const eval of clamp
Bug: tint:1581 Change-Id: Icffaf023021e704b3beaacf35136a9d6263b31e3 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/97221 Commit-Queue: Antonio Maiorano <amaiorano@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
This commit is contained in:
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4de90f0bb1
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@ -135,6 +135,7 @@ match scalar_no_i32: f32 | f16 | u32 | bool
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match scalar_no_u32: f32 | f16 | i32 | bool
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match scalar_no_bool: f32 | f16 | i32 | u32
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match fia_fi32_f16: fa | ia | f32 | i32 | f16
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match fia_fiu32: fa | ia | f32 | i32 | u32
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match fa_f32: fa | f32
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match fa_f32_f16: fa | f32 | f16
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match ia_iu32: ia | i32 | u32
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@ -377,8 +378,8 @@ fn atanh(f32) -> f32
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fn atanh<N: num>(vec<N, f32>) -> vec<N, f32>
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fn ceil(f32) -> f32
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fn ceil<N: num>(vec<N, f32>) -> vec<N, f32>
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fn clamp<T: fiu32>(T, T, T) -> T
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fn clamp<N: num, T: fiu32>(vec<N, T>, vec<N, T>, vec<N, T>) -> vec<N, T>
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@const fn clamp<T: fia_fiu32>(T, T, T) -> T
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@const fn clamp<N: num, T: fia_fiu32>(vec<N, T>, vec<N, T>, vec<N, T>) -> vec<N, T>
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fn cos(f32) -> f32
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fn cos<N: num>(vec<N, f32>) -> vec<N, f32>
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fn cosh(f32) -> f32
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@ -1415,14 +1415,16 @@ TEST_P(ResolverBuiltinTest_ThreeParam_FloatOrInt, Error_NoParams) {
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EXPECT_FALSE(r()->Resolve());
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EXPECT_EQ(r()->error(), "error: no matching call to " + std::string(param.name) +
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"()\n\n"
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"2 candidate functions:\n " +
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std::string(param.name) +
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"(T, T, T) -> T where: T is f32, i32 or u32\n " +
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std::string(param.name) +
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"(vecN<T>, vecN<T>, vecN<T>) -> vecN<T> where: T is f32, i32 "
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"or u32\n");
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EXPECT_EQ(
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r()->error(),
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"error: no matching call to " + std::string(param.name) +
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"()\n\n"
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"2 candidate functions:\n " +
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std::string(param.name) +
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"(T, T, T) -> T where: T is abstract-float, abstract-int, f32, i32 or u32\n " +
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std::string(param.name) +
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"(vecN<T>, vecN<T>, vecN<T>) -> vecN<T> where: T is abstract-float, abstract-int, "
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"f32, i32 or u32\n");
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}
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INSTANTIATE_TEST_SUITE_P(ResolverTest,
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@ -79,6 +79,19 @@ auto Dispatch_fia_fi32_f16(F&& f, CONSTANTS&&... cs) {
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});
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}
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/// Helper that calls `f` passing in the value of all `cs`.
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/// Assumes all `cs` are of the same type.
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template <typename F, typename... CONSTANTS>
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auto Dispatch_fia_fiu32(F&& f, CONSTANTS&&... cs) {
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return Switch(
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First(cs...)->Type(), //
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[&](const sem::AbstractInt*) { return f(cs->template As<AInt>()...); },
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[&](const sem::AbstractFloat*) { return f(cs->template As<AFloat>()...); },
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[&](const sem::F32*) { return f(cs->template As<f32>()...); },
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[&](const sem::I32*) { return f(cs->template As<i32>()...); },
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[&](const sem::U32*) { return f(cs->template As<u32>()...); });
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}
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/// Helper that calls `f` passing in the value of all `cs`.
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/// Assumes all `cs` are of the same type.
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template <typename F, typename... CONSTANTS>
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@ -723,6 +736,20 @@ const sem::Constant* ConstEval::atan2(const sem::Type*,
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args[1]->ConstantValue());
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}
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const sem::Constant* ConstEval::clamp(const sem::Type*,
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utils::ConstVectorRef<const sem::Expression*> args) {
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auto transform = [&](const sem::Constant* c0, const sem::Constant* c1,
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const sem::Constant* c2) {
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auto create = [&](auto e, auto low, auto high) {
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return CreateElement(builder, c0->Type(),
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decltype(e)(std::min(std::max(e, low), high)));
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};
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return Dispatch_fia_fiu32(create, c0, c1, c2);
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};
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return TransformElements(builder, transform, args[0]->ConstantValue(), args[1]->ConstantValue(),
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args[2]->ConstantValue());
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}
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utils::Result<const sem::Constant*> ConstEval::Convert(const sem::Type* target_ty,
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const sem::Constant* value,
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const Source& source) {
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@ -198,6 +198,13 @@ class ConstEval {
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const sem::Constant* atan2(const sem::Type* ty,
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utils::ConstVectorRef<const sem::Expression*> args);
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/// clamp builtin
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/// @param ty the expression type
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/// @param args the input arguments
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/// @return the result value, or null if the value cannot be calculated
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const sem::Constant* clamp(const sem::Type* ty,
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utils::ConstVectorRef<const sem::Expression*> args);
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private:
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/// Adds the given error message to the diagnostics
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void AddError(const std::string& msg, const Source& source) const;
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@ -3254,6 +3254,31 @@ INSTANTIATE_TEST_SUITE_P( //
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testing::ValuesIn(Concat(Atan2Cases<AFloat, true>(), //
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Atan2Cases<f32, false>()))));
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template <typename T>
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std::vector<Case> ClampCases() {
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return {
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C({T(0), T(0), T(0)}, T(0)),
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C({T(0), T(42), kHighest<T>}, T(42)),
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C({kLowest<T>, T(0), T(42)}, T(0)),
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C({T(0), kLowest<T>, kHighest<T>}, T(0)),
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C({T(0), kHighest<T>, kLowest<T>}, kLowest<T>),
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C({kHighest<T>, kHighest<T>, kHighest<T>}, kHighest<T>),
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C({kLowest<T>, kLowest<T>, kLowest<T>}, kLowest<T>),
