Enable WGSL support by default
Explictly turned off for Skia, since it does not yet have Tint in its DEPS. Roll third_party/tint/ e8c12f32f..c5cd8f5bd (3 commits) https://dawn.googlesource.com/tint/+log/e8c12f32f9a9..c5cd8f5bd382 $ git log e8c12f32f..c5cd8f5bd --date=short --no-merges --format='%ad %ae %s' 2020-07-28 rharrison Remove binutils from DEPS and pull in changes to build.gni from Dawn 2020-07-28 rharrison Get 'gn gen --check' passing 2020-07-28 idanr Fix Tint ninja build Created with: roll-dep third_party/tint BUG=tint:123 Change-Id: Icd26c2d1b7329c94afa6f23c5c057de8efaee3e8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25523 Commit-Queue: Ryan Harrison <rharrison@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
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@ -90,7 +90,7 @@ deps = {
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# WGSL support
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'third_party/tint': {
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'url': '{dawn_git}/tint@e8c12f32f9a9517100f819f5bce35ad8d6e0bc78',
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'url': '{dawn_git}/tint@c5cd8f5bd3823c7e4b0d1d26d5de3465a9159eec',
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'condition': 'dawn_standalone',
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},
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@ -69,9 +69,9 @@ declare_args() {
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# Whether Dawn should enable X11 support.
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dawn_use_x11 = is_linux && !is_chromeos
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# Enable support WGSL for shaders. Currently this is
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# experimental, and requires dawn_tint_dir to be set.
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dawn_enable_wgsl = false
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# Enable support WGSL for shaders.
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# Turned off for Skia, because Tint is currently not part of its DEPS.
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dawn_enable_wgsl = !defined(is_skia_standalone)
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}
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# GN does not allow reading a variable defined in the same declare_args().
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