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Query API: Timestamp Query on D3D12
- Add implementation of WriteTimestamp and ResolveQuerySet on D3D12, but not add compute shader to post-process the result yet. - Add end2end tests for timestamp query on command encoder/render pass/compute pass. Bug: dawn:434 Change-Id: I7f763bc46d651818da3f69bc72ea2e403cf2674d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25845 Commit-Queue: Hao Li <hao.x.li@intel.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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@@ -1157,6 +1157,7 @@ namespace detail {
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template class ExpectEq<uint8_t>;
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template class ExpectEq<uint16_t>;
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template class ExpectEq<uint32_t>;
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template class ExpectEq<uint64_t>;
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template class ExpectEq<RGBA8>;
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template class ExpectEq<float>;
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} // namespace detail
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