0) {
|
||||
int j = int(param_0);
|
||||
int4 i = int4(j << 24, j << 16, j << 8, j) >> 24;
|
||||
return clamp(float4(i) / 127.0, -1.0, 1.0);
|
||||
}
|
||||
|
||||
|
||||
void unpack4x8snorm_523fb3() {
|
||||
vec4 res = tint_unpack4x8snorm(1u);
|
||||
vec4 res = unpackSnorm4x8(1u);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -25,25 +16,11 @@ void main() {
|
|||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:5: 'int4' : undeclared identifier
|
||||
ERROR: 0:5: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
vec4 tint_unpack4x8snorm(uint param_0) {
|
||||
int j = int(param_0);
|
||||
int4 i = int4(j << 24, j << 16, j << 8, j) >> 24;
|
||||
return clamp(float4(i) / 127.0, -1.0, 1.0);
|
||||
}
|
||||
|
||||
|
||||
void unpack4x8snorm_523fb3() {
|
||||
vec4 res = tint_unpack4x8snorm(1u);
|
||||
vec4 res = unpackSnorm4x8(1u);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -54,24 +31,10 @@ void main() {
|
|||
fragment_main();
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:6: 'int4' : undeclared identifier
|
||||
ERROR: 0:6: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
#version 310 es
|
||||
|
||||
vec4 tint_unpack4x8snorm(uint param_0) {
|
||||
int j = int(param_0);
|
||||
int4 i = int4(j << 24, j << 16, j << 8, j) >> 24;
|
||||
return clamp(float4(i) / 127.0, -1.0, 1.0);
|
||||
}
|
||||
|
||||
|
||||
void unpack4x8snorm_523fb3() {
|
||||
vec4 res = tint_unpack4x8snorm(1u);
|
||||
vec4 res = unpackSnorm4x8(1u);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
@ -83,10 +46,3 @@ void main() {
|
|||
compute_main();
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:5: 'int4' : undeclared identifier
|
||||
ERROR: 0:5: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,16 +1,7 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
|
||||
vec4 tint_unpack4x8unorm(uint param_0) {
|
||||
uint j = param_0;
|
||||
uint4 i = uint4(j & 0xff, (j >> 8) & 0xff, (j >> 16) & 0xff, j >> 24);
|
||||
return float4(i) / 255.0;
|
||||
}
|
||||
|
||||
|
||||
void unpack4x8unorm_750c74() {
|
||||
vec4 res = tint_unpack4x8unorm(1u);
|
||||
vec4 res = unpackUnorm4x8(1u);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -25,25 +16,11 @@ void main() {
|
|||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:5: 'uint4' : undeclared identifier
|
||||
ERROR: 0:5: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
vec4 tint_unpack4x8unorm(uint param_0) {
|
||||
uint j = param_0;
|
||||
uint4 i = uint4(j & 0xff, (j >> 8) & 0xff, (j >> 16) & 0xff, j >> 24);
|
||||
return float4(i) / 255.0;
|
||||
}
|
||||
|
||||
|
||||
void unpack4x8unorm_750c74() {
|
||||
vec4 res = tint_unpack4x8unorm(1u);
|
||||
vec4 res = unpackUnorm4x8(1u);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -54,24 +31,10 @@ void main() {
|
|||
fragment_main();
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:6: 'uint4' : undeclared identifier
|
||||
ERROR: 0:6: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
#version 310 es
|
||||
|
||||
vec4 tint_unpack4x8unorm(uint param_0) {
|
||||
uint j = param_0;
|
||||
uint4 i = uint4(j & 0xff, (j >> 8) & 0xff, (j >> 16) & 0xff, j >> 24);
|
||||
return float4(i) / 255.0;
|
||||
}
|
||||
|
||||
|
||||
void unpack4x8unorm_750c74() {
|
||||
vec4 res = tint_unpack4x8unorm(1u);
|
||||
vec4 res = unpackUnorm4x8(1u);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
@ -83,10 +46,3 @@ void main() {
|
|||
compute_main();
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:5: 'uint4' : undeclared identifier
|
||||
ERROR: 0:5: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,13 +1,5 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
|
||||
uint tint_pack4x8snorm(vec4 param_0) {
|
||||
int4 i = int4(round(clamp(param_0, -1.0, 1.0) * 127.0)) & 0xff;
|
||||
return asuint(i.x | i.y << 8 | i.z << 16 | i.w << 24);
|
||||
}
|
||||
|
||||
|
||||
void main_1() {
|
||||
uint u1 = 10u;
|
||||
uint u2 = 15u;
|
||||
|
@ -31,7 +23,7 @@ void main_1() {
|
|||
vec3 v3f2 = vec3(60.0f, 70.0f, 50.0f);
|
||||
vec4 v4f1 = vec4(50.0f, 50.0f, 50.0f, 50.0f);
|
||||
vec4 v4f2 = v4f1;
|
||||
uint x_1 = tint_pack4x8snorm(v4f1);
|
||||
uint x_1 = packSnorm4x8(v4f1);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -44,10 +36,3 @@ void main() {
|
|||
tint_symbol();