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C({kHighest<T>, kLowest<T>, kHighest<T>}, kHighest<T>),
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C({kLowest<T>, kLowest<T>, kHighest<T>}, kLowest<T>),
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};
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}
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INSTANTIATE_TEST_SUITE_P( //
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Clamp,
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ResolverConstEvalBuiltinTest,
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testing::Combine(testing::Values(sem::BuiltinType::kClamp),
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testing::ValuesIn(Concat(ClampCases<AInt>(), //
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ClampCases<i32>(),
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ClampCases<u32>(),
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ClampCases<AFloat>(),
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ClampCases<f32>()))));
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} // namespace builtin
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} // namespace
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File diff suppressed because it is too large
Load Diff
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@ -1075,14 +1075,14 @@ INSTANTIATE_TEST_SUITE_P(
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IntrinsicTableAbstractTernaryTest,
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testing::Values( // clang-format off
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// result | param a | param b | param c | arg a | arg b | arg c
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Case::Create<f32, f32, f32, f32, AFloat, AFloat, AFloat>(),
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Case::Create<f32, f32, f32, f32, AFloat, AFloat, AInt>(),
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Case::Create<f32, f32, f32, f32, AFloat, AInt, AFloat>(),
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Case::Create<f32, f32, f32, f32, AFloat, AInt, AInt>(),
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Case::Create<f32, f32, f32, f32, AInt, AFloat, AFloat>(),
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Case::Create<f32, f32, f32, f32, AInt, AFloat, AInt>(),
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Case::Create<f32, f32, f32, f32, AInt, AInt, AFloat>(),
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Case::Create<i32, i32, i32, i32, AInt, AInt, AInt>()
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Case::Create<AFloat, AFloat, AFloat, AFloat, AFloat, AFloat, AFloat>(),
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Case::Create<AFloat, AFloat, AFloat, AFloat, AFloat, AFloat, AInt>(),
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Case::Create<AFloat, AFloat, AFloat, AFloat, AFloat, AInt, AFloat>(),
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Case::Create<AFloat, AFloat, AFloat, AFloat, AFloat, AInt, AInt>(),
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Case::Create<AFloat, AFloat, AFloat, AFloat, AInt, AFloat, AFloat>(),
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Case::Create<AFloat, AFloat, AFloat, AFloat, AInt, AFloat, AInt>(),
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Case::Create<AFloat, AFloat, AFloat, AFloat, AInt, AInt, AFloat>(),
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Case::Create<AInt, AInt, AInt, AInt, AInt, AInt, AInt>()
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// clang-format on
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));
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@ -1091,14 +1091,14 @@ INSTANTIATE_TEST_SUITE_P(
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IntrinsicTableAbstractTernaryTest,
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testing::Values( // clang-format off
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// result | param a | param b | param c | arg a | arg b | arg c
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Case::Create<f32V, f32V, f32V, f32V, AFloatV, AFloatV, AFloatV>(),
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Case::Create<f32V, f32V, f32V, f32V, AFloatV, AFloatV, AIntV>(),
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Case::Create<f32V, f32V, f32V, f32V, AFloatV, AIntV, AFloatV>(),
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Case::Create<f32V, f32V, f32V, f32V, AFloatV, AIntV, AIntV>(),
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Case::Create<f32V, f32V, f32V, f32V, AIntV, AFloatV, AFloatV>(),
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Case::Create<f32V, f32V, f32V, f32V, AIntV, AFloatV, AIntV>(),
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Case::Create<f32V, f32V, f32V, f32V, AIntV, AIntV, AFloatV>(),
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Case::Create<i32V, i32V, i32V, i32V, AIntV, AIntV, AIntV>()
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Case::Create<AFloatV, AFloatV, AFloatV, AFloatV, AFloatV, AFloatV, AFloatV>(),
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Case::Create<AFloatV, AFloatV, AFloatV, AFloatV, AFloatV, AFloatV, AIntV>(),
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Case::Create<AFloatV, AFloatV, AFloatV, AFloatV, AFloatV, AIntV, AFloatV>(),
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Case::Create<AFloatV, AFloatV, AFloatV, AFloatV, AFloatV, AIntV, AIntV>(),
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Case::Create<AFloatV, AFloatV, AFloatV, AFloatV, AIntV, AFloatV, AFloatV>(),
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Case::Create<AFloatV, AFloatV, AFloatV, AFloatV, AIntV, AFloatV, AIntV>(),
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Case::Create<AFloatV, AFloatV, AFloatV, AFloatV, AIntV, AIntV, AFloatV>(),
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Case::Create<AIntV, AIntV, AIntV, AIntV, AIntV, AIntV, AIntV>()
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// clang-format on
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));
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@ -1270,6 +1270,68 @@ Case::Create<u32V, u32V, u32V, u32V, u32V, u32V, AIntV>(
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// clang-format on
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));
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struct IntrinsicTableAbstractTernaryTest_NonConstEval : public ResolverTestWithParam<Case> {
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std::unique_ptr<IntrinsicTable> table = IntrinsicTable::Create(*this);
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};
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TEST_P(IntrinsicTableAbstractTernaryTest_NonConstEval, MatchMix) {
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auto* arg_a = GetParam().arg_a(*this);
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auto* arg_b = GetParam().arg_b(*this);
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auto* arg_c = GetParam().arg_c(*this);
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auto builtin =
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table->Lookup(sem::BuiltinType::kMix, utils::Vector{arg_a, arg_b, arg_c}, Source{{12, 34}});
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bool matched = builtin.sem != nullptr;
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bool expected_match = GetParam().expected_match;
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EXPECT_EQ(matched, expected_match) << Diagnostics().str();
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auto* result = builtin.sem ? builtin.sem->ReturnType() : nullptr;
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auto* expected_result = GetParam().expected_result(*this);
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EXPECT_TYPE(result, expected_result);
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auto* param_a = builtin.sem ? builtin.sem->Parameters()[0]->Type() : nullptr;
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auto* expected_param_a = GetParam().expected_param_a(*this);
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EXPECT_TYPE(param_a, expected_param_a);
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auto* param_b = builtin.sem ? builtin.sem->Parameters()[1]->Type() : nullptr;
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auto* expected_param_b = GetParam().expected_param_b(*this);
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EXPECT_TYPE(param_b, expected_param_b);
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auto* param_c = builtin.sem ? builtin.sem->Parameters()[2]->Type() : nullptr;
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auto* expected_param_c = GetParam().expected_param_c(*this);
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EXPECT_TYPE(param_c, expected_param_c);
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}
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INSTANTIATE_TEST_SUITE_P(
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AFloat_f32,
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IntrinsicTableAbstractTernaryTest_NonConstEval,
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testing::Values( // clang-format off
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// result | param a | param b | param c | arg a | arg b | arg c
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Case::Create<f32, f32, f32, f32, AFloat, AFloat, AFloat>(),
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Case::Create<f32, f32, f32, f32, AFloat, AFloat, f32>(),
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Case::Create<f32, f32, f32, f32, AFloat, f32, AFloat>(),
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Case::Create<f32, f32, f32, f32, AFloat, f32, f32>(),
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Case::Create<f32, f32, f32, f32, f32, AFloat, AFloat>(),
