Create CommandRecordingContext
Adds a structure that contains wait / signal semaphores and the current command buffer. Will allow us to have a list of pending semaphores after recording, either to consume or do something smarter with in the future. Bug: chromium:976495 Change-Id: Ib61455039bd97ac8b0ff701af2b694cc8794226d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9600 Commit-Queue: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This commit is contained in:
parent
574b951188
commit
c1583a558c
|
@ -163,7 +163,8 @@ namespace dawn_native { namespace vulkan {
|
|||
return mHandle;
|
||||
}
|
||||
|
||||
void Buffer::TransitionUsageNow(VkCommandBuffer commands, dawn::BufferUsageBit usage) {
|
||||
void Buffer::TransitionUsageNow(CommandRecordingContext* recordingContext,
|
||||
dawn::BufferUsageBit usage) {
|
||||
bool lastIncludesTarget = (mLastUsage & usage) == usage;
|
||||
bool lastReadOnly = (mLastUsage & kReadOnlyBufferUsages) == mLastUsage;
|
||||
|
||||
|
@ -193,8 +194,8 @@ namespace dawn_native { namespace vulkan {
|
|||
barrier.size = GetSize();
|
||||
|
||||
ToBackend(GetDevice())
|
||||
->fn.CmdPipelineBarrier(commands, srcStages, dstStages, 0, 0, nullptr, 1, &barrier, 0,
|
||||
nullptr);
|
||||
->fn.CmdPipelineBarrier(recordingContext->commandBuffer, srcStages, dstStages, 0, 0,
|
||||
nullptr, 1, &barrier, 0, nullptr);
|
||||
|
||||
mLastUsage = usage;
|
||||
}
|
||||
|
@ -212,8 +213,8 @@ namespace dawn_native { namespace vulkan {
|
|||
MaybeError Buffer::MapReadAsyncImpl(uint32_t serial) {
|
||||
Device* device = ToBackend(GetDevice());
|
||||
|
||||
VkCommandBuffer commands = device->GetPendingCommandBuffer();
|
||||
TransitionUsageNow(commands, dawn::BufferUsageBit::MapRead);
|
||||
CommandRecordingContext* recordingContext = device->GetPendingRecordingContext();
|
||||
TransitionUsageNow(recordingContext, dawn::BufferUsageBit::MapRead);
|
||||
|
||||
uint8_t* memory = mMemoryAllocation.GetMappedPointer();
|
||||
ASSERT(memory != nullptr);
|
||||
|
@ -226,8 +227,8 @@ namespace dawn_native { namespace vulkan {
|
|||
MaybeError Buffer::MapWriteAsyncImpl(uint32_t serial) {
|
||||
Device* device = ToBackend(GetDevice());
|
||||
|
||||
VkCommandBuffer commands = device->GetPendingCommandBuffer();
|
||||
TransitionUsageNow(commands, dawn::BufferUsageBit::MapWrite);
|
||||
CommandRecordingContext* recordingContext = device->GetPendingRecordingContext();
|
||||
TransitionUsageNow(recordingContext, dawn::BufferUsageBit::MapWrite);
|
||||
|
||||
uint8_t* memory = mMemoryAllocation.GetMappedPointer();
|
||||
ASSERT(memory != nullptr);
|
||||
|
|
|
@ -23,6 +23,7 @@
|
|||
|
||||
namespace dawn_native { namespace vulkan {
|
||||
|
||||
struct CommandRecordingContext;
|
||||
class Device;
|
||||
|
||||
class Buffer : public BufferBase {
|
||||
|
@ -38,7 +39,8 @@ namespace dawn_native { namespace vulkan {
|
|||
// Transitions the buffer to be used as `usage`, recording any necessary barrier in
|
||||
// `commands`.
|
||||
// TODO(cwallez@chromium.org): coalesce barriers and do them early when possible.
