Remove code to set Vulkan backend debug labels
This is hitting a memory corruption issue inside the NVIDIA driver. Speculatively delete the code in the Vulkan backend until further analysis finds the root cause. Bug: dawn:1539 Change-Id: Ie7bf5bed31976da5f13325c81033e787c4d376b9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/102100 Reviewed-by: Loko Kung <lokokung@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Austin Eng <enga@chromium.org>
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@ -209,28 +209,7 @@ void SetDebugNameInternal(Device* device,
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uint64_t objectHandle,
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uint64_t objectHandle,
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const char* prefix,
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const char* prefix,
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std::string label) {
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std::string label) {
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if (!objectHandle) {
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// Implementation removed due to crbug.com/dawn/1539.
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return;
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}
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if (device->GetGlobalInfo().HasExt(InstanceExt::DebugUtils)) {
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VkDebugUtilsObjectNameInfoEXT objectNameInfo;
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objectNameInfo.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_OBJECT_NAME_INFO_EXT;
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objectNameInfo.pNext = nullptr;
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objectNameInfo.objectType = objectType;
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objectNameInfo.objectHandle = objectHandle;
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std::ostringstream objectNameStream;
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// Prefix with the device's message ID so that if this label appears in a validation
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// message it can be parsed out and the message can be associated with the right device.
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objectNameStream << device->GetDebugPrefix() << kDeviceDebugSeparator << prefix;
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if (!label.empty() && device->IsToggleEnabled(Toggle::UseUserDefinedLabelsInBackend)) {
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objectNameStream << "_" << label;
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}
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std::string objectName = objectNameStream.str();
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objectNameInfo.pObjectName = objectName.c_str();
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device->fn.SetDebugUtilsObjectNameEXT(device->GetVkDevice(), &objectNameInfo);
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}
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}
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}
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std::string GetNextDeviceDebugPrefix() {
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std::string GetNextDeviceDebugPrefix() {
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