Remove indirection for vertexStage
This is to match the work in progress webgpu.h header. Also contains a fix for the wire where it wouldn't GetExtraRequiredSize for structures that are by-value members of other structures. BUG=dawn:22 Change-Id: I3c706bf9cd7a550d40fd667877f032c860d0a032 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9382 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
parent
d55bd7ad94
commit
c6c7a42e6e
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@ -1051,7 +1051,7 @@
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"extensible": true,
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"members": [
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{"name": "layout", "type": "pipeline layout"},
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{"name": "vertex stage", "type": "pipeline stage descriptor", "annotation": "const*"},
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{"name": "vertex stage", "type": "pipeline stage descriptor"},
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{"name": "fragment stage", "type": "pipeline stage descriptor", "annotation": "const*", "optional": true},
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{"name": "vertex input", "type": "vertex input descriptor", "annotation": "const*", "optional": true},
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{"name": "primitive topology", "type": "primitive topology"},
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@ -117,7 +117,7 @@ void init() {
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utils::ComboRenderPipelineDescriptor descriptor(device);
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descriptor.layout = utils::MakeBasicPipelineLayout(device, &bgl);
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descriptor.cVertexStage.module = vsModule;
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descriptor.vertexStage.module = vsModule;
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descriptor.cFragmentStage.module = fsModule;
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descriptor.cColorStates[0]->format = GetPreferredSwapChainTextureFormat();
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@ -61,11 +61,9 @@ void init() {
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DawnRenderPipelineDescriptor descriptor;
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descriptor.nextInChain = nullptr;
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DawnPipelineStageDescriptor vertexStage;
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vertexStage.nextInChain = nullptr;
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vertexStage.module = vsModule;
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vertexStage.entryPoint = "main";
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descriptor.vertexStage = &vertexStage;
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descriptor.vertexStage.nextInChain = nullptr;
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descriptor.vertexStage.module = vsModule;
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descriptor.vertexStage.entryPoint = "main";
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DawnPipelineStageDescriptor fragmentStage;
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fragmentStage.nextInChain = nullptr;
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@ -122,7 +122,7 @@ void initRender() {
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depthStencilView = CreateDefaultDepthStencilView(device);
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utils::ComboRenderPipelineDescriptor descriptor(device);
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descriptor.cVertexStage.module = vsModule;
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descriptor.vertexStage.module = vsModule;
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descriptor.cFragmentStage.module = fsModule;
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descriptor.cVertexInput.bufferCount = 2;
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@ -127,7 +127,7 @@ void init() {
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utils::ComboRenderPipelineDescriptor descriptor(device);
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descriptor.layout = utils::MakeBasicPipelineLayout(device, &bgl);
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descriptor.cVertexStage.module = vsModule;
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descriptor.vertexStage.module = vsModule;
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descriptor.cFragmentStage.module = fsModule;
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descriptor.cVertexInput.bufferCount = 1;
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descriptor.cVertexInput.cBuffers[0].stride = 4 * sizeof(float);
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@ -205,7 +205,7 @@ void init() {
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utils::ComboRenderPipelineDescriptor descriptor(device);
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descriptor.layout = pl;
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descriptor.cVertexStage.module = vsModule;
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descriptor.vertexStage.module = vsModule;
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descriptor.cFragmentStage.module = fsModule;
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descriptor.vertexInput = &vertexInput;
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descriptor.depthStencilState = &descriptor.cDepthStencilState;
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@ -218,7 +218,7 @@ void init() {
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utils::ComboRenderPipelineDescriptor pDescriptor(device);
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pDescriptor.layout = pl;
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pDescriptor.cVertexStage.module = vsModule;
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pDescriptor.vertexStage.module = vsModule;
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pDescriptor.cFragmentStage.module = fsModule;
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pDescriptor.vertexInput = &vertexInput;
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pDescriptor.depthStencilState = &pDescriptor.cDepthStencilState;
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@ -232,7 +232,7 @@ void init() {
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utils::ComboRenderPipelineDescriptor rfDescriptor(device);
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rfDescriptor.layout = pl;
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rfDescriptor.cVertexStage.module = vsModule;
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rfDescriptor.vertexStage.module = vsModule;
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rfDescriptor.cFragmentStage.module = fsReflectionModule;
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rfDescriptor.vertexInput = &vertexInput;
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rfDescriptor.depthStencilState = &rfDescriptor.cDepthStencilState;
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@ -123,23 +123,27 @@
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{% endfor %}
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//* Gather how much space will be needed for pointer members.
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{% for member in members if member.annotation != "value" and member.length != "strlen" and not member.skip_serialize %}
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{% for member in members if member.length != "strlen" and not member.skip_serialize %}
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{% if member.type.category != "object" and member.optional %}
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if (record.{{as_varName(member.name)}} != nullptr)
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{% endif %}
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{
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size_t memberLength = {{member_length(member, "record.")}};
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result += memberLength * {{member_transfer_sizeof(member)}};
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//* Structures might contain more pointers so we need to add their extra size as well.
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{% if member.type.category == "structure" %}
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for (size_t i = 0; i < memberLength; ++i) {
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{% if member.annotation == "const*const*" %}
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result += {{as_cType(member.type.name)}}GetExtraRequiredSize(*record.{{as_varName(member.name)}}[i]);
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{% else %}
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result += {{as_cType(member.type.name)}}GetExtraRequiredSize(record.{{as_varName(member.name)}}[i]);
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{% endif %}
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}
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{% if member.annotation != "value" %}
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size_t memberLength = {{member_length(member, "record.")}};
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result += memberLength * {{member_transfer_sizeof(member)}};
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//* Structures might contain more pointers so we need to add their extra size as well.