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:4: 'int4' : undeclared identifier
|
||||
ERROR: 0:4: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,13 +1,5 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
|
||||
uint tint_pack4x8unorm(vec4 param_0) {
|
||||
uint4 i = uint4(round(clamp(param_0, 0.0, 1.0) * 255.0));
|
||||
return (i.x | i.y << 8 | i.z << 16 | i.w << 24);
|
||||
}
|
||||
|
||||
|
||||
void main_1() {
|
||||
uint u1 = 10u;
|
||||
uint u2 = 15u;
|
||||
|
@ -31,7 +23,7 @@ void main_1() {
|
|||
vec3 v3f2 = vec3(60.0f, 70.0f, 50.0f);
|
||||
vec4 v4f1 = vec4(50.0f, 50.0f, 50.0f, 50.0f);
|
||||
vec4 v4f2 = v4f1;
|
||||
uint x_1 = tint_pack4x8unorm(v4f1);
|
||||
uint x_1 = packUnorm4x8(v4f1);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -44,10 +36,3 @@ void main() {
|
|||
tint_symbol();
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:4: 'uint4' : undeclared identifier
|
||||
ERROR: 0:4: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,13 +1,5 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
|
||||
uint tint_pack2x16snorm(vec2 param_0) {
|
||||
int2 i = int2(round(clamp(param_0, -1.0, 1.0) * 32767.0)) & 0xffff;
|
||||
return asuint(i.x | i.y << 16);
|
||||
}
|
||||
|
||||
|
||||
void main_1() {
|
||||
uint u1 = 10u;
|
||||
uint u2 = 15u;
|
||||
|
@ -31,7 +23,7 @@ void main_1() {
|
|||
vec3 v3f2 = vec3(60.0f, 70.0f, 50.0f);
|
||||
vec4 v4f1 = vec4(50.0f, 50.0f, 50.0f, 50.0f);
|
||||
vec4 v4f2 = v4f1;
|
||||
uint x_1 = tint_pack2x16snorm(v2f1);
|
||||
uint x_1 = packSnorm2x16(v2f1);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -44,10 +36,3 @@ void main() {
|
|||
tint_symbol();
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:4: 'int2' : undeclared identifier
|
||||
ERROR: 0:4: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,13 +1,5 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
|
||||
uint tint_pack2x16unorm(vec2 param_0) {
|
||||
uint2 i = uint2(round(clamp(param_0, 0.0, 1.0) * 65535.0));
|
||||
return (i.x | i.y << 16);
|
||||
}
|
||||
|
||||
|
||||
void main_1() {
|
||||
uint u1 = 10u;
|
||||
uint u2 = 15u;
|
||||
|
@ -31,7 +23,7 @@ void main_1() {
|
|||
vec3 v3f2 = vec3(60.0f, 70.0f, 50.0f);
|
||||
vec4 v4f1 = vec4(50.0f, 50.0f, 50.0f, 50.0f);
|
||||
vec4 v4f2 = v4f1;
|
||||
uint x_1 = tint_pack2x16unorm(v2f1);
|
||||
uint x_1 = packUnorm2x16(v2f1);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -44,10 +36,3 @@ void main() {
|
|||
tint_symbol();
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:4: 'uint2' : undeclared identifier
|
||||
ERROR: 0:4: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,13 +1,5 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
|
||||
uint tint_pack2x16float(vec2 param_0) {
|
||||
uint2 i = f32tof16(param_0);
|
||||
return i.x | (i.y << 16);
|
||||
}
|
||||
|
||||
|
||||
void main_1() {
|
||||
uint u1 = 10u;
|
||||
uint u2 = 15u;
|
||||
|
@ -31,7 +23,7 @@ void main_1() {
|
|||
vec3 v3f2 = vec3(60.0f, 70.0f, 50.0f);
|
||||
vec4 v4f1 = vec4(50.0f, 50.0f, 50.0f, 50.0f);
|
||||
vec4 v4f2 = v4f1;
|
||||
uint x_1 = tint_pack2x16float(v2f1);
|
||||
uint x_1 = packHalf2x16(v2f1);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -44,10 +36,3 @@ void main() {
|
|||
tint_symbol();
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:4: 'uint2' : undeclared identifier
|
||||
ERROR: 0:4: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,14 +1,5 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
|
||||
vec4 tint_unpack4x8snorm(uint param_0) {
|
||||
int j = int(param_0);
|
||||
int4 i = int4(j << 24, j << 16, j << 8, j) >> 24;
|
||||
return clamp(float4(i) / 127.0, -1.0, 1.0);
|
||||
}
|
||||
|
||||
|
||||
void main_1() {
|
||||
uint u1 = 10u;
|
||||
uint u2 = 15u;
|
||||
|
@ -32,7 +23,7 @@ void main_1() {
|
|||
vec3 v3f2 = vec3(60.0f, 70.0f, 50.0f);
|
||||
vec4 v4f1 = vec4(50.0f, 50.0f, 50.0f, 50.0f);
|
||||
vec4 v4f2 = v4f1;
|
||||
vec4 x_1 = tint_unpack4x8snorm(u1);
|
||||
vec4 x_1 = unpackSnorm4x8(u1);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -45,10 +36,3 @@ void main() {
|
|||
tint_symbol();
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:5: 'int4' : undeclared identifier
|
||||
ERROR: 0:5: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,14 +1,5 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
