Swap chains, part 2 (#94)

This commit is contained in:
Kai Ninomiya
2017-07-27 18:30:57 -07:00
committed by GitHub
parent 3818e18c5c
commit c16a67ae52
49 changed files with 771 additions and 435 deletions

View File

@@ -19,9 +19,10 @@
nxt::Device device;
nxt::Queue queue;
nxt::SwapChain swapchain;
nxt::TextureView depthStencilView;
nxt::RenderPipeline pipeline;
nxt::RenderPass renderpass;
nxt::Framebuffer framebuffer;
nxt::Buffer buffer;
nxt::BindGroup bindGroup;
@@ -31,6 +32,8 @@ void init() {
device = CreateCppNXTDevice();
queue = device.CreateQueueBuilder().GetResult();
swapchain = GetSwapChain(device);
swapchain.Configure(nxt::TextureFormat::R8G8B8A8Unorm, 640, 480);
nxt::ShaderModule vsModule = utils::CreateShaderModule(device, nxt::ShaderStage::Vertex, R"(
#version 450
@@ -60,7 +63,9 @@ void init() {
.SetBindGroupLayout(0, bgl)
.GetResult();
utils::CreateDefaultRenderPass(device, &renderpass, &framebuffer);
renderpass = CreateDefaultRenderPass(device);
depthStencilView = CreateDefaultDepthStencilView(device);
pipeline = device.CreateRenderPipelineBuilder()
.SetSubpass(renderpass, 0)
.SetLayout(pl)
@@ -93,6 +98,10 @@ void frame() {
buffer.TransitionUsage(nxt::BufferUsageBit::TransferDst);
buffer.SetSubData(0, sizeof(s) / sizeof(uint32_t), reinterpret_cast<uint32_t*>(&s));
nxt::Texture backbuffer;
nxt::Framebuffer framebuffer;
GetNextFramebuffer(device, renderpass, swapchain, depthStencilView, &backbuffer, &framebuffer);
nxt::CommandBuffer commands = device.CreateCommandBufferBuilder()
.BeginRenderPass(renderpass, framebuffer)
.BeginRenderSubpass()
@@ -105,7 +114,9 @@ void frame() {
.GetResult();
queue.Submit(1, &commands);
DoSwapBuffers();
backbuffer.TransitionUsage(nxt::TextureUsageBit::Present);
swapchain.Present(backbuffer);
DoFlush();
}
int main(int argc, const char* argv[]) {