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{% if member.type.category == "structure" %}
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for (size_t i = 0; i < memberLength; ++i) {
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{% if member.annotation == "const*const*" %}
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result += {{as_cType(member.type.name)}}GetExtraRequiredSize(*record.{{as_varName(member.name)}}[i]);
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{% else %}
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{{assert(member.annotation == "const*")}}
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result += {{as_cType(member.type.name)}}GetExtraRequiredSize(record.{{as_varName(member.name)}}[i]);
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{% endif %}
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}
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{% endif %}
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{% elif member.type.category == "structure" %}
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result += {{as_cType(member.type.name)}}GetExtraRequiredSize(record.{{as_varName(member.name)}});
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{% endif %}
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}
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{% endfor %}
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@ -192,8 +196,8 @@
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{
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size_t memberLength = {{member_length(member, "record.")}};
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auto memberBuffer = reinterpret_cast<{{member_transfer_type(member)}}*>(*buffer);
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*buffer += memberLength * {{member_transfer_sizeof(member)}};
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for (size_t i = 0; i < memberLength; ++i) {
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{{serialize_member(member, "record." + memberName + "[i]", "memberBuffer[i]" )}}
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}
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@ -283,7 +283,7 @@ namespace dawn_native {
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}
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DAWN_TRY(ValidatePrimitiveTopology(descriptor->primitiveTopology));
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DAWN_TRY(ValidatePipelineStageDescriptor(device, descriptor->vertexStage,
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DAWN_TRY(ValidatePipelineStageDescriptor(device, &descriptor->vertexStage,
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descriptor->layout, SingleShaderStage::Vertex));
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DAWN_TRY(ValidatePipelineStageDescriptor(device, descriptor->fragmentStage,
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descriptor->layout, SingleShaderStage::Fragment));
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@ -292,7 +292,7 @@ namespace dawn_native {
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DAWN_TRY(ValidateRasterizationStateDescriptor(descriptor->rasterizationState));
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}
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if ((descriptor->vertexStage->module->GetUsedVertexAttributes() & ~attributesSetMask)
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if ((descriptor->vertexStage.module->GetUsedVertexAttributes() & ~attributesSetMask)
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.any()) {
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return DAWN_VALIDATION_ERROR(
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"Pipeline vertex stage uses inputs not in the input state");
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@ -361,8 +361,8 @@ namespace dawn_native {
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mPrimitiveTopology(descriptor->primitiveTopology),
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mSampleMask(descriptor->sampleMask),
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mAlphaToCoverageEnabled(descriptor->alphaToCoverageEnabled),
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mVertexModule(descriptor->vertexStage->module),
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mVertexEntryPoint(descriptor->vertexStage->entryPoint),
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mVertexModule(descriptor->vertexStage.module),
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mVertexEntryPoint(descriptor->vertexStage.entryPoint),
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mFragmentModule(descriptor->fragmentStage->module),
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mFragmentEntryPoint(descriptor->fragmentStage->entryPoint),
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mIsBlueprint(blueprint) {
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@ -312,8 +312,8 @@ namespace dawn_native { namespace d3d12 {
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D3D12_SHADER_BYTECODE* shader = nullptr;
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switch (stage) {
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case SingleShaderStage::Vertex:
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module = ToBackend(descriptor->vertexStage->module);
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entryPoint = descriptor->vertexStage->entryPoint;
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module = ToBackend(descriptor->vertexStage.module);
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entryPoint = descriptor->vertexStage.entryPoint;
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shader = &descriptorD3D12.VS;
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compileTarget = "vs_5_1";
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break;
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@ -314,8 +314,8 @@ namespace dawn_native { namespace metal {
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MTLRenderPipelineDescriptor* descriptorMTL = [MTLRenderPipelineDescriptor new];
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const ShaderModule* vertexModule = ToBackend(descriptor->vertexStage->module);
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const char* vertexEntryPoint = descriptor->vertexStage->entryPoint;
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const ShaderModule* vertexModule = ToBackend(descriptor->vertexStage.module);
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const char* vertexEntryPoint = descriptor->vertexStage.entryPoint;
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ShaderModule::MetalFunctionData vertexData = vertexModule->GetFunction(
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vertexEntryPoint, SingleShaderStage::Vertex, ToBackend(GetLayout()));
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descriptorMTL.vertexFunction = vertexData.function;
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@ -198,7 +198,7 @@ namespace dawn_native { namespace opengl {
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mVertexArrayObject(0),
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mGlPrimitiveTopology(GLPrimitiveTopology(GetPrimitiveTopology())) {
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PerStage<const ShaderModule*> modules(nullptr);
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modules[SingleShaderStage::Vertex] = ToBackend(descriptor->vertexStage->module);
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modules[SingleShaderStage::Vertex] = ToBackend(descriptor->vertexStage.module);
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modules[SingleShaderStage::Fragment] = ToBackend(descriptor->fragmentStage->module);
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PipelineGL::Initialize(device->gl, ToBackend(GetLayout()), modules);
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@ -320,8 +320,8 @@ namespace dawn_native { namespace vulkan {
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shaderStages[0].flags = 0;
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shaderStages[0].stage = VK_SHADER_STAGE_VERTEX_BIT;
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shaderStages[0].pSpecializationInfo = nullptr;
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shaderStages[0].module = ToBackend(descriptor->vertexStage->module)->GetHandle();
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shaderStages[0].pName = descriptor->vertexStage->entryPoint;
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shaderStages[0].module = ToBackend(descriptor->vertexStage.module)->GetHandle();
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shaderStages[0].pName = descriptor->vertexStage.entryPoint;
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shaderStages[1].sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
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shaderStages[1].pNext = nullptr;
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@ -124,7 +124,7 @@ TEST_P(BindGroupTests, ReusedUBO) {
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utils::ComboRenderPipelineDescriptor textureDescriptor(device);
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textureDescriptor.layout = pipelineLayout;
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textureDescriptor.cVertexStage.module = vsModule;
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textureDescriptor.vertexStage.module = vsModule;
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textureDescriptor.cFragmentStage.module = fsModule;
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textureDescriptor.cColorStates[0]->format = renderPass.colorFormat;
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@ -205,7 +205,7 @@ TEST_P(BindGroupTests, UBOSamplerAndTexture) {
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utils::ComboRenderPipelineDescriptor pipelineDescriptor(device);
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pipelineDescriptor.layout = pipelineLayout;
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pipelineDescriptor.cVertexStage.module = vsModule;
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pipelineDescriptor.vertexStage.module = vsModule;
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pipelineDescriptor.cFragmentStage.module = fsModule;
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pipelineDescriptor.cColorStates[0]->format = renderPass.colorFormat;
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utils::ComboRenderPipelineDescriptor textureDescriptor(device);
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textureDescriptor.layout = pipelineLayout;
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textureDescriptor.cVertexStage.module = vsModule;
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textureDescriptor.vertexStage.module = vsModule;
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textureDescriptor.cFragmentStage.module = fsModule;
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textureDescriptor.cColorStates[0]->format = renderPass.colorFormat;
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@ -422,7 +422,7 @@ TEST_P(BindGroupTests, DrawTwiceInSamePipelineWithFourBindGroupSets)
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utils::ComboRenderPipelineDescriptor pipelineDescriptor(device);
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pipelineDescriptor.layout = pipelineLayout;
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pipelineDescriptor.cVertexStage.module = vsModule;
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pipelineDescriptor.vertexStage.module = vsModule;
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pipelineDescriptor.cFragmentStage.module = fsModule;
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pipelineDescriptor.cColorStates[0]->format = renderPass.colorFormat;
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@ -36,7 +36,7 @@ class ClipSpaceTest : public DawnTest {
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void main() {
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gl_Position = vec4(pos[gl_VertexIndex], 1.0);
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})";
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pipelineDescriptor.cVertexStage.module =
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pipelineDescriptor.vertexStage.module =
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utils::CreateShaderModule(device, utils::SingleShaderStage::Vertex, vs);
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const char* fs =
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@ -71,7 +71,7 @@ class ColorStateTest : public DawnTest {
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utils::ComboRenderPipelineDescriptor baseDescriptor(device);
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baseDescriptor.layout = pipelineLayout;
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baseDescriptor.cVertexStage.module = vsModule;
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baseDescriptor.vertexStage.module = vsModule;