|
||||
vec4 tint_unpack4x8unorm(uint param_0) {
|
||||
uint j = param_0;
|
||||
uint4 i = uint4(j & 0xff, (j >> 8) & 0xff, (j >> 16) & 0xff, j >> 24);
|
||||
return float4(i) / 255.0;
|
||||
}
|
||||
|
||||
|
||||
void main_1() {
|
||||
uint u1 = 10u;
|
||||
uint u2 = 15u;
|
||||
|
@ -32,7 +23,7 @@ void main_1() {
|
|||
vec3 v3f2 = vec3(60.0f, 70.0f, 50.0f);
|
||||
vec4 v4f1 = vec4(50.0f, 50.0f, 50.0f, 50.0f);
|
||||
vec4 v4f2 = v4f1;
|
||||
vec4 x_1 = tint_unpack4x8unorm(u1);
|
||||
vec4 x_1 = unpackUnorm4x8(u1);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -45,10 +36,3 @@ void main() {
|
|||
tint_symbol();
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:5: 'uint4' : undeclared identifier
|
||||
ERROR: 0:5: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,14 +1,5 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
|
||||
vec2 tint_unpack2x16snorm(uint param_0) {
|
||||
int j = int(param_0);
|
||||
int2 i = int2(j << 16, j) >> 16;
|
||||
return clamp(float2(i) / 32767.0, -1.0, 1.0);
|
||||
}
|
||||
|
||||
|
||||
void main_1() {
|
||||
uint u1 = 10u;
|
||||
uint u2 = 15u;
|
||||
|
@ -32,7 +23,7 @@ void main_1() {
|
|||
vec3 v3f2 = vec3(60.0f, 70.0f, 50.0f);
|
||||
vec4 v4f1 = vec4(50.0f, 50.0f, 50.0f, 50.0f);
|
||||
vec4 v4f2 = v4f1;
|
||||
vec2 x_1 = tint_unpack2x16snorm(u1);
|
||||
vec2 x_1 = unpackSnorm2x16(u1);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -45,10 +36,3 @@ void main() {
|
|||
tint_symbol();
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:5: 'int2' : undeclared identifier
|
||||
ERROR: 0:5: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,14 +1,5 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
|
||||
vec2 tint_unpack2x16unorm(uint param_0) {
|
||||
uint j = param_0;
|
||||
uint2 i = uint2(j & 0xffff, j >> 16);
|
||||
return float2(i) / 65535.0;
|
||||
}
|
||||
|
||||
|
||||
void main_1() {
|
||||
uint u1 = 10u;
|
||||
uint u2 = 15u;
|
||||
|
@ -32,7 +23,7 @@ void main_1() {
|
|||
vec3 v3f2 = vec3(60.0f, 70.0f, 50.0f);
|
||||
vec4 v4f1 = vec4(50.0f, 50.0f, 50.0f, 50.0f);
|
||||
vec4 v4f2 = v4f1;
|
||||
vec2 x_1 = tint_unpack2x16unorm(u1);
|
||||
vec2 x_1 = unpackUnorm2x16(u1);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -45,10 +36,3 @@ void main() {
|
|||
tint_symbol();
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:5: 'uint2' : undeclared identifier
|
||||
ERROR: 0:5: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,13 +1,5 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
|
||||
vec2 tint_unpack2x16float(uint param_0) {
|
||||
uint i = param_0;
|
||||
return f16tof32(uint2(i & 0xffff, i >> 16));
|
||||
}
|
||||
|
||||
|
||||
void main_1() {
|
||||
uint u1 = 10u;
|
||||
uint u2 = 15u;
|
||||
|
@ -31,7 +23,7 @@ void main_1() {
|
|||
vec3 v3f2 = vec3(60.0f, 70.0f, 50.0f);
|
||||
vec4 v4f1 = vec4(50.0f, 50.0f, 50.0f, 50.0f);
|
||||
vec4 v4f2 = v4f1;
|
||||
vec2 x_1 = tint_unpack2x16float(u1);
|
||||
vec2 x_1 = unpackHalf2x16(u1);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -44,10 +36,3 @@ void main() {
|
|||
tint_symbol();
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:5: '&' : wrong operand types: no operation '&' exists that takes a left-hand operand of type ' temp highp uint' and a right operand of type ' const int' (or there is no acceptable conversion)
|
||||
ERROR: 0:5: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,15 +1,6 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
vec4 tint_unpack4x8unorm(uint param_0) {
|
||||
uint j = param_0;
|
||||
uint4 i = uint4(j & 0xff, (j >> 8) & 0xff, (j >> 16) & 0xff, j >> 24);
|
||||
return float4(i) / 255.0;
|
||||
}
|
||||
|
||||
|
||||
layout(location = 0) out vec4 x_GLF_color_1_1;
|
||||
struct strided_arr {
|
||||
int el;
|
||||
|
@ -36,7 +27,7 @@ void main_1() {
|
|||
} else {
|
||||
break;
|
||||
}
|
||||
v = tint_unpack4x8unorm(100u);
|
||||
v = unpackUnorm4x8(100u);
|
||||
float x_42 = v.x;
|
||||
if ((int(x_42) > i)) {
|
||||
int x_49 = x_6.x_GLF_uniform_int_values[1].el;
|
||||
|
@ -71,10 +62,3 @@ void main() {
|
|||
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:6: 'uint4' : undeclared identifier
|
||||
ERROR: 0:6: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,5 +1,3 @@