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Case::Create<f32, f32, f32, f32, f32, AFloat, f32>(),
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Case::Create<f32, f32, f32, f32, f32, f32, AFloat>()
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// clang-format on
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));
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INSTANTIATE_TEST_SUITE_P(
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VecAFloat_Vecf32,
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IntrinsicTableAbstractTernaryTest_NonConstEval,
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testing::Values( // clang-format off
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// result | param a | param b | param c | arg a | arg b | arg c
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Case::Create<f32V, f32V, f32V, f32V, AFloatV, AFloatV, AFloatV>(),
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Case::Create<f32V, f32V, f32V, f32V, AFloatV, AFloatV, f32V>(),
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Case::Create<f32V, f32V, f32V, f32V, AFloatV, f32V, AFloatV>(),
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Case::Create<f32V, f32V, f32V, f32V, AFloatV, f32V, f32V>(),
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Case::Create<f32V, f32V, f32V, f32V, f32V, AFloatV, AFloatV>(),
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Case::Create<f32V, f32V, f32V, f32V, f32V, AFloatV, f32V>(),
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Case::Create<f32V, f32V, f32V, f32V, f32V, f32V, AFloatV> ()
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// clang-format on
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));
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} // namespace AbstractTernaryTests
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} // namespace
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@ -1,5 +1,5 @@
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void clamp_0acf8f() {
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float2 res = clamp((1.0f).xx, (1.0f).xx, (1.0f).xx);
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float2 res = (1.0f).xx;
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}
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struct tint_symbol {
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@ -1,5 +1,5 @@
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void clamp_0acf8f() {
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float2 res = clamp((1.0f).xx, (1.0f).xx, (1.0f).xx);
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float2 res = (1.0f).xx;
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}
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struct tint_symbol {
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@ -1,7 +1,7 @@
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#version 310 es
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void clamp_0acf8f() {
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vec2 res = clamp(vec2(1.0f), vec2(1.0f), vec2(1.0f));
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vec2 res = vec2(1.0f);
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}
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vec4 vertex_main() {
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@ -21,7 +21,7 @@ void main() {
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precision mediump float;
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void clamp_0acf8f() {
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vec2 res = clamp(vec2(1.0f), vec2(1.0f), vec2(1.0f));
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vec2 res = vec2(1.0f);
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}
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void fragment_main() {
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@ -35,7 +35,7 @@ void main() {
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#version 310 es
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void clamp_0acf8f() {
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vec2 res = clamp(vec2(1.0f), vec2(1.0f), vec2(1.0f));
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vec2 res = vec2(1.0f);
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}
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void compute_main() {
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@ -2,7 +2,7 @@
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using namespace metal;
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void clamp_0acf8f() {
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float2 res = clamp(float2(1.0f), float2(1.0f), float2(1.0f));
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float2 res = float2(1.0f);
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}
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struct tint_symbol {
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@ -1,10 +1,9 @@
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; SPIR-V
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; Version: 1.3
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; Generator: Google Tint Compiler; 0
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; Bound: 34
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; Bound: 32
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; Schema: 0
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OpCapability Shader
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%15 = OpExtInstImport "GLSL.std.450"
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OpMemoryModel Logical GLSL450
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OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
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OpEntryPoint Fragment %fragment_main "fragment_main"
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@ -33,36 +32,35 @@
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%9 = OpTypeFunction %void
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%v2float = OpTypeVector %float 2
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%float_1 = OpConstant %float 1
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%17 = OpConstantComposite %v2float %float_1 %float_1
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%15 = OpConstantComposite %v2float %float_1 %float_1
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%_ptr_Function_v2float = OpTypePointer Function %v2float
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%20 = OpConstantNull %v2float
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%21 = OpTypeFunction %v4float
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%18 = OpConstantNull %v2float
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%19 = OpTypeFunction %v4float
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%clamp_0acf8f = OpFunction %void None %9
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%12 = OpLabel
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%res = OpVariable %_ptr_Function_v2float Function %20
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%13 = OpExtInst %v2float %15 NClamp %17 %17 %17
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OpStore %res %13
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%res = OpVariable %_ptr_Function_v2float Function %18
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OpStore %res %15
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OpReturn
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OpFunctionEnd
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%vertex_main_inner = OpFunction %v4float None %21
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%23 = OpLabel
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%24 = OpFunctionCall %void %clamp_0acf8f
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%vertex_main_inner = OpFunction %v4float None %19
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%21 = OpLabel
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%22 = OpFunctionCall %void %clamp_0acf8f
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OpReturnValue %5
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OpFunctionEnd
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%vertex_main = OpFunction %void None %9
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%26 = OpLabel
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%27 = OpFunctionCall %v4float %vertex_main_inner
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OpStore %value %27
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%24 = OpLabel
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%25 = OpFunctionCall %v4float %vertex_main_inner
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OpStore %value %25
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OpStore %vertex_point_size %float_1
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OpReturn
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OpFunctionEnd
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%fragment_main = OpFunction %void None %9
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%29 = OpLabel
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%30 = OpFunctionCall %void %clamp_0acf8f
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||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %clamp_0acf8f
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %clamp_0acf8f
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %clamp_0acf8f
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -0,0 +1,43 @@
|
|||
// Copyright 2021 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn clamp(vec<2, ia>, vec<2, ia>, vec<2, ia>) -> vec<2, ia>
|
||||
fn clamp_177548() {
|
||||
var res = clamp(vec2(1.0), vec2(1.0), vec2(1.0));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
clamp_177548();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
clamp_177548();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
clamp_177548();