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baseDescriptor.cFragmentStage.module = fsModule;
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baseDescriptor.cColorStates[0]->format = renderPass.colorFormat;
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@ -79,7 +79,7 @@ class ColorStateTest : public DawnTest {
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utils::ComboRenderPipelineDescriptor testDescriptor(device);
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testDescriptor.layout = pipelineLayout;
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testDescriptor.cVertexStage.module = vsModule;
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testDescriptor.vertexStage.module = vsModule;
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testDescriptor.cFragmentStage.module = fsModule;
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testDescriptor.cColorStates[0] = &colorStateDescriptor;
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testDescriptor.cColorStates[0]->format = renderPass.colorFormat;
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@ -797,7 +797,7 @@ TEST_P(ColorStateTest, IndependentColorState) {
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utils::ComboRenderPipelineDescriptor baseDescriptor(device);
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baseDescriptor.layout = pipelineLayout;
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baseDescriptor.cVertexStage.module = vsModule;
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baseDescriptor.vertexStage.module = vsModule;
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baseDescriptor.cFragmentStage.module = fsModule;
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baseDescriptor.colorStateCount = 4;
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@ -805,7 +805,7 @@ TEST_P(ColorStateTest, IndependentColorState) {
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utils::ComboRenderPipelineDescriptor testDescriptor(device);
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testDescriptor.layout = pipelineLayout;
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testDescriptor.cVertexStage.module = vsModule;
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testDescriptor.vertexStage.module = vsModule;
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testDescriptor.cFragmentStage.module = fsModule;
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testDescriptor.colorStateCount = 4;
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@ -899,7 +899,7 @@ TEST_P(ColorStateTest, DefaultBlendColor) {
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utils::ComboRenderPipelineDescriptor baseDescriptor(device);
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baseDescriptor.layout = pipelineLayout;
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baseDescriptor.cVertexStage.module = vsModule;
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baseDescriptor.vertexStage.module = vsModule;
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baseDescriptor.cFragmentStage.module = fsModule;
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baseDescriptor.cColorStates[0]->format = renderPass.colorFormat;
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@ -907,7 +907,7 @@ TEST_P(ColorStateTest, DefaultBlendColor) {
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utils::ComboRenderPipelineDescriptor testDescriptor(device);
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testDescriptor.layout = pipelineLayout;
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testDescriptor.cVertexStage.module = vsModule;
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testDescriptor.vertexStage.module = vsModule;
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testDescriptor.cFragmentStage.module = fsModule;
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testDescriptor.cColorStates[0]->format = renderPass.colorFormat;
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@ -1023,7 +1023,7 @@ TEST_P(ColorStateTest, ColorWriteMaskDoesNotAffectRenderPassLoadOpClear) {
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utils::ComboRenderPipelineDescriptor baseDescriptor(device);
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baseDescriptor.layout = pipelineLayout;
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baseDescriptor.cVertexStage.module = vsModule;
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baseDescriptor.vertexStage.module = vsModule;
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baseDescriptor.cFragmentStage.module = fsModule;
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baseDescriptor.cColorStates[0]->format = renderPass.colorFormat;
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@ -1031,7 +1031,7 @@ TEST_P(ColorStateTest, ColorWriteMaskDoesNotAffectRenderPassLoadOpClear) {
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utils::ComboRenderPipelineDescriptor testDescriptor(device);
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testDescriptor.layout = pipelineLayout;
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testDescriptor.cVertexStage.module = vsModule;
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testDescriptor.vertexStage.module = vsModule;
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testDescriptor.cFragmentStage.module = fsModule;
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testDescriptor.cColorStates[0]->format = renderPass.colorFormat;
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testDescriptor.cColorStates[0]->writeMask = dawn::ColorWriteMask::Red;
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@ -163,7 +163,7 @@ class CompressedTextureBCFormatTest : public DawnTest {
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void main() {
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fragColor = texture(sampler2D(texture0, sampler0), texCoord);
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})");
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renderPipelineDescriptor.cVertexStage.module = vsModule;
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renderPipelineDescriptor.vertexStage.module = vsModule;
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renderPipelineDescriptor.cFragmentStage.module = fsModule;
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renderPipelineDescriptor.layout = pipelineLayout;
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renderPipelineDescriptor.cColorStates[0]->format =
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@ -36,7 +36,7 @@ class CullingTest : public DawnTest {
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void main() {
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gl_Position = vec4(pos[gl_VertexIndex], 0.0, 1.0);
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})";
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pipelineDescriptor.cVertexStage.module =
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pipelineDescriptor.vertexStage.module =
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utils::CreateShaderModule(device, utils::SingleShaderStage::Vertex, vs);
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// gl_FragCoord of pixel(x, y) in framebuffer coordinate is (x + 0.5, y + 0.5). And we use
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@ -275,7 +275,7 @@ class DepthStencilStateTest : public DawnTest {
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utils::ComboRenderPipelineDescriptor descriptor(device);
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descriptor.layout = pipelineLayout;
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descriptor.cVertexStage.module = vsModule;
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descriptor.vertexStage.module = vsModule;
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descriptor.cFragmentStage.module = fsModule;
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descriptor.cDepthStencilState = test.depthStencilState;
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descriptor.cDepthStencilState.format = dawn::TextureFormat::Depth24PlusStencil8;
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@ -43,7 +43,7 @@ class DestroyTest : public DawnTest {
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})");
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utils::ComboRenderPipelineDescriptor descriptor(device);
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descriptor.cVertexStage.module = vsModule;
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descriptor.vertexStage.module = vsModule;
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descriptor.cFragmentStage.module = fsModule;
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descriptor.primitiveTopology = dawn::PrimitiveTopology::TriangleStrip;
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descriptor.cVertexInput.bufferCount = 1;
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@ -43,7 +43,7 @@ class DrawIndexedIndirectTest : public DawnTest {
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})");
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utils::ComboRenderPipelineDescriptor descriptor(device);
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descriptor.cVertexStage.module = vsModule;
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descriptor.vertexStage.module = vsModule;
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descriptor.cFragmentStage.module = fsModule;
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descriptor.primitiveTopology = dawn::PrimitiveTopology::TriangleStrip;
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descriptor.cVertexInput.bufferCount = 1;
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@ -43,7 +43,7 @@ class DrawIndexedTest : public DawnTest {
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})");
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utils::ComboRenderPipelineDescriptor descriptor(device);
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descriptor.cVertexStage.module = vsModule;
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descriptor.vertexStage.module = vsModule;
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descriptor.cFragmentStage.module = fsModule;
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descriptor.primitiveTopology = dawn::PrimitiveTopology::TriangleStrip;
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descriptor.cVertexInput.bufferCount = 1;
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@ -43,7 +43,7 @@ class DrawIndirectTest : public DawnTest {
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})");
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utils::ComboRenderPipelineDescriptor descriptor(device);
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descriptor.cVertexStage.module = vsModule;
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descriptor.vertexStage.module = vsModule;
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descriptor.cFragmentStage.module = fsModule;
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descriptor.primitiveTopology = dawn::PrimitiveTopology::TriangleStrip;
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descriptor.cVertexInput.bufferCount = 1;
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|
|
@ -43,7 +43,7 @@ class DrawTest : public DawnTest {
|
|||
})");
|
||||
|
||||
utils::ComboRenderPipelineDescriptor descriptor(device);
|
||||
descriptor.cVertexStage.module = vsModule;
|
||||
descriptor.vertexStage.module = vsModule;
|
||||
descriptor.cFragmentStage.module = fsModule;
|
||||
descriptor.primitiveTopology = dawn::PrimitiveTopology::TriangleStrip;
|
||||
descriptor.cVertexInput.bufferCount = 1;
|
||||
|
|
|
@ -140,7 +140,7 @@ class DynamicBufferOffsetTests : public DawnTest {
|
|||
utils::CreateShaderModule(device, utils::SingleShaderStage::Fragment, fs.str().c_str());
|
||||
|
||||
utils::ComboRenderPipelineDescriptor pipelineDescriptor(device);
|
||||
pipelineDescriptor.cVertexStage.module = vsModule;
|
||||
pipelineDescriptor.vertexStage.module = vsModule;
|
||||
pipelineDescriptor.cFragmentStage.module = fsModule;
|
||||
pipelineDescriptor.cColorStates[0]->format = dawn::TextureFormat::RGBA8Unorm;
|
||||
|
||||
|
|
|
@ -303,7 +303,7 @@ class IOSurfaceUsageTests : public IOSurfaceTestBase {
|
|||
)");
|
||||
|
||||
utils::ComboRenderPipelineDescriptor descriptor(device);
|
||||
descriptor.cVertexStage.module = vs;
|
||||
descriptor.vertexStage.module = vs;
|
||||
descriptor.cFragmentStage.module = fs;
|
||||
descriptor.layout = utils::MakeBasicPipelineLayout(device, &bgl);
|
||||
descriptor.cColorStates[0]->format = dawn::TextureFormat::RGBA8Unorm;
|
||||
|
|
|
@ -48,7 +48,7 @@ class IndexFormatTest : public DawnTest {
|
|||
})");
|
||||
|
||||
utils::ComboRenderPipelineDescriptor descriptor(device);
|
||||
descriptor.cVertexStage.module = vsModule;
|
||||
descriptor.vertexStage.module = vsModule;
|
||||
descriptor.cFragmentStage.module = fsModule;
|
||||
descriptor.primitiveTopology = dawn::PrimitiveTopology::TriangleStrip;
|
||||
descriptor.cVertexInput.indexFormat = format;
|
||||
|
|
|
@ -196,7 +196,7 @@ class MultisampledRenderingTest : public DawnTest {
|
|||
void main() {
|
||||
gl_Position = vec4(pos[gl_VertexIndex], 0.0, 1.0);