|
|||
SKIP: FAILED
|
||||
|
||||
vk-gl-cts/graphicsfuzz/cov-apfloat-unpackunorm-loop/0-opt.wgsl:1:13 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary
|
||||
type Arr = @stride(16) array<i32, 3>;
|
||||
^^^^^^
|
||||
|
@ -7,13 +5,6 @@ type Arr = @stride(16) array<i32, 3>;
|
|||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
vec4 tint_unpack4x8unorm(uint param_0) {
|
||||
uint j = param_0;
|
||||
uint4 i = uint4(j & 0xff, (j >> 8) & 0xff, (j >> 16) & 0xff, j >> 24);
|
||||
return float4(i) / 255.0;
|
||||
}
|
||||
|
||||
|
||||
layout(location = 0) out vec4 x_GLF_color_1_1;
|
||||
struct tint_padded_array_element {
|
||||
int el;
|
||||
|
@ -40,7 +31,7 @@ void main_1() {
|
|||
} else {
|
||||
break;
|
||||
}
|
||||
v = tint_unpack4x8unorm(100u);
|
||||
v = unpackUnorm4x8(100u);
|
||||
float x_42 = v.x;
|
||||
if ((int(x_42) > i)) {
|
||||
int x_49 = x_6.x_GLF_uniform_int_values[1].el;
|
||||
|
@ -75,10 +66,3 @@ void main() {
|
|||
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:6: 'uint4' : undeclared identifier
|
||||
ERROR: 0:6: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,15 +1,6 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
vec4 tint_unpack4x8snorm(uint param_0) {
|
||||
int j = int(param_0);
|
||||
int4 i = int4(j << 24, j << 16, j << 8, j) >> 24;
|
||||
return clamp(float4(i) / 127.0, -1.0, 1.0);
|
||||
}
|
||||
|
||||
|
||||
layout(location = 0) out vec4 x_GLF_color_1_1;
|
||||
struct strided_arr {
|
||||
float el;
|
||||
|
@ -106,7 +97,7 @@ void main_1() {
|
|||
x_GLF_color = vec4(x_64, x_66, x_68, x_70);
|
||||
} else {
|
||||
uint x_73 = x_16.x_GLF_uniform_uint_values[0].el;
|
||||
x_GLF_color = tint_unpack4x8snorm(x_73);
|
||||
x_GLF_color = unpackSnorm4x8(x_73);
|
||||
}
|
||||
int x_76 = x_12.x_GLF_uniform_int_values[2].el;
|
||||
a_1 = x_76;
|
||||
|
@ -148,10 +139,3 @@ void main() {
|
|||
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:6: 'int4' : undeclared identifier
|
||||
ERROR: 0:6: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,5 +1,3 @@
|
|||
SKIP: FAILED
|
||||
|
||||
vk-gl-cts/graphicsfuzz/cov-color-output-undefined-in-unexecuted-branch/0-opt.wgsl:1:13 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary
|
||||
type Arr = @stride(16) array<f32, 3>;
|
||||
^^^^^^
|
||||
|
@ -15,13 +13,6 @@ type Arr_2 = @stride(16) array<u32, 1>;
|
|||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
vec4 tint_unpack4x8snorm(uint param_0) {
|
||||
int j = int(param_0);
|
||||
int4 i = int4(j << 24, j << 16, j << 8, j) >> 24;
|
||||
return clamp(float4(i) / 127.0, -1.0, 1.0);
|
||||
}
|
||||
|
||||
|
||||
layout(location = 0) out vec4 x_GLF_color_1_1;
|
||||
struct tint_padded_array_element {
|
||||
float el;
|
||||
|
@ -118,7 +109,7 @@ void main_1() {
|
|||
x_GLF_color = vec4(x_64, x_66, x_68, x_70);
|
||||
} else {
|
||||
uint x_73 = x_16.x_GLF_uniform_uint_values[0].el;
|
||||
x_GLF_color = tint_unpack4x8snorm(x_73);
|
||||
x_GLF_color = unpackSnorm4x8(x_73);
|
||||
}
|
||||
int x_76 = x_12.x_GLF_uniform_int_values[2].el;
|
||||
a_1 = x_76;
|
||||
|
@ -160,10 +151,3 @@ void main() {
|
|||
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:6: 'int4' : undeclared identifier
|
||||
ERROR: 0:6: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,20 +1,6 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint tint_pack4x8unorm(vec4 param_0) {
|
||||
uint4 i = uint4(round(clamp(param_0, 0.0, 1.0) * 255.0));
|
||||
return (i.x | i.y << 8 | i.z << 16 | i.w << 24);
|
||||
}
|
||||
|
||||
vec4 tint_unpack4x8snorm(uint param_0) {
|
||||
int j = int(param_0);
|
||||
int4 i = int4(j << 24, j << 16, j << 8, j) >> 24;
|
||||
return clamp(float4(i) / 127.0, -1.0, 1.0);
|
||||
}
|
||||
|
||||
|
||||
layout(location = 0) out vec4 x_GLF_color_1_1;
|
||||
struct strided_arr {
|
||||
float el;
|
||||
|
@ -52,8 +38,8 @@ void main_1() {
|
|||
bool x_98_phi = false;
|
||||
bool x_110_phi = false;
|
||||
float x_36 = x_6.x_GLF_uniform_float_values[0].el;
|
||||
a = tint_pack4x8unorm(vec4(x_36, x_36, x_36, x_36));
|
||||
v1 = tint_unpack4x8snorm(a);
|
||||
a = packUnorm4x8(vec4(x_36, x_36, x_36, x_36));
|
||||
v1 = unpackSnorm4x8(a);
|
||||
float x_42 = x_6.x_GLF_uniform_float_values[0].el;
|
||||