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void clamp_177548() {
|
||||
float2 res = (1.0f).xx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
clamp_177548();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
clamp_177548();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
clamp_177548();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void clamp_177548() {
|
||||
float2 res = (1.0f).xx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
clamp_177548();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
clamp_177548();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
clamp_177548();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
#version 310 es
|
||||
|
||||
void clamp_177548() {
|
||||
vec2 res = vec2(1.0f);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
clamp_177548();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void clamp_177548() {
|
||||
vec2 res = vec2(1.0f);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
clamp_177548();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void clamp_177548() {
|
||||
vec2 res = vec2(1.0f);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
clamp_177548();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void clamp_177548() {
|
||||
float2 res = float2(1.0f);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
clamp_177548();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
clamp_177548();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
clamp_177548();
|
||||
return;
|
||||
}
|
||||
|
|
@ -0,0 +1,66 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 32
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %clamp_177548 "clamp_177548"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%v2float = OpTypeVector %float 2
|
||||
%float_1 = OpConstant %float 1
|
||||
%15 = OpConstantComposite %v2float %float_1 %float_1
|
||||
%_ptr_Function_v2float = OpTypePointer Function %v2float
|
||||
%18 = OpConstantNull %v2float
|
||||
%19 = OpTypeFunction %v4float
|
||||
%clamp_177548 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v2float Function %18
|
||||
OpStore %res %15
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %19
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %void %clamp_177548
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %25
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %clamp_177548
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %clamp_177548
|
||||
OpReturn
|
||||
OpFunctionEnd
|
|
@ -0,0 +1,19 @@
|
|||
fn clamp_177548() {
|
||||
var res = clamp(vec2(1.0), vec2(1.0), vec2(1.0));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
clamp_177548();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
clamp_177548();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
clamp_177548();
|
||||
}
|
|
@ -1,5 +1,5 @@
|
|||
void clamp_1a32e3() {
|
||||
int4 res = clamp((1).xxxx, (1).xxxx, (1).xxxx);
|
||||
int4 res = (1).xxxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void clamp_1a32e3() {
|
||||
int4 res = clamp((1).xxxx, (1).xxxx, (1).xxxx);
|
||||
int4 res = (1).xxxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#version 310 es
|
||||
|
||||
void clamp_1a32e3() {
|
||||
ivec4 res = clamp(ivec4(1), ivec4(1), ivec4(1));
|
||||
ivec4 res = ivec4(1);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -21,7 +21,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void clamp_1a32e3() {
|
||||
ivec4 res = clamp(ivec4(1), ivec4(1), ivec4(1));
|
||||
ivec4 res = ivec4(1);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -35,7 +35,7 @@ void main() {
|
|||
#version 310 es
|
||||
|
||||
void clamp_1a32e3() {
|
||||
ivec4 res = clamp(ivec4(1), ivec4(1), ivec4(1));
|
||||
ivec4 res = ivec4(1);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void clamp_1a32e3() {
|
||||
int4 res = clamp(int4(1), int4(1), int4(1));
|
||||
int4 res = int4(1);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 36
|
||||
; Bound: 34
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%16 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -34,37 +33,36 @@
|
|||
%int = OpTypeInt 32 1
|
||||
%v4int = OpTypeVector %int 4
|
||||
%int_1 = OpConstant %int 1
|
||||
%18 = OpConstantComposite %v4int %int_1 %int_1 %int_1 %int_1
|
||||
%16 = OpConstantComposite %v4int %int_1 %int_1 %int_1 %int_1
|
||||
%_ptr_Function_v4int = OpTypePointer Function %v4int
|
||||
%21 = OpConstantNull %v4int
|
||||
%22 = OpTypeFunction %v4float
|
||||
%19 = OpConstantNull %v4int
|
||||
%20 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%clamp_1a32e3 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v4int Function %21
|
||||
%13 = OpExtInst %v4int %16 SClamp %18 %18 %18
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_v4int Function %19
|
||||
OpStore %res %16
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %22
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %clamp_1a32e3
|
||||
%vertex_main_inner = OpFunction %v4float None %20
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %void %clamp_1a32e3
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %28
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %26
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %clamp_1a32e3
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %clamp_1a32e3
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%34 = OpLabel
|
||||
%35 = OpFunctionCall %void %clamp_1a32e3
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %clamp_1a32e3
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -0,0 +1,43 @@
|
|||
// Copyright 2021 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn clamp(fa, fa, fa) -> fa
|
||||
fn clamp_23aa4f() {
|
||||
var res = clamp(1, 1, 1);
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
clamp_23aa4f();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
clamp_23aa4f();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
clamp_23aa4f();
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void clamp_23aa4f() {
|
||||
int res = 1;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
clamp_23aa4f();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
clamp_23aa4f();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
clamp_23aa4f();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void clamp_23aa4f() {
|
||||
int res = 1;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
clamp_23aa4f();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
clamp_23aa4f();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
clamp_23aa4f();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
#version 310 es
|
||||
|
||||
void clamp_23aa4f() {
|
||||
int res = 1;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
clamp_23aa4f();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void clamp_23aa4f() {
|
||||
int res = 1;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
clamp_23aa4f();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void clamp_23aa4f() {
|
||||
int res = 1;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
clamp_23aa4f();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void clamp_23aa4f() {
|
||||
int res = 1;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
clamp_23aa4f();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
clamp_23aa4f();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
clamp_23aa4f();
|
||||
return;
|
||||
}
|
||||
|
|
@ -0,0 +1,66 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 32
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %clamp_23aa4f "clamp_23aa4f"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%int = OpTypeInt 32 1
|
||||
%int_1 = OpConstant %int 1
|
||||
%_ptr_Function_int = OpTypePointer Function %int
|
||||
%17 = OpConstantNull %int
|
||||
%18 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%clamp_23aa4f = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_int Function %17
|
||||
OpStore %res %int_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %18
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %void %clamp_23aa4f
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%23 = OpLabel
|
||||
%24 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %24
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %clamp_23aa4f
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %clamp_23aa4f
|
||||
OpReturn
|
||||
OpFunctionEnd
|
|
@ -0,0 +1,19 @@
|
|||
fn clamp_23aa4f() {
|
||||
var res = clamp(1, 1, 1);
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
clamp_23aa4f();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
clamp_23aa4f();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
clamp_23aa4f();
|
||||
}
|
|
@ -1,5 +1,5 @@
|
|||
void clamp_2bd567() {
|
||||
float res = clamp(1.0f, 1.0f, 1.0f);
|
||||
float res = 1.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void clamp_2bd567() {
|
||||
float res = clamp(1.0f, 1.0f, 1.0f);
|
||||
float res = 1.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#version 310 es
|
||||
|
||||
void clamp_2bd567() {
|
||||
float res = clamp(1.0f, 1.0f, 1.0f);
|
||||
float res = 1.0f;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -21,7 +21,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void clamp_2bd567() {
|
||||
float res = clamp(1.0f, 1.0f, 1.0f);
|
||||
float res = 1.0f;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -35,7 +35,7 @@ void main() {
|
|||
#version 310 es
|
||||
|
||||
void clamp_2bd567() {
|
||||
float res = clamp(1.0f, 1.0f, 1.0f);
|
||||
float res = 1.0f;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void clamp_2bd567() {
|
||||
float res = clamp(1.0f, 1.0f, 1.0f);
|
||||
float res = 1.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 31
|
||||
; Bound: 29
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%14 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -33,33 +32,32 @@
|
|||
%9 = OpTypeFunction %void
|
||||
%float_1 = OpConstant %float 1
|
||||
%_ptr_Function_float = OpTypePointer Function %float
|
||||
%18 = OpTypeFunction %v4float
|
||||
%16 = OpTypeFunction %v4float
|
||||
%clamp_2bd567 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_float Function %8