|
||||
})";
|
||||
pipelineDescriptor.cVertexStage.module =
|
||||
pipelineDescriptor.vertexStage.module =
|
||||
utils::CreateShaderModule(device, utils::SingleShaderStage::Vertex, vs);
|
||||
|
||||
pipelineDescriptor.cFragmentStage.module =
|
||||
|
|
|
@ -213,7 +213,7 @@ TEST_P(ObjectCachingTest, RenderPipelineDeduplicationOnLayout) {
|
|||
EXPECT_EQ(pl.Get() == samePl.Get(), !UsesWire());
|
||||
|
||||
utils::ComboRenderPipelineDescriptor desc(device);
|
||||
desc.cVertexStage.module =
|
||||
desc.vertexStage.module =
|
||||
utils::CreateShaderModule(device, utils::SingleShaderStage::Vertex, R"(
|
||||
#version 450
|
||||
void main() {
|
||||
|
@ -269,13 +269,13 @@ TEST_P(ObjectCachingTest, RenderPipelineDeduplicationOnVertexModule) {
|
|||
void main() {
|
||||
})");
|
||||
|
||||
desc.cVertexStage.module = module;
|
||||
desc.vertexStage.module = module;
|
||||
dawn::RenderPipeline pipeline = device.CreateRenderPipeline(&desc);
|
||||
|
||||
desc.cVertexStage.module = sameModule;
|
||||
desc.vertexStage.module = sameModule;
|
||||
dawn::RenderPipeline samePipeline = device.CreateRenderPipeline(&desc);
|
||||
|
||||
desc.cVertexStage.module = otherModule;
|
||||
desc.vertexStage.module = otherModule;
|
||||
dawn::RenderPipeline otherPipeline = device.CreateRenderPipeline(&desc);
|
||||
|
||||
EXPECT_NE(pipeline.Get(), otherPipeline.Get());
|
||||
|
@ -305,7 +305,7 @@ TEST_P(ObjectCachingTest, RenderPipelineDeduplicationOnFragmentModule) {
|
|||
EXPECT_EQ(module.Get() == sameModule.Get(), !UsesWire());
|
||||
|
||||
utils::ComboRenderPipelineDescriptor desc(device);
|
||||
desc.cVertexStage.module =
|
||||
desc.vertexStage.module =
|
||||
utils::CreateShaderModule(device, utils::SingleShaderStage::Vertex, R"(
|
||||
#version 450
|
||||
void main() {
|
||||
|
|
|
@ -179,7 +179,7 @@ TEST_P(OpArrayLengthTest, Fragment) {
|
|||
.c_str());
|
||||
|
||||
utils::ComboRenderPipelineDescriptor descriptor(device);
|
||||
descriptor.cVertexStage.module = vsModule;
|
||||
descriptor.vertexStage.module = vsModule;
|
||||
descriptor.cFragmentStage.module = fsModule;
|
||||
descriptor.primitiveTopology = dawn::PrimitiveTopology::PointList;
|
||||
descriptor.cColorStates[0]->format = renderPass.colorFormat;
|
||||
|
@ -240,7 +240,7 @@ TEST_P(OpArrayLengthTest, Vertex) {
|
|||
})");
|
||||
|
||||
utils::ComboRenderPipelineDescriptor descriptor(device);
|
||||
descriptor.cVertexStage.module = vsModule;
|
||||
descriptor.vertexStage.module = vsModule;
|
||||
descriptor.cFragmentStage.module = fsModule;
|
||||
descriptor.primitiveTopology = dawn::PrimitiveTopology::PointList;
|
||||
descriptor.cColorStates[0]->format = renderPass.colorFormat;
|
||||
|
|
|
@ -183,7 +183,7 @@ class PrimitiveTopologyTest : public DawnTest {
|
|||
// Draw the vertices with the given primitive topology and check the pixel values of the test locations
|
||||
void DoTest(dawn::PrimitiveTopology primitiveTopology, const std::vector<LocationSpec> &locationSpecs) {
|
||||
utils::ComboRenderPipelineDescriptor descriptor(device);
|
||||
descriptor.cVertexStage.module = vsModule;
|
||||
descriptor.vertexStage.module = vsModule;
|
||||
descriptor.cFragmentStage.module = fsModule;
|
||||
descriptor.primitiveTopology = primitiveTopology;
|
||||
descriptor.cVertexInput.bufferCount = 1;
|
||||
|
|
|
@ -74,7 +74,7 @@ class RenderBundleTest : public DawnTest {
|
|||
|
||||
utils::ComboRenderPipelineDescriptor descriptor(device);
|
||||
descriptor.layout = pipelineLayout;
|
||||
descriptor.cVertexStage.module = vsModule;
|
||||
descriptor.vertexStage.module = vsModule;
|
||||
descriptor.cFragmentStage.module = fsModule;
|
||||
descriptor.primitiveTopology = dawn::PrimitiveTopology::TriangleStrip;
|
||||
descriptor.cVertexInput.bufferCount = 1;
|
||||
|
|
|
@ -38,7 +38,7 @@ class DrawQuad {
|
|||
|
||||
utils::ComboRenderPipelineDescriptor descriptor(device);
|
||||
descriptor.layout = pipelineLayout;
|
||||
descriptor.cVertexStage.module = vsModule;
|
||||
descriptor.vertexStage.module = vsModule;
|
||||
descriptor.cFragmentStage.module = fsModule;
|
||||
|
||||
auto renderPipeline = device.CreateRenderPipeline(&descriptor);
|
||||
|
|
|
@ -44,7 +44,7 @@ protected:
|
|||
})");
|
||||
|
||||
utils::ComboRenderPipelineDescriptor descriptor(device);
|
||||
descriptor.cVertexStage.module = vsModule;
|
||||
descriptor.vertexStage.module = vsModule;
|
||||
descriptor.cFragmentStage.module = fsModule;
|
||||
descriptor.primitiveTopology = dawn::PrimitiveTopology::TriangleStrip;
|
||||
descriptor.cColorStates[0]->format = kFormat;
|
||||
|
|
|
@ -75,7 +75,7 @@ protected:
|
|||
|
||||
utils::ComboRenderPipelineDescriptor pipelineDescriptor(device);
|
||||
pipelineDescriptor.layout = pipelineLayout;
|
||||
pipelineDescriptor.cVertexStage.module = vsModule;
|
||||
pipelineDescriptor.vertexStage.module = vsModule;
|
||||
pipelineDescriptor.cFragmentStage.module = fsModule;
|
||||
pipelineDescriptor.cColorStates[0]->format = mRenderPass.colorFormat;
|
||||
|
||||
|
|
|
@ -40,7 +40,7 @@ class ScissorTest: public DawnTest {
|
|||
})");
|
||||
|
||||
utils::ComboRenderPipelineDescriptor descriptor(device);
|
||||
descriptor.cVertexStage.module = vsModule;
|
||||
descriptor.vertexStage.module = vsModule;
|
||||
descriptor.cFragmentStage.module = fsModule;
|
||||
descriptor.cColorStates[0]->format = format;
|
||||
|
||||
|
|
|
@ -216,7 +216,7 @@ class TextureFormatTest : public DawnTest {
|
|||
dawn::ShaderModule fsModule = utils::CreateShaderModule(
|
||||
device, utils::SingleShaderStage::Fragment, fsSource.str().c_str());
|
||||
|
||||
desc.cVertexStage.module = vsModule;
|
||||
desc.vertexStage.module = vsModule;
|
||||
desc.cFragmentStage.module = fsModule;
|
||||
desc.layout = utils::MakeBasicPipelineLayout(device, &bgl);
|
||||
desc.cColorStates[0]->format = renderFormatInfo.format;
|
||||
|
|
|
@ -167,7 +167,7 @@ protected:
|
|||
utils::CreateShaderModule(device, utils::SingleShaderStage::Fragment, fragmentShader);
|
||||
|
||||
utils::ComboRenderPipelineDescriptor textureDescriptor(device);
|
||||
textureDescriptor.cVertexStage.module = mVSModule;
|
||||
textureDescriptor.vertexStage.module = mVSModule;
|
||||
textureDescriptor.cFragmentStage.module = fsModule;
|
||||
textureDescriptor.layout = mPipelineLayout;
|
||||
textureDescriptor.cColorStates[0]->format = mRenderPass.colorFormat;
|
||||
|
@ -505,7 +505,7 @@ class TextureViewRenderingTest : public DawnTest {
|
|||
device, utils::SingleShaderStage::Fragment, oneColorFragmentShader);
|
||||
|
||||
utils::ComboRenderPipelineDescriptor pipelineDescriptor(device);
|
||||
pipelineDescriptor.cVertexStage.module = vsModule;
|
||||
pipelineDescriptor.vertexStage.module = vsModule;
|
||||
pipelineDescriptor.cFragmentStage.module = oneColorFsModule;
|
||||
pipelineDescriptor.cColorStates[0]->format = kDefaultFormat;
|
||||
|
||||
|
|
|
@ -64,7 +64,7 @@ class TextureZeroInitTest : public DawnTest {
|
|||
void main() {
|
||||
gl_Position = vec4(pos[gl_VertexIndex], 0.0, 1.0);
|
||||
})";
|
||||
pipelineDescriptor.cVertexStage.module =
|
||||
pipelineDescriptor.vertexStage.module =
|
||||
utils::CreateShaderModule(device, utils::SingleShaderStage::Vertex, vs);
|
||||
|
||||
const char* fs =
|
||||
|
@ -441,7 +441,7 @@ TEST_P(TextureZeroInitTest, RenderPassSampledTextureClear) {
|
|||
// Create render pipeline
|
||||
utils::ComboRenderPipelineDescriptor renderPipelineDescriptor(device);
|
||||
renderPipelineDescriptor.layout = utils::MakeBasicPipelineLayout(device, &bindGroupLayout);
|
||||
renderPipelineDescriptor.cVertexStage.module =
|
||||
renderPipelineDescriptor.vertexStage.module =
|
||||
utils::CreateShaderModule(device, utils::SingleShaderStage::Vertex, R"(#version 450
|
||||
const vec2 pos[6] = vec2[6](vec2(-1.0f, -1.0f),
|
||||
vec2(-1.0f, 1.0f),
|
||||
|
|
|
@ -360,7 +360,7 @@ class VertexFormatTest : public DawnTest {
|
|||
}
|
||||
|
||||
utils::ComboRenderPipelineDescriptor descriptor(device);
|
||||
descriptor.cVertexStage.module = vsModule;
|
||||
descriptor.vertexStage.module = vsModule;
|
||||
descriptor.cFragmentStage.module = fsModule;
|
||||
descriptor.cVertexInput.bufferCount = 1;
|
||||
descriptor.cVertexInput.cBuffers[0].stride = strideBytes;
|
||||
|
|
|
@ -128,7 +128,7 @@ class VertexInputTest : public DawnTest {
|
|||
})");
|
||||
|
||||
utils::ComboRenderPipelineDescriptor descriptor(device);
|
||||
descriptor.cVertexStage.module = vsModule;
|
||||
descriptor.vertexStage.module = vsModule;
|
||||
descriptor.cFragmentStage.module = fsModule;
|
||||
descriptor.vertexInput = &vertexInput;
|
||||
descriptor.cColorStates[0]->format = renderPass.colorFormat;
|
||||
|
@ -541,7 +541,7 @@ TEST_P(OptionalVertexInputTest, Basic) {
|
|||
})");
|
||||
|
||||
utils::ComboRenderPipelineDescriptor descriptor(device);
|
||||
descriptor.cVertexStage.module = vsModule;
|
||||
descriptor.vertexStage.module = vsModule;
|
||||
descriptor.cFragmentStage.module = fsModule;
|
||||
descriptor.primitiveTopology = dawn::PrimitiveTopology::PointList;
|
||||
descriptor.vertexInput = nullptr;
|
||||
|
|
|
@ -40,7 +40,7 @@ TEST_P(ViewportOrientationTests, OriginAt0x0) {
|
|||
})");
|
||||
|
||||
utils::ComboRenderPipelineDescriptor descriptor(device);
|
||||
descriptor.cVertexStage.module = vsModule;
|
||||
descriptor.vertexStage.module = vsModule;
|
||||
descriptor.cFragmentStage.module = fsModule;
|
||||
descriptor.primitiveTopology = dawn::PrimitiveTopology::PointList;
|
||||
descriptor.cColorStates[0]->format = renderPass.colorFormat;
|
||||
|
|
|
@ -44,7 +44,7 @@ class ViewportTest : public DawnTest {
|
|||
color = vec4(0.0, 1.0, 0.0, 1.0);
|
||||
}
|
||||
})";
|
||||
pipelineDescriptor.cVertexStage.module =
|
||||
pipelineDescriptor.vertexStage.module =
|
||||
utils::CreateShaderModule(device, utils::SingleShaderStage::Vertex, vs);
|
||||
|
||||
const char* fs =
|
||||
|
|
|
@ -630,7 +630,7 @@ class SetBindGroupValidationTest : public ValidationTest {
|
|||
})");
|
||||
|
||||
utils::ComboRenderPipelineDescriptor pipelineDescriptor(device);
|
||||
pipelineDescriptor.cVertexStage.module = vsModule;
|
||||
pipelineDescriptor.vertexStage.module = vsModule;
|
||||
pipelineDescriptor.cFragmentStage.module = fsModule;
|
||||
dawn::PipelineLayout pipelineLayout =
|
||||
utils::MakeBasicPipelineLayout(device, &mBindGroupLayout);
|
||||
|
|
|
@ -43,7 +43,7 @@ class DrawIndirectValidationTest : public ValidationTest {
|
|||
|
||||
utils::ComboRenderPipelineDescriptor descriptor(device);
|
||||
descriptor.layout = pipelineLayout;
|
||||
descriptor.cVertexStage.module = vsModule;
|
||||
descriptor.vertexStage.module = vsModule;
|
||||
descriptor.cFragmentStage.module = fsModule;
|
||||
|
||||
pipeline = device.CreateRenderPipeline(&descriptor);
|
||||
|
|
|
@ -96,7 +96,7 @@ namespace {
|
|||
|
||||
void InitializeRenderPipelineDescriptor(utils::ComboRenderPipelineDescriptor* descriptor) {
|
||||
descriptor->layout = pipelineLayout;
|
||||
descriptor->cVertexStage.module = vsModule;
|
||||
descriptor->vertexStage.module = vsModule;
|
||||
descriptor->cFragmentStage.module = fsModule;
|
||||
descriptor->cVertexInput.bufferCount = 1;
|
||||
descriptor->cVertexInput.cBuffers[0].stride = 2 * sizeof(float);
|
||||
|
|
|
@ -61,7 +61,7 @@ void main() {
|
|||
|
||||
utils::ComboRenderPipelineDescriptor descriptor(device);
|
||||
descriptor.layout = pipelineLayout;
|
||||
descriptor.cVertexStage.module = vsModule;
|
||||
descriptor.vertexStage.module = vsModule;
|
||||
descriptor.cFragmentStage.module = fsModule;
|
||||
|
||||
dawn::RenderPipeline pipeline = device.CreateRenderPipeline(&descriptor);
|
||||
|
|
|
@ -45,7 +45,7 @@ class RenderPipelineValidationTest : public ValidationTest {
|
|||
TEST_F(RenderPipelineValidationTest, CreationSuccess) {
|
||||
{
|
||||
utils::ComboRenderPipelineDescriptor descriptor(device);
|
||||
descriptor.cVertexStage.module = vsModule;
|
||||
descriptor.vertexStage.module = vsModule;
|
||||
descriptor.cFragmentStage.module = fsModule;
|
||||
|
||||
device.CreateRenderPipeline(&descriptor);
|
||||
|
@ -53,7 +53,7 @@ TEST_F(RenderPipelineValidationTest, CreationSuccess) {
|
|||
{
|
||||
// Vertex input should be optional
|
||||
utils::ComboRenderPipelineDescriptor descriptor(device);
|
||||
descriptor.cVertexStage.module = vsModule;
|
||||
descriptor.vertexStage.module = vsModule;
|
||||
descriptor.cFragmentStage.module = fsModule;
|
||||
descriptor.vertexInput = nullptr;
|
||||
|
||||
|
@ -62,10 +62,9 @@ TEST_F(RenderPipelineValidationTest, CreationSuccess) {
|
|||
{
|
||||
// Rasterization state should be optional
|
||||
utils::ComboRenderPipelineDescriptor descriptor(device);
|
||||
descriptor.cVertexStage.module = vsModule;
|
||||
descriptor.vertexStage.module = vsModule;
|
||||
descriptor.cFragmentStage.module = fsModule;
|
||||
descriptor.rasterizationState = nullptr;
|
||||
|
||||
device.CreateRenderPipeline(&descriptor);
|
||||
}
|
||||
}
|
||||
|
@ -75,7 +74,7 @@ TEST_F(RenderPipelineValidationTest, ColorStateRequired) {
|
|||
{
|
||||
// This one succeeds because attachment 0 is the color attachment
|
||||
utils::ComboRenderPipelineDescriptor descriptor(device);
|
||||
descriptor.cVertexStage.module = vsModule;
|
||||
descriptor.vertexStage.module = vsModule;
|
||||
descriptor.cFragmentStage.module = fsModule;
|
||||
descriptor.colorStateCount = 1;
|
||||
|
||||
|
@ -84,7 +83,7 @@ TEST_F(RenderPipelineValidationTest, ColorStateRequired) {
|
|||
|
||||
{ // Fail because lack of color states (and depth/stencil state)
|
||||
utils::ComboRenderPipelineDescriptor descriptor(device);
|
||||
descriptor.cVertexStage.module = vsModule;
|
||||
descriptor.vertexStage.module = vsModule;
|
||||
descriptor.cFragmentStage.module = fsModule;
|
||||
descriptor.colorStateCount = 0;
|
||||
|
||||
|
@ -97,7 +96,7 @@ TEST_F(RenderPipelineValidationTest, NonRenderableFormat) {
|
|||
{
|
||||
// Succeeds because RGBA8Unorm is renderable
|
||||
utils::ComboRenderPipelineDescriptor descriptor(device);
|
||||
descriptor.cVertexStage.module = vsModule;
|
||||
descriptor.vertexStage.module = vsModule;
|
||||
descriptor.cFragmentStage.module = fsModule;
|
||||
descriptor.cColorStates[0]->format = dawn::TextureFormat::RGBA8Unorm;
|
||||
|
||||
|
@ -107,7 +106,7 @@ TEST_F(RenderPipelineValidationTest, NonRenderableFormat) {
|
|||
{
|
||||
// Fails because RG11B10Float is non-renderable
|
||||
utils::ComboRenderPipelineDescriptor descriptor(device);
|
||||
descriptor.cVertexStage.module = vsModule;
|
||||
descriptor.vertexStage.module = vsModule;
|
||||
descriptor.cFragmentStage.module = fsModule;
|
||||
descriptor.cColorStates[0]->format = dawn::TextureFormat::RG11B10Float;
|
||||
|
||||
|
@ -119,7 +118,7 @@ TEST_F(RenderPipelineValidationTest, NonRenderableFormat) {
|
|||
TEST_F(RenderPipelineValidationTest, SampleCount) {
|
||||
{
|
||||
utils::ComboRenderPipelineDescriptor descriptor(device);
|
||||
descriptor.cVertexStage.module = vsModule;
|
||||
descriptor.vertexStage.module = vsModule;
|
||||
descriptor.cFragmentStage.module = fsModule;
|
||||
descriptor.sampleCount = 4;
|
||||
|
||||
|
@ -128,7 +127,7 @@ TEST_F(RenderPipelineValidationTest, SampleCount) {
|
|||
|
||||
{
|
||||
utils::ComboRenderPipelineDescriptor descriptor(device);
|
||||
descriptor.cVertexStage.module = vsModule;
|
||||
descriptor.vertexStage.module = vsModule;
|
||||
descriptor.cFragmentStage.module = fsModule;
|
||||
descriptor.sampleCount = 3;
|
||||
|
||||
|
@ -154,7 +153,7 @@ TEST_F(RenderPipelineValidationTest, SampleCountCompatibilityWithRenderPass) {
|
|||
|
||||
utils::ComboRenderPipelineDescriptor nonMultisampledPipelineDescriptor(device);
|
||||
nonMultisampledPipelineDescriptor.sampleCount = 1;
|
||||
nonMultisampledPipelineDescriptor.cVertexStage.module = vsModule;
|
||||
nonMultisampledPipelineDescriptor.vertexStage.module = vsModule;
|
||||
nonMultisampledPipelineDescriptor.cFragmentStage.module = fsModule;
|
||||
dawn::RenderPipeline nonMultisampledPipeline =
|
||||
device.CreateRenderPipeline(&nonMultisampledPipelineDescriptor);
|
||||
|
@ -167,7 +166,7 @@ TEST_F(RenderPipelineValidationTest, SampleCountCompatibilityWithRenderPass) {
|
|||
|
||||
utils::ComboRenderPipelineDescriptor multisampledPipelineDescriptor(device);
|
||||
multisampledPipelineDescriptor.sampleCount = kMultisampledCount;
|
||||
multisampledPipelineDescriptor.cVertexStage.module = vsModule;
|
||||
multisampledPipelineDescriptor.vertexStage.module = vsModule;
|
||||
multisampledPipelineDescriptor.cFragmentStage.module = fsModule;
|
||||
dawn::RenderPipeline multisampledPipeline =
|
||||
device.CreateRenderPipeline(&multisampledPipelineDescriptor);
|
||||
|
|
|
@ -71,7 +71,7 @@ class VertexBufferValidationTest : public ValidationTest {
|
|||
dawn::RenderPipeline MakeRenderPipeline(const dawn::ShaderModule& vsModule,
|
||||
unsigned int bufferCount) {
|
||||
utils::ComboRenderPipelineDescriptor descriptor(device);
|
||||
descriptor.cVertexStage.module = vsModule;
|
||||
descriptor.vertexStage.module = vsModule;
|
||||
descriptor.cFragmentStage.module = fsModule;
|
||||
|
||||
for (unsigned int i = 0; i < bufferCount; ++i) {
|
||||
|
|
|
@ -34,7 +34,7 @@ class VertexInputTest : public ValidationTest {
|
|||
)");
|
||||
|
||||
utils::ComboRenderPipelineDescriptor descriptor(device);
|
||||
descriptor.cVertexStage.module = vsModule;
|
||||
descriptor.vertexStage.module = vsModule;
|
||||
descriptor.cFragmentStage.module = fsModule;
|
||||
descriptor.vertexInput = &state;
|
||||
descriptor.cColorStates[0]->format = dawn::TextureFormat::RGBA8Unorm;
|
||||
|
|
|
@ -162,11 +162,9 @@ TEST_F(WireArgumentTests, CStringArgument) {
|
|||
DawnRenderPipelineDescriptor pipelineDescriptor;
|
||||
pipelineDescriptor.nextInChain = nullptr;
|
||||
|
||||
DawnPipelineStageDescriptor vertexStage;
|
||||
vertexStage.nextInChain = nullptr;
|
||||
vertexStage.module = vsModule;
|
||||
vertexStage.entryPoint = "main";
|
||||
pipelineDescriptor.vertexStage = &vertexStage;
|
||||
pipelineDescriptor.vertexStage.nextInChain = nullptr;
|
||||
pipelineDescriptor.vertexStage.module = vsModule;
|
||||
pipelineDescriptor.vertexStage.entryPoint = "main";
|
||||
|
||||
DawnPipelineStageDescriptor fragmentStage;
|
||||
fragmentStage.nextInChain = nullptr;
|
||||
|
@ -193,7 +191,7 @@ TEST_F(WireArgumentTests, CStringArgument) {
|
|||
EXPECT_CALL(api,
|
||||
DeviceCreateRenderPipeline(
|
||||
apiDevice, MatchesLambda([](const DawnRenderPipelineDescriptor* desc) -> bool {
|
||||
return desc->vertexStage->entryPoint == std::string("main");
|
||||
return desc->vertexStage.entryPoint == std::string("main");
|
||||
})))
|
||||
.WillOnce(Return(apiDummyPipeline));
|
||||
|
||||
|
|
|
@ -132,11 +132,9 @@ TEST_F(WireOptionalTests, OptionalStructPointer) {
|
|||
DawnRenderPipelineDescriptor pipelineDescriptor;
|
||||
pipelineDescriptor.nextInChain = nullptr;
|
||||
|
||||
DawnPipelineStageDescriptor vertexStage;
|
||||
vertexStage.nextInChain = nullptr;
|
||||
vertexStage.module = vsModule;
|
||||
vertexStage.entryPoint = "main";
|
||||
pipelineDescriptor.vertexStage = &vertexStage;
|
||||
pipelineDescriptor.vertexStage.nextInChain = nullptr;
|
||||
pipelineDescriptor.vertexStage.module = vsModule;
|
||||
pipelineDescriptor.vertexStage.entryPoint = "main";
|
||||
|
||||
DawnPipelineStageDescriptor fragmentStage;
|
||||
fragmentStage.nextInChain = nullptr;
|
||||
|
|
|
@ -53,10 +53,7 @@ namespace utils {
|
|||
descriptor->sampleCount = 1;
|
||||
|
||||
// Set defaults for the vertex stage descriptor.
|
||||
{
|
||||
descriptor->vertexStage = &cVertexStage;
|
||||
cVertexStage.entryPoint = "main";
|
||||
}
|
||||
{ vertexStage.entryPoint = "main"; }
|
||||
|
||||
// Set defaults for the fragment stage desriptor.
|
||||
{
|
||||
|
|
|
@ -35,7 +35,6 @@ namespace utils {
|
|||
public:
|
||||
ComboRenderPipelineDescriptor(const dawn::Device& device);
|
||||
|
||||
dawn::PipelineStageDescriptor cVertexStage;
|
||||
dawn::PipelineStageDescriptor cFragmentStage;
|
||||
|
||||
ComboVertexInputDescriptor cVertexInput;
|
||||
|
|
Loading…
Reference in New Issue