float x_45 = x_6.x_GLF_uniform_float_values[1].el;
|
||||
float x_48 = x_6.x_GLF_uniform_float_values[0].el;
|
||||
|
@ -126,10 +112,3 @@ void main() {
|
|||
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:5: 'uint4' : undeclared identifier
|
||||
ERROR: 0:5: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,5 +1,3 @@
|
|||
SKIP: FAILED
|
||||
|
||||
vk-gl-cts/graphicsfuzz/cov-inst-combine-and-or-xor-pack-unpack/0-opt.wgsl:1:13 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary
|
||||
type Arr = @stride(16) array<f32, 2>;
|
||||
^^^^^^
|
||||
|
@ -11,18 +9,6 @@ type Arr_1 = @stride(16) array<i32, 4>;
|
|||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint tint_pack4x8unorm(vec4 param_0) {
|
||||
uint4 i = uint4(round(clamp(param_0, 0.0, 1.0) * 255.0));
|
||||
return (i.x | i.y << 8 | i.z << 16 | i.w << 24);
|
||||
}
|
||||
|
||||
vec4 tint_unpack4x8snorm(uint param_0) {
|
||||
int j = int(param_0);
|
||||
int4 i = int4(j << 24, j << 16, j << 8, j) >> 24;
|
||||
return clamp(float4(i) / 127.0, -1.0, 1.0);
|
||||
}
|
||||
|
||||
|
||||
layout(location = 0) out vec4 x_GLF_color_1_1;
|
||||
struct tint_padded_array_element {
|
||||
float el;
|
||||
|
@ -60,8 +46,8 @@ void main_1() {
|
|||
bool x_98_phi = false;
|
||||
bool x_110_phi = false;
|
||||
float x_36 = x_6.x_GLF_uniform_float_values[0].el;
|
||||
a = tint_pack4x8unorm(vec4(x_36, x_36, x_36, x_36));
|
||||
v1 = tint_unpack4x8snorm(a);
|
||||
a = packUnorm4x8(vec4(x_36, x_36, x_36, x_36));
|
||||
v1 = unpackSnorm4x8(a);
|
||||
float x_42 = x_6.x_GLF_uniform_float_values[0].el;
|
||||
float x_45 = x_6.x_GLF_uniform_float_values[1].el;
|
||||
float x_48 = x_6.x_GLF_uniform_float_values[0].el;
|
||||
|
@ -134,10 +120,3 @@ void main() {
|
|||
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:5: 'uint4' : undeclared identifier
|
||||
ERROR: 0:5: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,20 +1,6 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint tint_pack2x16unorm(vec2 param_0) {
|
||||
uint2 i = uint2(round(clamp(param_0, 0.0, 1.0) * 65535.0));
|
||||
return (i.x | i.y << 16);
|
||||
}
|
||||
|
||||
vec4 tint_unpack4x8snorm(uint param_0) {
|
||||
int j = int(param_0);
|
||||
int4 i = int4(j << 24, j << 16, j << 8, j) >> 24;
|
||||
return clamp(float4(i) / 127.0, -1.0, 1.0);
|
||||
}
|
||||
|
||||
|
||||
layout(location = 0) out vec4 x_GLF_color_1_1;
|
||||
struct strided_arr {
|
||||
float el;
|
||||
|
@ -53,8 +39,8 @@ void main_1() {
|
|||
bool x_110_phi = false;
|
||||
float x_41 = x_6.x_GLF_uniform_float_values[0].el;
|
||||
float x_43 = x_6.x_GLF_uniform_float_values[1].el;
|
||||
a = tint_pack2x16unorm(vec2(x_41, x_43));
|
||||
v1 = tint_unpack4x8snorm(a);
|
||||
a = packUnorm2x16(vec2(x_41, x_43));
|
||||
v1 = unpackSnorm4x8(a);
|
||||
E = 0.01f;
|
||||
int x_49 = x_10.x_GLF_uniform_int_values[2].el;
|
||||
float x_51 = v1[x_49];
|
||||
|
@ -118,10 +104,3 @@ void main() {
|
|||
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:5: 'uint2' : undeclared identifier
|
||||
ERROR: 0:5: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,5 +1,3 @@
|
|||
SKIP: FAILED
|
||||
|
||||
vk-gl-cts/graphicsfuzz/cov-inst-combine-pack-unpack/0-opt.wgsl:1:13 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary
|
||||
type Arr = @stride(16) array<f32, 7>;
|
||||
^^^^^^
|
||||
|
@ -11,18 +9,6 @@ type Arr_1 = @stride(16) array<i32, 4>;
|
|||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint tint_pack2x16unorm(vec2 param_0) {
|
||||
uint2 i = uint2(round(clamp(param_0, 0.0, 1.0) * 65535.0));
|
||||
return (i.x | i.y << 16);
|
||||
}
|
||||
|
||||
vec4 tint_unpack4x8snorm(uint param_0) {
|
||||
int j = int(param_0);
|
||||
int4 i = int4(j << 24, j << 16, j << 8, j) >> 24;
|
||||
return clamp(float4(i) / 127.0, -1.0, 1.0);
|
||||
}
|
||||
|
||||
|
||||
layout(location = 0) out vec4 x_GLF_color_1_1;
|
||||
struct tint_padded_array_element {
|
||||
float el;
|
||||
|
@ -61,8 +47,8 @@ void main_1() {
|
|||
bool x_110_phi = false;
|
||||
float x_41 = x_6.x_GLF_uniform_float_values[0].el;
|
||||
float x_43 = x_6.x_GLF_uniform_float_values[1].el;
|
||||
a = tint_pack2x16unorm(vec2(x_41, x_43));
|
||||
v1 = tint_unpack4x8snorm(a);
|
||||
a = packUnorm2x16(vec2(x_41, x_43));
|
||||
v1 = unpackSnorm4x8(a);
|
||||