|
||||
%13 = OpExtInst %float %14 NClamp %float_1 %float_1 %float_1
|
||||
OpStore %res %13
|
||||
OpStore %res %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %18
|
||||
%20 = OpLabel
|
||||
%21 = OpFunctionCall %void %clamp_2bd567
|
||||
%vertex_main_inner = OpFunction %v4float None %16
|
||||
%18 = OpLabel
|
||||
%19 = OpFunctionCall %void %clamp_2bd567
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%23 = OpLabel
|
||||
%24 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %24
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %22
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %void %clamp_2bd567
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %clamp_2bd567
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %clamp_2bd567
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %clamp_2bd567
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void clamp_2bde41() {
|
||||
float4 res = clamp((1.0f).xxxx, (1.0f).xxxx, (1.0f).xxxx);
|
||||
float4 res = (1.0f).xxxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void clamp_2bde41() {
|
||||
float4 res = clamp((1.0f).xxxx, (1.0f).xxxx, (1.0f).xxxx);
|
||||
float4 res = (1.0f).xxxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#version 310 es
|
||||
|
||||
void clamp_2bde41() {
|
||||
vec4 res = clamp(vec4(1.0f), vec4(1.0f), vec4(1.0f));
|
||||
vec4 res = vec4(1.0f);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -21,7 +21,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void clamp_2bde41() {
|
||||
vec4 res = clamp(vec4(1.0f), vec4(1.0f), vec4(1.0f));
|
||||
vec4 res = vec4(1.0f);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -35,7 +35,7 @@ void main() {
|
|||
#version 310 es
|
||||
|
||||
void clamp_2bde41() {
|
||||
vec4 res = clamp(vec4(1.0f), vec4(1.0f), vec4(1.0f));
|
||||
vec4 res = vec4(1.0f);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void clamp_2bde41() {
|
||||
float4 res = clamp(float4(1.0f), float4(1.0f), float4(1.0f));
|
||||
float4 res = float4(1.0f);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 32
|
||||
; Bound: 30
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%14 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -32,35 +31,34 @@
|
|||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%float_1 = OpConstant %float 1
|
||||
%16 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
|
||||
%14 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
|
||||
%_ptr_Function_v4float = OpTypePointer Function %v4float
|
||||
%19 = OpTypeFunction %v4float
|
||||
%17 = OpTypeFunction %v4float
|
||||
%clamp_2bde41 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v4float Function %5
|
||||
%13 = OpExtInst %v4float %14 NClamp %16 %16 %16
|
||||
OpStore %res %13
|
||||
OpStore %res %14
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %19
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %void %clamp_2bde41
|
||||
%vertex_main_inner = OpFunction %v4float None %17
|
||||
%19 = OpLabel
|
||||
%20 = OpFunctionCall %void %clamp_2bde41
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %25
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %23
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %clamp_2bde41
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %void %clamp_2bde41
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %clamp_2bde41
|
||||
%28 = OpLabel
|
||||
%29 = OpFunctionCall %void %clamp_2bde41
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void clamp_548fc7() {
|
||||
uint3 res = clamp((1u).xxx, (1u).xxx, (1u).xxx);
|
||||
uint3 res = (1u).xxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void clamp_548fc7() {
|
||||
uint3 res = clamp((1u).xxx, (1u).xxx, (1u).xxx);
|
||||
uint3 res = (1u).xxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#version 310 es
|
||||
|
||||
void clamp_548fc7() {
|
||||
uvec3 res = clamp(uvec3(1u), uvec3(1u), uvec3(1u));
|
||||
uvec3 res = uvec3(1u);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -21,7 +21,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void clamp_548fc7() {
|
||||
uvec3 res = clamp(uvec3(1u), uvec3(1u), uvec3(1u));
|
||||
uvec3 res = uvec3(1u);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -35,7 +35,7 @@ void main() {
|
|||
#version 310 es
|
||||
|
||||
void clamp_548fc7() {
|
||||
uvec3 res = clamp(uvec3(1u), uvec3(1u), uvec3(1u));
|
||||
uvec3 res = uvec3(1u);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void clamp_548fc7() {
|
||||
uint3 res = clamp(uint3(1u), uint3(1u), uint3(1u));
|
||||
uint3 res = uint3(1u);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 36
|
||||
; Bound: 34
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%16 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -34,37 +33,36 @@
|
|||
%uint = OpTypeInt 32 0
|
||||
%v3uint = OpTypeVector %uint 3
|
||||
%uint_1 = OpConstant %uint 1
|
||||
%18 = OpConstantComposite %v3uint %uint_1 %uint_1 %uint_1
|
||||
%16 = OpConstantComposite %v3uint %uint_1 %uint_1 %uint_1
|
||||
%_ptr_Function_v3uint = OpTypePointer Function %v3uint
|
||||
%21 = OpConstantNull %v3uint
|
||||
%22 = OpTypeFunction %v4float
|
||||
%19 = OpConstantNull %v3uint
|
||||
%20 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%clamp_548fc7 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v3uint Function %21
|
||||
%13 = OpExtInst %v3uint %16 UClamp %18 %18 %18
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_v3uint Function %19
|
||||
OpStore %res %16
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %22
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %clamp_548fc7
|
||||
%vertex_main_inner = OpFunction %v4float None %20
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %void %clamp_548fc7
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %28
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %26
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %clamp_548fc7
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %clamp_548fc7
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%34 = OpLabel
|
||||
%35 = OpFunctionCall %void %clamp_548fc7
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %clamp_548fc7
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -0,0 +1,43 @@
|
|||
// Copyright 2021 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn clamp(vec<3, fa>, vec<3, fa>, vec<3, fa>) -> vec<3, fa>
|
||||
fn clamp_5cf700() {
|
||||
var res = clamp(vec3(1), vec3(1), vec3(1));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
clamp_5cf700();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
clamp_5cf700();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
clamp_5cf700();
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void clamp_5cf700() {
|
||||
int3 res = (1).xxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
clamp_5cf700();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
clamp_5cf700();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
clamp_5cf700();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void clamp_5cf700() {
|
||||
int3 res = (1).xxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
clamp_5cf700();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
clamp_5cf700();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
clamp_5cf700();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
#version 310 es
|
||||
|
||||
void clamp_5cf700() {
|
||||
ivec3 res = ivec3(1);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
clamp_5cf700();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void clamp_5cf700() {
|
||||
ivec3 res = ivec3(1);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
clamp_5cf700();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void clamp_5cf700() {
|
||||
ivec3 res = ivec3(1);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
clamp_5cf700();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void clamp_5cf700() {
|
||||
int3 res = int3(1);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
clamp_5cf700();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
clamp_5cf700();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
clamp_5cf700();
|
||||
return;
|
||||
}
|
||||
|
|
@ -0,0 +1,68 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 34
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %clamp_5cf700 "clamp_5cf700"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%int = OpTypeInt 32 1
|
||||
%v3int = OpTypeVector %int 3
|
||||
%int_1 = OpConstant %int 1
|
||||
%16 = OpConstantComposite %v3int %int_1 %int_1 %int_1
|
||||
%_ptr_Function_v3int = OpTypePointer Function %v3int
|
||||
%19 = OpConstantNull %v3int
|
||||
%20 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%clamp_5cf700 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v3int Function %19
|
||||
OpStore %res %16
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %20
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %void %clamp_5cf700
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %26
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %clamp_5cf700
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %clamp_5cf700
|
||||
OpReturn
|
||||
OpFunctionEnd
|
|
@ -0,0 +1,19 @@
|
|||
fn clamp_5cf700() {
|
||||
var res = clamp(vec3(1), vec3(1), vec3(1));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
clamp_5cf700();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
clamp_5cf700();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
clamp_5cf700();
|
||||
}
|
|
@ -1,5 +1,5 @@
|
|||
void clamp_5f0819() {
|
||||
int3 res = clamp((1).xxx, (1).xxx, (1).xxx);
|
||||
int3 res = (1).xxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void clamp_5f0819() {
|
||||
int3 res = clamp((1).xxx, (1).xxx, (1).xxx);
|
||||
int3 res = (1).xxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#version 310 es
|
||||
|
||||
void clamp_5f0819() {
|
||||
ivec3 res = clamp(ivec3(1), ivec3(1), ivec3(1));
|
||||
ivec3 res = ivec3(1);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -21,7 +21,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void clamp_5f0819() {
|
||||