|
||||
void TransitionUsageNow(VkCommandBuffer commands, dawn::BufferUsageBit usage);
|
||||
void TransitionUsageNow(CommandRecordingContext* recordingContext,
|
||||
dawn::BufferUsageBit usage);
|
||||
|
||||
private:
|
||||
// Dawn API
|
||||
|
|
|
@ -18,6 +18,7 @@
|
|||
#include "dawn_native/Commands.h"
|
||||
#include "dawn_native/vulkan/BindGroupVk.h"
|
||||
#include "dawn_native/vulkan/BufferVk.h"
|
||||
#include "dawn_native/vulkan/CommandRecordingContext.h"
|
||||
#include "dawn_native/vulkan/ComputePipelineVk.h"
|
||||
#include "dawn_native/vulkan/DeviceVk.h"
|
||||
#include "dawn_native/vulkan/FencedDeleter.h"
|
||||
|
@ -189,9 +190,11 @@ namespace dawn_native { namespace vulkan {
|
|||
std::array<std::array<uint32_t, kMaxBindingsPerGroup>, kMaxBindGroups> mDynamicOffsets;
|
||||
};
|
||||
|
||||
void RecordBeginRenderPass(VkCommandBuffer commands,
|
||||
void RecordBeginRenderPass(CommandRecordingContext* recordingContext,
|
||||
Device* device,
|
||||
BeginRenderPassCmd* renderPass) {
|
||||
VkCommandBuffer commands = recordingContext->commandBuffer;
|
||||
|
||||
// Query a VkRenderPass from the cache
|
||||
VkRenderPass renderPassVK = VK_NULL_HANDLE;
|
||||
{
|
||||
|
@ -232,7 +235,7 @@ namespace dawn_native { namespace vulkan {
|
|||
attachmentInfo.stencilLoadOp == dawn::LoadOp::Load) {
|
||||
ToBackend(attachmentInfo.view->GetTexture())
|
||||
->EnsureSubresourceContentInitialized(
|
||||
commands, attachmentInfo.view->GetBaseMipLevel(),
|
||||
recordingContext, attachmentInfo.view->GetBaseMipLevel(),
|
||||
attachmentInfo.view->GetLevelCount(),
|
||||
attachmentInfo.view->GetBaseArrayLayer(),
|
||||
attachmentInfo.view->GetLayerCount());
|
||||
|
@ -339,14 +342,16 @@ namespace dawn_native { namespace vulkan {
|
|||
FreeCommands(&mCommands);
|
||||
}
|
||||
|
||||
void CommandBuffer::RecordCommands(VkCommandBuffer commands) {
|
||||
void CommandBuffer::RecordCommands(CommandRecordingContext* recordingContext) {
|
||||
Device* device = ToBackend(GetDevice());
|
||||
VkCommandBuffer commands = recordingContext->commandBuffer;
|
||||
|
||||
// Records the necessary barriers for the resource usage pre-computed by the frontend
|
||||
auto TransitionForPass = [](VkCommandBuffer commands, const PassResourceUsage& usages) {
|
||||
auto TransitionForPass = [](CommandRecordingContext* recordingContext,
|
||||
const PassResourceUsage& usages) {
|
||||
for (size_t i = 0; i < usages.buffers.size(); ++i) {
|
||||
Buffer* buffer = ToBackend(usages.buffers[i]);
|
||||
buffer->TransitionUsageNow(commands, usages.bufferUsages[i]);
|
||||
buffer->TransitionUsageNow(recordingContext, usages.bufferUsages[i]);
|
||||
}
|
||||
for (size_t i = 0; i < usages.textures.size(); ++i) {
|
||||
Texture* texture = ToBackend(usages.textures[i]);
|
||||
|
@ -354,8 +359,8 @@ namespace dawn_native { namespace vulkan {
|
|||
// TODO(natlee@microsoft.com): Update clearing here when subresource tracking is
|
||||
// implemented
|
||||
texture->EnsureSubresourceContentInitialized(
|
||||
commands, 0, texture->GetNumMipLevels(), 0, texture->GetArrayLayers());
|
||||
texture->TransitionUsageNow(commands, usages.textureUsages[i]);
|
||||
recordingContext, 0, texture->GetNumMipLevels(), 0, texture->GetArrayLayers());
|
||||
texture->TransitionUsageNow(recordingContext, usages.textureUsages[i]);
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -370,8 +375,8 @@ namespace dawn_native { namespace vulkan {
|
|||
Buffer* srcBuffer = ToBackend(copy->source.Get());
|
||||
Buffer* dstBuffer = ToBackend(copy->destination.Get());
|
||||