E = 0.01f;
|
||||
int x_49 = x_10.x_GLF_uniform_int_values[2].el;
|
||||
float x_51 = v1[x_49];
|
||||
|
@ -126,10 +112,3 @@ void main() {
|
|||
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:5: 'uint2' : undeclared identifier
|
||||
ERROR: 0:5: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,20 +1,6 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint tint_pack2x16float(vec2 param_0) {
|
||||
uint2 i = f32tof16(param_0);
|
||||
return i.x | (i.y << 16);
|
||||
}
|
||||
|
||||
vec4 tint_unpack4x8snorm(uint param_0) {
|
||||
int j = int(param_0);
|
||||
int4 i = int4(j << 24, j << 16, j << 8, j) >> 24;
|
||||
return clamp(float4(i) / 127.0, -1.0, 1.0);
|
||||
}
|
||||
|
||||
|
||||
layout(location = 0) out vec4 x_GLF_color_1_1;
|
||||
struct strided_arr {
|
||||
int el;
|
||||
|
@ -51,8 +37,8 @@ void main_1() {
|
|||
bool x_70_phi = false;
|
||||
bool x_86_phi = false;
|
||||
bool x_102_phi = false;
|
||||
a = tint_pack2x16float(vec2(1.0f, 1.0f));
|
||||
v1 = tint_unpack4x8snorm(a);
|
||||
a = packHalf2x16(vec2(1.0f, 1.0f));
|
||||
v1 = unpackSnorm4x8(a);
|
||||
E = 0.01f;
|
||||
int x_43 = x_8.x_GLF_uniform_int_values[1].el;
|
||||
float x_45 = v1[x_43];
|
||||
|
@ -117,10 +103,3 @@ void main() {
|
|||
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:5: 'uint2' : undeclared identifier
|
||||
ERROR: 0:5: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,5 +1,3 @@
|
|||
SKIP: FAILED
|
||||
|
||||
vk-gl-cts/graphicsfuzz/cov-inst-combine-simplify-demanded-pack-unpack/0-opt.wgsl:1:13 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary
|
||||
type Arr = @stride(16) array<i32, 4>;
|
||||
^^^^^^
|
||||
|
@ -11,18 +9,6 @@ type Arr_1 = @stride(16) array<f32, 3>;
|
|||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint tint_pack2x16float(vec2 param_0) {
|
||||
uint2 i = f32tof16(param_0);
|
||||
return i.x | (i.y << 16);
|
||||
}
|
||||
|
||||
vec4 tint_unpack4x8snorm(uint param_0) {
|
||||
int j = int(param_0);
|
||||
int4 i = int4(j << 24, j << 16, j << 8, j) >> 24;
|
||||
return clamp(float4(i) / 127.0, -1.0, 1.0);
|
||||
}
|
||||
|
||||
|
||||
layout(location = 0) out vec4 x_GLF_color_1_1;
|
||||
struct tint_padded_array_element {
|
||||
int el;
|
||||
|
@ -59,8 +45,8 @@ void main_1() {
|
|||
bool x_70_phi = false;
|
||||
bool x_86_phi = false;
|
||||
bool x_102_phi = false;
|
||||
a = tint_pack2x16float(vec2(1.0f, 1.0f));
|
||||
v1 = tint_unpack4x8snorm(a);
|
||||
a = packHalf2x16(vec2(1.0f, 1.0f));
|
||||
v1 = unpackSnorm4x8(a);
|
||||
E = 0.01f;
|
||||
int x_43 = x_8.x_GLF_uniform_int_values[1].el;
|
||||
float x_45 = v1[x_43];
|
||||
|
@ -125,10 +111,3 @@ void main() {
|
|||
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:5: 'uint2' : undeclared identifier
|
||||
ERROR: 0:5: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,20 +1,6 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint tint_pack4x8snorm(vec4 param_0) {
|
||||
int4 i = int4(round(clamp(param_0, -1.0, 1.0) * 127.0)) & 0xff;
|
||||
return asuint(i.x | i.y << 8 | i.z << 16 | i.w << 24);
|
||||
}
|
||||
|
||||
vec4 tint_unpack4x8unorm(uint param_0) {
|
||||
uint j = param_0;
|
||||
uint4 i = uint4(j & 0xff, (j >> 8) & 0xff, (j >> 16) & 0xff, j >> 24);
|
||||
return float4(i) / 255.0;
|
||||
}
|
||||
|
||||
|
||||
layout(location = 0) out vec4 x_GLF_color_1_1;
|
||||
struct strided_arr {
|
||||
float el;
|
||||
|
@ -52,8 +38,8 @@ void main_1() {
|
|||
bool x_86_phi = false;
|
||||
bool x_102_phi = false;
|
||||
float x_35 = x_6.x_GLF_uniform_float_values[1].el;
|
||||
a = tint_pack4x8snorm(vec4(x_35, x_35, x_35, x_35));
|
||||
v1 = tint_unpack4x8unorm(a);
|
||||
a = packSnorm4x8(vec4(x_35, x_35, x_35, x_35));
|
||||
v1 = unpackUnorm4x8(a);
|
||||
float x_41 = x_6.x_GLF_uniform_float_values[0].el;
|
||||
E = x_41;
|
||||
int x_43 = x_10.x_GLF_uniform_int_values[1].el;
|
||||
|
@ -119,10 +105,3 @@ void main() {
|
|||
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:5: 'int4' : undeclared identifier
|
||||
ERROR: 0:5: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,5 +1,3 @@
|
|||
SKIP: FAILED
|
||||
|
||||
vk-gl-cts/graphicsfuzz/cov-inst-combine-simplify-demanded-packsnorm-unpackunorm/0-opt.wgsl:1:13 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary
|
||||