ivec3 res = clamp(ivec3(1), ivec3(1), ivec3(1));
|
||||
ivec3 res = ivec3(1);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -35,7 +35,7 @@ void main() {
|
|||
#version 310 es
|
||||
|
||||
void clamp_5f0819() {
|
||||
ivec3 res = clamp(ivec3(1), ivec3(1), ivec3(1));
|
||||
ivec3 res = ivec3(1);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void clamp_5f0819() {
|
||||
int3 res = clamp(int3(1), int3(1), int3(1));
|
||||
int3 res = int3(1);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 36
|
||||
; Bound: 34
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%16 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -34,37 +33,36 @@
|
|||
%int = OpTypeInt 32 1
|
||||
%v3int = OpTypeVector %int 3
|
||||
%int_1 = OpConstant %int 1
|
||||
%18 = OpConstantComposite %v3int %int_1 %int_1 %int_1
|
||||
%16 = OpConstantComposite %v3int %int_1 %int_1 %int_1
|
||||
%_ptr_Function_v3int = OpTypePointer Function %v3int
|
||||
%21 = OpConstantNull %v3int
|
||||
%22 = OpTypeFunction %v4float
|
||||
%19 = OpConstantNull %v3int
|
||||
%20 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%clamp_5f0819 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v3int Function %21
|
||||
%13 = OpExtInst %v3int %16 SClamp %18 %18 %18
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_v3int Function %19
|
||||
OpStore %res %16
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %22
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %clamp_5f0819
|
||||
%vertex_main_inner = OpFunction %v4float None %20
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %void %clamp_5f0819
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %28
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %26
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %clamp_5f0819
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %clamp_5f0819
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%34 = OpLabel
|
||||
%35 = OpFunctionCall %void %clamp_5f0819
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %clamp_5f0819
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void clamp_6c1749() {
|
||||
int2 res = clamp((1).xx, (1).xx, (1).xx);
|
||||
int2 res = (1).xx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void clamp_6c1749() {
|
||||
int2 res = clamp((1).xx, (1).xx, (1).xx);
|
||||
int2 res = (1).xx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#version 310 es
|
||||
|
||||
void clamp_6c1749() {
|
||||
ivec2 res = clamp(ivec2(1), ivec2(1), ivec2(1));
|
||||
ivec2 res = ivec2(1);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -21,7 +21,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void clamp_6c1749() {
|
||||
ivec2 res = clamp(ivec2(1), ivec2(1), ivec2(1));
|
||||
ivec2 res = ivec2(1);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -35,7 +35,7 @@ void main() {
|
|||
#version 310 es
|
||||
|
||||
void clamp_6c1749() {
|
||||
ivec2 res = clamp(ivec2(1), ivec2(1), ivec2(1));
|
||||
ivec2 res = ivec2(1);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void clamp_6c1749() {
|
||||
int2 res = clamp(int2(1), int2(1), int2(1));
|
||||
int2 res = int2(1);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 36
|
||||
; Bound: 34
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%16 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -34,37 +33,36 @@
|
|||
%int = OpTypeInt 32 1
|
||||
%v2int = OpTypeVector %int 2
|
||||
%int_1 = OpConstant %int 1
|
||||
%18 = OpConstantComposite %v2int %int_1 %int_1
|
||||
%16 = OpConstantComposite %v2int %int_1 %int_1
|
||||
%_ptr_Function_v2int = OpTypePointer Function %v2int
|
||||
%21 = OpConstantNull %v2int
|
||||
%22 = OpTypeFunction %v4float
|
||||
%19 = OpConstantNull %v2int
|
||||
%20 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%clamp_6c1749 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v2int Function %21
|
||||
%13 = OpExtInst %v2int %16 SClamp %18 %18 %18
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_v2int Function %19
|
||||
OpStore %res %16
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %22
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %clamp_6c1749
|
||||
%vertex_main_inner = OpFunction %v4float None %20
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %void %clamp_6c1749
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %28
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %26
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %clamp_6c1749
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %clamp_6c1749
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%34 = OpLabel
|
||||
%35 = OpFunctionCall %void %clamp_6c1749
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %clamp_6c1749
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void clamp_7706d7() {
|
||||
uint2 res = clamp((1u).xx, (1u).xx, (1u).xx);
|
||||
uint2 res = (1u).xx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void clamp_7706d7() {
|
||||
uint2 res = clamp((1u).xx, (1u).xx, (1u).xx);
|
||||
uint2 res = (1u).xx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#version 310 es
|
||||
|
||||
void clamp_7706d7() {
|
||||
uvec2 res = clamp(uvec2(1u), uvec2(1u), uvec2(1u));
|
||||
uvec2 res = uvec2(1u);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -21,7 +21,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void clamp_7706d7() {
|
||||
uvec2 res = clamp(uvec2(1u), uvec2(1u), uvec2(1u));
|
||||
uvec2 res = uvec2(1u);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -35,7 +35,7 @@ void main() {
|
|||
#version 310 es
|
||||
|
||||
void clamp_7706d7() {
|
||||
uvec2 res = clamp(uvec2(1u), uvec2(1u), uvec2(1u));
|
||||
uvec2 res = uvec2(1u);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void clamp_7706d7() {
|
||||
uint2 res = clamp(uint2(1u), uint2(1u), uint2(1u));
|
||||
uint2 res = uint2(1u);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 36
|
||||
; Bound: 34
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%16 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -34,37 +33,36 @@
|
|||
%uint = OpTypeInt 32 0
|
||||
%v2uint = OpTypeVector %uint 2
|
||||
%uint_1 = OpConstant %uint 1
|
||||
%18 = OpConstantComposite %v2uint %uint_1 %uint_1
|
||||
%16 = OpConstantComposite %v2uint %uint_1 %uint_1
|
||||
%_ptr_Function_v2uint = OpTypePointer Function %v2uint
|
||||
%21 = OpConstantNull %v2uint
|
||||
%22 = OpTypeFunction %v4float
|
||||
%19 = OpConstantNull %v2uint
|
||||
%20 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%clamp_7706d7 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v2uint Function %21
|
||||
%13 = OpExtInst %v2uint %16 UClamp %18 %18 %18
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_v2uint Function %19
|
||||
OpStore %res %16
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %22
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %clamp_7706d7
|
||||
%vertex_main_inner = OpFunction %v4float None %20
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %void %clamp_7706d7
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %28
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %26
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%31 = OpLabel
|
||||
%32 = OpFunctionCall %void %clamp_7706d7
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %clamp_7706d7
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%34 = OpLabel
|
||||
%35 = OpFunctionCall %void %clamp_7706d7
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %clamp_7706d7
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void clamp_867397() {
|
||||
float3 res = clamp((1.0f).xxx, (1.0f).xxx, (1.0f).xxx);
|
||||
float3 res = (1.0f).xxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
void clamp_867397() {
|
||||
float3 res = clamp((1.0f).xxx, (1.0f).xxx, (1.0f).xxx);
|
||||
float3 res = (1.0f).xxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#version 310 es
|
||||
|
||||
void clamp_867397() {
|
||||
vec3 res = clamp(vec3(1.0f), vec3(1.0f), vec3(1.0f));
|
||||
vec3 res = vec3(1.0f);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
|
@ -21,7 +21,7 @@ void main() {
|
|||
precision mediump float;
|
||||
|
||||
void clamp_867397() {
|
||||
vec3 res = clamp(vec3(1.0f), vec3(1.0f), vec3(1.0f));
|
||||
vec3 res = vec3(1.0f);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
|
@ -35,7 +35,7 @@ void main() {
|
|||
#version 310 es
|
||||
|
||||
void clamp_867397() {
|
||||
vec3 res = clamp(vec3(1.0f), vec3(1.0f), vec3(1.0f));
|
||||
vec3 res = vec3(1.0f);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
using namespace metal;
|
||||
void clamp_867397() {
|
||||
float3 res = clamp(float3(1.0f), float3(1.0f), float3(1.0f));
|
||||
float3 res = float3(1.0f);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 34
|
||||
; Bound: 32
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
%15 = OpExtInstImport "GLSL.std.450"
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
|
@ -33,36 +32,35 @@
|
|||
%9 = OpTypeFunction %void
|
||||
%v3float = OpTypeVector %float 3
|
||||
%float_1 = OpConstant %float 1
|
||||
%17 = OpConstantComposite %v3float %float_1 %float_1 %float_1
|
||||
%15 = OpConstantComposite %v3float %float_1 %float_1 %float_1
|
||||
%_ptr_Function_v3float = OpTypePointer Function %v3float
|
||||
%20 = OpConstantNull %v3float
|
||||
%21 = OpTypeFunction %v4float
|
||||
%18 = OpConstantNull %v3float
|
||||
%19 = OpTypeFunction %v4float
|
||||
%clamp_867397 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v3float Function %20
|
||||
%13 = OpExtInst %v3float %15 NClamp %17 %17 %17
|
||||
OpStore %res %13
|
||||
%res = OpVariable %_ptr_Function_v3float Function %18
|
||||
OpStore %res %15
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %21
|
||||
%23 = OpLabel
|
||||
%24 = OpFunctionCall %void %clamp_867397
|
||||
%vertex_main_inner = OpFunction %v4float None %19
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %void %clamp_867397
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%26 = OpLabel
|
||||
%27 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %27
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %25
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %clamp_867397
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %clamp_867397
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %clamp_867397
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %clamp_867397
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
|
|
|
@ -0,0 +1,43 @@
|
|||
// Copyright 2021 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn clamp(vec<4, fa>, vec<4, fa>, vec<4, fa>) -> vec<4, fa>
|
||||
fn clamp_87df46() {
|
||||
var res = clamp(vec4(1), vec4(1), vec4(1));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
clamp_87df46();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
clamp_87df46();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
clamp_87df46();
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void clamp_87df46() {
|
||||
int4 res = (1).xxxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
clamp_87df46();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
clamp_87df46();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
clamp_87df46();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void clamp_87df46() {
|
||||
int4 res = (1).xxxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
clamp_87df46();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
clamp_87df46();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
clamp_87df46();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
#version 310 es
|
||||
|
||||
void clamp_87df46() {
|
||||
ivec4 res = ivec4(1);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
clamp_87df46();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void clamp_87df46() {
|
||||
ivec4 res = ivec4(1);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
clamp_87df46();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void clamp_87df46() {
|
||||
ivec4 res = ivec4(1);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
clamp_87df46();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void clamp_87df46() {
|
||||
int4 res = int4(1);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
clamp_87df46();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
clamp_87df46();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
clamp_87df46();
|
||||
return;
|
||||
}
|
||||
|
|
@ -0,0 +1,68 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 34
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %clamp_87df46 "clamp_87df46"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%int = OpTypeInt 32 1
|
||||
%v4int = OpTypeVector %int 4
|
||||
%int_1 = OpConstant %int 1
|
||||
%16 = OpConstantComposite %v4int %int_1 %int_1 %int_1 %int_1
|
||||
%_ptr_Function_v4int = OpTypePointer Function %v4int
|
||||
%19 = OpConstantNull %v4int
|
||||
%20 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%clamp_87df46 = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v4int Function %19
|
||||
OpStore %res %16
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %20
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %void %clamp_87df46
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %26
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %clamp_87df46
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %clamp_87df46
|
||||
OpReturn
|
||||
OpFunctionEnd
|
|
@ -0,0 +1,19 @@
|
|||
fn clamp_87df46() {
|
||||
var res = clamp(vec4(1), vec4(1), vec4(1));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
clamp_87df46();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
clamp_87df46();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
clamp_87df46();
|
||||
}
|
|
@ -0,0 +1,43 @@
|
|||
// Copyright 2021 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn clamp(vec<3, ia>, vec<3, ia>, vec<3, ia>) -> vec<3, ia>
|
||||
fn clamp_8b1eaa() {
|
||||
var res = clamp(vec3(1.0), vec3(1.0), vec3(1.0));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
clamp_8b1eaa();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
clamp_8b1eaa();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
clamp_8b1eaa();
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void clamp_8b1eaa() {
|
||||
float3 res = (1.0f).xxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
clamp_8b1eaa();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
clamp_8b1eaa();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
clamp_8b1eaa();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void clamp_8b1eaa() {
|
||||
float3 res = (1.0f).xxx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
clamp_8b1eaa();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
clamp_8b1eaa();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
clamp_8b1eaa();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
#version 310 es
|
||||
|
||||
void clamp_8b1eaa() {
|
||||
vec3 res = vec3(1.0f);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
clamp_8b1eaa();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void clamp_8b1eaa() {
|
||||
vec3 res = vec3(1.0f);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
clamp_8b1eaa();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void clamp_8b1eaa() {
|
||||
vec3 res = vec3(1.0f);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
clamp_8b1eaa();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void clamp_8b1eaa() {
|
||||
float3 res = float3(1.0f);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
clamp_8b1eaa();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
clamp_8b1eaa();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
clamp_8b1eaa();
|
||||
return;
|
||||
}
|
||||
|
|
@ -0,0 +1,66 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 32
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %clamp_8b1eaa "clamp_8b1eaa"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%v3float = OpTypeVector %float 3
|
||||
%float_1 = OpConstant %float 1
|
||||
%15 = OpConstantComposite %v3float %float_1 %float_1 %float_1
|
||||
%_ptr_Function_v3float = OpTypePointer Function %v3float
|
||||
%18 = OpConstantNull %v3float
|
||||
%19 = OpTypeFunction %v4float
|
||||
%clamp_8b1eaa = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v3float Function %18
|
||||
OpStore %res %15
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %19
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %void %clamp_8b1eaa
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %25
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %clamp_8b1eaa
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%30 = OpLabel
|
||||
%31 = OpFunctionCall %void %clamp_8b1eaa
|
||||
OpReturn
|
||||
OpFunctionEnd
|
|
@ -0,0 +1,19 @@
|
|||
fn clamp_8b1eaa() {
|
||||
var res = clamp(vec3(1.0), vec3(1.0), vec3(1.0));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
clamp_8b1eaa();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
clamp_8b1eaa();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
clamp_8b1eaa();
|
||||
}
|
|
@ -0,0 +1,43 @@
|
|||
// Copyright 2021 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn clamp(ia, ia, ia) -> ia
|
||||
fn clamp_96e56a() {
|
||||
var res = clamp(1.0, 1.0, 1.0);
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
clamp_96e56a();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
clamp_96e56a();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
clamp_96e56a();
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void clamp_96e56a() {
|
||||
float res = 1.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
clamp_96e56a();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
clamp_96e56a();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
clamp_96e56a();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void clamp_96e56a() {
|
||||
float res = 1.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
clamp_96e56a();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
clamp_96e56a();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
clamp_96e56a();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
#version 310 es
|
||||
|
||||
void clamp_96e56a() {
|
||||
float res = 1.0f;
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
clamp_96e56a();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void clamp_96e56a() {
|
||||
float res = 1.0f;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
clamp_96e56a();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void clamp_96e56a() {
|
||||
float res = 1.0f;
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
clamp_96e56a();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void clamp_96e56a() {
|
||||
float res = 1.0f;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
clamp_96e56a();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
clamp_96e56a();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
clamp_96e56a();
|
||||
return;
|
||||
}
|
||||
|
|
@ -0,0 +1,63 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 29
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %clamp_96e56a "clamp_96e56a"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%float_1 = OpConstant %float 1
|
||||
%_ptr_Function_float = OpTypePointer Function %float
|
||||
%16 = OpTypeFunction %v4float
|
||||
%clamp_96e56a = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_float Function %8
|
||||
OpStore %res %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %16
|
||||
%18 = OpLabel
|
||||
%19 = OpFunctionCall %void %clamp_96e56a
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%21 = OpLabel
|
||||
%22 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %22
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%24 = OpLabel
|
||||
%25 = OpFunctionCall %void %clamp_96e56a
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%27 = OpLabel
|
||||
%28 = OpFunctionCall %void %clamp_96e56a
|
||||
OpReturn
|
||||
OpFunctionEnd
|
|
@ -0,0 +1,19 @@
|
|||
fn clamp_96e56a() {
|
||||
var res = clamp(1.0, 1.0, 1.0);
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
clamp_96e56a();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
clamp_96e56a();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
clamp_96e56a();
|
||||
}
|
|
@ -0,0 +1,43 @@
|
|||
// Copyright 2021 The Tint Authors.