|
||||
srcBuffer->TransitionUsageNow(commands, dawn::BufferUsageBit::CopySrc);
|
||||
dstBuffer->TransitionUsageNow(commands, dawn::BufferUsageBit::CopyDst);
|
||||
srcBuffer->TransitionUsageNow(recordingContext, dawn::BufferUsageBit::CopySrc);
|
||||
dstBuffer->TransitionUsageNow(recordingContext, dawn::BufferUsageBit::CopyDst);
|
||||
|
||||
VkBufferCopy region;
|
||||
region.srcOffset = copy->sourceOffset;
|
||||
|
@ -399,13 +404,14 @@ namespace dawn_native { namespace vulkan {
|
|||
subresource.mipLevel, 1, subresource.baseArrayLayer, 1);
|
||||
} else {
|
||||
ToBackend(dst.texture)
|
||||
->EnsureSubresourceContentInitialized(commands, subresource.mipLevel, 1,
|
||||
->EnsureSubresourceContentInitialized(recordingContext,
|
||||
subresource.mipLevel, 1,
|
||||
subresource.baseArrayLayer, 1);
|
||||
}
|
||||
ToBackend(src.buffer)
|
||||
->TransitionUsageNow(commands, dawn::BufferUsageBit::CopySrc);
|
||||
->TransitionUsageNow(recordingContext, dawn::BufferUsageBit::CopySrc);
|
||||
ToBackend(dst.texture)
|
||||
->TransitionUsageNow(commands, dawn::TextureUsageBit::CopyDst);
|
||||
->TransitionUsageNow(recordingContext, dawn::TextureUsageBit::CopyDst);
|
||||
VkBuffer srcBuffer = ToBackend(src.buffer)->GetHandle();
|
||||
VkImage dstImage = ToBackend(dst.texture)->GetHandle();
|
||||
|
||||
|
@ -426,13 +432,14 @@ namespace dawn_native { namespace vulkan {
|
|||
VkImageSubresourceLayers subresource = region.imageSubresource;
|
||||
|
||||
ToBackend(src.texture)
|
||||
->EnsureSubresourceContentInitialized(commands, subresource.mipLevel, 1,
|
||||
->EnsureSubresourceContentInitialized(recordingContext,
|
||||
subresource.mipLevel, 1,
|
||||
subresource.baseArrayLayer, 1);
|
||||
|
||||
ToBackend(src.texture)
|
||||
->TransitionUsageNow(commands, dawn::TextureUsageBit::CopySrc);
|
||||
->TransitionUsageNow(recordingContext, dawn::TextureUsageBit::CopySrc);
|
||||
ToBackend(dst.buffer)
|
||||
->TransitionUsageNow(commands, dawn::BufferUsageBit::CopyDst);
|
||||
->TransitionUsageNow(recordingContext, dawn::BufferUsageBit::CopyDst);
|
||||
|
||||
VkImage srcImage = ToBackend(src.texture)->GetHandle();
|
||||
VkBuffer dstBuffer = ToBackend(dst.buffer)->GetHandle();
|
||||
|
@ -452,7 +459,8 @@ namespace dawn_native { namespace vulkan {
|
|||
VkImageSubresourceLayers srcSubresource = region.srcSubresource;
|
||||
|
||||
ToBackend(src.texture)
|
||||
->EnsureSubresourceContentInitialized(commands, srcSubresource.mipLevel, 1,
|
||||
->EnsureSubresourceContentInitialized(recordingContext,
|
||||
srcSubresource.mipLevel, 1,
|
||||
srcSubresource.baseArrayLayer, 1);
|
||||
if (IsCompleteSubresourceCopiedTo(dst.texture.Get(), copy->copySize,
|
||||
dstSubresource.mipLevel)) {
|
||||
|
@ -461,14 +469,14 @@ namespace dawn_native { namespace vulkan {
|
|||
dstSubresource.mipLevel, 1, dstSubresource.baseArrayLayer, 1);
|
||||
} else {
|
||||
ToBackend(dst.texture)
|
||||
->EnsureSubresourceContentInitialized(commands, dstSubresource.mipLevel,
|
||||
1, dstSubresource.baseArrayLayer,
|
||||
1);
|
||||
->EnsureSubresourceContentInitialized(recordingContext,
|
||||
dstSubresource.mipLevel, 1,
|
||||
dstSubresource.baseArrayLayer, 1);
|
||||
}
|
||||
ToBackend(src.texture)
|
||||
->TransitionUsageNow(commands, dawn::TextureUsageBit::CopySrc);
|
||||
->TransitionUsageNow(recordingContext, dawn::TextureUsageBit::CopySrc);
|
||||
ToBackend(dst.texture)
|
||||
->TransitionUsageNow(commands, dawn::TextureUsageBit::CopyDst);
|
||||
->TransitionUsageNow(recordingContext, dawn::TextureUsageBit::CopyDst);
|
||||