type Arr = @stride(16) array<f32, 4>;
|
||||
^^^^^^
|
||||
|
@ -11,18 +9,6 @@ type Arr_1 = @stride(16) array<i32, 4>;
|
|||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint tint_pack4x8snorm(vec4 param_0) {
|
||||
int4 i = int4(round(clamp(param_0, -1.0, 1.0) * 127.0)) & 0xff;
|
||||
return asuint(i.x | i.y << 8 | i.z << 16 | i.w << 24);
|
||||
}
|
||||
|
||||
vec4 tint_unpack4x8unorm(uint param_0) {
|
||||
uint j = param_0;
|
||||
uint4 i = uint4(j & 0xff, (j >> 8) & 0xff, (j >> 16) & 0xff, j >> 24);
|
||||
return float4(i) / 255.0;
|
||||
}
|
||||
|
||||
|
||||
layout(location = 0) out vec4 x_GLF_color_1_1;
|
||||
struct tint_padded_array_element {
|
||||
float el;
|
||||
|
@ -60,8 +46,8 @@ void main_1() {
|
|||
bool x_86_phi = false;
|
||||
bool x_102_phi = false;
|
||||
float x_35 = x_6.x_GLF_uniform_float_values[1].el;
|
||||
a = tint_pack4x8snorm(vec4(x_35, x_35, x_35, x_35));
|
||||
v1 = tint_unpack4x8unorm(a);
|
||||
a = packSnorm4x8(vec4(x_35, x_35, x_35, x_35));
|
||||
v1 = unpackUnorm4x8(a);
|
||||
float x_41 = x_6.x_GLF_uniform_float_values[0].el;
|
||||
E = x_41;
|
||||
int x_43 = x_10.x_GLF_uniform_int_values[1].el;
|
||||
|
@ -127,10 +113,3 @@ void main() {
|
|||
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:5: 'int4' : undeclared identifier
|
||||
ERROR: 0:5: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,14 +1,6 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint tint_pack4x8unorm(vec4 param_0) {
|
||||
uint4 i = uint4(round(clamp(param_0, 0.0, 1.0) * 255.0));
|
||||
return (i.x | i.y << 8 | i.z << 16 | i.w << 24);
|
||||
}
|
||||
|
||||
|
||||
layout(location = 0) out vec4 x_GLF_color_1_1;
|
||||
struct buf1 {
|
||||
uint one;
|
||||
|
@ -53,7 +45,7 @@ void main_1() {
|
|||
float x_42 = func_();
|
||||
v = vec4(x_42, x_42, x_42, x_42);
|
||||
}
|
||||
if ((tint_pack4x8unorm(v) == 1u)) {
|
||||
if ((packUnorm4x8(v) == 1u)) {
|
||||
return;
|
||||
}
|
||||
uint x_50 = x_8.one;
|
||||
|
@ -83,10 +75,3 @@ void main() {
|
|||
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:5: 'uint4' : undeclared identifier
|
||||
ERROR: 0:5: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,5 +1,3 @@
|
|||
SKIP: FAILED
|
||||
|
||||
vk-gl-cts/graphicsfuzz/cov-missing-return-value-function-never-called/0-opt.wgsl:5:13 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary
|
||||
type Arr = @stride(16) array<i32, 1>;
|
||||
^^^^^^
|
||||
|
@ -7,12 +5,6 @@ type Arr = @stride(16) array<i32, 1>;
|
|||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint tint_pack4x8unorm(vec4 param_0) {
|
||||
uint4 i = uint4(round(clamp(param_0, 0.0, 1.0) * 255.0));
|
||||
return (i.x | i.y << 8 | i.z << 16 | i.w << 24);
|
||||
}
|
||||
|
||||
|
||||
layout(location = 0) out vec4 x_GLF_color_1_1;
|
||||
struct buf1 {
|
||||
uint one;
|
||||
|
@ -57,7 +49,7 @@ void main_1() {
|
|||
float x_42 = func_();
|
||||
v = vec4(x_42, x_42, x_42, x_42);
|
||||
}
|
||||
if ((tint_pack4x8unorm(v) == 1u)) {
|
||||
if ((packUnorm4x8(v) == 1u)) {
|
||||
return;
|
||||
}
|
||||
uint x_50 = x_8.one;
|
||||
|
@ -87,10 +79,3 @@ void main() {
|
|||
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:5: 'uint4' : undeclared identifier
|
||||
ERROR: 0:5: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,20 +1,6 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint tint_pack2x16float(vec2 param_0) {
|
||||
uint2 i = f32tof16(param_0);
|
||||
return i.x | (i.y << 16);
|
||||
}
|
||||
|
||||
vec4 tint_unpack4x8unorm(uint param_0) {
|
||||
uint j = param_0;
|
||||
uint4 i = uint4(j & 0xff, (j >> 8) & 0xff, (j >> 16) & 0xff, j >> 24);
|
||||
return float4(i) / 255.0;
|
||||
}
|
||||
|
||||
|
||||
layout(location = 0) out vec4 x_GLF_color_1_1;
|
||||
struct strided_arr {
|
||||
float el;
|
||||
|
@ -51,8 +37,8 @@ void main_1() {
|
|||
bool x_86_phi = false;
|
||||
bool x_102_phi = false;
|
||||
bool x_118_phi = false;
|
||||
a = tint_pack2x16float(vec2(1.0f, 1.0f));
|
||||
values = tint_unpack4x8unorm(a);
|
||||
a = packHalf2x16(vec2(1.0f, 1.0f));
|
||||
values = unpackUnorm4x8(a);
|
||||
float x_41 = x_8.x_GLF_uniform_float_values[3].el;
|
||||
float x_43 = x_8.x_GLF_uniform_float_values[1].el;
|
||||
float x_45 = x_8.x_GLF_uniform_float_values[0].el;
|
||||
|
@ -128,10 +114,3 @@ void main() {