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
// File generated by tools/src/cmd/gen
|
||||
// using the template:
|
||||
// test/tint/builtins/gen/gen.wgsl.tmpl
|
||||
//
|
||||
// Do not modify this file directly
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// fn clamp(vec<2, fa>, vec<2, fa>, vec<2, fa>) -> vec<2, fa>
|
||||
fn clamp_9d731c() {
|
||||
var res = clamp(vec2(1), vec2(1), vec2(1));
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vertex_main() -> @builtin(position) vec4<f32> {
|
||||
clamp_9d731c();
|
||||
return vec4<f32>();
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fragment_main() {
|
||||
clamp_9d731c();
|
||||
}
|
||||
|
||||
@compute @workgroup_size(1)
|
||||
fn compute_main() {
|
||||
clamp_9d731c();
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void clamp_9d731c() {
|
||||
int2 res = (1).xx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
clamp_9d731c();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
clamp_9d731c();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
clamp_9d731c();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,30 @@
|
|||
void clamp_9d731c() {
|
||||
int2 res = (1).xx;
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value : SV_Position;
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
clamp_9d731c();
|
||||
return (0.0f).xxxx;
|
||||
}
|
||||
|
||||
tint_symbol vertex_main() {
|
||||
const float4 inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = (tint_symbol)0;
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
clamp_9d731c();
|
||||
return;
|
||||
}
|
||||
|
||||
[numthreads(1, 1, 1)]
|
||||
void compute_main() {
|
||||
clamp_9d731c();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
#version 310 es
|
||||
|
||||
void clamp_9d731c() {
|
||||
ivec2 res = ivec2(1);
|
||||
}
|
||||
|
||||
vec4 vertex_main() {
|
||||
clamp_9d731c();
|
||||
return vec4(0.0f);
|
||||
}
|
||||
|
||||
void main() {
|
||||
gl_PointSize = 1.0;
|
||||
vec4 inner_result = vertex_main();
|
||||
gl_Position = inner_result;
|
||||
gl_Position.y = -(gl_Position.y);
|
||||
gl_Position.z = ((2.0f * gl_Position.z) - gl_Position.w);
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
precision mediump float;
|
||||
|
||||
void clamp_9d731c() {
|
||||
ivec2 res = ivec2(1);
|
||||
}
|
||||
|
||||
void fragment_main() {
|
||||
clamp_9d731c();
|
||||
}
|
||||
|
||||
void main() {
|
||||
fragment_main();
|
||||
return;
|
||||
}
|
||||
#version 310 es
|
||||
|
||||
void clamp_9d731c() {
|
||||
ivec2 res = ivec2(1);
|
||||
}
|
||||
|
||||
void compute_main() {
|
||||
clamp_9d731c();
|
||||
}
|
||||
|
||||
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
|
||||
void main() {
|
||||
compute_main();
|
||||
return;
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
#include <metal_stdlib>
|
||||
|
||||
using namespace metal;
|
||||
void clamp_9d731c() {
|
||||
int2 res = int2(1);
|
||||
}
|
||||
|
||||
struct tint_symbol {
|
||||
float4 value [[position]];
|
||||
};
|
||||
|
||||
float4 vertex_main_inner() {
|
||||
clamp_9d731c();
|
||||
return float4(0.0f);
|
||||
}
|
||||
|
||||
vertex tint_symbol vertex_main() {
|
||||
float4 const inner_result = vertex_main_inner();
|
||||
tint_symbol wrapper_result = {};
|
||||
wrapper_result.value = inner_result;
|
||||
return wrapper_result;
|
||||
}
|
||||
|
||||
fragment void fragment_main() {
|
||||
clamp_9d731c();
|
||||
return;
|
||||
}
|
||||
|
||||
kernel void compute_main() {
|
||||
clamp_9d731c();
|
||||
return;
|
||||
}
|
||||
|
|
@ -0,0 +1,68 @@
|
|||
; SPIR-V
|
||||
; Version: 1.3
|
||||
; Generator: Google Tint Compiler; 0
|
||||
; Bound: 34
|
||||
; Schema: 0
|
||||
OpCapability Shader
|
||||
OpMemoryModel Logical GLSL450
|
||||
OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size
|
||||
OpEntryPoint Fragment %fragment_main "fragment_main"
|
||||
OpEntryPoint GLCompute %compute_main "compute_main"
|
||||
OpExecutionMode %fragment_main OriginUpperLeft
|
||||
OpExecutionMode %compute_main LocalSize 1 1 1
|
||||
OpName %value "value"
|
||||
OpName %vertex_point_size "vertex_point_size"
|
||||
OpName %clamp_9d731c "clamp_9d731c"
|
||||
OpName %res "res"
|
||||
OpName %vertex_main_inner "vertex_main_inner"
|
||||
OpName %vertex_main "vertex_main"
|
||||
OpName %fragment_main "fragment_main"
|
||||
OpName %compute_main "compute_main"
|
||||
OpDecorate %value BuiltIn Position
|
||||
OpDecorate %vertex_point_size BuiltIn PointSize
|
||||
%float = OpTypeFloat 32
|
||||
%v4float = OpTypeVector %float 4
|
||||
%_ptr_Output_v4float = OpTypePointer Output %v4float
|
||||
%5 = OpConstantNull %v4float
|
||||
%value = OpVariable %_ptr_Output_v4float Output %5
|
||||
%_ptr_Output_float = OpTypePointer Output %float
|
||||
%8 = OpConstantNull %float
|
||||
%vertex_point_size = OpVariable %_ptr_Output_float Output %8
|
||||
%void = OpTypeVoid
|
||||
%9 = OpTypeFunction %void
|
||||
%int = OpTypeInt 32 1
|
||||
%v2int = OpTypeVector %int 2
|
||||
%int_1 = OpConstant %int 1
|
||||
%16 = OpConstantComposite %v2int %int_1 %int_1
|
||||
%_ptr_Function_v2int = OpTypePointer Function %v2int
|
||||
%19 = OpConstantNull %v2int
|
||||
%20 = OpTypeFunction %v4float
|
||||
%float_1 = OpConstant %float 1
|
||||
%clamp_9d731c = OpFunction %void None %9
|
||||
%12 = OpLabel
|
||||
%res = OpVariable %_ptr_Function_v2int Function %19
|
||||
OpStore %res %16
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%vertex_main_inner = OpFunction %v4float None %20
|
||||
%22 = OpLabel
|
||||
%23 = OpFunctionCall %void %clamp_9d731c
|
||||
OpReturnValue %5
|
||||
OpFunctionEnd
|
||||
%vertex_main = OpFunction %void None %9
|
||||
%25 = OpLabel
|
||||
%26 = OpFunctionCall %v4float %vertex_main_inner
|
||||
OpStore %value %26
|
||||
OpStore %vertex_point_size %float_1
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%fragment_main = OpFunction %void None %9
|
||||
%29 = OpLabel
|
||||
%30 = OpFunctionCall %void %clamp_9d731c
|
||||
OpReturn
|
||||
OpFunctionEnd
|
||||
%compute_main = OpFunction %void None %9
|
||||
%32 = OpLabel
|
||||
%33 = OpFunctionCall %void %clamp_9d731c
|
||||
OpReturn
|
||||
OpFunctionEnd
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue