Rename GetBindGroupsLayoutMask -> GetBindGroupLayoutsMask

This commit is contained in:
Kai Ninomiya
2018-07-02 16:55:51 -07:00
committed by Kai Ninomiya
parent 311e2a44b9
commit c5711ecd93
9 changed files with 9 additions and 10 deletions

View File

@@ -126,7 +126,7 @@ namespace backend { namespace opengl {
const auto& layout = ToBackend(parent->GetLayout());
const auto& indices = layout->GetBindingIndexInfo();
for (uint32_t group : IterateBitSet(layout->GetBindGroupsLayoutMask())) {
for (uint32_t group : IterateBitSet(layout->GetBindGroupLayoutsMask())) {
const auto& groupInfo = layout->GetBindGroupLayout(group)->GetBindingInfo();
for (uint32_t binding = 0; binding < kMaxBindingsPerGroup; ++binding) {

View File

@@ -27,7 +27,7 @@ namespace backend { namespace opengl {
GLuint sampledTextureIndex = 0;
GLuint ssboIndex = 0;
for (uint32_t group : IterateBitSet(GetBindGroupsLayoutMask())) {
for (uint32_t group : IterateBitSet(GetBindGroupLayoutsMask())) {
const auto& groupInfo = GetBindGroupLayout(group)->GetBindingInfo();
for (size_t binding = 0; binding < kMaxBindingsPerGroup; ++binding) {