VkImage srcImage = ToBackend(src.texture)->GetHandle();
|
||||
VkImage dstImage = ToBackend(dst.texture)->GetHandle();
|
||||
|
||||
|
@ -481,8 +489,8 @@ namespace dawn_native { namespace vulkan {
|
|||
case Command::BeginRenderPass: {
|
||||
BeginRenderPassCmd* cmd = mCommands.NextCommand<BeginRenderPassCmd>();
|
||||
|
||||
TransitionForPass(commands, passResourceUsages[nextPassNumber]);
|
||||
RecordRenderPass(commands, cmd);
|
||||
TransitionForPass(recordingContext, passResourceUsages[nextPassNumber]);
|
||||
RecordRenderPass(recordingContext, cmd);
|
||||
|
||||
nextPassNumber++;
|
||||
} break;
|
||||
|
@ -490,8 +498,8 @@ namespace dawn_native { namespace vulkan {
|
|||
case Command::BeginComputePass: {
|
||||
mCommands.NextCommand<BeginComputePassCmd>();
|
||||
|
||||
TransitionForPass(commands, passResourceUsages[nextPassNumber]);
|
||||
RecordComputePass(commands);
|
||||
TransitionForPass(recordingContext, passResourceUsages[nextPassNumber]);
|
||||
RecordComputePass(recordingContext);
|
||||
|
||||
nextPassNumber++;
|
||||
} break;
|
||||
|
@ -501,8 +509,9 @@ namespace dawn_native { namespace vulkan {
|
|||
}
|
||||
}
|
||||
|
||||
void CommandBuffer::RecordComputePass(VkCommandBuffer commands) {
|
||||
void CommandBuffer::RecordComputePass(CommandRecordingContext* recordingContext) {
|
||||
Device* device = ToBackend(GetDevice());
|
||||
VkCommandBuffer commands = recordingContext->commandBuffer;
|
||||
|
||||
DescriptorSetTracker descriptorSets;
|
||||
|
||||
|
@ -558,11 +567,12 @@ namespace dawn_native { namespace vulkan {
|
|||
// EndComputePass should have been called
|
||||
UNREACHABLE();
|
||||
}
|
||||
void CommandBuffer::RecordRenderPass(VkCommandBuffer commands,
|
||||
void CommandBuffer::RecordRenderPass(CommandRecordingContext* recordingContext,
|
||||
BeginRenderPassCmd* renderPassCmd) {
|
||||
Device* device = ToBackend(GetDevice());
|
||||
VkCommandBuffer commands = recordingContext->commandBuffer;
|
||||
|
||||
RecordBeginRenderPass(commands, device, renderPassCmd);
|
||||
RecordBeginRenderPass(recordingContext, device, renderPassCmd);
|
||||
|
||||
// Set the default value for the dynamic state
|
||||
{
|
||||
|
|
|
@ -26,6 +26,7 @@ namespace dawn_native {
|
|||
|
||||
namespace dawn_native { namespace vulkan {
|
||||
|
||||
struct CommandRecordingContext;
|
||||
class Device;
|
||||
|
||||
class CommandBuffer : public CommandBufferBase {
|
||||
|
@ -33,11 +34,12 @@ namespace dawn_native { namespace vulkan {
|
|||
CommandBuffer(CommandEncoderBase* encoder, const CommandBufferDescriptor* descriptor);
|
||||
~CommandBuffer();
|
||||
|
||||
void RecordCommands(VkCommandBuffer commands);
|
||||
void RecordCommands(CommandRecordingContext* recordingContext);
|
||||
|
||||
private:
|
||||
void RecordComputePass(VkCommandBuffer commands);
|
||||
void RecordRenderPass(VkCommandBuffer commands, BeginRenderPassCmd* renderPass);
|
||||
void RecordComputePass(CommandRecordingContext* recordingContext);
|
||||
void RecordRenderPass(CommandRecordingContext* recordingContext,
|
||||
BeginRenderPassCmd* renderPass);
|
||||
|
||||
CommandIterator mCommands;
|
||||
};
|
||||
|
|
|
@ -0,0 +1,33 @@
|
|||
// Copyright 2019 The Dawn Authors
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
#ifndef DAWNNATIVE_VULKAN_COMMANDRECORDINGCONTEXT_H_
|
||||
#define DAWNNATIVE_VULKAN_COMMANDRECORDINGCONTEXT_H_
|
||||
|
||||
#include "common/vulkan_platform.h"
|
||||
|
||||
#include <vector>
|
||||
|
||||
namespace dawn_native { namespace vulkan {
|
||||
|
||||
// Used to track operations that are handled after recording.