|
|||
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:5: 'uint2' : undeclared identifier
|
||||
ERROR: 0:5: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,5 +1,3 @@
|
|||
SKIP: FAILED
|
||||
|
||||
vk-gl-cts/graphicsfuzz/cov-packhalf-unpackunorm/0-opt.wgsl:1:13 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary
|
||||
type Arr = @stride(16) array<f32, 4>;
|
||||
^^^^^^
|
||||
|
@ -11,18 +9,6 @@ type Arr_1 = @stride(16) array<i32, 4>;
|
|||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
uint tint_pack2x16float(vec2 param_0) {
|
||||
uint2 i = f32tof16(param_0);
|
||||
return i.x | (i.y << 16);
|
||||
}
|
||||
|
||||
vec4 tint_unpack4x8unorm(uint param_0) {
|
||||
uint j = param_0;
|
||||
uint4 i = uint4(j & 0xff, (j >> 8) & 0xff, (j >> 16) & 0xff, j >> 24);
|
||||
return float4(i) / 255.0;
|
||||
}
|
||||
|
||||
|
||||
layout(location = 0) out vec4 x_GLF_color_1_1;
|
||||
struct tint_padded_array_element {
|
||||
float el;
|
||||
|
@ -59,8 +45,8 @@ void main_1() {
|
|||
bool x_86_phi = false;
|
||||
bool x_102_phi = false;
|
||||
bool x_118_phi = false;
|
||||
a = tint_pack2x16float(vec2(1.0f, 1.0f));
|
||||
values = tint_unpack4x8unorm(a);
|
||||
a = packHalf2x16(vec2(1.0f, 1.0f));
|
||||
values = unpackUnorm4x8(a);
|
||||
float x_41 = x_8.x_GLF_uniform_float_values[3].el;
|
||||
float x_43 = x_8.x_GLF_uniform_float_values[1].el;
|
||||
float x_45 = x_8.x_GLF_uniform_float_values[0].el;
|
||||
|
@ -136,10 +122,3 @@ void main() {
|
|||
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:5: 'uint2' : undeclared identifier
|
||||
ERROR: 0:5: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,15 +1,6 @@
|
|||
SKIP: FAILED
|
||||
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
vec4 tint_unpack4x8unorm(uint param_0) {
|
||||
uint j = param_0;
|
||||
uint4 i = uint4(j & 0xff, (j >> 8) & 0xff, (j >> 16) & 0xff, j >> 24);
|
||||
return float4(i) / 255.0;
|
||||
}
|
||||
|
||||
|
||||
layout(location = 0) out vec4 x_GLF_color_1_1;
|
||||
struct strided_arr {
|
||||
uint el;
|
||||
|
@ -52,7 +43,7 @@ void main_1() {
|
|||
vec4 v = vec4(0.0f, 0.0f, 0.0f, 0.0f);
|
||||
uint x_39 = x_6.x_GLF_uniform_uint_values[0].el;
|
||||
uint x_41 = x_6.x_GLF_uniform_uint_values[0].el;
|
||||
v = tint_unpack4x8unorm((x_39 / (true ? 92382u : x_41)));
|
||||
v = unpackUnorm4x8((x_39 / (true ? 92382u : x_41)));
|
||||
vec4 x_45 = v;
|
||||
int x_47 = x_8.x_GLF_uniform_int_values[0].el;
|
||||
int x_50 = x_8.x_GLF_uniform_int_values[0].el;
|
||||
|
@ -89,10 +80,3 @@ void main() {
|
|||
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:6: 'uint4' : undeclared identifier
|
||||
ERROR: 0:6: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -1,5 +1,3 @@
|
|||
SKIP: FAILED
|
||||
|
||||
vk-gl-cts/graphicsfuzz/cov-unpack-unorm-mix-always-one/0-opt.wgsl:1:13 warning: use of deprecated language feature: the @stride attribute is deprecated; use a larger type if necessary
|
||||
type Arr = @stride(16) array<u32, 1>;
|
||||
^^^^^^
|
||||
|
@ -15,13 +13,6 @@ type Arr_2 = @stride(16) array<f32, 3>;
|
|||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
vec4 tint_unpack4x8unorm(uint param_0) {
|
||||
uint j = param_0;
|
||||
uint4 i = uint4(j & 0xff, (j >> 8) & 0xff, (j >> 16) & 0xff, j >> 24);
|
||||
return float4(i) / 255.0;
|
||||
}
|
||||
|
||||
|
||||
layout(location = 0) out vec4 x_GLF_color_1_1;
|
||||
struct tint_padded_array_element {
|
||||
uint el;
|
||||
|
@ -64,7 +55,7 @@ void main_1() {
|
|||
vec4 v = vec4(0.0f, 0.0f, 0.0f, 0.0f);
|
||||
uint x_39 = x_6.x_GLF_uniform_uint_values[0].el;
|
||||
uint x_41 = x_6.x_GLF_uniform_uint_values[0].el;
|
||||
v = tint_unpack4x8unorm((x_39 / (true ? 92382u : x_41)));
|
||||
v = unpackUnorm4x8((x_39 / (true ? 92382u : x_41)));
|
||||
vec4 x_45 = v;
|
||||
int x_47 = x_8.x_GLF_uniform_int_values[0].el;
|
||||
int x_50 = x_8.x_GLF_uniform_int_values[0].el;
|
||||
|
@ -101,10 +92,3 @@ void main() {
|
|||
x_GLF_color_1_1 = inner_result.x_GLF_color_1;
|
||||
return;
|
||||
}
|
||||
Error parsing GLSL shader:
|
||||
ERROR: 0:6: 'uint4' : undeclared identifier
|
||||
ERROR: 0:6: '' : compilation terminated
|
||||
ERROR: 2 compilation errors. No code generated.
|
||||
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue