Support the group decoration.

This CL changes the set decoration to a group decoration. We still parse
`set` until downstream users can be updated.

Bug: tint:338
Change-Id: I610d1ed769b3a26c117ad6d875f8a99a3d5b7754
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/37920
Auto-Submit: dan sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This commit is contained in:
dan sinclair
2021-01-15 12:22:16 +00:00
committed by Commit Bot service account
parent 0e17caa361
commit c068cfc139
40 changed files with 338 additions and 311 deletions

View File

@@ -187,7 +187,7 @@ std::vector<ResourceBinding> Inspector::GetUniformBufferResourceBindings(
continue;
}
entry.bind_group = binding_info.set->value();
entry.bind_group = binding_info.group->value();
entry.binding = binding_info.binding->value();
entry.min_buffer_binding_size = var->type()->MinBufferBindingSize(
ast::type::MemoryLayout::kUniformBuffer);
@@ -224,7 +224,7 @@ std::vector<ResourceBinding> Inspector::GetSamplerResourceBindings(
ast::Function::BindingInfo binding_info;
std::tie(var, binding_info) = rs;
entry.bind_group = binding_info.set->value();
entry.bind_group = binding_info.group->value();
entry.binding = binding_info.binding->value();
result.push_back(entry);
@@ -248,7 +248,7 @@ std::vector<ResourceBinding> Inspector::GetComparisonSamplerResourceBindings(
ast::Function::BindingInfo binding_info;
std::tie(var, binding_info) = rcs;
entry.bind_group = binding_info.set->value();
entry.bind_group = binding_info.group->value();
entry.binding = binding_info.binding->value();
result.push_back(entry);
@@ -310,7 +310,7 @@ std::vector<ResourceBinding> Inspector::GetStorageBufferResourceBindingsImpl(
continue;
}
entry.bind_group = binding_info.set->value();
entry.bind_group = binding_info.group->value();
entry.binding = binding_info.binding->value();
entry.min_buffer_binding_size = var->type()->MinBufferBindingSize(
ast::type::MemoryLayout::kStorageBuffer);
@@ -339,7 +339,7 @@ std::vector<ResourceBinding> Inspector::GetSampledTextureResourceBindingsImpl(
ast::Function::BindingInfo binding_info;
std::tie(var, binding_info) = ref;
entry.bind_group = binding_info.set->value();
entry.bind_group = binding_info.group->value();
entry.binding = binding_info.binding->value();
auto* texture_type =