|
||||
// Currently only tracks semaphores, but may be used to do barrier coalescing in the future.
|
||||
struct CommandRecordingContext {
|
||||
VkCommandBuffer commandBuffer = VK_NULL_HANDLE;
|
||||
std::vector<VkSemaphore> waitSemaphores = {};
|
||||
std::vector<VkSemaphore> signalSemaphores = {};
|
||||
};
|
||||
|
||||
}} // namespace dawn_native::vulkan
|
||||
|
||||
#endif // DAWNNATIVE_VULKAN_COMMANDRECORDINGCONTEXT_H_
|
|
@ -108,7 +108,8 @@ namespace dawn_native { namespace vulkan {
|
|||
}
|
||||
mUnusedCommands.clear();
|
||||
|
||||
ASSERT(mWaitSemaphores.empty());
|
||||
ASSERT(mRecordingContext.waitSemaphores.empty());
|
||||
ASSERT(mRecordingContext.signalSemaphores.empty());
|
||||
|
||||
for (VkFence fence : mUnusedFences) {
|
||||
fn.DestroyFence(mVkDevice, fence, nullptr);
|
||||
|
@ -276,6 +277,14 @@ namespace dawn_native { namespace vulkan {
|
|||
return mPendingCommands.commandBuffer;
|
||||
}
|
||||
|
||||
CommandRecordingContext* Device::GetPendingRecordingContext() {
|
||||
if (mRecordingContext.commandBuffer == VK_NULL_HANDLE) {
|
||||
mRecordingContext.commandBuffer = GetPendingCommandBuffer();
|
||||
}
|
||||
|
||||
return &mRecordingContext;
|
||||
}
|
||||
|
||||
void Device::SubmitPendingCommands() {
|
||||
if (mPendingCommands.pool == VK_NULL_HANDLE) {
|
||||
return;
|
||||
|
@ -285,19 +294,21 @@ namespace dawn_native { namespace vulkan {
|
|||
ASSERT(false);
|
||||
}
|
||||
|
||||
std::vector<VkPipelineStageFlags> dstStageMasks(mWaitSemaphores.size(),
|
||||
std::vector<VkPipelineStageFlags> dstStageMasks(mRecordingContext.waitSemaphores.size(),
|
||||
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT);
|
||||
|
||||
VkSubmitInfo submitInfo;
|
||||
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
||||
submitInfo.pNext = nullptr;
|
||||
submitInfo.waitSemaphoreCount = static_cast<uint32_t>(mWaitSemaphores.size());
|
||||
submitInfo.pWaitSemaphores = mWaitSemaphores.data();
|
||||
submitInfo.waitSemaphoreCount =
|
||||
static_cast<uint32_t>(mRecordingContext.waitSemaphores.size());
|
||||
submitInfo.pWaitSemaphores = mRecordingContext.waitSemaphores.data();
|
||||
submitInfo.pWaitDstStageMask = dstStageMasks.data();
|
||||
submitInfo.commandBufferCount = 1;
|
||||
submitInfo.pCommandBuffers = &mPendingCommands.commandBuffer;
|
||||
submitInfo.signalSemaphoreCount = 0;
|
||||
submitInfo.pSignalSemaphores = 0;
|
||||
submitInfo.signalSemaphoreCount =
|
||||
static_cast<uint32_t>(mRecordingContext.signalSemaphores.size());
|
||||
submitInfo.pSignalSemaphores = mRecordingContext.signalSemaphores.data();
|
||||
|
||||
VkFence fence = GetUnusedFence();
|
||||
if (fn.QueueSubmit(mQueue, 1, &submitInfo, fence) != VK_SUCCESS) {
|
||||
|
@ -309,14 +320,15 @@ namespace dawn_native { namespace vulkan {
|
|||
mPendingCommands = CommandPoolAndBuffer();
|
||||
mFencesInFlight.emplace(fence, mLastSubmittedSerial);
|
||||
|
||||
for (VkSemaphore semaphore : mWaitSemaphores) {
|
||||
for (VkSemaphore semaphore : mRecordingContext.waitSemaphores) {
|
||||
mDeleter->DeleteWhenUnused(semaphore);
|
||||
}
|
||||
mWaitSemaphores.clear();
|
||||
|
||||
for (VkSemaphore semaphore : mRecordingContext.signalSemaphores) {
|
||||
mDeleter->DeleteWhenUnused(semaphore);
|
||||
}
|
||||
|
||||
void Device::AddWaitSemaphore(VkSemaphore semaphore) {
|
||||
mWaitSemaphores.push_back(semaphore);
|
||||
mRecordingContext = CommandRecordingContext();
|
||||
}
|
||||
|
||||
ResultOrError<VulkanDeviceKnobs> Device::CreateDevice(VkPhysicalDevice physicalDevice) {
|
||||
|
@ -529,7 +541,7 @@ namespace dawn_native { namespace vulkan {
|
|||
// Insert pipeline barrier to ensure correct ordering with previous memory operations on the
|
||||
// buffer.
|
||||
ToBackend(destination)
|
||||
->TransitionUsageNow(GetPendingCommandBuffer(), dawn::BufferUsageBit::CopyDst);
|
||||
->TransitionUsageNow(GetPendingRecordingContext(), dawn::BufferUsageBit::CopyDst);
|
||||
|
||||
VkBufferCopy copy;
|
||||
copy.srcOffset = sourceOffset;
|
||||
|
|
|
@ -20,6 +20,7 @@
|
|||
#include "common/Serial.h"
|
||||
#include "common/SerialQueue.h"
|
||||
#include "dawn_native/Device.h"
|
||||
#include "dawn_native/vulkan/CommandRecordingContext.h"
|
||||
#include "dawn_native/vulkan/Forward.h"
|
||||
#include "dawn_native/vulkan/VulkanFunctions.h"
|
||||
#include "dawn_native/vulkan/VulkanInfo.h"
|
||||
|
@ -59,9 +60,9 @@ namespace dawn_native { namespace vulkan {
|
|||
RenderPassCache* GetRenderPassCache() const;
|
||||
|
||||
VkCommandBuffer GetPendingCommandBuffer();
|
||||
CommandRecordingContext* GetPendingRecordingContext();
|
||||
Serial GetPendingCommandSerial() const override;
|
||||
void SubmitPendingCommands();
|
||||
void AddWaitSemaphore(VkSemaphore semaphore);
|
||||
|
||||
// Dawn API
|
||||
CommandBufferBase* CreateCommandBuffer(CommandEncoderBase* encoder,
|
||||
|
@ -142,7 +143,8 @@ namespace dawn_native { namespace vulkan {
|
|||
SerialQueue<CommandPoolAndBuffer> mCommandsInFlight;
|
||||
std::vector<CommandPoolAndBuffer> mUnusedCommands;
|
||||
CommandPoolAndBuffer mPendingCommands;
|
||||
std::vector<VkSemaphore> mWaitSemaphores;
|
||||
|
||||
CommandRecordingContext mRecordingContext;
|
||||
};
|
||||
|
||||
}} // namespace dawn_native::vulkan
|
||||
|
|
|
@ -184,7 +184,7 @@ namespace dawn_native { namespace vulkan {
|
|||
}
|
||||
|
||||
nextTexture->texture.u64 = mSwapChainImages[mLastImageIndex].GetU64();
|
||||
mDevice->AddWaitSemaphore(semaphore);
|
||||
mDevice->GetPendingRecordingContext()->waitSemaphores.push_back(semaphore);
|
||||
|
||||
return DAWN_SWAP_CHAIN_NO_ERROR;
|
||||
}
|
||||
|
|
|
@ -15,6 +15,7 @@
|
|||
#include "dawn_native/vulkan/QueueVk.h"
|
||||
|
||||
#include "dawn_native/vulkan/CommandBufferVk.h"
|
||||
#include "dawn_native/vulkan/CommandRecordingContext.h"
|
||||
#include "dawn_native/vulkan/DeviceVk.h"
|
||||
|
||||
namespace dawn_native { namespace vulkan {
|
||||
|
@ -30,9 +31,9 @@ namespace dawn_native { namespace vulkan {
|
|||
|
||||
device->Tick();
|
||||
|
||||
VkCommandBuffer commandBuffer = device->GetPendingCommandBuffer();
|
||||
CommandRecordingContext* recordingContext = device->GetPendingRecordingContext();
|
||||
for (uint32_t i = 0; i < commandCount; ++i) {
|
||||
ToBackend(commands[i])->RecordCommands(commandBuffer);
|
||||
ToBackend(commands[i])->RecordCommands(recordingContext);
|
||||
}
|
||||
|
||||
device->SubmitPendingCommands();
|
||||
|
|
|
@ -51,8 +51,8 @@ namespace dawn_native { namespace vulkan {
|
|||
|
||||
// Perform the necessary pipeline barriers for the texture to be used with the usage
|
||||
// requested by the implementation.
|
||||
VkCommandBuffer commands = device->GetPendingCommandBuffer();
|
||||
ToBackend(texture)->TransitionUsageNow(commands, mTextureUsage);
|
||||
CommandRecordingContext* recordingContext = device->GetPendingRecordingContext();
|
||||
ToBackend(texture)->TransitionUsageNow(recordingContext, mTextureUsage);
|
||||
|
||||
device->SubmitPendingCommands();
|
||||
}
|
||||
|
|
|
@ -15,6 +15,7 @@
|
|||
#include "dawn_native/vulkan/TextureVk.h"
|
||||
|
||||
#include "dawn_native/vulkan/AdapterVk.h"
|
||||
#include "dawn_native/vulkan/CommandRecordingContext.h"
|
||||
#include "dawn_native/vulkan/DeviceVk.h"
|
||||
#include "dawn_native/vulkan/FencedDeleter.h"
|
||||
|
||||
|
@ -436,7 +437,7 @@ namespace dawn_native { namespace vulkan {
|
|||
range.levelCount = GetNumMipLevels();
|
||||
range.baseArrayLayer = 0;
|
||||
range.layerCount = GetArrayLayers();
|
||||
TransitionUsageNow(ToBackend(GetDevice())->GetPendingCommandBuffer(),
|
||||
TransitionUsageNow(ToBackend(GetDevice())->GetPendingRecordingContext(),
|
||||
dawn::TextureUsageBit::CopyDst);
|
||||
|
||||
if (GetFormat().HasDepthOrStencil()) {
|
||||
|
@ -494,7 +495,8 @@ namespace dawn_native { namespace vulkan {
|
|||
return VulkanAspectMask(GetFormat());
|
||||
}
|
||||
|
||||
void Texture::TransitionUsageNow(VkCommandBuffer commands, dawn::TextureUsageBit usage) {
|
||||
void Texture::TransitionUsageNow(CommandRecordingContext* recordingContext,
|
||||
dawn::TextureUsageBit usage) {
|
||||
// Avoid encoding barriers when it isn't needed.
|
||||
bool lastReadOnly = (mLastUsage & kReadOnlyTextureUsages) == mLastUsage;
|
||||
if (lastReadOnly && mLastUsage == usage) {
|
||||
|
@ -525,13 +527,13 @@ namespace dawn_native { namespace vulkan {
|
|||
barrier.subresourceRange.layerCount = GetArrayLayers();
|
||||
|
||||
ToBackend(GetDevice())
|
||||
->fn.CmdPipelineBarrier(commands, srcStages, dstStages, 0, 0, nullptr, 0, nullptr, 1,
|
||||
&barrier);
|
||||
->fn.CmdPipelineBarrier(recordingContext->commandBuffer, srcStages, dstStages, 0, 0,
|
||||
nullptr, 0, nullptr, 1, &barrier);
|
||||
|
||||
mLastUsage = usage;
|
||||
}
|
||||
|
||||
void Texture::ClearTexture(VkCommandBuffer commands,
|
||||
void Texture::ClearTexture(CommandRecordingContext* recordingContext,
|
||||
uint32_t baseMipLevel,
|
||||
uint32_t levelCount,
|
||||
uint32_t baseArrayLayer,
|
||||
|
@ -543,13 +545,13 @@ namespace dawn_native { namespace vulkan {
|
|||
range.baseArrayLayer = baseArrayLayer;
|
||||
range.layerCount = layerCount;
|
||||
|
||||
TransitionUsageNow(commands, dawn::TextureUsageBit::CopyDst);
|
||||
TransitionUsageNow(recordingContext, dawn::TextureUsageBit::CopyDst);
|
||||
if (GetFormat().HasDepthOrStencil()) {
|
||||
VkClearDepthStencilValue clear_color[1];
|
||||
clear_color[0].depth = 0.0f;
|
||||
clear_color[0].stencil = 0u;
|
||||
ToBackend(GetDevice())
|
||||
->fn.CmdClearDepthStencilImage(commands, GetHandle(),
|
||||
->fn.CmdClearDepthStencilImage(recordingContext->commandBuffer, GetHandle(),
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, clear_color, 1,
|
||||
&range);
|
||||
} else {
|
||||
|
@ -559,14 +561,15 @@ namespace dawn_native { namespace vulkan {
|
|||
clear_color[0].float32[2] = 0.0f;
|
||||
clear_color[0].float32[3] = 0.0f;
|
||||
ToBackend(GetDevice())
|
||||
->fn.CmdClearColorImage(commands, GetHandle(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
|
||||
clear_color, 1, &range);
|
||||
->fn.CmdClearColorImage(recordingContext->commandBuffer, GetHandle(),
|
||||
VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, clear_color, 1,
|
||||
&range);
|
||||
}
|
||||
SetIsSubresourceContentInitialized(baseMipLevel, levelCount, baseArrayLayer, layerCount);
|
||||
GetDevice()->IncrementLazyClearCountForTesting();
|
||||
}
|
||||
|
||||
void Texture::EnsureSubresourceContentInitialized(VkCommandBuffer commands,
|
||||
void Texture::EnsureSubresourceContentInitialized(CommandRecordingContext* recordingContext,
|
||||
uint32_t baseMipLevel,
|
||||
uint32_t levelCount,
|
||||
uint32_t baseArrayLayer,
|
||||
|
@ -584,7 +587,7 @@ namespace dawn_native { namespace vulkan {
|
|||
|
||||
// If subresource has not been initialized, clear it to black as it could contain dirty
|
||||
// bits from recycled memory
|
||||
ClearTexture(commands, baseMipLevel, levelCount, baseArrayLayer, layerCount);
|
||||
ClearTexture(recordingContext, baseMipLevel, levelCount, baseArrayLayer, layerCount);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -22,6 +22,8 @@
|
|||
|
||||
namespace dawn_native { namespace vulkan {
|
||||
|
||||
struct CommandRecordingContext;
|
||||
|
||||
VkFormat VulkanImageFormat(dawn::TextureFormat format);
|
||||
VkImageUsageFlags VulkanImageUsage(dawn::TextureUsageBit usage, const Format& format);
|
||||
VkSampleCountFlagBits VulkanSampleCount(uint32_t sampleCount);
|
||||
|
@ -38,8 +40,9 @@ namespace dawn_native { namespace vulkan {
|
|||
// Transitions the texture to be used as `usage`, recording any necessary barrier in
|
||||
// `commands`.
|
||||
// TODO(cwallez@chromium.org): coalesce barriers and do them early when possible.
|
||||
void TransitionUsageNow(VkCommandBuffer commands, dawn::TextureUsageBit usage);
|
||||
void EnsureSubresourceContentInitialized(VkCommandBuffer commands,
|
||||
void TransitionUsageNow(CommandRecordingContext* recordingContext,
|
||||
dawn::TextureUsageBit usage);
|
||||
void EnsureSubresourceContentInitialized(CommandRecordingContext* recordingContext,
|
||||
uint32_t baseMipLevel,
|
||||
uint32_t levelCount,
|
||||
uint32_t baseArrayLayer,
|
||||
|
@ -47,7 +50,7 @@ namespace dawn_native { namespace vulkan {
|
|||
|
||||
private:
|
||||
void DestroyImpl() override;
|
||||
void ClearTexture(VkCommandBuffer commands,
|
||||
void ClearTexture(CommandRecordingContext* recordingContext,
|
||||
uint32_t baseMipLevel,
|
||||
uint32_t levelCount,
|
||||
uint32_t baseArrayLayer,
|
||||
|
|
Loading…
Reference in New Issue